It's always so interesting recognizing the animations you've always saw when playing the original, but in a different way... It's like listening to Taylor's Version of rerecorded music, the same thing you're used to but slightly different than you remember
I think it will be Big Wave Beach since in the order of worlds it is before Lost City and also an example would be Blover, it is unlocked in Far Future but it also works in Lost City.
2 of my favorite zombies unironically, glad that you gave Fisherman something in terms of being "on land", it makes him unique now instead of just being aquatic. and Guacodile is amazing, thanks for this man.
I love how violent the explosions are. In the original game, explosive plants felt so underwhelming, but the zombie heads flying into the air and the shaking effect makes them justice
I feel like Toadstool and Chompface should be able to be on water. For Toadstool (its obvious,its a frog why wouldn't be on water?) And ChompyBoi Penny at day 3 of big wave female dog she said 'We need an appetite of a shark' referring to ChompGuy,heck at one point GW2 Chomper was gonna get a shark variant at one point. So yeah it was just some suggestions :)
Y a Nuez infinita, lo que no sé si me gusta tanto; deja muy inútil a Pulpozombi. Y mezclándolo con el hecho de que también contrarresta al Zombi pescador, desde mi punto de vista, resulta en algo bastante desbalanceado. Creo que ese buffeo ya es demasiado, Nuez infinita está quedando bastante overpower.
@@PerlinNoise Con el enorme spam de Caracubos que trae el mundo pueden comerse la barrera fácilmente y seguir causando problemas, además creo tiene todo el sentido en lugar de que el pulpo atraviese la barrera pero los zombies no. Ademas es muy facil enganar al Zombie Pulpo si plantas nenufares como carnada.
@@DarkyLoq86 1. Supongo que el spam de zombis sería suficiente para contrarrestar la barrera de Nuez infinita, aunque, en su momento (no sé si seguirán con ello), la comunidad hacía chistes sobre lo inútil que se volvía el Zombi pescador con la barrera. Así que no estoy tan seguro. 2. Yo siempre creí que los pulpos podían atravesar la barrera simplemente porque los lanzaba muy alto... 3. Creo que Shell Zombie podría funcionar, pero... ¿quizá sea demasiado si no llevas a Nuez infinita? No estoy familiarizado con ese zombi, así que no sé qué tan bien funcionaría. Además, estoy un poco harto de los zombis con la habilidad de eliminar instantáneamente a las plantas; es, por mucho, la más repetida en todo el juego. Por cierto, intenté publicar una versión más completa de aquel comentario por separado, para que tuviera mayor visibilidad. Pero al final esta versión más corta y cutre tuvo una mejor retroalimentación. Es curioso.
Very cool that Fisherman now has legs! Question not about progression: Did you see my email about Modern Day? Did you like the idea or not? It's ofc very complicated for what the has now, but pps answer st least not "your hardwork is in vain"
From what I know, garden has been receiving a lot of emails from people saying “add this, add that”. There’s a good chance he can’t reply to them all, and he also (from what I’ve seen) seems to be stressed from the requests. That doesn’t mean you can’t have ideas for the game, just try to be mindful that the developers are still human and have a lot on their plate ^^
I don't think think the push back on guacadile is necessary , because I perfer to place him inside of the zombie horde for max damage , but eh thr extra damage is worth it (I also tried hurrikale + guac against grag aswell and it actually turn him into a lawnmower lmao
It’s already been confirmed that the game will not be receiving balance changes to keep it as authentic of a vanilla port as possible. The only things in terms of balance that are changing are special interactions (infinut shield deflecting octo, resistant radish being unable to be moved by football mechs and fisherman, etc.)
If you ask anything about the progression, there'll not be any answer...
"it'll be done when it's done, fool."
We're going to have this in Android? (No 😔✊)
@@Azulado2266it's pc Port
"You can't rush art"
yayy you added the vanilla ui
Giving fisherman legs was by far the best touch given to fisherman
I think they did something similar in Reflourished, but sitting in a fishing chair.
It looks fabulous, there is no doubt that when everything is finished being added this will be the definitive version of PvZ2.
It's always so interesting recognizing the animations you've always saw when playing the original, but in a different way... It's like listening to Taylor's Version of rerecorded music, the same thing you're used to but slightly different than you remember
Oooh, reworked Guac with knockback! Also this almost looks like a sign that Umbrella Leaf's "home world" will either be Lost City or BWB
I think it will be Big Wave Beach since in the order of worlds it is before Lost City and also an example would be Blover, it is unlocked in Far Future but it also works in Lost City.
Or Golden Magnet.
@@hugoortiznieto09fc is after bwb lmao
@@pea-ctechnically what they said wasn’t incorrect…
2 of my favorite zombies unironically, glad that you gave Fisherman something in terms of being "on land", it makes him unique now instead of just being aquatic. and Guacodile is amazing, thanks for this man.
Will hot potato still kill octopus?
Me liking that Fisherman has legs now: :)
Me realizing that this makes him work in any world now: O_O
He always worked in all worlds ... (Just floating on bricks)
Well, in the AltVerZ mod, his floaty gets thrown onto the lawn, then he just comes up from the ground. I find that funny.
Infi-nut's barrier causing octopi to bounce off is such a good change
I love this❤
Love the fact that you gave guaco a little buff with the knockback!
This looks so amazing!!!
😊😊😊😊😊😊
Guacodile, our beloved lawnmower 0.5
I love how violent the explosions are. In the original game, explosive plants felt so underwhelming, but the zombie heads flying into the air and the shaking effect makes them justice
I feel like Toadstool and Chompface should be able to be on water.
For Toadstool (its obvious,its a frog why wouldn't be on water?)
And ChompyBoi Penny at day 3 of big wave female dog she said 'We need an appetite of a shark' referring to ChompGuy,heck at one point GW2 Chomper was gonna get a shark variant at one point.
So yeah it was just some suggestions :)
Maybe parsnip having a water form since it's supposed to be a hermit crab
I love Big Wave Beach.
Amazing waiting for the DS port fr fr
it'd probably overheat and just crack due to poor optimization not gonna lie.
Will content from the old chinese versions of pvz1 make an appearance like great wall and jounery to the west?
Keep up good job
can't wait to see gold magnet's come back... and its price being 999,999,999 coins or 1,000 gems
Kung fu ages will be added?
You mean Kongfu World?
@MaseG27 yes
That world will take a while due to low quality assets, levels that need to be redone, and gimmicks that need to be created.
Most likely, yeah
@@Blue_Mr_Gutsytrue, the Chinese worlds have very low quality textures
Octo Zombie targets plants differently?
It usually only throws in other lanes if every plant in its lane is covered
Le acaban de dar tremendo bufeo a paraplanta (umbrea leaf creo que se llama en ingles xD)
Y a Nuez infinita, lo que no sé si me gusta tanto; deja muy inútil a Pulpozombi. Y mezclándolo con el hecho de que también contrarresta al Zombi pescador, desde mi punto de vista, resulta en algo bastante desbalanceado. Creo que ese buffeo ya es demasiado, Nuez infinita está quedando bastante overpower.
@@PerlinNoise Con el enorme spam de Caracubos que trae el mundo pueden comerse la barrera fácilmente y seguir causando problemas, además creo tiene todo el sentido en lugar de que el pulpo atraviese la barrera pero los zombies no. Ademas es muy facil enganar al Zombie Pulpo si plantas nenufares como carnada.
@@PerlinNoise Tal ves para fastidiar la barrera de la Nuez Infinita agregaria al Zombie Almeja de la version china.
@@DarkyLoq86 1. Supongo que el spam de zombis sería suficiente para contrarrestar la barrera de Nuez infinita, aunque, en su momento (no sé si seguirán con ello), la comunidad hacía chistes sobre lo inútil que se volvía el Zombi pescador con la barrera. Así que no estoy tan seguro.
2. Yo siempre creí que los pulpos podían atravesar la barrera simplemente porque los lanzaba muy alto...
3. Creo que Shell Zombie podría funcionar, pero... ¿quizá sea demasiado si no llevas a Nuez infinita? No estoy familiarizado con ese zombi, así que no sé qué tan bien funcionaría. Además, estoy un poco harto de los zombis con la habilidad de eliminar instantáneamente a las plantas; es, por mucho, la más repetida en todo el juego.
Por cierto, intenté publicar una versión más completa de aquel comentario por separado, para que tuviera mayor visibilidad. Pero al final esta versión más corta y cutre tuvo una mejor retroalimentación. Es curioso.
Cierto, como que zombie pulpo está quedando muy inútil
Just a question, will be seeing pvz2China Content added, like sky city or kungfu world?
Or we need to mod them in?
Kungfu world and Sky city content are already ingame, not the world ma yet, and it still not complete yet. You don't try the game?
@jojotobing4591 was waiting to get when jurrasic march was added.
But oh well...
Since there's hot keys could we maybe get loadouts/presets
Fisherman zombie out of water
Ты можешь добавить классический интерфейс, как в пк версии пвз 1?
I hope in the future ,they can import or reimagine chinese assets like acid lemon or Shell Zombie
Are you planning to make expensions
Nice! Anyways can you add pvz all stars/garden warfare too?
Very cool that Fisherman now has legs!
Question not about progression:
Did you see my email about Modern Day? Did you like the idea or not? It's ofc very complicated for what the has now, but pps answer st least not "your hardwork is in vain"
Why he have to answer?
@jojotobing4591 then why do people even have to talk to each other?
From what I know, garden has been receiving a lot of emails from people saying “add this, add that”. There’s a good chance he can’t reply to them all, and he also (from what I’ve seen) seems to be stressed from the requests. That doesn’t mean you can’t have ideas for the game, just try to be mindful that the developers are still human and have a lot on their plate ^^
@@staticsphere_ I clearly understand this, I just hope that really good ideas will make their way to the game eventually
Modern day is 6 worlds away 💀
is it developed for mac ? i want it so baddd
I don't think think the push back on guacadile is necessary , because I perfer to place him inside of the zombie horde for max damage , but eh thr extra damage is worth it
(I also tried hurrikale + guac against grag aswell and it actually turn him into a lawnmower lmao
It'd be great if you give Fisherman slightly less hp.
It’s already been confirmed that the game will not be receiving balance changes to keep it as authentic of a vanilla port as possible. The only things in terms of balance that are changing are special interactions (infinut shield deflecting octo, resistant radish being unable to be moved by football mechs and fisherman, etc.)
@staticsphere_ Omg really? I didn't watch the full video. Since those plants can counter those zombies, I don't even care about fishermen!
🐱