@@seyyednaqvi6760 I think it could still make money sense anime is really popular nowadays and most anime has 2d animation plus lots of people miss 2d animation so I still think it could work
@@AaronBlaiseArt Yes...looking forward to Wolfwalkers. It seems Europe still embraces 2D quite a bit. Theres a lot of good projects and Cartoon Saloon always delivers. Their stylized stuff just wouldnt work any other way, IMO.
When Disney was wrapping up its traditional animation in favor of CG it offered to sell its traditional animation desks to any animation employee. I'm kind of sorry I didn't take them up on it. Clearly Aaron did.
I wanna see Aaron design some sort of prehistoric creature (something like a raptor or a Daeodon) Seriously Aaron, you are inspiring to me, I’m currently making a portfolio for character design.
I'm starting my first animation on paper in animation Uni tomorrow! This whole year is going to be on paper, what an excellent video for me to have seen before I dive in!
Holy Molly, when he started drawing while flipping my jaw droped, HUGE mastery, patience and art involved in every classic piece and we just take it for granted, i can't help but feel respect for this Master over here
I am in an animation class now, after trying for 3 years to get into it, however now that I'm there we aren't actually learning or practicing animation (thanks to Covid). I so desperately want to learn this stuff, and these videos are keeping me afloat.
Oh hey Spyro the Dragon! (Or at least I think that's Spyro) And yeah Covid sure was the craziest timeline of all time. There are a ton of videos that cover Animation just sitting here on the Internet tho. So there are TONS of resources
I aprreciate this man's understanding of both media. Most animators from the older generation are constantly against digital animation and want everything to return to the way things were, like John K. and Don Bluth. We need more teachers like him
Most traditional animation done nowadays is what I call "tradigital". There is no escaping that. But the best of these animators started animating with pencil on paper which is what I recommend for my students.
@@rickhoppelcad You do have a point there. Starting out on paper is undeniably more educational and easier to follow with incredible results. Computers should be used by pros who learned the basics
Over the last couple of years I've heard you talk about the in betweens, en clean up drawings. But could you explain how drawings with different characters made by different artists come together to one actual scene in traditional animation? Like the drawing with Belle and the Beast. How where the drawings put together coherently if you drew your own characters on seperate papers? You had to know the size of the other artists drawings. Did someone work on a couple of drawings, gave those to the next artist and he added his/ her character? In digital animation, it's more straight forward how it works. So I'm curious how in work in the nineties or the thirties even. I just love how you explain all of this and as a teacher in primary school, I might show the kids the magic of the moving image. Maybe we could make a 10 second piece ourselves. Knowing how much time goes into it, 10 seconds is more then enough for most kids.
Simon, here's how we did it: Animators were usually cast to the same character throughout the film. Typically there was one character in a scene that was the main motivator of the action. If the other character was pretty passive in the scene, that is, had no lines of dialog, the same animator would animate both characters. If the other character had dialog, the first animator might block in a few poses of the other character and fully animate the character he was cast to. Once he/she had finished their animation, the scene would go to an animator who specialized in the other character to animate theirs. Often the first animator would check in with the second animator before he/she started animating to get in sync with how animator #2 saw the performance of their character.
Would you consider making a video about common animation codes (communication code between key animators and inbetweeners)? It's pretty much impossible to find anything about it on the internet. It would make a lot of animators happy!
@@avidadolares I did actually add a short description to what it is but sure I can try to give it another go. When working with frame by frame animations work is usually divided between lead artists, inbetweeners and cleanup artists. The lead artists does the keys, extremes and anticipations while the inbetweeners usually do... well what's inbetween. Sometimes however it's not just straight forward work for the inbetween artists and for the lead artists to be able to communicate their intent they write "codes" for the inbetweeners to follow. These codes usually have to do with timing (how many frames should go where). The codes can also be colour coded to refer to certain layers and body parts as well. I'm not certain there's an official way of how these codes should look or if just every studio just agree with their own thing but I'm certain Aaron Blaise has some good examples he can share with us. It can also include flow and action lines to emphasis a movement and I've also seen charts for adding in missing breakdowns. It is something that has somehow eluded the internet thus far and even in animation schools it tends to be left forgotten. It's just something we have to learn once we start working for someone else. I am not an American animator though, nor am I French or Japanese so who knows maybe my education was just bad. Hope this description was more helpful.
@@philosophyfrog2653 Along with Timing Charts animators often do partial drawings to indicate eccentric actions that are animation elements and not straight inbetweens. The animator will also indicate arcs of actions that are not straight inbetweens. How to follow these notes (personally, I don't call them codes) is something that an apprentice animator/assistant learns on the job.
I animate digitally and holy hell I couldn't imagine animating like this. I think it may actually be one of the hardest things, relating to creative arts, to pull off while using paper. It takes so much expertise, practise and mind to flow this naturally and avoid choppy animation. Complete mastery of his craft.
Absolutely mesmerizing. I feel like I could listen to the sound of paper flipping and pencil scratching for hours :) (oh, probably I'd get annoyed soon, tbh) I wonder - how often did you tear your drawings by flipping them too fast/hard/often? Was it any problem for the inkers later?
Never. I was an animator at Disney at the same time as Aaron. Disney used a very high quality, "high rag content" paper. It never tore and held up to erasures very well. If you can afford it, always use the highest quality paper.
my brain hurts from the thought of how many times you have to draw essentially the "same" "thing" in order to accurately depict a movement. this art-form is truly magical. thank u for sharing. much respect.
Thank you for sharing this, for me "old School" animation is still the best from a visceral sense as an artist. There is no substitute for the tactile feeling of a pencil, a paper and a board.
The one difference for up or down pegging that I have observed is that usually, the guys who has the pegs on top draw on flat tables and I think the movement becomes more natural having the pegs on top. But when sitting with an almost vertical animation desk like in this video, with the head above the top of the paper. In that case I see why bottom pegging is preferred. And with top pegging you can probably also pick up a bigger stack to flip through using gravity to pull each sheet down. So. My guess is that it's very much down to the desk people use. And in asian sweatshops, sorry, slave labour, sorry, animation studios, most animators only have a flat desk and a loose peg-bar. Maybe the desk has a lightbox but that's luxury. (Above to be taken with a grain of salt as I'm not a seasoned veteran, just a fascinated amateur) I love asian animation... But dear lord their working conditions...
So I've heard. Whether an animator works with pegs on top or on bottom, you can always take the drawings off their pegs and flip them (like a flipbook) in order to see how the action is "playing".
It means the world to me, and I’m sure many others (especially younger folk) for you to be putting in the effort to put out videos like this and to try to teach the “old ways” to as many people as possible in an affordable way. I’m afraid that if I’m ever even able to afford animation classes, by that time it’ll be in such low demand that I won’t have a chance to follow the dreams I had when I was a little kid even on a small scale...but things like this kinda restore the faith a little more every time I see more of them. Kudos to the highest degree, and thank you.
I grew up on traditionally animated movies and TV shows, it's so cool to see how much craftsmanship has gone into creating some of the movies that are still - even as a 30 year old - among my favourite things to watch 🥰
i play around with animation sometimes and primarily use digital -i usually just draw on paper regularly- (i don’t have a lot of things and space for traditional) and i have trouble matching up and making in-betweens with some of the stuff i do this helped me grasp the concept a good bit
@Benny boy . Warner Bros animators used to animate with top peg, just like Tex avery's crew did and they were incredibly good. Japanese animators are really skilled. It's really hard to animate their way because they have to animate, layout, clean up their animation with shadows and light effects. They also animate FX and realistic cars, planes, spaceships etc... Just give a look at AKIRA and you'll see what I mean. Average japanese animators can animate for tv shows or for movies, but most american who animate for tv shows are unable to animate at a high level.
@@madjidchouarbi3921 You conveniently chose the few TV animators (compared to feature , 2D, and 3D..which were often trained in 2D) that dont make up much of the work in the US ,as a lot is outsourced nowadays. Having worked in feature, I will tell you those animators also can animate for TV, if they chose, which few do as its mostly key posing and then outsourced. And just because they dont do all the different jobs like many Japanese studio artists, doesnt mean they cant. I would bet you a years salary that most of the animators from feature are very good at multiple skills such as layout, storyboard, vis dev etc. You can see just by how many are now directing or heads of depts. The studios in the US just organize their depts differently along the pipeline so usually animators can focus on their stuff.
@Benny boy are you serious? You think Disney is the only studio in the world that can do animation? Accept the fact that they’re just one of the most famous, not the best.
I always wanted to know how they used to animate cartoons to look so smooth. Now I see why it would take years for hundreds of animators to complete one movie. A collaboration of many talented artists of different fields coming together to create a masterpiece. Background artists, scenic arts, costume designers, architects, story boarders, cell shaders, animators, assistant animators. And this is all just off of the top of my head. I know there are many more wonderful and talented people. Voice actors and musicians, their are too many to count 😅.
@@austinreed7343 - It was dozens of Lead Animators, but hundreds of supporting animators, assistants, inbetweeners, layout artists, background painters and inkers to make an animated film. In Walt's day, only the Lead Animators got screen credit.
The way he is drawing is incredible...the amouth of detail and confidence that he has while drawing is fantastic.No unvlear ligns is only useful lines that draw a beautiful frame.Thats why we all ove Disney and animators.
That seems like it'd be hell on your hand. Constantly flipping back and forth between drawings. It's SUCH and impressive technique for animation, though. Hand drawn is by far my favorite style as opposed to something like claymation or CG.
There's nothing "hell" about it. When you animate, you're not just drawing one drawing after another, you are animating in Space and Time. It's an awesome feeling that only a traditional animator knows.
Love this. I agree that digital art has a lot of benefits and can be so beautiful, but there's just something that will always be so charming and nostalgic about hand drawn animation. I saw something online about Don Bluth wanting to start a studio to bring back hand-drawn animation. Curious to know what your thoughts on that are. Thank you for sharing your wealth of knowledge. ❤️
What I want to know is if Disney preserved these from their old animated movies. I know most of them are old by now, but this amount of hard work doesn't deserve to be tossed to the garbage once everything comes together. Because just watching this makes it feel so satisfying when it comes to picturing how all of this is compiled into one movie
Actually yes they do. Disney has what they call the Disney ARL (Animation Research Library) it’s basically a museum with state-of-the-art preservation and climate control. It’s not open to the public but as an animator I could go in and study the originals from Bambi, etc.
As much as your art impresses me, I always find myself impressed by the human eye and imagination as well. The very second you put down just three lines on the in-between paper, it already appeared so much smoother. It's incredible what little the eye can work with, and it's even more incredible how animators like you can use this power of the human body to create beautiful, moving art. :)
Great video Aaron! I remember when I was younger, I didn’t have a light box or anything, so I would draw really heavy on the paper to get the outline on the page below. It worked, but I’d never have the patience for it now 😂 today I use photoshop and do frame by frame animation.
Honestly, thank you so much!!!! I’m so glad that you don’t put any music in your videos typically, cause I love the crinkling of the pages.... also, this video kinda helped calm down a tic attack, so thank you for that! 😅 💗 You’re an awesome animator, and keep up the good work!!!!
Dear Aaron Your teaching and tips are great help for me,since there is no good animation academy or course in my area. I love your way of explaining .thanks for sharing all these experiences❤
It makes me really happy to see this, my dad was an animator for Walt Disney Animation Studios and I remember seeing an old home video of him doing this. It’s amazing.
It's always a pleasure to see another step of your animation process! Seeing you do it the traditional way (aka, on paper) is very informative: I did traditional animation before but I actually didn't know about that little flipping trick! I think it'll be very helpful if I pick up paper again in the future.
thank you so much for your work, Aaron:) I'm struggling with in-betweening and it's reassuring to hear a pro say he struggled with them in the beginning, makes me believe i can do it too if i keep practicing, even if it doesn't work at the moment
✨As a lifelong illustrator and character designer, who has directed CG animation and seen my design work animated digitally by others, this just gave me the kind of inspirational glow I’d get as a kid obsessing over my books on animation. What a great encounter with this magical art form in its most raw and accessible form. I really hope this video reaches people who genuinely didn’t know how labour intensive but pure animation can be. Literally imagination brought to life before one’s eyes✨
3:52 Most important advice. As a beginner, it's easy to become over-dependent on the light table, but it's better to "feel" where the inbetween should go by constantly flipping. The onion skin should only be used to check your spacing, arcs, and consistent drawing size later.
Wow! It’s truly incredible how quickly you can create such a beautiful frame or drawing! You’re such an incredible artist and inspiration to other artists like myself and I love how you’ve sorta kept the Disney style over the years! I learn so much from you and everything that you do or say! And I love the animation!
Well done, I am doing a lesson on hand drawn animation for my high school students to help them appreciate how much effort goes into making these films. Keep up the great work!
This is so satisfying to watch. Literally couldn’t hold back smile for some reason. I wanna try animating like that but i can’t even animate on a computer well yet
Everything you do is absolutely amazing! I’m a huge fan of your art and I’m glad I saw this video. One thing I kept wondering the entire time is how many papercuts you must have had over the years!? Things people on their digital devices can never relate to haha
Thank you so much for sharing this video. I was never taught to flip between my drawings when I was a student studying Computer Animation at IADT Tampa. This video will definitely help a lot.
I just got in the animation and film department of an university. Thank you for everything you shared with us to this date, it was all so helpfull to me.
I just woke up for school and this is the best surprise
Me too.
Honestly same
Same
Hm, this is great 😊
That's flippin' amazing.
p u n ?
Nice one
Ba dum CHHKGH-
I see what you did there
@@rhanzybordes8976 Deskpicable?
Bless you for bringing back old animation. I wish big companies would bring them back cause if they did, they would literally make millions.
it wouldn't, because 2d is not as marketable anymore.
@@seyyednaqvi6760 I think it could still make money sense anime is really popular nowadays and most anime has 2d animation plus lots of people miss 2d animation so I still think it could work
2d is popular enough for TV and streaming, but not enough to pay for traditional 24fps stuff
Klaus was a huge hit! Wolfwalkers will be next
@@AaronBlaiseArt Yes...looking forward to Wolfwalkers. It seems Europe still embraces 2D quite a bit. Theres a lot of good projects and Cartoon Saloon always delivers. Their stylized stuff just wouldnt work any other way, IMO.
Teaching my child about animation. Found this. Perfect timing.
i want someone teach me animation reeee
I imagine asking anyone other than a traditional animator "Are you a top-pegger or a bottom-pegger?" is a great way to get slapped.
top pegger would punch, bottom pegger would definitely slap.
@@BuddMcAwesome yeah but that slap would hurt like hell
@@saltygrim4803 🤣🤣💀
Brilliant.
Hahahaaa great scene!
Sitting at a desk, drawing cartoons constantly flipping pages back and forth always was such a romantic notion to me.
How many of you know that it's a Disney light table aron used and he has a special mark etched on it.
I didn’t
When Disney was wrapping up its traditional animation in favor of CG it offered to sell its traditional animation desks to any animation employee. I'm kind of sorry I didn't take them up on it. Clearly Aaron did.
@@rickhoppelcad I know how it feels to miss something so special and dear. Old is gold always. Good luck Rick 👍🏻
I wanna see Aaron design some sort of prehistoric creature (something like a raptor or a Daeodon)
Seriously Aaron, you are inspiring to me, I’m currently making a portfolio for character design.
pretty sure he's done so multiple times
I'm starting my first animation on paper in animation Uni tomorrow! This whole year is going to be on paper, what an excellent video for me to have seen before I dive in!
ruclips.net/video/TYa-qmL6XUs/видео.html
Good luck!
Hello fellow warriors fan lol
@@KittyLover-ev9zl Hello!!
Ahh hey Fluddie! Hope it went well for ya
I miss traditional films😢 Am i the only one?
Yep. Just you.
I miss traditional films too
You ain’t alone
@@SHABAD0O no shut up please
I miss traditional films too
as a kid watching those was so magical to me ;;
okay but those sketches ARE SO CLEAN like HOW???
Practice
@@anime-zy4hgthis doesn’t even seem possible.. i almost feel like its fake
Holy Molly, when he started drawing while flipping my jaw droped, HUGE mastery, patience and art involved in every classic piece and we just take it for granted, i can't help but feel respect for this Master over here
Whenever I see gifted people create anything, it just makes me.want to learn.
I love how rolling the papers makes them animate so smoothly
I am in an animation class now, after trying for 3 years to get into it, however now that I'm there we aren't actually learning or practicing animation (thanks to Covid). I so desperately want to learn this stuff, and these videos are keeping me afloat.
You couldn't find a better teacher than Aaron.
Oh hey Spyro the Dragon! (Or at least I think that's Spyro)
And yeah Covid sure was the craziest timeline of all time. There are a ton of videos that cover Animation just sitting here on the Internet tho. So there are TONS of resources
The fact that you can draw the same character with the same expression at multiple angles blows my mind.
It's a fundamental skill that an animator learns early on.
I aprreciate this man's understanding of both media. Most animators from the older generation are constantly against digital animation and want everything to return to the way things were, like John K. and Don Bluth. We need more teachers like him
Most traditional animation done nowadays is what I call "tradigital". There is no escaping that. But the best of these animators started animating with pencil on paper which is what I recommend for my students.
@@rickhoppelcad You do have a point there. Starting out on paper is undeniably more educational and easier to follow with incredible results. Computers should be used by pros who learned the basics
I just prefer to do this on paper using a scanner.
Over the last couple of years I've heard you talk about the in betweens, en clean up drawings. But could you explain how drawings with different characters made by different artists come together to one actual scene in traditional animation? Like the drawing with Belle and the Beast. How where the drawings put together coherently if you drew your own characters on seperate papers? You had to know the size of the other artists drawings. Did someone work on a couple of drawings, gave those to the next artist and he added his/ her character? In digital animation, it's more straight forward how it works. So I'm curious how in work in the nineties or the thirties even. I just love how you explain all of this and as a teacher in primary school, I might show the kids the magic of the moving image. Maybe we could make a 10 second piece ourselves. Knowing how much time goes into it, 10 seconds is more then enough for most kids.
Simon, here's how we did it: Animators were usually cast to the same character throughout the film. Typically there was one character in a scene that was the main motivator of the action. If the other character was pretty passive in the scene, that is, had no lines of dialog, the same animator would animate both characters.
If the other character had dialog, the first animator might block in a few poses of the other character and fully animate the character he was cast to. Once he/she had finished their animation, the scene would go to an animator who specialized in the other character to animate theirs. Often the first animator would check in with the second animator before he/she started animating to get in sync with how animator #2 saw the performance of their character.
Would you consider making a video about common animation codes (communication code between key animators and inbetweeners)? It's pretty much impossible to find anything about it on the internet. It would make a lot of animators happy!
What do you mean by "code"? Do you mean animation terms/words or things like how to read timing charts etc?
@@avidadolares I did actually add a short description to what it is but sure I can try to give it another go. When working with frame by frame animations work is usually divided between lead artists, inbetweeners and cleanup artists. The lead artists does the keys, extremes and anticipations while the inbetweeners usually do... well what's inbetween. Sometimes however it's not just straight forward work for the inbetween artists and for the lead artists to be able to communicate their intent they write "codes" for the inbetweeners to follow. These codes usually have to do with timing (how many frames should go where). The codes can also be colour coded to refer to certain layers and body parts as well. I'm not certain there's an official way of how these codes should look or if just every studio just agree with their own thing but I'm certain Aaron Blaise has some good examples he can share with us. It can also include flow and action lines to emphasis a movement and I've also seen charts for adding in missing breakdowns. It is something that has somehow eluded the internet thus far and even in animation schools it tends to be left forgotten. It's just something we have to learn once we start working for someone else. I am not an American animator though, nor am I French or Japanese so who knows maybe my education was just bad. Hope this description was more helpful.
I know this comment is 5 months old but I stumbled across this and thought it would help.
ruclips.net/video/86tqKH3zxuM/видео.html
@@chucknorrisffs Thank you, that's a really useful link.
@@philosophyfrog2653 Along with Timing Charts animators often do partial drawings to indicate eccentric actions that are animation elements and not straight inbetweens. The animator will also indicate arcs of actions that are not straight inbetweens. How to follow these notes (personally, I don't call them codes) is something that an apprentice animator/assistant learns on the job.
i can just imagine a full studio of people playing this beautiful paper tune while drawing like gods
This is really freakin' incredible and such a high level of craftsmanship, I love how you teach it, but I'm blown away just by watching it.
You really are a master. It would've taken me hours to finish *one* of those frames.
you get faster with practice
@@foxygrin Indeed. Still extremely impressive, though.
It looks very hard to do indeed
It would take me 32 years and 5 months of drawing constantly to learn to draw like this
@@fefek1 Aw, give yourself more credit lol. Practicing right would probably yield significant improvement a lot faster than that.
Patience level 1000
I animate digitally and holy hell I couldn't imagine animating like this. I think it may actually be one of the hardest things, relating to creative arts, to pull off while using paper. It takes so much expertise, practise and mind to flow this naturally and avoid choppy animation. Complete mastery of his craft.
Oh man i actually got all giddy seeing the frame pages animate. This stuff is awesome
Absolutely mesmerizing. I feel like I could listen to the sound of paper flipping and pencil scratching for hours :) (oh, probably I'd get annoyed soon, tbh)
I wonder - how often did you tear your drawings by flipping them too fast/hard/often? Was it any problem for the inkers later?
Never. I was an animator at Disney at the same time as Aaron. Disney used a very high quality, "high rag content" paper. It never tore and held up to erasures very well. If you can afford it, always use the highest quality paper.
@@rickhoppelcad what is the weight of the paper if i wanted to find something similar? what kind of paper?
my brain hurts from the thought of how many times you have to draw essentially the "same" "thing" in order to accurately depict a movement. this art-form is truly magical. thank u for sharing. much respect.
Thank you for sharing this, for me "old School" animation is still the best from a visceral sense as an artist.
There is no substitute for the tactile feeling of a pencil, a paper and a board.
Visceral is a good word to describe it and there's no feeling like it.
Any form of Animation is great and memorizing imo. Traditional Animation is definitely the most interesting tho
The one difference for up or down pegging that I have observed is that usually, the guys who has the pegs on top draw on flat tables and I think the movement becomes more natural having the pegs on top. But when sitting with an almost vertical animation desk like in this video, with the head above the top of the paper. In that case I see why bottom pegging is preferred.
And with top pegging you can probably also pick up a bigger stack to flip through using gravity to pull each sheet down.
So. My guess is that it's very much down to the desk people use. And in asian sweatshops, sorry, slave labour, sorry, animation studios, most animators only have a flat desk and a loose peg-bar. Maybe the desk has a lightbox but that's luxury.
(Above to be taken with a grain of salt as I'm not a seasoned veteran, just a fascinated amateur)
I love asian animation... But dear lord their working conditions...
So I've heard. Whether an animator works with pegs on top or on bottom, you can always take the drawings off their pegs and flip them (like a flipbook) in order to see how the action is "playing".
They choose to work their
I love this so much! When I was a kid, I used to stop the Lion King at certain scenes, and copy frame by frame to get certain motions down.
Because of you, I’m going into animation in college.
Japan animators use up-cliped paper especially Hayao Miyazaki :)
I’ve met Miyazaki and been in his studio. Some do and some don’t
@@AaronBlaiseArt wow
@@AaronBlaiseArt Would it be accurate to say it's more-so intuition in the East?
It means the world to me, and I’m sure many others (especially younger folk) for you to be putting in the effort to put out videos like this and to try to teach the “old ways” to as many people as possible in an affordable way. I’m afraid that if I’m ever even able to afford animation classes, by that time it’ll be in such low demand that I won’t have a chance to follow the dreams I had when I was a little kid even on a small scale...but things like this kinda restore the faith a little more every time I see more of them. Kudos to the highest degree, and thank you.
I grew up on traditionally animated movies and TV shows, it's so cool to see how much craftsmanship has gone into creating some of the movies that are still - even as a 30 year old - among my favourite things to watch 🥰
I love watching this animator at work!! Pure talent!!
Inbetweener, my first job 30 years ago !!! (In Brazil we used Top Pegs)
There is so much life in what he draws, it's astounding
"It's a 2 or 3B"
*Looks at pencil*
Aaron:" .........extra black" lol
i play around with animation sometimes and primarily use digital
-i usually just draw on paper regularly-
(i don’t have a lot of things and space for traditional) and i have trouble matching up and making in-betweens with some of the stuff i do
this helped me grasp the concept a good bit
Aaron: I’ve never known anyone who animates with top peg.
Japan: Am I a joke to you?
@Benny boy . Warner Bros animators used to animate with top peg, just like Tex avery's crew did and they were incredibly good. Japanese animators are really skilled. It's really hard to animate their way because they have to animate, layout, clean up their animation with shadows and light effects. They also animate FX and realistic cars, planes, spaceships etc... Just give a look at AKIRA and you'll see what I mean. Average japanese animators can animate for tv shows or for movies, but most american who animate for tv shows are unable to animate at a high level.
@@madjidchouarbi3921 You conveniently chose the few TV animators (compared to feature , 2D, and 3D..which were often trained in 2D) that dont make up much of the work in the US ,as a lot is outsourced nowadays. Having worked in feature, I will tell you those animators also can animate for TV, if they chose, which few do as its mostly key posing and then outsourced. And just because they dont do all the different jobs like many Japanese studio artists, doesnt mean they cant. I would bet you a years salary that most of the animators from feature are very good at multiple skills such as layout, storyboard, vis dev etc. You can see just by how many are now directing or heads of depts.
The studios in the US just organize their depts differently along the pipeline so usually animators can focus on their stuff.
@Benny boy ever watched any studio ghibli movie?
@Benny boy are you serious? You think Disney is the only studio in the world that can do animation? Accept the fact that they’re just one of the most famous, not the best.
@Benny boy they are not worst XD Japan has the best 2D animators in the world.
I always wanted to know how they used to animate cartoons to look so smooth. Now I see why it would take years for hundreds of animators to complete one movie.
A collaboration of many talented artists of different fields coming together to create a masterpiece.
Background artists, scenic arts, costume designers, architects, story boarders, cell shaders, animators, assistant animators. And this is all just off of the top of my head. I know there are many more wonderful and talented people. Voice actors and musicians, their are too many to count 😅.
In Walt’s day, it was only dozens.
@@austinreed7343 - It was dozens of Lead Animators, but hundreds of supporting animators, assistants, inbetweeners, layout artists, background painters and inkers to make an animated film. In Walt's day, only the Lead Animators got screen credit.
@@rickhoppelcad
I never knew the staff of back then was similar to the 90s staff…
@@rickhoppelcad basically the credits at the end of a movie or show
This is talent. I'm currently learning how to do traditional animation and it always makes me smile seeing stuff like this.
The way he is drawing is incredible...the amouth of detail and confidence that he has while drawing is fantastic.No unvlear ligns is only useful lines that draw a beautiful frame.Thats why we all ove Disney and animators.
That seems like it'd be hell on your hand. Constantly flipping back and forth between drawings. It's SUCH and impressive technique for animation, though. Hand drawn is by far my favorite style as opposed to something like claymation or CG.
There's nothing "hell" about it. When you animate, you're not just drawing one drawing after another, you are animating in Space and Time. It's an awesome feeling that only a traditional animator knows.
@@rickhoppelcad ...I don't see how that makes it not painful on your hand.
Love this. I agree that digital art has a lot of benefits and can be so beautiful, but there's just something that will always be so charming and nostalgic about hand drawn animation. I saw something online about Don Bluth wanting to start a studio to bring back hand-drawn animation. Curious to know what your thoughts on that are. Thank you for sharing your wealth of knowledge. ❤️
What I want to know is if Disney preserved these from their old animated movies. I know most of them are old by now, but this amount of hard work doesn't deserve to be tossed to the garbage once everything comes together. Because just watching this makes it feel so satisfying when it comes to picturing how all of this is compiled into one movie
Actually yes they do. Disney has what they call the Disney ARL (Animation Research Library) it’s basically a museum with state-of-the-art preservation and climate control. It’s not open to the public but as an animator I could go in and study the originals from Bambi, etc.
@@AaronBlaiseArt Oh my god! That's amazing! Sad to know it's not open to the public but it's completely understandable. Thanks for the awesome info!
I love these shorter videos. Love your live streams too but don't always have the time to watch a full one
The intro almost had me think it was 1940's archive, great effect
Incredible level of skill.
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I usually animate and draw traditionally and this tutorial is one of the best ones I have seen.
As much as your art impresses me, I always find myself impressed by the human eye and imagination as well. The very second you put down just three lines on the in-between paper, it already appeared so much smoother. It's incredible what little the eye can work with, and it's even more incredible how animators like you can use this power of the human body to create beautiful, moving art. :)
I have a BFA degree in Animation, and I never learned this. Insane!
Great video Aaron! I remember when I was younger, I didn’t have a light box or anything, so I would draw really heavy on the paper to get the outline on the page below. It worked, but I’d never have the patience for it now 😂 today I use photoshop and do frame by frame animation.
Honestly, thank you so much!!!! I’m so glad that you don’t put any music in your videos typically, cause I love the crinkling of the pages.... also, this video kinda helped calm down a tic attack, so thank you for that! 😅 💗 You’re an awesome animator, and keep up the good work!!!!
Dear Aaron
Your teaching and tips are great help for me,since there is no good animation academy or course in my area.
I love your way of explaining .thanks for sharing all these experiences❤
This is true animation right here.
It makes me really happy to see this, my dad was an animator for Walt Disney Animation Studios and I remember seeing an old home video of him doing this. It’s amazing.
It's always a pleasure to see another step of your animation process! Seeing you do it the traditional way (aka, on paper) is very informative: I did traditional animation before but I actually didn't know about that little flipping trick! I think it'll be very helpful if I pick up paper again in the future.
thank you so much for your work, Aaron:) I'm struggling with in-betweening and it's reassuring to hear a pro say he struggled with them in the beginning, makes me believe i can do it too if i keep practicing, even if it doesn't work at the moment
Looking at the room in which you are sitting it feels so peace of mind
This video brought tears to my eyes.
✨As a lifelong illustrator and character designer, who has directed CG animation and seen my design work animated digitally by others, this just gave me the kind of inspirational glow I’d get as a kid obsessing over my books on animation. What a great encounter with this magical art form in its most raw and accessible form. I really hope this video reaches people who genuinely didn’t know how labour intensive but pure animation can be. Literally imagination brought to life before one’s eyes✨
I've always wanted to be an animator, and I'm so glad I stumbled upon your channel. Thank you for the help, it means so much!
Wow, that's such a lot of work, amazing how people find the patience to do all those drawings!
the confidence in his lines is so satisfying
Love how he describes the top down look and rolling 5 drawings to view the preview manually
You are such a incredible animator and artist.. 😍 you really inspired me.. You are my role model, you r my inspiration. Lots of love from India🇮🇳
I truly love the flickering of the pages what a great technique thank you very much brother and Blessings 😇⛸🌎👽🦖
Love to watch professional artist makes their animation
Fascinating. Absolutely fascinating. That is animation at its finest. CGI is cool and all but this is the best.
3:52 Most important advice. As a beginner, it's easy to become over-dependent on the light table, but it's better to "feel" where the inbetween should go by constantly flipping. The onion skin should only be used to check your spacing, arcs, and consistent drawing size later.
Much respect to the ARTISTS 🧑🎨 👩🎨
Wow! It’s truly incredible how quickly you can create such a beautiful frame or drawing! You’re such an incredible artist and inspiration to other artists like myself and I love how you’ve sorta kept the Disney style over the years! I learn so much from you and everything that you do or say! And I love the animation!
I’m just a kid and I want to be a animator and I love watching you draw and learning from you. Also I’m left handed too😄
The talent and skill and practice and passion to do thisssss wow
Mr. Aaron Blaise you inspire me very much. Thank you and greetings from Kenya.
Just found your page as I am just getting into animation school. They are so helpful and love how expressive your drawings are!
I wonder how often animators tear their papers from flipping too roughly?
Imagine how many papercuts they've had
Oh ho ho, I don’t do this very often but when I do, I always tear Atleast 1 sheet of paper. 🥲
You are the Goat of animation . Wow ❤ AB
Well done, I am doing a lesson on hand drawn animation for my high school students to help them appreciate how much effort goes into making these films. Keep up the great work!
This is so satisfying to watch. Literally couldn’t hold back smile for some reason. I wanna try animating like that but i can’t even animate on a computer well yet
Just amazing the process they had to do and what they were able to accomplish back then
im a starting hand drawing oldschool animator and was able to draw 5 simple small frames in like 2 hours but im still proud of it!
I still wish I could draw, but watching videos like this is the best I can do.
Everything you do is absolutely amazing! I’m a huge fan of your art and I’m glad I saw this video. One thing I kept wondering the entire time is how many papercuts you must have had over the years!? Things people on their digital devices can never relate to haha
Thank you so much for sharing this video. I was never taught to flip between my drawings when I was a student studying Computer Animation at IADT Tampa. This video will definitely help a lot.
Waiting for my first ever light box to come in the mail literally should be here in 30 min! I’m excited!! This inspired me
I just got in the animation and film department of an university. Thank you for everything you shared with us to this date, it was all so helpfull to me.
Greatly appreciated from here in Uganda 🇺🇬
The sound of the paper beautiful
Thank you for the demonstration. Traditional is more organic and the only way to animate in my opinion.
You sure about that?
this is such a treat for my eyes and ears
i feel so r e l a x e d
Loved every second of it. I have never been so proud of being lefthanded. Thank you was a great video.
This is one of my biggest anxieties and THE REASON I haven't even drawn, thank you for this videos!!
Thank you for this video. I needed a tutorial to help me create a hand drawn no AI of my children’s book character .
You are very talented. This drawing are so impressive. And considering that you making that *a lone* makes it even more impressive!
Wow! I love watching the process, I've been aninating since 2016, but have taught myself, this is very helpful!
It's insane how much work is involved. Creating a feature film like Lion King by hand would require so much patience.
You are my inspiration