"This game isn't horny!" Yeah, keep outing yourselves in the comments section, fellas 🤣 Rabi Ribi definitely isn't pornographic and most of the time isn't even sexual, but to say this game isn't horny is simply wish fulfillment. Playing these games doesn't make you a "horny person" or a bad person or anything like that. It's not even a judgement of your character if you enjoy these things BECAUSE of their horny nature. But call it what it is.
While I dislike the game's visual aesthetic, it's still superior to using an utterly cringe term like "horny". You're a nearly middle-aged man hyper-ventilating about cartoon drawings in swimsuits, with the same fascination 13 year-old boys used to have for the Sears lingerie catalogue, only the latter was more revealing.
I know right? I'm having to defend my comment about how seeing the fairy especially because it's small like a child wearing such revealing clothing made my feel uncomfortable and it just doesn't feel right especially as a father. People talking about short women and trying to say the game isn't a honry game? Calling me a bigot because the fairy made me feel uncomfortable to look at? I think it's like you said mate these people are outing themselves.
@@GracieKiller wow you sound like you are in denial about this games look, I personally think that "horny" is a pretty decent way to explain this game simply because the whole game is full of scantily clad females. Think about it why would someone choose to make every character in the game look the way they do? I guess all these comments trying to defend that art style of this game have just become desensitised to this kind of thing and to become desensitised to something you need to be exposed to it quite alot, I think that is all the we need to know.
Honestly, this is not a horny game, it's more like Xenoblade 2, a game with "sussy" characters designs and some farservice moments, but being a normal game overall. Other than the way the two MC looks and 2-3 scenes, it's a pretty tame game.
1:21 Look mom, I'm in the video! Or rather, I hope my mom never sees this video lol Of all the ingeniousclown videos for my comment to be featured in... Anyways, good on you for finally checking it out. I' also like to point out the various secret techniques, like wall jumping, that you can use to do crazy low% runs.
This game has a few hidden movement techniques and a lot of hidden paths connecting different areas with each other. It allows you to beat this game without picking up a single item and beat every single boss without even the starting hammer. Only a few areas have yo get dumbed down when the game detects a low% run. It's quite impressive from a world building perspective considering the game is absolutely massive.
The game certainly gets a bit lewd, but honestly that's not what I'm here for. I'm here for the fact Rabi Ribi is just genuinely fun to play and one of the best Metroidvanias I ever played.
I'm so jaded that I can't see the horny in this game. It's like you see games with guns and just go "you call this violent?" Same thing. It's also a good metroidvania, but sadly suffers from the "bullet hell" gameplay. And by that, I mean *I* suffered through the bullet hell gameplay during bosses because I can't play good anymore.
This game is definitely very fanservicey, but it honestly doesn't seem nearly as horny as it is made out to be XD That being said, I do really like actual horny games with genuinely good gameplay and/or stories, and hope to someday see them not being looked down upon so much anymore, though I doubt I'll ever see that happen sadly.
It'll happen sooner if horny games start to mature at some point. As it stands, they can never stop having the token lovable rapist (mostly Ashuri in this case) who's part of the main cast despite none of the other characters having a reason to like her & the double standards where it's played for drama when some characters (usually male) do it but comedy or sex appeal when others (usually female) do it. This is one of my favorite games ever but its writing is its weak point & it's at its worst when the sexual stuff & the writing crash head-on into each other.
I definitely think this is *barely* a horny game. I've played several Metroidvanias that are just straight-up hentai (Futakin Valley, namely. That's the only one I remember clearly off the top of my head, anyway), so this is pretty tame in comparison.
@@RoraxPlaysIt absolutely does; there's a cultural OVerton window in play. The mechanics and gameplay aren't explicit but the designs are risque. It's sort of like calling a game violent when there are people in it holding guns and machetes, and whose clothes have bloodstains, but nobody so much as thwaps someone else with a rolled up newspaper. Nowadays, we wouldn't call that violent, because we've had stuff like Grand Theft Auto, but it would be seen as pretty bleak and gory back when Death Race was the edge of the envelope.
The fairy is pretty flat and it's hard to tell how wide her hips are. That being said, plenty of adult women are that flat with very narrow hips, so I'd put it at borderline at most
I'm sorry but as a father I can tell you that the fairy make me uncomfortable looking at it, it definitely isn't clear 100% or anything but just the fact that I gives me that feeling of it being wrong is already bad enough in my book. I mean come on look at how small it is and how much skin is shown it's definitely uncalled for and while the rest are also hyper sexual they can at least pass for legal age but that fairy is not nice to look at and people who think that fairy is attractive/hot would be sus to me.
@@danielcalabrese5769 Short women with womanly figures don't have to be portrayed differently just because it makes bigots uncomfortable. You'd only have a point if you complained about the out-of-place sexualization in general or the sexualization of characters who actually do seem to be kids like Keke Bunny & Miru.
A friend of mine got me Rabi Ribi as something of a joke back when it first released. Partially because I had never played a Metroidvania game before, partially because I had never played a Bullet Hell game before, but mostly because he wanted to prove to me bunny girls were best girls at a time where I was all about foxy ladies. I did put a good amount of effort into it, but I got trapped in the pyramid, and didn't play for long enough that, when I went back to see why I had this game, I was more confused than anything else. It's been more than two years now, maybe I should go back and restart from the beginning. I only put *checks Steam* 11.9 hours into it anyways, lmao. Almost as long as my-
Rabi Ribi is still in my top 5 favorite games since release, but it is definitely a game for people with an appreciation for buns... and buns. The steam page even lists bunny as a feature, several times.
One thing I will say about Rabi Ribi is that one replay makes one realize just how much of a black hole of nuances and mechanics this game really is. I already really liked Rabi Ribi after one playthrough, enough to think of it as and 8-9/10, but then I learned about reverse wall jumping, quick dropping, the fact that the back of the pico hammer actually does 75% more damage than the front, and so much more that all of a sudden I felt the strong urge to play the game multiple times to see how much complexity the game secretly had. I remember the first time I did a 0% run and how some of the game design decisions that I thought were a bit odd or pointless were revealed to be incredibly important in the context of 0%. It felt like that point in a story where small little bits of foreshadowing are paid off as the plot approaches its end, just in the form of game design. After finishing it, I truly accepted that Rabi Ribi might just be one of the best games I’ve ever played, let alone the best metroidvania I’ve played so far, maybe even more so than TEVI due to having much better pacing and freedom of progression. Also, a pretty hard game like this having such a cutesy (and lewd) atmosphere and art style adds to its charm, and I love it for that.
I'm so glad to see you cover this! Rabi-Ribi is a very special and grotesque game. TEVI is noticably less sussy, and more polished in many aspects, but unfortunately it gives up a lot of the freedom of exploration from Rabi-Ribi, which to me was the best aspect.
Me: "So... where's the beach episode?" I expected ACTUAL fanservice tropes and ended off with an incredibly tame "cute girls doing cute things" game. Yes you see characters in bikinis and leotards and the naked alraune but they aren't actively flaunting their features and never really draw attention to their clothing other than Seana's cute floatie. Like the moments where Cicini amended friendships with the fairy duo despite having just kidnapped them or having a casual conversation with Aruraune were surprisingly wholesome. The only characters that felt "fanservice" were the literal succubus and the satirizing of real world otakus. Honestly the fact that there's even debate about this is astounding.
I love Rabi-Ribi so much. It's my 2nd favorite metroidvania, behind only Hollow Knight. And I've played a lot of the genre. And yeah, there's sooo much content. It's my most played Steam game with over 150 hours and I *still* haven't done everything. TEVI is also very good, above many metroidvanias, though didn't reach as high as Rabi-Ribi for me. Touhou Luna Nights was nice, but feels pretty barren compared to Rabi-Ribi.
i haven't had the courage yet to go into a fully-pornographic metroidvania. editing that Last Evil video was extremely difficult because of how careful i had to be, and in the end the view count wasn't worth it :/
Also Irisu is the final boss, post game starts after her and it's a bit wierd, but that gaunlet is not the ending of the game. Irisu is kinda like Sans - an adventure in of itself and took me couple a days at least with each try taking around 20 minutes OF DIFFERENT ATTACKS. This game is crazy i tell you. And super fun. For me it's up there with the best like La-Mulana or Aeterna Noctis.
Wait, there is stuff AFTER Irisu? I hope that came out after I finished the game years and years ago and/or only unlocks if you beat her on some high difficulty. Good thing I have started a replay of it on hell difficulty recently (they don't undersell it with that name for me, Jesus...)
It's been a while since I've played it but I remember that the post game and post post game content is actually quite substantial. It's not merely extra secret boss encounters like many games do, it's entire high difficulty areas with story arcs (directly related to the main story) that add up to several hours of play. It actually feels like the game was finished, then ending sections were cut out and turned into DLC (To be clear, I'm only saying this is how it "feels" when you're playing the post game and post post game content, the DLC came out over a large span of time after the main game was released). Also, since you're going to play Tevi you should know that the way it ends it's obvious that there is going to be lots of post game DLC content just like Rabi Ribi (some of it has been confirmed already). There are areas in Tevi that you can't access or that don't currently serve a purpose. In my opinion, for GemaYue's metroidvanias you should consider the post game content to be part of the games themselves as a kind of gimmick. I feel the genre blowing after Hollow Knight is more of a western phenomenon due to a lot of western indie devs trying to copy Hollow Knight's success. Metroidvania hasn't really blown up in the Japanese indie scene (aka Doujin) but fortunately there are still new ones being made and they seem to largely ignore western Hollow Knight inspired gameplay trends (corpse run, healing through magic, simplified single slash combat, art style and atmosphere, etc..). On the flip side, a lot of older doujin metroidvanias like La Mulana (2006) and long running series like Momodora (2010) have been getting mainstream attention lately. I like the doujin scene because it often has a lot of creative and novel gameplay that you don't really see as much in the west these days. You should look around, there's a lot of great stuff out there. Definitely check out Touhou Luna Nights as well as their two other metroidvanias (including Shin Megami Tensei Synchronicity Prologue). Bunny Must Die (2006) should be getting a re-release soon as well. On a sidenote, I don't really think this game is intended to be a "horny game". I think it's literally just trying to be a game with cute girls with a bunny protagonist as a gimmick. The comments in this video made me far more uncomfortable than Rabi Ribi ever did. I don't really get why some players are so weird about this. I wonder if people would also be reacting the same way to Touhou if Zun were a better artist (calling it horny or lewd and joking about having to justify playing it to their friends).
Maybe it wasn't "intended" to be horny, but it definitely comes across that way especially when taking into account some of the writing. I don't know anything about the author(s) of this game, but it's easy to imagine some of the writing as fantasy wish-fulfillment. You can absolutely make a game with cute girls without filling it with cleavage, cracks, mons pubis, and depictions of sexual harassment, but this game chose not to do that. Of course, all those things are natural (and good!) but when a majority of the game's art draws attention to these things, it's hard not to see the game in such a way. Tevi so far is so much more restrained with its frequency of sexually-charged writing and art, though it still has its moments (as well as a few of its visual designs). On a more gameplay-analysis note, I really hope that's not the case with Tevi that areas will be locked out even when 100%ing the base game. That'd feel real bad for exploration.
@@ingeniousclown The game is made in the bishoujo tradition that's common in a lot of japanese anime and games. A lot of bishoujo are not horny and just cute same with a lot of Rabi Ribi's characters. As far as the exploration. You still 100% everything and the areas you that can't enter make sense with the story. For Rabi Ribi they put out a bunch of updates (some free) after release so likely some of that will be addressed by the time you get around to play Tevi (e.g., on Feb 5 they put out an update with new features, postgame access to a new area for a boss rush mode, and new postgame battles). Anyway, my point was that the postgame content is supplied in an unusual way and should arguably be thought of as just the epilogue (who quits a game at the epilogue chapter?).
Toha Luna Nights is not better, it's like short and casual game as everything that dev makes. One Rabi's boss have more attack patterns then their whole game, Rabi is crazy, i dunno how this dev just made SO MUCH content, and i mean not just the amount of bosses but how much each of them have in their arsenal, it's kinda spoils you on complexity of bosses. Irisu is like - an adventure of a boss fight. Story is nonsense though. Haven't tryed Tevi but i heard it's more neutered compated to Rabi, but the dev is working on more pure Rabi's spiritual sequel called "Love Bunny". But it's kinda like ESA 2 - dev is working on it but how much and when is anybody's guess. I also urge people to try "The last Command" from the same publisher. It's not metroidvania, rather something between Furi and Undertale. Story is also kinda nonsense but fights and music are stellar.
Well, I think the horny definition is being used very loosely here. Are we considering games like, FF7 remake, Stellar Blade and Nier Automata horny games? If yes ok, so this one is horny too. And all characters are sexy women? Ok, Shantae is like that too, but I never see people talking like Shantae is a sussy game or anything. But fine, is about definitions. Shantae is a good example of this because I finished the game asking myself "is this really considered a kids game? Maybe a innocent kid what not see this the way I am seeing, but I don't know..."
The clear difference is how central the "horny" aspects are to the moment-to-moment gameplay. The FFVII-R comparison is completely awful, and feels like it is made in bad faith. Of course, hot women in video games and relatively brief moments of fanservice do not make a game "horny" by themselves. Games can have horny parts, just like they can have elements of an RPG without being considered a full-on RPG. I don't know anything about Stellar Blade, but Nier Automata is in a similar boat to FFVII-R. Yeah 2B's ass is kinda hanging out all game, but her body isn't really highlighted by the game, and if it is it's either brief (lol pun) or incidental, and not zoomed in on. Contrast those with Rabi Ribi where every conversation with nearly every character plasters scantily-clad bikini-wearing women on screen with their breasts often more exposed than covered. Unlockable gallery scenes with these same women in more revealing or exposing poses. And plenty of examples of sexually charged double entendres buried in the writing. Shantae is a more interesting comparison, given the type of art present in that game. I think arguments could be made either way. Admittedly I've only played on Shantae game, and while I do think that the art in general did skew a certain way, I didn't come away from it feeling like the game was especially "horny", because the game didn't feel like it was focused on that thing in the same way Rabi Ribi was.
Yeah wasn't there a scene in Shantae that was explicitly meant to reference Slave Leia? Worn by *every* female main character? And somehow that's not "horny" than the tame shit represented in this game???
You should check out more NSFW Metroidvanias. In the NSFW arena the barriers to entry for small studios are dramatically lower. A vast vast majority of new metroidvanias are NSFW. Just by sheer force of statistics there are a lot of really good ones to be found.
This and more recently Tevi have been getting recommended to me by every algorithm for years, so, thank you for playing with it for me so I don't have to.
You wouldn't have to worry too much about someone walking in on you aside from the CGs. In sprite form, it just looks a sugar rush kind of cute game, not a game that causes another rush
This is almost certainly the most bonkers Metroidvania ever made. I honestly can't tell if this is supposed to be a parody or not. It seems too sincere to be a parody, but at the same time, who the hell comes up with a story like this and expects people to take it seriously? That being said, it actually is a good game, with some fantastic boss battles. It reminds me a lot of Touhou, both because of the action and because it's nothing but cute girls.
As one of the people in the comments in the beginning fully supporting this game, I fully approve everything you said lol PLEASE play Tevi, it fixes all the problems you complained about, it literally became one of my favorite games!
I saw this game go on sale so much and ignored it for pretty much the same reason you did lol. Cool to see the game is actually pretty decent, but I dunno if it looks like my kind of thing.
This game has some of the best metroidvania open ended world design I've ever seen, in a game I can't recommend to any of my friends. A world full of hidden secrets and hidden movement techniques, and they've also hidden every woman's pants. I'd really like people who say this game isn't horny to defend Cicini, the "scientist". She's wearing a lab coat and no bottoms at all, just fully exposed panties, while she does her sciencing. Just because it isn't the horniest game in existence doesn't mean it isn't still a horny game.
Thought this video was going to be about Bunny Must Die. But I suppose Bunny Must Die isn't really that fan servicey. But it does feel like the predecessor to these types of games. It probably being related to Tou-hou which was bullet hell. Or at least, a lot of Tou-hou fans seemed to know about it back in the day.
When will you give us your take on GRIME? That is one game you kinda overlooked, and it had recently gotten a definitive update, so it is content final.
maybe check out Void Stranger. it's a puzzle game. there a bit more to it than that but i dont want to spoil anything so if you are willing to try something new i really recommend it
I tried this game but really couldn't get into it, like you said, it's really only carried by the combat, and the combat wasn't for me. The world and story are so boring that they aren't enough to make me care, and after going into like 5 random caves to beat up little girls I got pretty bored of just learning bullet patterns. I also really didn't like the level-up system and all the weird hidden moves/techniques
Talking a bit about touhou luna nights, touhou is a bullet hell franchise created by zun( how funny that I am commenting on a bullet hell video about a bullet hell series). Zun has a rather lenient policy on fangames. He has a set of rules that fangame creators must follow, and they are pretty easy to follow. I can imagine he's not so forgiving about projects that actually violate these rules, because they are so easy to follow. Touhou luna nights is one such fangame of the touhou project. Why doesn't Nintendo have a system like this?
What even are other games in this sub-genre? Other than Tevi and Touhou Luna Nights. Tevi i want to play and Touhou Luna Nights i avoided because i played a bit of another game by the same dev, Record of Lodoss, with which i was annoyed to no end because of the (in a bad way) jank combat.
Goes as far as it can without crossing that PG13 border? Pretty sure I've seen far worse in some games. Also pretty sure you can hide games you have on Steam. I think even to people that you use family sharing with.
I have this game because I heard it was good but after trying my best to read everything I just couldn't stomach the crappy writing and stopped playing after a couple of hours but after this video I'm going to start it again one day. Oh ummmm this game made my third leg stand up, is that good enough??? It didn't really but I'm trying to follow you instructions lol
Ah yes the game I loved playing but never finished because a) I couldn't find a way to remove Ribbon from the screen b) I got tired of having to look over my shoulder when playing every 5 minutes and decided it was not worth it
I like my randy games, which includes randy metroidvania types. but the character designs is what kept me away. like the art style is honestly great. but i don't like how young some of them look.
Rabi-Ribi is a fine example of how games age. It isn't about how old they are or how dated the graphics are - it is about how far the medium and genre have progressed since release. In 2016 it was high on the list of Metroidvanias, but as the genre exploded towards the end of the indie boom and as indie-vanias became saturated with other, better, examples - it has really taken the bounce out of Rabi-Ribi's hop. It has really torn down what would otherwise be a towering erection.
What? Ribi rabi is a top notch and very unique Metroidvania. It's just not popular because of the fanservice artstyle. Nowadays it's still very hard to find a game like Ribi rabi, the other metroidvanias are following different trends.
Wha? It's to this day the most complex bossfights-wise metroidvania outhere, what are you smoking? It's not even been topped by Tevi, let alone other games in the genre. It's just a very focused game - about alot of big BossFights, story in nonsense, world it at best ok, but that could have been said even back in 2016. It's literally example of the opposite - how well it has aged despite being 8 years old, kinda like La-Mulana - there's just nothing else like it, it haven't aged a bit since stuff that they excel at is content itself, not some gimmick.
"This game isn't horny!" Yeah, keep outing yourselves in the comments section, fellas 🤣
Rabi Ribi definitely isn't pornographic and most of the time isn't even sexual, but to say this game isn't horny is simply wish fulfillment. Playing these games doesn't make you a "horny person" or a bad person or anything like that. It's not even a judgement of your character if you enjoy these things BECAUSE of their horny nature. But call it what it is.
While I dislike the game's visual aesthetic, it's still superior to using an utterly cringe term like "horny".
You're a nearly middle-aged man hyper-ventilating about cartoon drawings in swimsuits, with the same fascination 13 year-old boys used to have for the Sears lingerie catalogue, only the latter was more revealing.
"hyperventilating" lmao
I know right? I'm having to defend my comment about how seeing the fairy especially because it's small like a child wearing such revealing clothing made my feel uncomfortable and it just doesn't feel right especially as a father. People talking about short women and trying to say the game isn't a honry game? Calling me a bigot because the fairy made me feel uncomfortable to look at? I think it's like you said mate these people are outing themselves.
@@GracieKiller wow you sound like you are in denial about this games look, I personally think that "horny" is a pretty decent way to explain this game simply because the whole game is full of scantily clad females. Think about it why would someone choose to make every character in the game look the way they do? I guess all these comments trying to defend that art style of this game have just become desensitised to this kind of thing and to become desensitised to something you need to be exposed to it quite alot, I think that is all the we need to know.
Honestly, this is not a horny game, it's more like Xenoblade 2, a game with "sussy" characters designs and some farservice moments, but being a normal game overall. Other than the way the two MC looks and 2-3 scenes, it's a pretty tame game.
It must have been pretty difficult beating this game with only one hand
they call it "hard mode" for a reason
1:21 Look mom, I'm in the video! Or rather, I hope my mom never sees this video lol
Of all the ingeniousclown videos for my comment to be featured in...
Anyways, good on you for finally checking it out. I' also like to point out the various secret techniques, like wall jumping, that you can use to do crazy low% runs.
This game has a few hidden movement techniques and a lot of hidden paths connecting different areas with each other. It allows you to beat this game without picking up a single item and beat every single boss without even the starting hammer. Only a few areas have yo get dumbed down when the game detects a low% run. It's quite impressive from a world building perspective considering the game is absolutely massive.
The game certainly gets a bit lewd, but honestly that's not what I'm here for. I'm here for the fact Rabi Ribi is just genuinely fun to play and one of the best Metroidvanias I ever played.
I'm so jaded that I can't see the horny in this game. It's like you see games with guns and just go "you call this violent?" Same thing.
It's also a good metroidvania, but sadly suffers from the "bullet hell" gameplay. And by that, I mean *I* suffered through the bullet hell gameplay during bosses because I can't play good anymore.
Thats not being jaded. Thats being over exposed.
@@RoraxPlays Listen, he asked me to say the thing without saying the thing. I went all in.
This game is definitely very fanservicey, but it honestly doesn't seem nearly as horny as it is made out to be XD
That being said, I do really like actual horny games with genuinely good gameplay and/or stories, and hope to someday see them not being looked down upon so much anymore, though I doubt I'll ever see that happen sadly.
It'll happen sooner if horny games start to mature at some point. As it stands, they can never stop having the token lovable rapist (mostly Ashuri in this case) who's part of the main cast despite none of the other characters having a reason to like her & the double standards where it's played for drama when some characters (usually male) do it but comedy or sex appeal when others (usually female) do it.
This is one of my favorite games ever but its writing is its weak point & it's at its worst when the sexual stuff & the writing crash head-on into each other.
I definitely think this is *barely* a horny game. I've played several Metroidvanias that are just straight-up hentai (Futakin Valley, namely. That's the only one I remember clearly off the top of my head, anyway), so this is pretty tame in comparison.
but the goal doesn't move based on who's willing to push the boundry. Just because there are Hornier doesn't mean this isn't
@@RoraxPlaysIt absolutely does; there's a cultural OVerton window in play. The mechanics and gameplay aren't explicit but the designs are risque. It's sort of like calling a game violent when there are people in it holding guns and machetes, and whose clothes have bloodstains, but nobody so much as thwaps someone else with a rolled up newspaper. Nowadays, we wouldn't call that violent, because we've had stuff like Grand Theft Auto, but it would be seen as pretty bleak and gory back when Death Race was the edge of the envelope.
@@CloudCuckooKing if it were a window that would mean there is a minimum for horny. So what is it? Everything before mutual masterbation isn't horny?
1:05 Why would you be placed on a list? Their proportions are closer to adults than to children. And they don't have flat chests.
The fairy is pretty flat and it's hard to tell how wide her hips are. That being said, plenty of adult women are that flat with very narrow hips, so I'd put it at borderline at most
I'm sorry but as a father I can tell you that the fairy make me uncomfortable looking at it, it definitely isn't clear 100% or anything but just the fact that I gives me that feeling of it being wrong is already bad enough in my book. I mean come on look at how small it is and how much skin is shown it's definitely uncalled for and while the rest are also hyper sexual they can at least pass for legal age but that fairy is not nice to look at and people who think that fairy is attractive/hot would be sus to me.
6:42 yeah right
Can we just skip all this and realise it's fiction? There's like 3 countries that outlaw the l-word
@@danielcalabrese5769 Short women with womanly figures don't have to be portrayed differently just because it makes bigots uncomfortable. You'd only have a point if you complained about the out-of-place sexualization in general or the sexualization of characters who actually do seem to be kids like Keke Bunny & Miru.
This is so tame it reflects poorly on you for dwelling on it as much as you have...
Weeb located.
Like a weeb's opinion is worth something.
It's a crime to ignore art masterpieces like this design
Rabi-Ribi is a horny game? Since when?
Do you not have eyes?!
the player character is literally wearing a playboy bunny outfit...
@@rustyshovel7179 is cute
A friend of mine got me Rabi Ribi as something of a joke back when it first released. Partially because I had never played a Metroidvania game before, partially because I had never played a Bullet Hell game before, but mostly because he wanted to prove to me bunny girls were best girls at a time where I was all about foxy ladies.
I did put a good amount of effort into it, but I got trapped in the pyramid, and didn't play for long enough that, when I went back to see why I had this game, I was more confused than anything else.
It's been more than two years now, maybe I should go back and restart from the beginning. I only put *checks Steam* 11.9 hours into it anyways, lmao. Almost as long as my-
Be honest, you had a blast with all the innuendos you put in the video.
haha, i thought that part was obvious!
Rabi Ribi is still in my top 5 favorite games since release, but it is definitely a game for people with an appreciation for buns... and buns. The steam page even lists bunny as a feature, several times.
One thing I will say about Rabi Ribi is that one replay makes one realize just how much of a black hole of nuances and mechanics this game really is. I already really liked Rabi Ribi after one playthrough, enough to think of it as and 8-9/10, but then I learned about reverse wall jumping, quick dropping, the fact that the back of the pico hammer actually does 75% more damage than the front, and so much more that all of a sudden I felt the strong urge to play the game multiple times to see how much complexity the game secretly had.
I remember the first time I did a 0% run and how some of the game design decisions that I thought were a bit odd or pointless were revealed to be incredibly important in the context of 0%. It felt like that point in a story where small little bits of foreshadowing are paid off as the plot approaches its end, just in the form of game design. After finishing it, I truly accepted that Rabi Ribi might just be one of the best games I’ve ever played, let alone the best metroidvania I’ve played so far, maybe even more so than TEVI due to having much better pacing and freedom of progression.
Also, a pretty hard game like this having such a cutesy (and lewd) atmosphere and art style adds to its charm, and I love it for that.
3:51 "are you challenging me?"
I'm so glad to see you cover this! Rabi-Ribi is a very special and grotesque game. TEVI is noticably less sussy, and more polished in many aspects, but unfortunately it gives up a lot of the freedom of exploration from Rabi-Ribi, which to me was the best aspect.
Me: "So... where's the beach episode?"
I expected ACTUAL fanservice tropes and ended off with an incredibly tame "cute girls doing cute things" game. Yes you see characters in bikinis and leotards and the naked alraune but they aren't actively flaunting their features and never really draw attention to their clothing other than Seana's cute floatie. Like the moments where Cicini amended friendships with the fairy duo despite having just kidnapped them or having a casual conversation with Aruraune were surprisingly wholesome. The only characters that felt "fanservice" were the literal succubus and the satirizing of real world otakus.
Honestly the fact that there's even debate about this is astounding.
I love Rabi-Ribi so much. It's my 2nd favorite metroidvania, behind only Hollow Knight. And I've played a lot of the genre.
And yeah, there's sooo much content. It's my most played Steam game with over 150 hours and I *still* haven't done everything.
TEVI is also very good, above many metroidvanias, though didn't reach as high as Rabi-Ribi for me. Touhou Luna Nights was nice, but feels pretty barren compared to Rabi-Ribi.
Scarlet Maiden is actually not bad if you want a game thats fully dedicated to its lewdness
i haven't had the courage yet to go into a fully-pornographic metroidvania. editing that Last Evil video was extremely difficult because of how careful i had to be, and in the end the view count wasn't worth it :/
An intelligent RUclipsr talking up Rabi-Ribi? This is the moment I’ve been waiting for, boys!
Great vid, sir.
Also Irisu is the final boss, post game starts after her and it's a bit wierd, but that gaunlet is not the ending of the game. Irisu is kinda like Sans - an adventure in of itself and took me couple a days at least with each try taking around 20 minutes OF DIFFERENT ATTACKS. This game is crazy i tell you. And super fun. For me it's up there with the best like La-Mulana or Aeterna Noctis.
and after that there's post post game (with a dlc) with some of the best boss fights out there, stupidly difficuly though.
Wait, there is stuff AFTER Irisu? I hope that came out after I finished the game years and years ago and/or only unlocks if you beat her on some high difficulty.
Good thing I have started a replay of it on hell difficulty recently (they don't undersell it with that name for me, Jesus...)
It's been a while since I've played it but I remember that the post game and post post game content is actually quite substantial. It's not merely extra secret boss encounters like many games do, it's entire high difficulty areas with story arcs (directly related to the main story) that add up to several hours of play. It actually feels like the game was finished, then ending sections were cut out and turned into DLC (To be clear, I'm only saying this is how it "feels" when you're playing the post game and post post game content, the DLC came out over a large span of time after the main game was released).
Also, since you're going to play Tevi you should know that the way it ends it's obvious that there is going to be lots of post game DLC content just like Rabi Ribi (some of it has been confirmed already). There are areas in Tevi that you can't access or that don't currently serve a purpose. In my opinion, for GemaYue's metroidvanias you should consider the post game content to be part of the games themselves as a kind of gimmick.
I feel the genre blowing after Hollow Knight is more of a western phenomenon due to a lot of western indie devs trying to copy Hollow Knight's success. Metroidvania hasn't really blown up in the Japanese indie scene (aka Doujin) but fortunately there are still new ones being made and they seem to largely ignore western Hollow Knight inspired gameplay trends (corpse run, healing through magic, simplified single slash combat, art style and atmosphere, etc..). On the flip side, a lot of older doujin metroidvanias like La Mulana (2006) and long running series like Momodora (2010) have been getting mainstream attention lately. I like the doujin scene because it often has a lot of creative and novel gameplay that you don't really see as much in the west these days. You should look around, there's a lot of great stuff out there. Definitely check out Touhou Luna Nights as well as their two other metroidvanias (including Shin Megami Tensei Synchronicity Prologue). Bunny Must Die (2006) should be getting a re-release soon as well.
On a sidenote, I don't really think this game is intended to be a "horny game". I think it's literally just trying to be a game with cute girls with a bunny protagonist as a gimmick. The comments in this video made me far more uncomfortable than Rabi Ribi ever did. I don't really get why some players are so weird about this. I wonder if people would also be reacting the same way to Touhou if Zun were a better artist (calling it horny or lewd and joking about having to justify playing it to their friends).
Maybe it wasn't "intended" to be horny, but it definitely comes across that way especially when taking into account some of the writing. I don't know anything about the author(s) of this game, but it's easy to imagine some of the writing as fantasy wish-fulfillment. You can absolutely make a game with cute girls without filling it with cleavage, cracks, mons pubis, and depictions of sexual harassment, but this game chose not to do that. Of course, all those things are natural (and good!) but when a majority of the game's art draws attention to these things, it's hard not to see the game in such a way.
Tevi so far is so much more restrained with its frequency of sexually-charged writing and art, though it still has its moments (as well as a few of its visual designs). On a more gameplay-analysis note, I really hope that's not the case with Tevi that areas will be locked out even when 100%ing the base game. That'd feel real bad for exploration.
@@ingeniousclown The game is made in the bishoujo tradition that's common in a lot of japanese anime and games. A lot of bishoujo are not horny and just cute same with a lot of Rabi Ribi's characters.
As far as the exploration. You still 100% everything and the areas you that can't enter make sense with the story. For Rabi Ribi they put out a bunch of updates (some free) after release so likely some of that will be addressed by the time you get around to play Tevi (e.g., on Feb 5 they put out an update with new features, postgame access to a new area for a boss rush mode, and new postgame battles). Anyway, my point was that the postgame content is supplied in an unusual way and should arguably be thought of as just the epilogue (who quits a game at the epilogue chapter?).
"two distinct jugs"
I see what you did there 🤣
Toha Luna Nights is not better, it's like short and casual game as everything that dev makes. One Rabi's boss have more attack patterns then their whole game, Rabi is crazy, i dunno how this dev just made SO MUCH content, and i mean not just the amount of bosses but how much each of them have in their arsenal, it's kinda spoils you on complexity of bosses. Irisu is like - an adventure of a boss fight. Story is nonsense though.
Haven't tryed Tevi but i heard it's more neutered compated to Rabi, but the dev is working on more pure Rabi's spiritual sequel called "Love Bunny". But it's kinda like ESA 2 - dev is working on it but how much and when is anybody's guess.
I also urge people to try "The last Command" from the same publisher. It's not metroidvania, rather something between Furi and Undertale. Story is also kinda nonsense but fights and music are stellar.
They're not doing "Love Bunny" spiritual sequel anymore. They're doing a direct Rabi-Ribi sequel AND putting Love Bunny in it.
Rabi Ribi is actually so much fun though
Well, I think the horny definition is being used very loosely here. Are we considering games like, FF7 remake, Stellar Blade and Nier Automata horny games? If yes ok, so this one is horny too. And all characters are sexy women? Ok, Shantae is like that too, but I never see people talking like Shantae is a sussy game or anything. But fine, is about definitions. Shantae is a good example of this because I finished the game asking myself "is this really considered a kids game? Maybe a innocent kid what not see this the way I am seeing, but I don't know..."
The clear difference is how central the "horny" aspects are to the moment-to-moment gameplay. The FFVII-R comparison is completely awful, and feels like it is made in bad faith. Of course, hot women in video games and relatively brief moments of fanservice do not make a game "horny" by themselves. Games can have horny parts, just like they can have elements of an RPG without being considered a full-on RPG.
I don't know anything about Stellar Blade, but Nier Automata is in a similar boat to FFVII-R. Yeah 2B's ass is kinda hanging out all game, but her body isn't really highlighted by the game, and if it is it's either brief (lol pun) or incidental, and not zoomed in on.
Contrast those with Rabi Ribi where every conversation with nearly every character plasters scantily-clad bikini-wearing women on screen with their breasts often more exposed than covered. Unlockable gallery scenes with these same women in more revealing or exposing poses. And plenty of examples of sexually charged double entendres buried in the writing.
Shantae is a more interesting comparison, given the type of art present in that game. I think arguments could be made either way. Admittedly I've only played on Shantae game, and while I do think that the art in general did skew a certain way, I didn't come away from it feeling like the game was especially "horny", because the game didn't feel like it was focused on that thing in the same way Rabi Ribi was.
Yeah wasn't there a scene in Shantae that was explicitly meant to reference Slave Leia? Worn by *every* female main character? And somehow that's not "horny" than the tame shit represented in this game???
You should check out more NSFW Metroidvanias. In the NSFW arena the barriers to entry for small studios are dramatically lower. A vast vast majority of new metroidvanias are NSFW. Just by sheer force of statistics there are a lot of really good ones to be found.
i've been hearing good things about FlipWitch, though making a video on it will be extremely difficult
love how you went all-in on this and wove a ton of double entendres into the script.
lol, imagine being afraid of playing a game with cute girls
This and more recently Tevi have been getting recommended to me by every algorithm for years, so, thank you for playing with it for me so I don't have to.
You wouldn't have to worry too much about someone walking in on you aside from the CGs. In sprite form, it just looks a sugar rush kind of cute game, not a game that causes another rush
This is almost certainly the most bonkers Metroidvania ever made. I honestly can't tell if this is supposed to be a parody or not. It seems too sincere to be a parody, but at the same time, who the hell comes up with a story like this and expects people to take it seriously?
That being said, it actually is a good game, with some fantastic boss battles. It reminds me a lot of Touhou, both because of the action and because it's nothing but cute girls.
As one of the people in the comments in the beginning fully supporting this game, I fully approve everything you said lol
PLEASE play Tevi, it fixes all the problems you complained about, it literally became one of my favorite games!
i call them touhouvanias, like luna nights, and bunny must die chelsea and the 7 devils, which funnily enough has a bunny suited girl mc too
Can confirm Touhou: Luna Nights is FANTASTIC.
I feel like this game... Has gave me rabies.
You are allowed to kill me now.
that's not how rabies works
@@ingeniousclown This is a joke how the title of the game is "Rabi rabi", thus it have me rabi-es
This game even was on my steam ignore list :) Give it a go sometimes in the future i think.
Saying this is a horny game is in poor taste...
what is it then
6:21 bruh
While I like this game, I don't know if I'll ever get around to beating it.
I saw this game go on sale so much and ignored it for pretty much the same reason you did lol. Cool to see the game is actually pretty decent, but I dunno if it looks like my kind of thing.
If you like anime style definitely get it.
I got it for that reason alone with good gameplay
@@TheDragonfriday The anime aesthetic is not the issue for me, I just don't like bullet hells.
This game has some of the best metroidvania open ended world design I've ever seen, in a game I can't recommend to any of my friends. A world full of hidden secrets and hidden movement techniques, and they've also hidden every woman's pants.
I'd really like people who say this game isn't horny to defend Cicini, the "scientist". She's wearing a lab coat and no bottoms at all, just fully exposed panties, while she does her sciencing. Just because it isn't the horniest game in existence doesn't mean it isn't still a horny game.
Thought this video was going to be about Bunny Must Die. But I suppose Bunny Must Die isn't really that fan servicey. But it does feel like the predecessor to these types of games. It probably being related to Tou-hou which was bullet hell. Or at least, a lot of Tou-hou fans seemed to know about it back in the day.
Hey so would you review Midnight Castle Succubus?
You: "its just got a lot of fan service, it's not horny!"
What do you think fan service is? 🤣
When will you give us your take on GRIME? That is one game you kinda overlooked, and it had recently gotten a definitive update, so it is content final.
maybe check out Void Stranger. it's a puzzle game. there a bit more to it than that but i dont want to spoil anything so if you are willing to try something new i really recommend it
No "budget cuts" in this game.
Because of the thumbnail, I have to ask:
What is a "METROID\ANIA""
A miserable pile of progression blockers?
@@kalenics123 I mean, that works as a description for a Metroidvania but probably not a METROID\ANIA
I tried this game but really couldn't get into it, like you said, it's really only carried by the combat, and the combat wasn't for me. The world and story are so boring that they aren't enough to make me care, and after going into like 5 random caves to beat up little girls I got pretty bored of just learning bullet patterns. I also really didn't like the level-up system and all the weird hidden moves/techniques
Talking a bit about touhou luna nights, touhou is a bullet hell franchise created by zun( how funny that I am commenting on a bullet hell video about a bullet hell series). Zun has a rather lenient policy on fangames. He has a set of rules that fangame creators must follow, and they are pretty easy to follow. I can imagine he's not so forgiving about projects that actually violate these rules, because they are so easy to follow. Touhou luna nights is one such fangame of the touhou project. Why doesn't Nintendo have a system like this?
I've been told switch witch is also cool. I wonder if that is true. You should review it.
you mean FlipWitch?
GIGANTIC IS BACK APRIL 9TH 2024 🎉🎉🎉🎉🎉
What even are other games in this sub-genre? Other than Tevi and Touhou Luna Nights. Tevi i want to play and Touhou Luna Nights i avoided because i played a bit of another game by the same dev, Record of Lodoss, with which i was annoyed to no end because of the (in a bad way) jank combat.
10000 year old dragons are no excuse internet. People with working eyes can see whats going on.
Very brave of you IG, RIP your government watch list.
Goes as far as it can without crossing that PG13 border? Pretty sure I've seen far worse in some games. Also pretty sure you can hide games you have on Steam. I think even to people that you use family sharing with.
It's all or nothing. You can hide your entire library or nothing.
@@RoraxPlays No, you can hide on a per game basis since like last year.
More like rubby ribi imirite? yeah? yeah?
You playing it is extremely sus.
If you want to try out a very good bullet hell metroidvania consider playing islets
I have this game because I heard it was good but after trying my best to read everything I just couldn't stomach the crappy writing and stopped playing after a couple of hours but after this video I'm going to start it again one day. Oh ummmm this game made my third leg stand up, is that good enough??? It didn't really but I'm trying to follow you instructions lol
i really appreciate the attempt 😂
The Soft Boy era sucks...
Where is elden ring video?
this is modded elden ring, can't you tell?
Ah yes the game I loved playing but never finished because
a) I couldn't find a way to remove Ribbon from the screen
b) I got tired of having to look over my shoulder when playing every 5 minutes and decided it was not worth it
I like my randy games, which includes randy metroidvania types. but the character designs is what kept me away. like the art style is honestly great. but i don't like how young some of them look.
They were definitely implying something making the main character a rabbit.
Rabi-Ribi is a fine example of how games age. It isn't about how old they are or how dated the graphics are - it is about how far the medium and genre have progressed since release. In 2016 it was high on the list of Metroidvanias, but as the genre exploded towards the end of the indie boom and as indie-vanias became saturated with other, better, examples - it has really taken the bounce out of Rabi-Ribi's hop. It has really torn down what would otherwise be a towering erection.
What? Ribi rabi is a top notch and very unique Metroidvania. It's just not popular because of the fanservice artstyle. Nowadays it's still very hard to find a game like Ribi rabi, the other metroidvanias are following different trends.
Games never age, that is propaganda from "AAA STUDIOS" they want you to buy their new games
Wha? It's to this day the most complex bossfights-wise metroidvania outhere, what are you smoking? It's not even been topped by Tevi, let alone other games in the genre. It's just a very focused game - about alot of big BossFights, story in nonsense, world it at best ok, but that could have been said even back in 2016.
It's literally example of the opposite - how well it has aged despite being 8 years old, kinda like La-Mulana - there's just nothing else like it, it haven't aged a bit since stuff that they excel at is content itself, not some gimmick.
Try FlipWitch - Forbidden Sex Hex. It would be harder to make a video on tho