Ortho4XP 1.30 | Complete Step by Step Tutorial +HD Mesh v4 Tips [X-Plane 11]

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  • Опубликовано: 6 ноя 2018
  • Ortho4XP Tutorials Playlist: • Ortho4XP 1.30 Tutorials
    In this extensive step by step guide for Ortho4XP 1.30 I will cover the complete process of creating a photoreal scenery tile for X-Plane 11. This tutorial is suited for absolute beginners as well as more advanced users, since all basic steps are covered (e.g. setup, interface, world map, custom zoom levels etc.), but also more advanced techniques will be explained (e.g. choosing the right image provider, using features of AlpilotX's HD Mesh scenery, getting rid of clouds, checking for damaged image files etc.). There's also a short before/after comparison near the end of the video. I hope you will find this tutorial useful.
    Ortho4XP forum link (+download): goo.gl/v99jfL
    XPTools download: goo.gl/Qa68XU
    Music by myself © Simulation Channel Deluxe
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Комментарии • 528

  • @SimulationChannelDeluxe
    @SimulationChannelDeluxe  5 лет назад +22

    UPDATED 2019 Full Tutorial with less hassle: ruclips.net/video/MdimKEn2C6Q/видео.html
    Other tutorials for Ortho4XP (extend this comment to see more):
    How to improve the water appearance: ruclips.net/video/OL9-STzzFnA/видео.html
    How to create multiple tiles at once: ruclips.net/video/a7NP-Lw8Oes/видео.html
    How to get perfect and smooth runway slopes: ruclips.net/video/Pkdwknj525k/видео.html
    How to get sharper photoreal imagery when very close to the ground: ruclips.net/video/hf_-_V4sUZU/видео.html
    GERMAN/DEUTSCHE Version meiner Ortho4XP Tutorials: ruclips.net/video/4cX7nBcpBWQ/видео.html

    • @marknadeau1112
      @marknadeau1112 4 года назад +1

      Ok so I followed your advise from another video in regards to scenery.ini order, I then removed all previous Orthoxp files I had previously used. I then followed this video verbatim and paused to ensure I was doing EVERYTHING as you did up to and including the Leipzig Germany area as you did. I made sure and counted every tile you used from ZL16-ZL18 to ensure I had it exactly as you did, I am also using the same programs and all the same scenery's as you do. I made sure my load order was correct, however after loading into X-Plane and getting into the airplane it appeared as if I were in a large valley or hole where the airport was, the roads appeared to run off a cliff and house were situated as if the were on the wall of the cliff.. the outskirts over on the actual flat area of land looked fine, the only exception was the immediate area surrounding the airport which was in a very large valley or hole where the ZL-18 was at. What did I do wrong. I sincerely appreciate your help and the videos are great, I just don't understand how yours looked completely flat and mine looked.. well stupid lol

    • @marknadeau1112
      @marknadeau1112 4 года назад

      I will add looking back is I only found +50-010.dsf not +51-012 anywhere with in either x-plane itself or zzz.hd_global_scenery4, I am thinking that could be the problem. I am redoing everything again but downloading open scenery, ff_library as well as r2_library.. hopefully I can find that +51-012.dsf

    • @marknadeau1112
      @marknadeau1112 4 года назад

      Well so far I cannot find +51-012.dsf anywhere 😞

  • @xav8tr974
    @xav8tr974 5 лет назад +14

    A most excellent tutorial introduction into how to effectively use Ortho4XP for newbies like me.
    I found your explanations relatively easy to follow and clearly presented.
    I've always wondered if it was possible to get a greater resolution in specific small areas of an earth tile.
    Now I know how - thank you sir !

  • @ralphcaridad2053
    @ralphcaridad2053 5 лет назад +3

    Great tutorial. I wish I would have found this channel yesterday. I was able to install 1.30 in no time. Excellent work!

  • @toddbendt1476
    @toddbendt1476 5 лет назад +3

    This is awesome...as a first time user of Ortho4XP this is just what I need to understand the entire process including the advanced features. THANK YOU!

  •  5 лет назад +2

    Just a brilliant explanation! I had lots of "aha" moments... yesterday I went for it I did my first tile ever. Super happy with the end result. Thanks

  • @markfletcher4579
    @markfletcher4579 5 лет назад +4

    This is really great. I've been wanting to build a nice tile around my home field for a long time. The task always seemed so daunting. You're tutorial really makes this pretty simple. Thank you so much!

  • @bradleywalsh8652
    @bradleywalsh8652 4 года назад

    Your tutorials are miles above anyone else who has put out Otho tutorials. Thank you so much for your amazing contribution to the X-plane community.

  • @DJCBuzz
    @DJCBuzz 5 лет назад +1

    Vielen herzlichen Dank. Alles hat genauso funktioniert, wie du es beschrieben hast. Das ist die beste Anleitung ever. Auch für Leute die davon nicht viel Ahnung haben, wirklich sehr verständlich erklärt!
    Many many thanks. Everything worked the way you described it. That's the best guide ever. Also for people who do not have much idea, really very understandable explained!

  • @scubastevewa8580
    @scubastevewa8580 5 лет назад +2

    This is the best tutorial on orthos I have found, thank you!

  • @GDFiddleFun
    @GDFiddleFun 5 лет назад +2

    Thank you so much for this in-depth tutorial! You explained every step and process fluently even though English isn't your first language. Most tutorials that I found for Ortho4XP were either v120 or, if it was v130 it wasn't in-depth. You're the reason I have much more beautiful scenery for my favorite areas in X-Plane 11! Thank you once again!

    • @rondeldebbio9219
      @rondeldebbio9219 4 года назад

      No question about it. If I want to know how to do something I just listen to his tutorials. Simply the BEST.

  • @HorstFederau
    @HorstFederau 5 лет назад

    One of the best explanation I have seen for Ortho4XP and HD Mesh. Great job!

  • @garyfly8244
    @garyfly8244 5 лет назад

    I have to say this is one the best tutorials that I have seen on this subject great job!

  • @rossyragbag
    @rossyragbag 5 лет назад

    Thank you for this quite brilliant tutorial, like other simmers I have wanted to upgrade the Xplane default scenery at my airports but never knew how, until now. I have subscribed to your channel and will watch your tutorials closely. Now all I have to do is implement your directions. Here goes. Many thanks again.

  • @rogermoore52
    @rogermoore52 5 лет назад

    the first sensible 1.30 video. thank you!

  • @richardmori1389
    @richardmori1389 3 года назад

    Just super explanation and even in a second language! Thank you for taking the time to explain this. Very clear and pleasant presentation.

  • @Essin62
    @Essin62 5 лет назад

    Lucid explanation on how to get started with Ortho4XP. Thanks a lot!

  • @pererang6980
    @pererang6980 5 лет назад +5

    This tutorial is fantastic!!!! Very very nicely explained with out horrible background music.
    I think other people must learn how to make videos like this. Because you are trying to
    learn something and do not want to hear horrible music during that time.
    Thanks a lot.

  • @VibeXplorer
    @VibeXplorer 5 лет назад

    Absolutely fantastic. The BEST ortho4xp tutorial I have seen. I would never have known that overlays can only be made in the batch build section. Vielen dank! Saved and subbed!

  • @wakkowarner7391
    @wakkowarner7391 4 года назад +1

    Great tutorial. Thanks for making this, it got me up and running in no time.

  • @johngalonska5753
    @johngalonska5753 5 лет назад

    That was a surprise, help from the Meister himself. It is wonderful to learn from the person who created the program. I am excited and waiting for more information on this subject. Thanks to you and Mr. Pilote, I will try to do justice to your work.

  • @stevenmassey2276
    @stevenmassey2276 5 лет назад

    Excellent video! I followed the steps and the results were amazing! Thank you for your work!

  • @Sibs6
    @Sibs6 5 лет назад

    Thanks for this awesome tutorial, I watched the other tutorial on setting 1.30 up and got so lost, Gave up and stuck with the older version.. TILL NOW. excellent Thanks a mint.

  • @not_mxciuks8081
    @not_mxciuks8081 2 года назад +1

    4 years later i liked subbed and turned all notis on,hope i still made ur day:)

  • @vicrobinson1366
    @vicrobinson1366 5 лет назад

    Thank you for taking all the time in making and explaining the latest version of t.his software. I have all the tiles for the UK and some of Spain and I never knew that you can use both Google and Bing together BRILLIANT! I came across your videos yesterday whilst searching around and I cam across the Zibo Video and now this which as made me a very happy simmer.

  • @markviehweger6830
    @markviehweger6830 4 года назад

    Thanks for taking your time to make these very insightful video's. We would be lost without them....

  • @robl8847
    @robl8847 5 лет назад

    Thanks for such an informative video! I'm just getting started making my own Ortho4XP tiles, and this video helped explain things quite well. Liked and subscribed.

  • @hoodwinkiez
    @hoodwinkiez 5 лет назад +4

    I liked the "excuse that it is in German" line. Cracked me up.

  • @tronas8515
    @tronas8515 4 года назад

    this works perfectly on my sim thank you. I am not a fan of the discoloration between tiles in some areas but may just have to follow your tutorial on that one as well. Thanks for the video

  • @chrmats4
    @chrmats4 5 лет назад

    Thank you very very much for this. Very imformative and explanatory. I particularly liked the custom zoom section. Vielen dank!

  • @OnTheGlideslope
    @OnTheGlideslope 5 лет назад

    Excellent primer and worked just as you described. Thanks so much for posting it.

  • @rondeldebbio9219
    @rondeldebbio9219 4 года назад

    Absolutely outstanding presentation and information. So clear, easy to follow a difficult concept, when presented this way, step by step. Simply the BEST. Thanks again and keep them coming!

    • @rondeldebbio9219
      @rondeldebbio9219 4 года назад

      Ops I almost forgot my question. When I use WED and remove the flatten command in WED in the custom scenery (EDDF by Areosoft), the runways are great but some terminals are floating for the most part. Any fix or solutions to this? Makes no difference if I manually remove the flatten command in the apt.dat. Thanks so much!

  • @GotRizlaMate
    @GotRizlaMate 5 лет назад +1

    Thank you so much for this, finally got it working!

  • @DavidKing-ph8or
    @DavidKing-ph8or 5 лет назад

    Absolutely fantastic tutorial mate, many thanks for this.

  • @new_comment
    @new_comment 5 лет назад

    Thank you so much for this advanced tut.. Would have been lost without your help.

  • @jeanyonsei2318
    @jeanyonsei2318 5 лет назад

    Thanks for the awesome people who made all this possible including Oscar and you for the great tutorial.

  • @bbvision2987
    @bbvision2987 5 лет назад +2

    This is a great video and I do thank you for your contribution.

  • @jay6817
    @jay6817 5 лет назад

    Can't wait to try this, when I get home. Vielen dank

  • @rancmeat
    @rancmeat 4 года назад

    This is a really good tutorial, thank you. Just the basics, I can get fancy later.

  • @portlandtwowheels1872
    @portlandtwowheels1872 5 лет назад

    Wow. Thank you so much for making these videos. This and the 2 other videos mentioned really helped me out. Found an old 3 TB drive and used your instructions and used the shortcuts and XPlane is very different for me! Now I just need to do something with shaders and I'd be happy!

    • @portlandtwowheels1872
      @portlandtwowheels1872 5 лет назад

      It looks amazing but I think I am having a problem. The DSF files keep becoming "absent." I can build the tiles and they look great but I am missing autogen, I have the overlay folder in the orthoxp main folder, then a shortcut into my custom scenery. When I look in that folder, I don't see the proper dsf file. And yes, I did the "build overlay" function as you mention and yes, the "custom_overlay_src" points to X-plane11 global scenery folder. Its really wierd.

  • @jadams3427
    @jadams3427 5 лет назад

    Brilliant video, and interesting stuff from Oscar too. Thank you both.

  • @georgeotoole8581
    @georgeotoole8581 5 лет назад

    Superb - best I have seen on explaining Orth4XP.

    • @bradleywalsh8652
      @bradleywalsh8652 4 года назад

      Amazing that such a man using a second language can instruct with such clarity and precision!

  • @MyFlightTV1
    @MyFlightTV1 3 года назад

    You are the best! Thanks so much for all of your extremely helpful information! 😁👏👏👏🙏🏼👍

  • @PeterESSA
    @PeterESSA 5 лет назад

    Thank you so much for this excellent video @simulation channel deluxe! Thanks to you and to this video I'm now creating my own ortho-tiles! And because of that I had to buy another hard disk today (8 TB), ha ha! This is so much fun!

  • @charlielima
    @charlielima 5 лет назад

    Great tutorial - This helped me make a zoom tile on my fav airport, it looks fantastic in my Cessna 172

  • @johngalonska5753
    @johngalonska5753 5 лет назад +1

    Danke, Dein english ist nicht schlect mein Herr!! My german is the same. The video has been a great help to me and I would love to see more from you on this subject.

  • @sunjetsimulations4976
    @sunjetsimulations4976 5 лет назад

    excellent tutorial! Excited to make my first tile now :)

  • @blooskyy7
    @blooskyy7 4 года назад +1

    Thank you, this was an excellent tutorial

  • @ditguide2000
    @ditguide2000 5 лет назад

    Well explained and very useful. Much appreciated.

  • @LaurinaHawks
    @LaurinaHawks 5 лет назад

    Find es klasse, dass du dir nicht die geringste Mühe gibst, die englische Sprache wie ein Amerikaner oder Brite auszusprechen, sondern schlicht zu deinem deutschen Akzent stehst. Ich finde, wir brauchen uns da gar nicht anpassen oder gar zu schämen. Franzosen oder Italiener reden ja auch englisch mit ihrem oft extrem unverständlichen Akzent. Unserer ist wenigstens super akkurat und clear.

  • @AMpilot360
    @AMpilot360 5 лет назад

    GREAT TUTORIAL! congrats and thank you

  • @oscarpilote8068
    @oscarpilote8068 5 лет назад +66

    Thank you for making such tutorials, that one is mostly excellent. BUT one important remark though : Ortho4XP always builds its own mesh, it will never take HD Mesh Scenery v4 mesh. What you extract in your video is not HD Mesh Scenery v4 mesh, it is HD Mesh Scenery v4 elevation dataset, and the latter happens to be the same* (viewfinderpanorama 3") dataset as the default Ortho4XP elevation data source, so you could have skipped that part. You should think of elevation data as being the raw material from which the program is going to sculpt a mesh (using other information like runway locations etc), and that sculpting procedure (Assemble vector dara + Triangulate 3D mesh in the case of Ortho4XP) is actually most of the work and of the code. From HD Mesh Scenery v4 you will only ever use the Scenery part (i.e. overlays, and only if you wish to use that rather than e.g. X-Europe, which doesn't need any extraction and which I would personnally prefer for Europe].
    I'd be glad if you could make that clear in some way in the video. You have a large audience and in such case all advises and statements are likely to propagate quickly (I actually landed here from a question on a different page). This is excellent for 99% of the video, but not that single part.
    Thank you again anyhow!
    Oscar
    * actually : the dataset included in HD Mesh Scenery v4 is viewfinderpanorama with already some (I'd say: too much) smoothing included. The current Ortho4XP airport code can deal with raw elevation data and does its own smoothing + auto-patching sculpting work, so not only you could but perhaps you should have skipped that extraction part.

    • @SimulationChannelDeluxe
      @SimulationChannelDeluxe  5 лет назад +8

      Thank you for your clarification and compliments, Oscar :) And maybe I didn't use the most correct terms in the video, but I'm indeed intending to extract the elevation data from HD Mesh v4. One question: If Ortho4XP's and HD Mesh v4's elevation data are the same, how does the "curvature_tol" in the settings come into play? Does it still modifiy the mesh triangles like in 1.20b and doesn't that result in different elevation data than HD Mesh v4? With version 1.20b of your tool, I played around quite a bit with that setting and the resulting elevation data was different to the one of HD Mesh v4. Also I will pin your comment so everyone will see it on top.

    • @oscarpilote8068
      @oscarpilote8068 5 лет назад +11

      Because (despite the name) the elevation data is NOT the elevation of the points of the mesh, it is only used as one (among other) ingredients to give altitudes to the actual mesh points. Sorry for following strange (yet pertinent!) comparison. Think of the mesh creation as the process of making a cake. The elevation data is one of the ingredients (say the flour), and the final mesh is the cake itself. What can influence the result in two cases where we would be using the same flour ? Certainly the cook (Ortho4XP in your case, or Meshtool for the HD Mesh Scenery v4 mesh), the recipe (curv_tol is typically part of the modificable parts of Ortho4XP recipe), and the time spent on details like decoration (levelling roads and sculpting nicely rounded airports could be understood as decoration - it has nothing to do with the raw elevation data which is usually a terrible bumpy land at small scale).
      v120b, v130 and Meshtool are all using the same flour as default (in all cases you can bring you own flour if you have some, and v130 can bring it for you in some cases).
      v130 has mostly the same default recipe as v120b, but it spends much more efforts on details and decoration.

    • @samuelh31992
      @samuelh31992 5 лет назад

      Hi Oscar. So if I'm following correctly, we can skip the section where we use XPTools? Wait for the all-in-one button to do its thing, then extract the overlay?

    • @SimulationChannelDeluxe
      @SimulationChannelDeluxe  5 лет назад +6

      @@samuelh31992 You can absolutely do that, but I will stick to my XPTools method since I discovered some elevation inconsistencies with the mesh generated by Ortho4XP, e.g. a building at EDDF on a high plateau. To each their own :)

    • @samuelh31992
      @samuelh31992 5 лет назад +1

      Good to know! I'll continue with that process. The results are great! Thank you.

  • @jc59jc
    @jc59jc 5 лет назад

    Hi Simulation Channel Deluxe. A thousand thanks for this tutorial. Have watched many tutorials on how to use Ortho4XP but the end result was never successful. Your tutorial has been the best so far and I was able to achieve the results as expected. Just signed up to your channel. looking forward to other great tutorials. Also thanks to the creator of Ortho4XP. Unfortunately, being the creator, he is the one that should be putting out a thorough tutorial rather than criticizing the work of someone that presented a tutorial with successful results.

    • @vpwebsvc
      @vpwebsvc 5 лет назад

      All he was doing is correcting one item that was relatively important. I appreciated Oscar clearing that up.

  • @steveyford7127
    @steveyford7127 5 лет назад +1

    I have HD mesh installed over the Alps, Pyrenees and Scandinavia. I downloaded a tile for Innsbruck. I experimented with and without the tile. And WITH the tile it looks absolutely STUNNING. I read that the two are not compatible. But its= seems as though they are...:)

  • @scottishwings9648
    @scottishwings9648 4 года назад

    Absolutely fantastic! Thank you!

  • @johngalonska5753
    @johngalonska5753 5 лет назад

    I too am German, Moin, moin. For the sake of other tubers I will continue in English. Thank you for clearing up a major point about 1.30. So many people produce tutorials purely for the sake of posting and hoping to farm clicks, click-baiting. This is wrong and should be banned but sadly it is not. You, Sir have provided good and factual information here. Mr Pilote would be proud. I have been using 1.20b for some time and I agree with you the learning curve is steep. Many do not understand how this program works and therefore have many problems. The first being that they have watched too many of these tutorials made by people who have no idea what they are talking about. Second is provider selection. BI works well, GO2, I can not get to work. I will follow you and hope to learn more. Thank you for your work.

    • @SimulationChannelDeluxe
      @SimulationChannelDeluxe  5 лет назад

      Danke dir für deine sehr, sehr netten Worte :) Und Google funktioniert bei dir nicht?

  • @MoisesSimana
    @MoisesSimana 3 года назад

    Extremely helpful. Thank You

  • @Thailandjohn
    @Thailandjohn 4 года назад

    Thank you for a good, easily understood tutorial. Dankeschone

  • @rockettwo
    @rockettwo 5 лет назад

    Great explanation man !!! Thank you very much !

  • @Pilord
    @Pilord 5 лет назад

    Superb turtorial! Danke Dir! ;)

  • @phoenixjay9633
    @phoenixjay9633 5 лет назад

    Great video! Thanks a million. I'm going to share your video on my discord. Lots of m YT followers ask me all the time about how to get ortho4xp. Love'd the simplicity of your breakdown. Cheers Brother! I Subbed btw!

  • @geoffreyt706
    @geoffreyt706 5 лет назад

    Very clear and complete ! Dankeschön ! ;-)

  • @gracebyseven
    @gracebyseven 4 месяца назад

    Excellent video, thank you Sir! :)

  • @deadmausish
    @deadmausish 5 лет назад

    Thank you for this tutorial. Love the way you pronounce "available" to me it sounds like 'awailable'... And you are the first person I have seen who has the libraries at the bottom. )

    • @SimulationChannelDeluxe
      @SimulationChannelDeluxe  4 года назад

      Yeah I'm working on my pronunciation ;) If you would like to see the rest of my scenery_packs.ini file, I have a new tutorial here: ruclips.net/video/sCRkkpcz_H8/видео.html Cheers!

  • @effem65
    @effem65 5 лет назад

    Thank you for this superb video!

  • @mdaydj
    @mdaydj 5 лет назад

    great job Thanks for your hard work in making this

  • @ChrisStapleton-1geek2many
    @ChrisStapleton-1geek2many 5 лет назад

    thanks - great tutorial and really well explained :)

  • @jorgejuan439
    @jorgejuan439 5 лет назад

    Nice tutorial; thank you very much.

  • @Musiclover5258
    @Musiclover5258 4 года назад

    I had been struggling with so many questions relative to integrating ortho4xp and hd mesh; this is the most lucid and comprehensive description I ever came across. Thank you so much! Unfortunately the exec version of ortho4xp v1.30 does not appear to be available anymore, so I have to explore the harder python environment setup route.

    • @SimulationChannelDeluxe
      @SimulationChannelDeluxe  4 года назад

      Thanks a lot! For me the O4XP download is still working, are you looking in the correct place? It's in the signature of the first forum post, and the link is called "Windows binary package for v130".

  • @rylabics4647
    @rylabics4647 2 года назад

    excellent tutorial, thx!

  • @CyrilDeretz
    @CyrilDeretz 5 лет назад

    Thanks for making this very useful tutorial. Didn’t notice you were German until you said it... ;-)

  • @Shamil_Kamilski
    @Shamil_Kamilski 4 года назад

    Greatest tutorial! Viele Danke!

  • @magicnorm2036
    @magicnorm2036 5 лет назад

    Great tutorial. Thanks.

  • @Halunder10
    @Halunder10 5 лет назад

    Deluxe ist beinahe noch untertrieben. Super Tutorial!!! Selbst mit meinen sparsamen Englishkenntnissen habe ich fast alles verstanden. :-)

  • @key379
    @key379 5 лет назад

    great vid, it was clear, helpful, AND ACTUALLY WOKRED :) xD

  • @Kingnothing75
    @Kingnothing75 5 лет назад

    great tutorial ! Thanks

  • @jellowiggler
    @jellowiggler 4 года назад

    Thank you for the info. I'm thinking of picking up X-plane and using the ortho4xp tool to give it a graphical boost.

  • @daadood100
    @daadood100 4 года назад

    Is the best tutorial I have able to follow to create use the Ortho4xp, good job please if you have any other update please make a video I like your style of tutorial.

  • @lines14
    @lines14 2 года назад

    Brilliant!

  • @aaroncox1278
    @aaroncox1278 5 лет назад +3

    lmao at the end you said "hell yea" at the same time as me in my head xD

  • @Radiosabines
    @Radiosabines 5 лет назад

    Great Tuto , merci beaucoup

  • @JohnvKampen
    @JohnvKampen 4 года назад

    Excellent!

  • @CraigMansfield
    @CraigMansfield 5 лет назад

    Excellent! Thank you

    • @CraigMansfield
      @CraigMansfield 5 лет назад

      Bless you for all of your effort and help. And thank you for not having music on, when you're teaching us.

  • @peterhiatt
    @peterhiatt 5 лет назад +1

    So well done, but still seems difficult for me. Great tutorial.

  • @mazo2267
    @mazo2267 5 лет назад

    Thanks for your reply. I'm gonna go through it again as it was pretty late at night when I viewed your video.....I may well take up your offer of help again...

  • @MrPatlo100
    @MrPatlo100 5 лет назад

    I did everything exactly as described in the video but the overlay process stops always at the point "-> The original DSF is a 7z archive, uncompressing...". Nothing happens afterwards. No matter whether I try the Globaly Scenery way or the HD Mesh way which are both desrcibed in the video. Any suggestions?

  • @erendogan1682
    @erendogan1682 5 лет назад

    thank you for this tutorial. but when i do to 'all in one' writing 'WARNING could not convert texture ... ' can you help me pls whats wrong?

  • @bro977
    @bro977 5 лет назад

    so if we add your custom raw elevation step, only one tile can be done at a time?
    thx Lee

  • @edwells3818
    @edwells3818 5 лет назад

    Excellent video and I was with you right up to the point of using XGrinder. After extracting the dsf file, it would not allow me to drag and drop the file into the XGrinder window. I tried simply dropping the dsf file onto the XGrinder program but that didn't work either. I am using version 1.1 of XGrinder and the XPTools_Win_15-3. Any idea why I can't get XGrinder to function as it does for you?

  • @Dan360player
    @Dan360player 5 лет назад +1

    Kann ich auch mehrere Tiles auf einmal erstellen? Oder muss jedes erst einmal einzeln erstellt werden?

  • @MicahVobora
    @MicahVobora 5 лет назад

    For some reason when i start building tiles in certain areas it always stops building when it starts reading the mesh. Is there a fix for that?

  • @klauslavall5526
    @klauslavall5526 5 лет назад

    Thank You / DANKE !!

  • @MrL_5322
    @MrL_5322 2 года назад

    Hello and thank you for this tutorial. I have a problem. in x plane i have all the files you said to put in x plane main directory but it is missing the zOrtho4xp_(the coordinates) folder. idk why it doesn't work. I did what you said to do. How to solve the problem?

  • @obese7027
    @obese7027 5 лет назад

    What if I already have a World2XPlane overlay?
    Do I have choose the W2XP overlay folder as the "custom_overlay_src", then extract the overlays with the O4XP, and set the newly generated overlay over the W2XP one on the scenery_packs.ini (or do i have to do this at all, i have the w2xp overlay of my whole country)?
    Or can I even use all ortho4xp, hdmesh and w2xp at the same time? This gets so confusing, but i just keep adding more stuff lol.
    Edit: After investigating a bit more, i think the HD mesh is included in the zOrtho4XP_+xx+xxx folder with the orthophotos, and i don't need to do extract the overlays with the O4XP, just use my existing W2XP overlay and everything should work correct right?

  • @CaptRajuseriousflightsimmer
    @CaptRajuseriousflightsimmer 5 лет назад

    Hello sir, many thanks for the tutorials, following your video step by step i have successfully create a tiles with HD mesh v4 overlays with different zoom lever, but when i create next tile for another scenery after creating everything exactly someway
    i couldn't find different zoom level which should be in the orthophoto folder i only found base zoom B16 folder,also after cut paste overlays folder in custom scenery then make sure my ini file are in order, start sim not airport building scenery,
    please if you can help me on this.

  • @FlyingWildAZ
    @FlyingWildAZ 5 лет назад

    Hell yeah Lol! Thank you for this very helpful video. See ya!

  • @yair1956
    @yair1956 5 лет назад +8

    xlt demonstration and explanation, tnx u so much, but the process, well, it will be easier & faster to re-paint the Sistine-Chapel in Rome than to work on all the landscape you are flying over ... & I fly 90% of the time low & slow over SoCal ........ LOL

  • @lucaspingitzer126
    @lucaspingitzer126 4 года назад

    Hi! I tried to generate the river plate photoscenary in argentina/Uruguay shore but Ortho 1.3 doesn't create it because it's so large. Is there a way to create a photoscenary of a large river?? Thanks

  • @gerrythepilot2361
    @gerrythepilot2361 5 лет назад

    when I hit batch build an error appears saying that I have to set my custom overlay directory in the config but I already have set it to my xplane 11 global scenery folder. DO you know why???

  • @flavianojose8423
    @flavianojose8423 5 лет назад

    Hi there once again, i am currently downloading my tiles and they are coming out good, so far i have downloaded more than 20 tiles, but there is one thing i do not know what is going on, after i finishing download the tile, i close the program and if i want to download some other tile, normally the previews tile that have been downloaded disappears from tiles collection and management map and become a bit difficult to see the areas that have been downloaded already, any help on thins please.
    Best regards

  • @piloto_loco
    @piloto_loco 5 лет назад

    may i ask, what has changed with the new version?
    the old version worked well.