Enshrouded | Hollow Halls (Kindlewastes) Ultimate Walkthrough Guide
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- Опубликовано: 1 авг 2024
- Enshrouded Hollow Halls Cyclops Kindlewastes Update 0.7.1.0 Big Patch
The final hall is upon us, and just like expected, it is the toughest one so far. If you intend on soloing this dungeon, make sure to bring as many consumables and buffs that you can in order to boost your character.
This place had so many massive areas that it made it more or less impossible to scan it from top to bottom for secrets. I am 100% certain that I have missed something, but hey, we cleared it and that is what matters right?
▬▬ Timestamps ▬▬▬▬▬▬▬▬▬▬▬▬▬▬
0:00 - Introduction, Location & Preparation
0:35 - Hidden Wood Chest 1/2
1:03 - Skeleton Ambush & Skeleton Smashing
2:14 - First Barrier Room
2:48 - ★ Silver Chest 1/4
3:20 - 🖫 Checkpoint 1/5
3:46 - ★ Silver Chest 2/4
4:07 - A Depressed Skeleton Corner
4:45 - Second Barrier Room & Puzzle Door
5:58 - 🖫 Checkpoint 2/5
6:07 - Hidden Wood Chest 2/2
6:30 - ★★ Legendary Chest 1/2
7:34 - ★ Silver Chest 3/4
8:19 - Running Simulator
8:51 - A Big Bonk
9:03 - Running Simulator
9:58 - Third Barrier Room
10:12 - 🖫 Checkpoint 3/5
10:40 - Flight Simulator
10:57 - Puzzle Door Button (door is further ahead)
11:31 - Fourth Barrier Room
12:17 - Puzzle Door /w Journal Page (unlocks furniture)
12:38 - 🖫 Checkpoint 5/5
13:03 - Flight Simulator
13:40 - 🖫 Checkpoint 5/5
14:00 - Final Barrier Room
14:08 - METHOD 1: Dual Cyclops Boss Fight
14:44 - METHOD 2: Dual Cyclops Boss Fight
15:35 - Shroud Final Boss Fight Cheese /w Summoner Vessels.
16:02 - ★ Silver Chest 4/4
16:27 - ★★ Legendary Chest 2/2
16:54 - Outro
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enshrouded hollow halls update new building block new npc 0.7.1.0
dungeon kindlewastes skeleton hidden chests new weapons Игры
At 12:00 there is a hidden chest on your right, drop down there before jumping up to the left.
Thanks for sharing, I actually did look there since I was fairly certain something had to be there due to the grappler, but I somehow missed it.
@@sverkerbonk can confirm, drop down on top of the mycelium column and run down it till you get to the half blocked door, go through, clear some more doors and there is another silver chest.
@@marzwraith yep, went there myself and searched more thoroughly, the shroud certainly made it a lot harder to find hidden areas in this hollow hall.
Jump over to the flat column, then turn around and fly down into a recess in same wall as the platform, but lower. Once there it is the room/stair like in the first area circling around and down until you get to the chest. Make you way back up to the grappler by jumping to return to the platform.
The room that contains the book with the new crafting recipes can also be accessed by breaking the gate with a pickaxe. It doesn't even take very long.
Also, some of the barriers can be avoided by using the pickaxe to open a passage in the door frame next to the barrier itself. It might be the best option in case one of the mobs that need to be killed in order to remove the barrier spawns on the wrong side of it. Going through the wall takes a fair amount of time, but a lot less than resetting the dungeon and starting from scratch.
Kudos to you, save my life!
Really appreciate the time and effort that you put into these videos; it shows. Subscribed!
Awesome walkthrough my dude! Thanks for sharing.
You put SO much effort into squeezing this into a 17 minute video. Kudos. I can't imagine how much IRL time you put into this.
This dungeon drove me nuts. Dying on those flight puzzles is so easy, and getting my stuff back ate up hours. I had no idea the food and the summoners would help so much. I kept my normal archer/melee build but I can understand how the maximum damage melee dps build you've used makes sense now.
Thanks alot! My goal with every video is to make them as short as possible while still providing the viewer with enough information. I probably spend more time than I should on each video, but since I am a believer in quality over quantity, I let it take as much time as it needs.
As for my setup, Ive pretty much been rolling with hammers since day 1, so the halls have more or less been shaped for my type of build since most enemies
are weak to blunt damage. I may or may not do a video to showcase it, no promises.
I honestly think its great that their rebalancing has put melee, at least in these dungeons, back on top where it should be, but I’ll admit I was a bit pissed the build I’d worked so hard on was nerfed into the ground.
I’ll respec and see how that goes. I think the quality of this series is so high you might want to keep rolling and avoid putting a lot of effort into a build video that will likely be balanced away or at least eventually be nullified by the next major release.
I can see what you did, and I think anybody that’s focusing on the game and how it works gets it too. I’m going to pull back all my ranger points but try to add in beast master stuff to avoid all the bats and insects to see how well that optimizes for these dungeons, just for fun. I’ll stock up on the consumables too now, of course lol
Range is borderline useless soloing these dungeons. It's either paladin melee builds to tank raw damage, or agile battle mage with enough constitution to tank 2 hits, relying on double jumps and blink dodges
@@Elite02k pure melee with high crit chance when crits = health. I use mostly soldier gear but paladin pants and deadeye boots, though I think they screwed up the delay on stam regen bonus this patch. At least for what little we need range in Hallowed Halls, any old bow and arrows or staff (also take the new throwables) with no skills invested is fine, though any points put in that direction won’t hurt.
Mage seems completely nerfed now, and I guess they think the only valid ranger should spend all their time making explosive arrows.
Can also just double up on life steal rings but I prefer stamina when I can crit for health. Its possible 5x extra damage might be better than 5x crit chance, but I haven’t tested it
12:17 You can pick axe the door down if you miss the button no need to go all the way back.
Thanks a million tons for putting these walkthroughs together. Your hard work shows. Really good stuff you're putting out.
On a different note, I have to say I was seriously disappointed with the loot in the Hollow Halls. Seems they nerfed legendary drop rates. I got ONE legendary drop in Kindlewaste HH, an Ignited Bow(oh boy!). Definitely not worth doing again.
Agreed, it seems to me like they are a "one-and-done" type of thing as of now, which is a shame since they would have so much more replayability if they just added unique loot tables with actually great gear at the end, as well as some niftier things than just wooden/silver chests in the hidden areas.
Holy s**t that was an insane puzzle. This would take weeks to beat without a walkthrough. I mean, how many times did you get lost flying over the lava before finding and memorizing a way through all the obstacles? And without an easy way to save your progress!
Thanks for the guide 👌👍
I completed it on my first run, solo. But I lost almost all the loot I'd gathered in the final flying descent. I accidentally landed somewhere, and then died, so all my stuff was stuck there on one of the cave structures way up high, and I couldn't get it back.
Your a godsend....i already soloed these dungeons and agree with a few that the rng and bad loot kinda kills these dungeons...especially with the effort put in...but they are a fun challenge...i just want the loot lol
Thanks for the help
My husband and I have been trying to get through the final flight course for over an hour. We've already lost all our loot & in places you can't reach to pick it back up. Not to mention the monkey bar BS. On my character the rope gets longer with every swing so by the time I make it to the platform, Im so low that i smack into the wall a good 5 spans BELOW the platform.
Sometimes you can use double jump to make the rope shorter if you find it getting longer...I am no fan of the swinging rope jumps myself...Use the extraordinary glider not the ghost glider the turns come at you much slower think about making a turn at 100 mph compared to 50 mph.
The smashable containers have a ton of loot in them. Esp various potions to help with the dungeon. I also think I'm going to have to change from mage to warrior. The spells just aren't strong enough to take care of all these enemies.
9:38 If all else fails, hit them with the torch. Probably legendary.
There's a grapple that leads above the last room's legendary chest. I think there's a silver chest and some normal chests up there... I was also able to get outside of the intended playing area from up there and saw some not quite finished terrain.
I just visited that area, such a cool place but all I've found so far is two wooden chests, which is such a shame. I also found the unfinished area and got stuck lol.
Hidden area at 3:21. Before going through the barrier, drop down to a secret door on the right. The area below has a silver chest through a debris filled hallway.
Also 5:49, in the first cyclops area. When leaving the silver chest, go straight across the room and break through the rubble door. Dig forward and up to the next floor There is another room with a silver chest.
Also 16:39, after the two cyclops. After going through the barrier, turn left. Dig forward and up through the growth to reach a higher room. Drop down to find a silver casket. Above that casket is a grapple leading to a locked silver chest. Also in this area is another secret door, leading back towards the boss arena, but nothing seems to be there.
what??? ive been digging EVERYTHING to the left BEFORE teh barrier. there is no growth after you pass the actual barrier with the gold chest in the room. What are you talking about?
@12:31 this book is necessary to complete the Hollow Halls recipe quest for each hall.
at 6:00 there is a chest in that dorway thats covered by rubble
At 2nd barrier room I took out the spawners first and quickly. Sells kept spawning anyway
Do you have a video of your characters build/skills? I can't find it anywhere.
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This was such a challenge for me as my PC is a potato, so I hardly have any visibility past a certain point. Gliding without seeing far sucked.
i died 20 times in this dugeon ...
11:07 Damn I missed the button :) nvm, maybe on my next playthrough
there is a silver chest in hidden room across from the two button activated room at first cyclops dig through rubble stay near ceiling and channel inner dwarf... diggy diggy hole
look man, were doing this solo. It's already not how the dungeon is intended, so i be cheesin hard
I came for 11.35. Nothing alive but the door isn't open. I found out, that to your left outside the room, you can see some pots. Jump up there and you can walk around on the ledge and jump down on the other side. In case, someone got the same problem
This was the exact same problem I had in my first two runs, one of the enemies with a glyph above their head would spawn behind the barrier and would not aggro, so it took me quite some time until I managed a workaround.
@@sverkerbonkI couldn't find him at all but had the threat all the time around there.
i still cant find the entrance
Use the extraordinary glider not the ghost glider the turns come at you much slower think about making a turn at 100 mph compared to 50 mph.
Where is the chest with the stained glass? Or do you just get the recipe to craft the stained glass?
I believe that is from a chest in the previous Hollow Halls, the one in the Nomad Highlands.
4:30 I was digging pretty wide into the hole in that room. Didnt find anything :D someone else got successful?
I dont understand why the weapons in the chest s is lower level than the the weapons u already has.
With the new patch, when you upgrade a weapon now, it gains levels. You find level 25s in here, but after upgrading they end as level 30 (if legendary).
so i did beat it but after fight i got stuck in a wall had to log 3hrs wasted nlmao
lol
I do know how you people did it but I was literally walking on the lava the whole way down to the last barrier.
I feel like an idiot that I can't even find the entrance. The waypoint keeps saying down below. Driving me nuts.
It's been a while, but I think if you jump off that ledge, do a U-turn in the air, you can see the entrance and fly to it.
@@MichaelPrewittVideos I dug my way to find it lol
Oh dang, not looking forward to doing this hall..yikes lol
It's not terrible, especially with what we know about the enemy weaknesses and being able to path them together and use fireball or jump smash abilities like our friend does in this video.
Trying to do this on archer skill bonuses is an absolute headache though. Fireball 2s and chain lightnings are way easier to farm for than arrows, and you can summon skull creatures 10% of every kill.
Paladin 2h hammer is by far the most broken for these as everything is weak to crush damage, and the 2h hammers allow you to essentially blow up everything around you on a jump smash, also allowing a mildly tanky melee build to not worry that much about being cornered with double jump.
@Elite02k I'm a warrior build that mostly uses one handed weapons.
This is so stupid an Update. Hafe to drop this game. I am never gonna do that on my own
No legendary loot, no play.
i give this dungeon 0/10 will not be returning. i had enjoyed my enshrouded experience up until the hollow halls. its fine they're meant to be played with a group, it made that all the sweeter to solo them. however when all you get are crap drops, an arbitrarily hard flight course that screws you over when your loot is dropped halfway down it, the possibility to not be able to loot the end bosses because they fell off the platform and more crap drops....well i'd like my time and sanity back. not worth it and whoever's idea for the flight course should be made to climb the chrysler building while we all shout at them but i'm afraid their sad sadistic mind would just enjoy it and then add it to the game. two thumbs down.
I lost it at _"their sad sadistic mind"_ 😂
I agree about the flying course, although, i've read that some people love it. I lose all my loot every time and can't get it back so i've decided to try to finish it and go back just to get the crystals then get outa there before that last course.
@@donenglish7572 i feel like the course doesnt belong...make it so you have to fly the course to get to the door but be able to get your loot or walk back and start over OR put the course somewhere else where you dont have to worry about it gatekeeping the end. what if my wife or kids want to play? they'll never finish that course.
I hate to be the odd one out, but I loved the flying course. I didn't die on it, so maybe that's why. I didn't know the loot drop spawn there was so bad, so my condolences for that. It was honestly one of the most unique experiences in the game, for me, and I hope there are more in the future. (With better gravestone spawners, of course)
The flying has been some of the most fun glider gameplay since Farcry1. I'd like to see some overworld courses, too, that maybe let you tour the whole game map for a big "gran prix" sort of thing.
I was doing it solo and was enjoying was only thinking it gonna be bigger still tho like hollow halls
Looks kinda like they didn't want to you do it. Lol and the loot is Poo.
Why would you start a walkthrough with spoilers?!?! People use walkthrough to get to where they are stuck, not past where we are stuck.