A Broken Water Sim Through a Glass Crazy Straw Like Pipe - Blender 4.0.2

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  • Опубликовано: 3 окт 2024
  • Sorry it's broken. This was the third try with this sim & it still somehow bugged out. The problem seems to be related to the distance between pipes, too close & the water starts to do nonsensical things. I could be wrong though, this is my best guess.
    Rendered in 1440p & upscaled to 4k for less compression on RUclips.
    HDRI from: hdrihaven.com/...
    Audio from Debrup Travel & Films: • 30 FREE Ambient Nature...

Комментарии • 9

  • @ant961Handle
    @ant961Handle 9 месяцев назад +3

    I think another problem besides the lack of air pressure is how granular the water is, it does a good job hiding it with how the graphics morph them together but it isn't a real fluid. There are times that little indivisible marble-like droplets break away which doesn't make sense with surface tension.

  • @melody3741
    @melody3741 9 месяцев назад +12

    Remember air pressure is necessary to have a full tube of flow in a case like this. The mini siphones in each loop won’t work

  • @mattmmilli8287
    @mattmmilli8287 9 месяцев назад +8

    Still looked nice 😊

  • @PineappleForests
    @PineappleForests 9 месяцев назад +5

    Change the viscosity and see if that helps the flow

    • @melody3741
      @melody3741 9 месяцев назад

      Thats not the problem. The problem is air pressure.

  • @ring-doorbell_12
    @ring-doorbell_12 8 месяцев назад

    the gravity ain't gravitating

  • @Mike_Studmuffin
    @Mike_Studmuffin 9 месяцев назад +2

    make the fluid non compressible

  • @clivebriesemeister3042
    @clivebriesemeister3042 9 месяцев назад

    The water aint waterin