Bounce Vector Demo Application

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  • Опубликовано: 4 окт 2024
  • This video builds upon our Vector knowledge by explaining a simple GameMaker 2.3 demo application that shows Vector Reflection in action as we calculate bounce vectors of of a non-axis aligned surface.
    The sourcecode and project are available here:
    github.com/Stu...
    You are free to use it for whatever reason, but please leave the credit/comment section as is.

Комментарии • 5

  • @hobbytutor
    @hobbytutor  4 года назад +2

    NOTE: I have a link in the description to the source code.

  • @drlipnose
    @drlipnose 2 года назад

    Just happened on you while searching for a method of calculating all this out.
    I have always been great with logic, but absolute trash with higher math. Deciding to jump into game programming as a hobby . . . Well, when the last math you remember was pre-algebra from highschool over a decade ago, the results are usually a careful balance between ugly and hilarious.
    Anyway was exactly what I needed, especially without the terminologies going unexplained or symbols being tossed around without respect to an audiences prior experiences.
    Kudos, and thank you, for doing the exact opposite of gatekeeping and instead helping individuals like myself get a foothold into the maths and concepts required to turn ideas into action.

  • @karlstenator
    @karlstenator 3 года назад

    Really enjoying your videos, very clear and helpful. Keep up the great work, and thanks again.

  • @NeoWisp777
    @NeoWisp777 8 месяцев назад

    Thank you.