Did you understand how to do the CP? I'm wondering is there an easy way to do it as I've watched a video from the description about it and haven't understood it at all.
the first half making bandages into a heavy RU section is pretty much why i always loved petrus. i'm not sure this is any more efficient or learnable, but it's definitely more structured by an overall top-down goal, which could help new solvers. i like it!
Very interesting I made a method very similar to rubar called GEMM. It stands for generator minus minus and each step in the method reduces the cube into a state that can be reached by a generator of 0.5-1 less degree than the last state until you are eventually left with an only r2 and u state. It some different steps than rubar but some were actually the same. I had to write a program to make all the algs for it. I'm currently working on a new method called hypershift which uses some of the most advanced commutators in any cubing method so far. I'm also working on a program to find the optimal interchanges and swaps for every size commutator right now. Maybe I'll make a video on it when it's done like you did.
@@jonnyhughes1689 thanks lol, I actually spent 8 hours working on it yesterday, went through over a thousand cases checking if they were valid cube states and made the program to find the optimal solutions for them, I'll definitely upload it some time this month along with a spreadsheet. It sounds like a lot but the method actually can be fully intuitive if you want, it will just be slightly less efficient
@@dankz6958 I'm going to soon, just finished programming an intro animation and I'm working on the spreadsheet for the first method, I have 3 unique methods finished so far
Very interesting Good video! A few thoughts: 1. CPFB is just a better way to do CPLine+CPFB 2. When you solve the 2x2x3, you have 4 1x1x3 bars - DL, EL, DM and EM (imagine this one being 2 centres and the core). 3. It's probably useful to have many different ways to reach the COBelt step (such as the way I showed you, or many others) if you wanna do it for speed. I wonder how many cases full would be. In an otherwise very algorithm independent method, it could be the place to beef it up a bit. 4. The final step is just making a 1x2x3 on either R or U, then on R and U, then a 1x2x3 and a 1x3x3, then solving. So you're still building blocks all the way to the end. 5. The optimisations are cool. Overall, 10/10 method and whoever taught you 2GR is really cool.
"I invented a new method, it has starts off with a 3x2x1 block expanding to a 3x2x2 block and then you orient the edges..." Petrus solvers be like: "BRUH"
Very interesting i remember theorizing this sort of method several years ago, though never quite figured out all the steps. and, my method of recognizing CP was not very good (but i did at least discover CP first and find a way to recognize it all on my own, so that's something). i instead decided to work on the 2x2 equivalent, reducing FRU -> RU -> R2U -> R2U2 -> solved. it was kinda neat because even though it's a 4 step 2x2 method, each of the steps generally end up taking very few moves. and... i've actually used it in competition! however, i'm terrible at documenting things and forgot some of the details, and of course there's not a lot of interest and excitement to be had in a 2x2 method. so honestly, seeing this video and that there's a much better way of recognizing CP gives me so much relief about not feeling obligated to document anything anymore (unless someone really wanted my 2x2 method lol).
Very interesting 1. Introduction A. Have you wondered how to do the Rubiks ? B. How many times have you pick up a cube and said damn it wish I could complete the hold thing and not just on side or finish without sticker peeling. C. In time of boredom or just a mind opener its nice to baffle your continuesly with speed trials, always trying to beat the time before. D. Within this informative speech I hope to open your eyes to the least complicated puzzle that was developed in the late 70’s early 80’s E. 1. Today I will give you a brief history on the cube. 2, Then I will explain what a algorithms and what an algorithm is 3. Finally I will demonstrate the putting together this masterpiece call…show more content… • A letter with and apostophe after it means to turn that face counterclockwise 90 degrees. • A letter with a 2 after it means to turn that face 180 degrees. To decide whether to turn clockwise or counterclockwise, pretend that you are looking at the face you are turning. In the algorithms, the core of the cube should not be turned. Now that I have covered the basic history of the inventor and what an algorithm and the terms I will cover the simplest way to complete this puzzle. C. The basic strategy in solving the cube is to solve it in layers. Try and visualize the cube as a 3x3 building, you have to complete each level before moving on. There's the foundation, the first level, second level, third level, and roof or top. There are three types of cubes on the Rubik's cube, one with one color, one with two colors, and one with three colors, which are known as the center, the edges, and the corners. Knowing these names is necessary in following the different moves and patterns. When having the cube directly facing you, the side facing you is known as the front face. The side facing away from you is the back
I did a couple of solves and I gotta say your method is very fun! The vertical bar thing confuses me tho and I resort to using commutators/plls for now.
Very interesting It has some stuff that is very useful in FMC, but because of the bandaging it makes it a lot less useful for FMC. The things you learn from this, though, are amazing for FMC
Hello! I'm trying to solve my cube using the method but I'm stuck at step 5. I made 2 pairs, and I did the corner-fixing alg, but not BOTH pairs are in R2 away from expanding into bars, but EITHER first pair is a bar, OR another, that is, I always have one of these two pairs as a bar and another one as not a bar. How to fix this?
I've just scrambled the cube and gave it another try, but now the two corners are at the same diagonal, so one of pairs can be extended to a bar but another can't.
I've tried to make different two pairs, and I managed to make so that they are both R2 away from bars. But there is another problem: I got an ADJACENT CORNER SWAP FOR LAST 2 CORNERS.
Also there. Just want to point out that this position is equivalent to an N perm. I'm not the memorize algs guy, so I don't know if there is a way to solve N perms with only R2 and U moves, but I think probably not
@@ChongFrisbee I've got an answer, that at step 1 I should not only make a line, but also permute corners such that they can be solved with only RU moves. There is a link to a video in the description about how to do it but I didn't understand it at all. For me solving corners as 2x2 is easier to understand than what is described in that video.
Very interesting I would love to see any other types of methods that are similar to this. Maybe branch it out into like an entire subset of methods it seems?
You shouldn’t need a corner swap if you did the first step correctly; he doesn’t explain how to solve CP first in the video because it would probably double the video’s length, but he does say that it’s needed and you should look at the links in the description.
@@Lino-ty5hv well I've watched the video in the description and I haven't seen one certain strategy how to do it simply. For me it's more understandable and quick to just solve corners as 2x2.
Somewhat reminiscent of a (almost certainly very bad) method I found where you solve and bandage a full corner (which would restrict to U,F, and R), then solve and bandage two adjacent one deep corners, then solve the top cross, at which point (F R' F' R F R' F' R F R' F' R), (F R' F' R F R' F' R F R' F' R), (U F' U' F U F' U' F U F' U' F), and U are all that are necessary to solve.
Because I will not maintain ssl certificate on the PPW website, so the https of PPW website will not work. On the information under this video, you can edit to change the https to http of PPW method url. Thanks a lot.
@@regulus2033 hi Ivan there should be no corner swaps at step 5, step 1 swaps the corners so they are solvable with R and U moves i didn't teach step 1 in the video, you can find resources to learn in the description im considering making a video about it
I think I managed to make a javascript program that does the steps up to the right equator bar, and then solve it. All steps Brute force. But I worry if the corners (and edges) have to be kept "oriented" all the time. The solutions are pretty short i.m.o.
@@planktonfun1if that's too much you can use the yes man BOGO solve. Make a move(or if you want any chance of success a bunch of random moves, then put it down without looking and say it's solved.
update: it’s been about an hour (gosh diddly darn) and I finally did step 2 yayyyyyyyyyyyyyyyyyyy (it only took me learning about commutators before realizing I ain’t understanding that and then realizing wait I couldn’t use commutators and oh wait I could’ve just used the adjacent edge swap algorithm from 2 step pll and I wasted an hour of my life that I’m never getting back) I’m currently trying this, I’m not even good at cubing I have a rubiks brand cube, barely know f2l and 2 step oll and pll, and I want to fuckin die, DO YOU KNOW HOW LONG IT TOOK TO SOLVE THE CORNERS? JUST TO REALIZE OH SHI I CANT SOLVE RHE EDGE THEN HAVING TO RESCRAMBLE JUST TO SOLVE IT AGAIN AND NOW I HAVE TO DO STEP 2????? BY PURE LUCK I MANAGED TO SOMEHOW GET ONE EDGE RHERE BUT NOW I CANT GET THE OTHER ONE THERE WITHOUT SCREWING THE POO POO UP AND IM ABOUT TO HIT THE WTC (in game) I HAVE THIRTEEN ASSIGNMENTS DUE RN AND IM WASTING MY TIME DOING THIS STUPID CUBING STUFF WHILE DEBATING WHETHER I SHOULD PUT MY CUBE IN RHE OVEN OR CHIMNEY AND IM DEBATING WHETHER I SHOULD PUT A PIPE BOMB INSIDE OF IT TOO tl;dr I have a skill issue
ohhhhhhhhhhhh I’m an IDIOT I WASTEDR AN HOUR CAUSE I DIDNT REALIZE HE MEANT ONKY THE BANDAGED PART NOT PERMUTE ALL RHE CORNERS IN RHE ENTIRE CUBE AND KEEPING THEM THERE
@@cubealgs101 and the future he learnt APB and has memorised 555algs And has the APB WR. For it is written in the book of shokolokoban osha, the oracle has spoken
omg yes!! ive tried inventing it for 4x4 and 5x5 and i have almost all the steps im stuck at to reduction, i can't find a way to solve a bunch of properties at once without disrupting any of them in the process...
Question: I very well might be missing something, but I keep ending up having to do a U-Perm after trying to get go from finishing the CO-Belt to 5bar. I don't see any place where Edge Permutation occurs, so it doesn't end up as 5 bars, its 5 bars with messed up EP. Is there something special in how you do the CO-Belt which addresses this? as I didn't quite follow your step 4, so I just built the belt and did CO as I know how to? I have got it to 5 bar a few times, but I think this is just lucky attempts where the EP just worked out.
16:58 "because I can see the future" is the best explanation ever
This is so intuitive; not 'ruining' anything you created before
Very interesting
Love to see the concept of move set reduction taken to the extreme. Also any CP first method is automatically a flex
Did you understand how to do the CP? I'm wondering is there an easy way to do it as I've watched a video from the description about it and haven't understood it at all.
@@regulus2033 Yruru Tutorial by cuberstache
@@regulus2033 ruclips.net/video/r2VGi8H0KxY/видео.htmlsi=vi9BoCScLhIF1T0p
@@regulus2033 solve like 2x2 but don't care about corner orientation (except for the 2 ur using for cp line) or edges then use or to solve cp line
Any twisty puzzle video that strays into the group theory gets a big like from me!
the first half making bandages into a heavy RU section is pretty much why i always loved petrus. i'm not sure this is any more efficient or learnable, but it's definitely more structured by an overall top-down goal, which could help new solvers. i like it!
19:30 that state transition graph rocks.
Thank you. This reminds me of the excitement I had when I first learned the Lars Petrus method.
Very interesting
I made a method very similar to rubar called GEMM. It stands for generator minus minus and each step in the method reduces the cube into a state that can be reached by a generator of 0.5-1 less degree than the last state until you are eventually left with an only r2 and u state. It some different steps than rubar but some were actually the same. I had to write a program to make all the algs for it.
I'm currently working on a new method called hypershift which uses some of the most advanced commutators in any cubing method so far. I'm also working on a program to find the optimal interchanges and swaps for every size commutator right now. Maybe I'll make a video on it when it's done like you did.
this sounds so neat! i subscribed for when you make that video :D
@@jonnyhughes1689 thanks lol, I actually spent 8 hours working on it yesterday, went through over a thousand cases checking if they were valid cube states and made the program to find the optimal solutions for them, I'll definitely upload it some time this month along with a spreadsheet. It sounds like a lot but the method actually can be fully intuitive if you want, it will just be slightly less efficient
@@antiprime4665 Upload soon?
@@dankz6958 I'm going to soon, just finished programming an intro animation and I'm working on the spreadsheet for the first method, I have 3 unique methods finished so far
@@antiprime4665update?
Very interesting
Good video!
A few thoughts:
1. CPFB is just a better way to do CPLine+CPFB
2. When you solve the 2x2x3, you have 4 1x1x3 bars - DL, EL, DM and EM (imagine this one being 2 centres and the core).
3. It's probably useful to have many different ways to reach the COBelt step (such as the way I showed you, or many others) if you wanna do it for speed. I wonder how many cases full would be. In an otherwise very algorithm independent method, it could be the place to beef it up a bit.
4. The final step is just making a 1x2x3 on either R or U, then on R and U, then a 1x2x3 and a 1x3x3, then solving. So you're still building blocks all the way to the end.
5. The optimisations are cool.
Overall, 10/10 method and whoever taught you 2GR is really cool.
"I invented a new method, it has starts off with a 3x2x1 block expanding to a 3x2x2 block and then you orient the edges..." Petrus solvers be like: "BRUH"
This is really cool and seems like it has potential for optimizing petrus or APB
This is SO COOL. I mainly use Roux, and just learned HTA (which I also find really interesting), but I need to learn this now. Thanks!
jan pi toki pona li lon, wawa a
I would like to see a web site or document put together on this.
I usually do FMC, but I see tremendous potential.
Very interesting
i remember theorizing this sort of method several years ago, though never quite figured out all the steps. and, my method of recognizing CP was not very good (but i did at least discover CP first and find a way to recognize it all on my own, so that's something). i instead decided to work on the 2x2 equivalent, reducing FRU -> RU -> R2U -> R2U2 -> solved. it was kinda neat because even though it's a 4 step 2x2 method, each of the steps generally end up taking very few moves. and... i've actually used it in competition! however, i'm terrible at documenting things and forgot some of the details, and of course there's not a lot of interest and excitement to be had in a 2x2 method. so honestly, seeing this video and that there's a much better way of recognizing CP gives me so much relief about not feeling obligated to document anything anymore (unless someone really wanted my 2x2 method lol).
Very interesting
I should try a solve like this sometime
This is freaking fascinating, thanks!
Very interesting
Guys, pls continue this chain XD
please break the chain
@@crystalcuber Please tell how to swap 2 corners at 5 step
Very interesting
Why is everyone formatting their comments like this?
Very interesting
1. Introduction A. Have you wondered how to do the Rubiks ? B. How many times have you pick up a cube and said damn it wish I could complete the hold thing and not just on side or finish without sticker peeling. C. In time of boredom or just a mind opener its nice to baffle your continuesly with speed trials, always trying to beat the time before. D. Within this informative speech I hope to open your eyes to the least complicated puzzle that was developed in the late 70’s early 80’s E. 1. Today I will give you a brief history on the cube. 2, Then I will explain what a algorithms and what an algorithm is 3. Finally I will demonstrate the putting together this masterpiece call…show more content…
• A letter with and apostophe after it means to turn that face counterclockwise 90 degrees. • A letter with a 2 after it means to turn that face 180 degrees.
To decide whether to turn clockwise or counterclockwise, pretend that you are looking at the face you are turning. In the algorithms, the core of the cube should not be turned.
Now that I have covered the basic history of the inventor and what an algorithm and the terms I will cover the simplest way to complete this puzzle. C. The basic strategy in solving the cube is to solve it in layers. Try and visualize the cube as a 3x3 building, you have to complete each level before moving on. There's the foundation, the first level, second level, third level, and roof or top. There are three types of cubes on the Rubik's cube, one with one color, one with two colors, and one with three colors, which are known as the center, the edges, and the corners. Knowing these names is necessary in following the different moves and patterns. When having the cube directly facing you, the side facing you is known as the front face. The side facing away from you is the back
Very interesting...
I'm just keeping the tradition 😅
Very interesting indeed 🤔
I did a couple of solves and I gotta say your method is very fun! The vertical bar thing confuses me tho and I resort to using commutators/plls for now.
so, petrus
Very interesting
It has some stuff that is very useful in FMC, but because of the bandaging it makes it a lot less useful for FMC. The things you learn from this, though, are amazing for FMC
Now, this is how I am spending my day off.
Hello! I'm trying to solve my cube using the method but I'm stuck at step 5. I made 2 pairs, and I did the corner-fixing alg, but not BOTH pairs are in R2 away from expanding into bars, but EITHER first pair is a bar, OR another, that is, I always have one of these two pairs as a bar and another one as not a bar. How to fix this?
I've just scrambled the cube and gave it another try, but now the two corners are at the same diagonal, so one of pairs can be extended to a bar but another can't.
I've tried to make different two pairs, and I managed to make so that they are both R2 away from bars. But there is another problem: I got an ADJACENT CORNER SWAP FOR LAST 2 CORNERS.
I had the same problem, I just think it's explained very badly in the video, and not just that step, this tutorial is full of holes :(
Also there. Just want to point out that this position is equivalent to an N perm. I'm not the memorize algs guy, so I don't know if there is a way to solve N perms with only R2 and U moves, but I think probably not
@@ChongFrisbee I've got an answer, that at step 1 I should not only make a line, but also permute corners such that they can be solved with only RU moves. There is a link to a video in the description about how to do it but I didn't understand it at all. For me solving corners as 2x2 is easier to understand than what is described in that video.
Very interesting
Very interesting
Very. Interesting.
Indeed!
This is beautiful
Very interesting
I don’t want to ruin the tradition
very interesting
Good thumbnail!
Very interesting
I don’t understand a thing I just started trying to solve my first cube a week ago 😢
Very fun, will try at least the intuitive steps
Very interesting
I would love to see any other types of methods that are similar to this. Maybe branch it out into like an entire subset of methods it seems?
Very interesting
Very interesting indeed
Where can I find the algorithms for step 4?
See description for link to the algs, for step 4 it's the CO tab of the spreadsheet
Instructions unclear, i keep getting Jperms
I'm missing something, because I'm not able to get into 5bar, some edges cannot be rotated with only R and U
I found the same issue. Got 5 bar, and ended up with an h-perm which cannot be solved with R2U2
@@mattevans1643 Learn CPline
Very interesting, I gave it a try but can't find a way to adjacent corner swap
The same bro, the tutorial seems to be unfinished as not all the situations have been covered.
You shouldn’t need a corner swap if you did the first step correctly; he doesn’t explain how to solve CP first in the video because it would probably double the video’s length, but he does say that it’s needed and you should look at the links in the description.
@@Lino-ty5hv well I've watched the video in the description and I haven't seen one certain strategy how to do it simply. For me it's more understandable and quick to just solve corners as 2x2.
Somewhat reminiscent of a (almost certainly very bad) method I found where you solve and bandage a full corner (which would restrict to U,F, and R), then solve and bandage two adjacent one deep corners, then solve the top cross, at which point (F R' F' R F R' F' R F R' F' R), (F R' F' R F R' F' R F R' F' R), (U F' U' F U F' U' F U F' U' F), and U are all that are necessary to solve.
Very interesting
Very interesting...
Still faster than Petrus...
Very interesting!
Very interesting
Why is everyone saying very interesting 😅😭
so you are turning the cube in a way so that a different, shorter devil's alg can work? interesting
Very interesting
Its just interesting
Because I will not maintain ssl certificate on the PPW website, so the https of PPW website will not work.
On the information under this video, you can edit to change the https to http of PPW method url.
Thanks a lot.
Updated! Thanks for letting me know
@@crystalcuber Update the video, it doesn't tell how to do an adjacent corner swap at step 5.
@@regulus2033 hi Ivan
there should be no corner swaps at step 5, step 1 swaps the corners so they are solvable with R and U moves
i didn't teach step 1 in the video, you can find resources to learn in the description
im considering making a video about it
@@crystalcuber I would love an in depth video on step: I find the resurce in the description very hard to understand
Veldig interessant!
Väldigt intressant!
I think I managed to make a javascript program that does the steps up to the right equator bar, and then solve it. All steps Brute force. But I worry if the corners (and edges) have to be kept "oriented" all the time. The solutions are pretty short i.m.o.
Very.... cool.
Thanks.
or you could just use petrus
Interesante
I want a method that you don't have to memorize anything
That method is called bogo-alg. It works like this:
1) make a random move
2) if the cube is now solved, you’re done! Otherwise, repeat step 1.
@@davidcassidy602 you still have to memorize that 2 step
@@planktonfun1if that's too much you can use the yes man BOGO solve. Make a move(or if you want any chance of success a bunch of random moves, then put it down without looking and say it's solved.
very interesting
(everyones sYing this lmao)
i made a cool method, for mine you reduce it to a 1x1
update: it’s been about an hour (gosh diddly darn) and I finally did step 2 yayyyyyyyyyyyyyyyyyyy (it only took me learning about commutators before realizing I ain’t understanding that and then realizing wait I couldn’t use commutators and oh wait I could’ve just used the adjacent edge swap algorithm from 2 step pll and I wasted an hour of my life that I’m never getting back)
I’m currently trying this, I’m not even good at cubing I have a rubiks brand cube, barely know f2l and 2 step oll and pll, and I want to fuckin die, DO YOU KNOW HOW LONG IT TOOK TO SOLVE THE CORNERS? JUST TO REALIZE OH SHI I CANT SOLVE RHE EDGE THEN HAVING TO RESCRAMBLE JUST TO SOLVE IT AGAIN AND NOW I HAVE TO DO STEP 2????? BY PURE LUCK I MANAGED TO SOMEHOW GET ONE EDGE RHERE BUT NOW I CANT GET THE OTHER ONE THERE WITHOUT SCREWING THE POO POO UP AND IM ABOUT TO HIT THE WTC (in game) I HAVE THIRTEEN ASSIGNMENTS DUE RN AND IM WASTING MY TIME DOING THIS STUPID CUBING STUFF WHILE DEBATING WHETHER I SHOULD PUT MY CUBE IN RHE OVEN OR CHIMNEY AND IM DEBATING WHETHER I SHOULD PUT A PIPE BOMB INSIDE OF IT TOO
tl;dr I have a skill issue
ohhhhhhhhhhhh I’m an IDIOT I WASTEDR AN HOUR CAUSE I DIDNT REALIZE HE MEANT ONKY THE BANDAGED PART NOT PERMUTE ALL RHE CORNERS IN RHE ENTIRE CUBE AND KEEPING THEM THERE
welp at least I finished step 3
Very interesting
late sorry
learned this yet?
@@rujon288 nope, focusing on zipper lol
@@cubealgs101 and the future he learnt
APB and has memorised 555algs
And has the APB WR.
For it is written in the book of shokolokoban osha, the oracle has spoken
@@ugwuanyicollins6136 haha possibly, i don't use apb anymore tho
@@cubealgs101 why
why do you call out that this requires only 8 algs, when in reality its a lot harder? apart from that - really interesting :)
Intriguing
Subscriiibed!❤
999th like
Nice
so very iterateding
Imagine rubar on 4x4
omg yes!!
ive tried inventing it for 4x4 and 5x5 and i have almost all the steps
im stuck at to reduction, i can't find a way to solve a bunch of properties at once without disrupting any of them in the process...
mans making a group thoery video over here
amazing mathod. i'll try it
Very interesting
Very interesting!
Very interesting
Very interesting
Very interesting
Very interesting
Very interesting
Very interesting
Very interesting
Rowan
Very interesting indeed
Very interesting
Very
Lol no
Very interesting
Very interesting
Very interesting
Very interesting
Very interesting
Very interesting
Very interesting
Very interesting
Very interesting
Question: I very well might be missing something, but I keep ending up having to do a U-Perm after trying to get go from finishing the CO-Belt to 5bar. I don't see any place where Edge Permutation occurs, so it doesn't end up as 5 bars, its 5 bars with messed up EP. Is there something special in how you do the CO-Belt which addresses this? as I didn't quite follow your step 4, so I just built the belt and did CO as I know how to? I have got it to 5 bar a few times, but I think this is just lucky attempts where the EP just worked out.
maybe its because you didnt solve the vertical 1x3 bar before fully extending the two horizontal bars? 20:32
@@effperm there's another problem at "5 bars" step. Adjacent corner swap. And there is no explanation how to deal with it in the video.
@@regulus2033 has you done CP 🤨
Very interesting
Very interesting
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Very interesting