Rigging ANYTHING with Advanced Skeleton in Maya

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  • Опубликовано: 22 дек 2024

Комментарии • 8

  • @Getrocknete_Kotze_Schlabbern
    @Getrocknete_Kotze_Schlabbern День назад

    what about skinning can this tool help you with skinning?

  • @JoeGordonAnimation
    @JoeGordonAnimation 2 месяца назад +1

    when’s the next tutorial coming! this is awesome

  • @CptEnoch
    @CptEnoch 8 месяцев назад +2

    Awesome video, I'll be using this myself soon watching this 👌🔥

    • @mikehenriet1382
      @mikehenriet1382  7 месяцев назад

      Thank you! Nice! It really is an excellent tool with so many features!

  • @JoshPurple
    @JoshPurple 7 месяцев назад

    Outstanding tut 🏆🏆🏆! Thank You 🙂!

  • @bataraza2
    @bataraza2 5 месяцев назад

    thann you brother your video helped me a lot

  • @TrenchKyle
    @TrenchKyle 5 месяцев назад

    29:00

  • @DougGordon-h5n
    @DougGordon-h5n 5 месяцев назад

    Great tutorial! However I'm getting an error when trying to create the skin cage. "// Error: file: C:/tools/AdvancedSkeleton/AdvancedSkeleton.mel line 60035: Connection not made: 'Neck_M_surface4Shape.instObjGroups[0]' -> 'initialShadingGroup.dagSetMembers[-1]'. Destination is locked. // " Do you know what might be causing this? Thanks!