PRIESTS FINALLY Have A DPS Spec! | All NEW Runes | Season of Discovery | Classic WoW
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- Опубликовано: 7 сен 2024
- RestedXP now features a FREE guide on rune locations (that are being updated ASAP for both factions) will be super useful on alts or just getting last few harder to find runes. Check out the 1-60 leveling guide thats been developed by classic's top speedrunners too! (also free up to level 20) www.restedxp.c... Use Code: WILLE for 5% off!
Priest is Vanilla WoW has a long history of being one of the most powerful healers in the game. At the same time, their shadow dps spec often lagged behind others in pve content.
For Season of Discovery we get to see how Blizzard are planning to even out the power of the priests 2 healing specs, and bring shadow up to speed as more of a competitive DPS option.
This PRIESTS FINALLY Have A DPS Spec! | ALL known Runes | WoW Classic
For more general info on how the season works check out this video: • The HUGE Next Step for...
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RestedXP now features a FREE guide on rune locations (that are being updated ASAP for both factions) will be super useful on alts or just getting last few harder to find runes. Check out the 1-60 leveling guide thats been developed by classic's top speedrunners too! (also free up to level 20) www.restedxp.com/?ref=WillE Use Code: WILLE for 5% off!
* Disclaimer on how runes will work! *
There have been a few other runes datamined, but Blizzard have confirmed they might just be earlier versions of abilities and won't necessarily be in for release, so for the time being i'll stick to talking about the known ones which were seen at Blizzcon.
These are all the confirmed runes up to level 25 for this class
There are currently 3 rune slots on the chest, legs and gloves. You can change runes you have found freely and repeatedly.
Runes have a pre-determined slot - a "chest" rune cannot be applied to gloves/ legs.
More runes will be added in the future.
Runes are discovered out in the world.
No public PTR for this season - will have to find them once its live!
Cooldowns/cast time etc of abilities won't be confirmed till live.
Check this video for more general info on season: ruclips.net/video/o1WKC5pQvTQ/видео.html&ab_channel=WillE
The issue was never with the "DPS"; rather, it was a matter of mana.
I was thinking that at his normal pace, WillE might not finish before the 30th...but at the rate he's going now, I think he's got it. :D
I was thinking the same haha, man is putting in the work!!
Probably best to keep in mind that we have more non-warrior/bear tanks now so theres a good chance pws wont be a terrible idea in pve
You don't use it because of the high mana cost at low lvl
endgame pws is insane and the reason why you never see a different class other than a priest on #1
@@floka4235you don't use it on warriors to not fuck up rage generation, no?
@@alihorda Correct, you're grefing if you're using it on warriors in general as any damage they take (whether dps or tank) -> more rage -> more dps
@@antonhagelberg7430 it has its moments, on fights like firemaw and the other bwl drakes and nef the breath attack is a lot of damage and for the drakes they can trash (basically windfury) immediately after. A priest casting pws while those bosses cast breath is amazing when not wbuffed and the damage you take after shield is likely to ragecap you anyways
@@jesperdenbraven1995 idk how great of an example those fights are honestly, not trying to be a contrarian or anything sorry. It’s just that the breath attacks / thrash aren’t anything crazy - you can just heal through them with greater mana efficiency / output than shielding and your tank isn’t really in any danger. And if you’re going to preemptively shield you could just preemptively start casting Flash Heal or Greater Heal. Like, I don’t even remember priests shielding for that stuff on pservers that had buffed bosses. That being said, if disc priests end up getting talents/abilities from wrath, we’re going to see a lot of shielding
“Oh boy I can’t wait to mind blast enemies to death!”
**mana bar**: “aaaaaaand it’s gone!”
3:30
From what I've read, the reason Priests had extra threat on Mind Blast was for the same reason they had spells like Inner Fire, and, to some extent, Touch of Weakness.
And that was because Priest tanks, at some point in development, were considered. And that is where those otherwise out of place spells come in. They're leftover spells from that consideration.
That's why I find Season of Discovery so exciting, because they're truly bringing up OLD school vanilla ideas and trying them.
Apparently this is also why Shaman have talents for shields, and why Earth Shock / Rockbiter deal extra threat; as those were intended to be used if tanking on a Shaman.
Note that Mind Blast and Earth Shock are both right around that 8 second cooldown; basically the same as Taunt.
Even further back, even Rogues might have been considered as tanks, as they used to be able to equip mini shields called bucklers.
I really hope they lean into any and all old ideas like this.
As someone that played Vanilla and Classic, Penance has been a game changer for priest in this first hump of the season, can't wait to see more
At 25, Priest Heal and DPS have near-identical specs. Because there's no Shadowform at 25, Smite should perform a lot better than Mind Flay as a filler. Especially with most Holy DPS Talents being available. So if there are encounters where you need only 1 Healer (remember - Pala gets Beacon!), Holy Smite Priest will be the perfect off-heal.
Actually, Smite Priest might very well be one of the stronger casters besides Fire Warlock & Fire Mage. And Humonculi might matter too, for the Armor Pen!
smite priest might actually be pretty solid at level 25 with Penance. That, and mind flay doesnt become good until at least rank 2. Im sure actual shadow will have its time in the 40 bracket though.
Also, even ignoring the lack of shadow form, rank 1 of mind flay doesn't do that much damage. Arguably, your wand will out damage it. The 20% increase damage rune will help a little but I don't think it would make up the gap vs smite priest. Plus, smite priest itself can still run the more dps oriented runes if they end up being a damage upgrade, while still not skimping on your healing capabilities all too much should they be needed in a sticky situation.
@@KlockoArtyou'll always want Void Plague over Twisted Faith. The 20% increase damage on MB + MF just is mess damage then VP, harder to use due to MF only having a 20 yard range and less mobile.
Yeah I’m basically going into holy and going to act like a White mage. 40 will be more interesting for priest, but we’ll be fine in the 25 bracket
I'm really looking forward to getting Silence / Vamp Embrace / Shadow Weaving and going down the disc tree for Mana reduction and MP5. Then focusing on doing medium damage but tons of spot healing via renews/shields for party and raids. It could work in vanilla, but now Penance being a big ohshit single target heal really lets it shine.
The tooltip for PoM is actually different than retail or any previous iteration. It now heals and jumps when target receives damage OR receives healing. Pretty decent power spike.
priest shadow was already OOM AF with the 3 abilities they had. now we are getting more abilities but no more mana. hmmm how is that gonna work?
Briefly
Might be different at level 25 hopefully they’ll bring back vampiric touch in later levels.
Other classes have mana battery kits.
Well u get 2 shadow word pains for free and that other dot may be low mana cost plus mind sear instead of blast is probably a net mana cost reduction on AOE
As someone who hit top 25 consistently and top 2 BWL on Shadow Priest, I find your Vanilla comments to be a bit off-key. Sure, there are mana issues for longer fights but nothing that potions and Shaman mana-tide couldn't get you around. Additionally, I hit FM/WL in both Vanilla and Classic as well, and the only ones who could really wear you down were Demon Locks. That said, I welcome the improvements that the rune system will bring to making it more mainstream and viable. If they don't adjust the 25 debuff limit per boss, I don't expect to see more than 1 Shadow priest per 40 man Raid. The debuff limit is too tight and I hated juggling/monitoring it.
Im struggling to think of a main to pick. Luckily max level is 25 at the start so i can experiment a bit
You missed the new text on prayer of mending witch triggers the jump ON HEAL now, not just when they take damage. This means you can force the jump using low rank heals to make sure you get full value from the spell. Pretty important detail.
he also missed the new update for strength of soul rune which makes it good to use on tanks
Witch
Mained spriest during classic, raided as one. I was going oom at least twice as fast as every other caster. Not to mention having to be closer during boss fights for mind flay, not enough changes for me to main spriest again
Always loved playing shadow as an alt. I didn’t enjoy being whispered every 5 mins and asked to heal.
I already love the "Secrets of" buff. RPG elements like that add so much flavor to the game.
Priests have always been so bad ass
Great video but you missed the best part of PoM. It now procs on heals received instead of only damage taken. Makes it waaaaaaay better
If a target is getting healed (a lot?), it jumps? The same as with damage?
@@hansolowe19 any heals, so a renew healing tick wud proc pom and make it bounce to next player
Healing rain, wild growth, judgement of light, hots... unless its effective healing and not all healing or the priest healing only, i fear pom will be 98% overhealing in pve.
It cld have its uses but would be a niche spell imo
For PVP it will be super good to force bounce it with an ally if you are getting tunneled
@@darkyogaming5892 could also cause some waste..
@@hansolowe19 I PvP but more of a waste than it bouncing to a random party member and never proccing again?
I love how a couple of years ago the wow devs said that "modern players won't enjoy classic. you think you'll enjoy it, but you won't" and while we all love classic, there is not a single youtuber who doesn't constantly shit on it as well. (Thinking about that mind blast threat generation)
PoM Is probably my fovorite priest spell. I can't really tell you why, but the spell always feels great to use, especially if you use an addon to track it ( how many jumps/heal totals)
imo they should have just made homunculi give mana back on hit similar to how shadowfiend did, I'm just hoping that more classes get runes similar to the paladin's seal of martyrdom to help out a bit on mana. I don't want unlimited mana, I think half the fun of playing a priest is the balancing of mana with downranking and such, but with the new disease rune's mana cost % I just imagine an undead spriest fully dotting up 1 target and then wanding which doesn't change much.
Also important for PvP, Manaburn is trained at level 24. With all these small mana pools, Disc Priests are going to wreck in PvP
and you get some good midigation CD's as well. PW barrier seems rly nice for pvp and if you go tailoring, you also gett boots with 30% DR as well. that is a great item to have and will prob be usefull for pvp all the way to 60
My top tier concern for all of these SoD changes is the mana bar. Hunter, Paladin, Priest, Shaman, even Mage, all of these classes at 60 will likely get a half dozen brand new spells that can't be downranked - where is the mana coming from for this? Boomkins were resolved in an extremely strange way with free Wrath, but otherwise nothing points to them fixing the core mana problem here. Maybe we'll see Aspect of the Viper and Shadowfiend and Divine Plea but... is it really Vanilla anymore with those?
I'm finding it very difficult to decide what to play. Between Druid Priest and Paladin it's a tough pick. Those are just my preferred classes at the moment, thought I played a warrior in Classic and a Pally in TBC Classic.
Great job pumping out these videos mate
They can make all the changes they want to spriest in vanilla but if they don’t fix their mana issues and actual scaling of abilities it won’t make a lick of difference.
Sure they look better at aoe but Vamp embrace, dispersion and shadow fiend were created for a reason. Lol
Stepping outside my usual straight-DPS role and going Priest this time around. Been having a blast leveling one in Wrath, and this feels like the perfect time to jump into one on Classic without being forced to heal 100% of the time.
Huge change that now priest bubbles allow rage generation!
I started as a Paladin, and killed my toon in Cata. Switched to priest from Panda on ... I still want to play my HOLY paladin (cant wait to see you put something out there for this class). If it hasn't changed much then I'll probably go with a priest!
I'm maining a priest and I'm only excited for PoM and SW:D, I'm going priest for "Surge of Light" rune or whatever other runes like it for holy damage.
Regarding the shield rune and warrior rage gen, there will be a lot more tanks than just warrior. Warlocks/Rogues will likely benefit a lot from that shield rune.
If your throwing Flash Heals at a tank to refresh PW:S you'll be out of mans pretty quickly, I think is more of a PvP rune
@@andrewshandle both flash heal and PWS are emergency buttons you don't realy want to use and only do so, if you realy have to. considering that this should not happen that often and after the buff to the PWS rune, this should be the default option for healing priests. spamming fheal to get faster g-heals is a big manadump and with the shields no longer blocking rage, it becomes the better "oh shit" button for me. and if shit rly hits the fan, you still have PW barrier/PoM to use as well.
@@calronkeltaran493 I'm specifically discussing the shield rune, and how it'll make you go OOM in PvE. If both FH and PW:S are oh shit buttons, why bother with a rune that requires both?
The FH into GH rune can be used out of combat before a fight then extended with a single FH every 30 seconds
@@andrewshandle PWS debuff doesn't need FH to be reduced. you just keep healing with efficient spells and it goes down. the reduction procs on heal/gheal as well
@@calronkeltaran493 but you don't spam GH on a target given its big heal nature.
You keep wanting to love this rune but I just don't think it'll be that useful in PvE even with the PW:S changes
We really need closure on whether or not we'll be able to swap racially. Shadowguard+blackout is so slept on in pvp and leveling, but i don't want to pick troll just for that. I'd like to go alliance.
I was n11 priest during classic in 2019 and nobody cared. sure it would be nice to pick from the more op racials but we will be fine without them. I rather hope, that blizz will change the racial spells, so everything has a reason to be here.
FYI Spelldamage does boost healing as well, I'd often use the brilliant wizard oil for the crit and the spellpower still boosted healing.
Been a priest since I started wow in 2006 so yeah I’d say I’m for sure playing a priest, and I’m looking forward to these changes.
Fascinating
You could use lowest rank spell to force a quicker cast of big heal or shield debuff to fall off. same for PoM forced jump.
you could, but why bother? I see the value to force PoM to jump with a cheap spell, but for the rest? you either need more healing or you don't. if you need more healing, you will prob use regular heals anyway to prep fast g-heals/shave off CD from PWS and if you don't need the healing, why should I ever cast low level spells? it just blocks my mp/5
Note prayer of mending also jumps when they receive healing which is unique to SoD and not in later expacs.
The voiceover for prayer of mending fails to mention that it also procs on heals, contrary to what it is in later expansions... It's in the text and a massive improvement.
What is about mana reg. for priest? Shadow was always struggeling on mana management in classic.
I was hoping priests would get :
Surge of Light (smite build)
Body & Soul (always fun to make people run fast)
Or even something new like Smite being turned into a small aoe attack maybe
Mind Blast having increased threat is all about the flavor. Vanilla was much closer to how a traditional RPG works.
I always thought the word mana needed the letter R in it, so watching your videos has been really great!
having shadowmeld and fear ward would be pretty sweet
I realy hope they change the class priest spells, or everyone will just run with the dwarf spellkit anyway. at that point, just delete everything else. maybe keep the UD spells for shadowpriests
I think if your a shadow priest and theres 5 targets, just using shadow word pain once and then mind sear is gonna be enough. Trying to cast pain twice is going to be a dps loss.
they have a DPS spec but no mana to support it
Biggest worry that I have for ALL casters is mana. SP feels like it got its dmg boosted which is nice, but on the mana side it feels like it'll struggle hard and still be a DoT > wand to death since there is no Shadowfiend to help get mana back unless they change the talent to have the mana regen/recovery on dmg done.
i believe we are going to get shadowfiend + vampiric touch later on
AOE shadow Word pain is HUGE!
I was hoping for a viable smite dps spec, since they gave other classes new roles. I can still dream at least...
Loving these video's WillE you're crushing it
Massively undersold CoH as a spell, in vanilla with all the cheese i expect CoH to be 25/30% of total healing minimum over say a bwl. Also with the way CoH is built for TBC it has better healing throughput over IDS spec which is really only there for some mana and spell power. It will be massively popular.
Ive just played netherwing 2.0 and been living as a CoH/IDS main for the whole thing and can't see it not being huge.
The major issue with shadow priest in classic is the damage scaling of shadow spells is pretty poor, way below warlock or mage spellpower scaling. Unless they fix this i dont see shadowpriests having much more than a niche presence in endgame pve.
shadow DPS didn't seem to be a problem at all. it is one of the reasons why shadows work so well in pvp. they kill you faster than you can kill them. this was proven in short fights in naxx, where shadows where able to keep up with other dps classes. their problem is and has always been mana. other pure mana dps classes had ways around it: mages had manastones+ evocation, WL had life tap. healers usually didn't need to cast the whole fight, so they could use their spiritregen.
everyone else always had problems. at least hunters where able to feign death>drink but ofc that was quite horrible.
now everyone else got something to ease that burden except for priest. I think that will change on later levels. maybe we get a rune, that restore mana while vamp embrace is ticking. like 20% of the heal is also recovered as mana. my take here is, that blizz will bind it at a talent only usable by s-priests, so you can't abuse it as a healer. so binding it at vamp embrace or shadowform would make sense and would explain, why we didn't get a form of manareg with the other manastarved classes.
my hope for any DPS priest is, that the BFD only weaponoil + the pala/shaman party manareg will be enough to keep them working during that time.
Where the fuck is the mana regen for spriest?
compared to your last video you sound better now willie :D
Im sad, that there is no Holy Damage Buffs or a Holy Priest Aura, like those Priests in Sunwell, looks so good the Holy glimmer shiny bling around.
I still hope for Tighter Smiter Meme Spec Burst!
My guild went hard in classic so this is probably not doable or reasonable for most but any shadow priest who doesn't want to be a burden is using wisdom flasks as a no cd mana pot, unless you have a fast enough kill time to not oom.
Yes it's expensive but very useful for classes who struggle with mana on longer fights and was the sort of tactics we used when competing for server firsts... I played disc priest and abusing flasks made healing intensive fights a complete joke because I could just spam and not worry about efficiency.
They fixed the shielding so that tanks won't have issues with tanking in SoD.
I'm trying to be cautiously optimistic but I think that them giving a healing role to mage nullified the changes of shadow to priest.
Because if anyone wants to be a caster/healer hybrid chances are mage is going to be straight better in every aspect.
And most likely priest will stick to a pure healing role
Mages can’t res and can only dispel curses.
Not to mention their pseudo-disc heal style is one of the more stressful ways of healing in this game.
According to the Base Mana Cost of these Mage Heals, Priest will be a far more efficient healer though. And they are a stronger hybrid if you don't want to respecc, because Holy DPS is better than Arcane DPS at 25.
for sure priest is going to be my main, but if we have to wait until 40 to have shadowform I might start as a healer, and turn to the dark side after
I'm looking at a human priest with hybrid spec focus, dps and off-healing.
Are priests going to be able to pick both priest racial abilities? Can I be a dwarf shadow priest with stone form, devouring plague and the troll shadow shield?
0:01 lil chunk
Is that a slight against shadow? I topped charts as shadow for a decade mang.
We are spoiled with nice runes, but if you join a battleground you have at least two pets on you and you are done for anyway!
I heard that when you learn the next rank of a spell the lower rank becomes no longer accessible, if that's true then down ranking will no longer be
As a TBC/Wrath spriest class design enjoyer, I just don't see this spec scaling based on what we know about SoD and vanilla. Our vanilla spells (mindblast, mindflay, and SW:P) scaling with spell power is a little over 40% as powerful as a mage's Fireball SP scaling, most of our abilities can't crit, the ones that can crit have relatively long CDs/hurt ourselves/have no bonus 100% crit damage talent, and you can oom yourself if you have the audacity to press your dps buttons too much on the very first 2 giant pull in MC, even while wearing epic raiding gear. Throwing a couple new spells on top of vanilla spriests addresses none of that.
But yes, our poorly scaling mindblast and mindflay will hit a little harder now (or choose the new DoT instead, same rune slot, which will boost our dmg and oom us even faster), and we can AoE now which I have no complaints about. Neither of these things address the core vanilla spriest issues. I'm sure Blizz will learn from the 25 bracket and player feedback and introduce good stuff for spriest later though. For now, if my prediction is even correct, I'll level up a spriest to 25 and save it for when it gets better runes.
Please help me understand the word in the title "finally" when it has existed for many years (in a r version of the game that is popularly looked down upon)
This could be unpopular opinion but I started to like the Priest class only when Discipline turned into a hybrid offensive healer and dealing damage to enemies healed your buffed party members.
Before that the only healer I enjoyed was Shaman pve with the Lightning bolt mana regen filler spell from cata.
seems this playstyle is for mage now
I am really curious if penance as a disc spell will be usable in shadowform.
The power word barrier is going to be absolutely dogcrap if they launch it with being party only. There's no way to distinguish between priests and their barriers so people will 100% run to a barrier to get the damage reduction and they'll be in the wrong barrier. Things that have visual effects like that barrier should be raid wide
Ultimately I think they failed to adress the two biggest problems with shadow priests, mind blast threat and going OOM. Sure AoE SW: Pain is nice but with how fast a lot of mobs die in classic I don't know how impactful it will be. Also, having to choose between SW: Death and Mind Sear just feels like a spit in the face.
We need a melee smite priest. Discipline monk in holy form instead of shadow form.
I would love to watch these videos after SoD has been released for a few weeks.. blizzard didnt release a SoD beta because they want players to have a fresh experience and not just know everything from google or youtube videos before they started playing and personally im really keen for that too, im sure ill watch all the videos ive seen posted after SoD has released but im kinda bummed that blizzard went out of their way to give us a fresh experience and then players just go and make insight videos to just cancel out that entire fresh experience..
They should just remove buff/debuff cap and tune the game instead, there is no reason for it to exist. . It worked fine for Retail since it's removal...and wouldn't really be a big deal in Classic either...heck, it would actually improve the game.
i'm so not convinced nor excited by the priest runes in SoD so far.
one of the main irks of playing a healing priest in Classic/Vanilla is just how painful it is to do any kind of solo activity.
bliz devs can go all out by handing out tanking specs to classes that weren't meant to tank, give all needed spells to make prot/ret pallies viable, but allowing disc/holy priests to do at least a bit more damage? (or maybe even make smite a free spell just like druids's wrath?)
well, nope.
I'm just here dissapointed we didnt get a smite priest build
I wish Shadow priest got a tank mode
I think if the goal is to maintain the vanilla feel, part of that feel is to have each class retain its fatal flaw. Every class has one. Spriest had mana issues. I really believe that maintaining that drawback will suck but it will be in the spirit of authenticity.
so has retri pala and oomking but look at what they got....
I think Spriest will get a manarune. it is inevitable realy. It is quite a miracle for me why it didn't happen so far but with the BFD only weaponoil and the shaman/pala partywide manareg, it might be enough for now to keep up. at lvl 25, spriest is no real dps spec anyway. you barly use your signaturespells at that time and also don't have anything, what makes a spriest worthwhile. the reason every lvl 25 priest is shadow, is because of easier leveling.
pre lvl 30 or even 40, I would always heal in dungeons as priest, because dps as priest just sucks huge hairy balls before that time.
I am desapoited we did not get disc priest tanking....
Good stuff WillE
Homunculi is insane less attack power is nice less armor is nice BUT a boss having less attack speed is HUGE.
am new to wow, are there any other class abilities that reduce attack speed at lvl 25 bracket?
@@viewer54322 Thunder clap
Thank you wille
are rune spell mana free? or the only dps spec for a priest is the wand spec..
shadow tank spec maybe?
Circle of healing will have 6s cd
Compare shadow runes here with frost mage lol. Grost mage goes from excellent to out of this world cracked. Shadow goes from non-viable to still non-viable!
Wont they still have major mana issues?
No smite specc disappoint.
Spriest will still go oom in 2 minutes
Yet like hunters nothing addresses shadowpriest mana issues while giving them more shit to use.
hunters get 25% less cost on their shots. also chimera can restore mana, if you put viper on the target if needed.
✝️smite should have been a thing in SOD. OR melee monk priest instead of rogue tanks. 😊
I'm wondering how they will handle using penance while in shadow form. Penance is a disc spell, which can be used while in form. Would be excitingly op if it can be used haha
if you take penance as shadow, you don't take other runes for shadowpriest instead. but having an emergency heal for allies without needing to drop shadowform does sound interesting
@@calronkeltaran493 maybe once all the runes are discovered but at lvl25 only have to give up sw:death or mind sear. Sw: death is a dps loss and mind sear is extremely situational, but having a spriest with a direct healing spell and not popping form is legit imo.
@@stephentobias2031 SWD is realy strong tbf. I wonder how many classes would survive dot-dot-mindblast-swd combo.
you also can counter CC abilities with swd, if you are fast enough. for this alone, I could even see pvp healers taking this
@@calronkeltaran493 I meant not taking swd is a dps loss.
I get swd is traditionally better, but that's also because we didn't have penance available as an option to mess around with. Swd could also be a bigger dps boost for trolls too hmmm
Your videos prove to me that SoD is not Classic +:
1. “Rune 1 is a spell from BC…”
2. “Rune 2 is a spell from Wrath…”
3. “Rune 3 is an instant cast spell from BC.”
Season of Discovery is just Retail Lite.
So priests play the same. Which is fine by me, since they're the best class ^^
We want smite priests
I just want leap of faith 😢...
-1 sympathy points for shitting on my favourate expansion TBC contantly :(
Your mana issues won’t be solved at lvl25. And it shouldn’t ever be. If you don’t want to deal with mana problems go play retail.
As a shadow priest enjoyer, this first phase is miserable if you want to pve. A new dot that eats mana vs more dam on rank 1 mindflay/ mind blast is not exactly thrilling, aoe swp can be good if the fights allow it, but we'd likely have to go homonculi for utility, and mind sear being 23% base mana will see you oom in record speed. The fundamental issues of bad mana, bad dot spell power scaling, and dots not critting will keep shadow in a terrible place this phase, especially with a bad level cap for swp's rank. If you're like me and are mainly here to pve, you're going holy and praying blizzard makes some better solutions for shadow sustain/viability in the future (maybe homonculi regen mana on hit, void plague generates mana, twisted faith lets SWP crit as some examples with current runes.)
So they give straight up copies of spells from tbc and wrath, but don´t bother putting in the one that shadow priests actually need the most to solve their mana problems which is vampiric touch. I don´t think SP have a problem with damage in vanilla, it´s just mana issues that keeps them low on dmg meter.
Hunters are in the same boat. Gave extra abilities but nothing to address their mana issues.
This is what I've been thinking ever since we saw what priest was getting for SOD... like 4 real? they bring good spells yeah, but not the most important one ... such a dissapointement
@@blackyvertigohunter can fd and drink
@@sergtrufanov5565 not in raids. that hasn't been a thing since like the original aq40 patch in original vanilla.
@@blackyvertigo hunters can regain mana with chimera. they also have a rune with 25% less manacost for shots.
Thx
I do not appreciate this Smite spec slander. Smite spec is best spec!