- Видео 179
- Просмотров 114 584
Mike Henriet
Добавлен 18 авг 2011
Rigging ANYTHING with Advanced Skeleton in Maya
Rigging ANYTHING with Advanced Skeleton in Maya
Просмотров: 2 177
Видео
Blender Stylized Ocean Tutorial
Просмотров 5909 месяцев назад
#blender #3d Animate an Ocean in Blender with some cool use of shader nodes and 3d trickery!! Scene File: drive.google.com/file/d/1-ZmJYKDjOrhiOGOsRW6KwKgYr9meJa3b/view?usp=sharing
Transferring High-poly detail to a Low-poly model and texturing with those bakes.
Просмотров 36710 месяцев назад
Transferring High-poly detail to a Low-poly model and texturing with those bakes.
FIX ANY Ambient Occlusion Bake Errors with paint in Substance Painter
Просмотров 18 тыс.Год назад
#texturing #3d #adobe Any errors in your bake in Painter? Use these steps to paint over them!
Render Substance Painter File In MAYA with ARNOLD
Просмотров 331Год назад
#maya #painter #render Render out your Substance Painter work in Maya with Arnold. We cover material setup in the Hypershade as well in this video to connect your texture maps properly.
Render A Turntable of ANYTHING in Maya with ARNOLD
Просмотров 1,2 тыс.Год назад
#maya #3d #art How to render a simple turntable of anything using Arnold and the Render Image Sequence options in Maya.
Animation Obstacle Course Walkthrough and Animation Basics Revisited!
Просмотров 94Год назад
Animation Obstacle Course Walkthrough and Animation Basics Revisited!
Exporting Mesh From Zbrush
Просмотров 10 тыс.Год назад
How to export your mesh from zbrush to bring to another computer!
Comp Animation 1: Zbrush Introduction 2/3
Просмотров 1312 года назад
Comp Animation 1: Zbrush Introduction 2/3
Comp Animation 1: First Lecture Chapman
Просмотров 492 года назад
Comp Animation 1: First Lecture Chapman
Comp Animation 2 Walk Cycle First Lecture: 2/1
Просмотров 352 года назад
Comp Animation 2 Walk Cycle First Lecture: 2/1
Comp Animation 1 Modeling Lecture 1/28
Просмотров 892 года назад
Comp Animation 1 Modeling Lecture 1/28
Adobe Animate Walk Cycle and Scrolling BG
Просмотров 722 года назад
Adobe Animate Walk Cycle and Scrolling BG
Exporting from Zbrush, Rendering with Arnold, and using Materials/Lights
Просмотров 2892 года назад
Exporting from Zbrush, Rendering with Arnold, and using Materials/Lights
Awesome video! Thanks for making it short and quick. I really hate Zbrush's UI design. lol
Any non "fix it manually" methods? Because that's not really useful to be told to deal with the software's quirks and issues and move on...
'match by name'
thann you brother your video helped me a lot
Brilliant. Exactly what i wanted to fix.
29:00
good tutorial but when I scale mine it just shreds the polys. So idk about scaling
Great tutorial! However I'm getting an error when trying to create the skin cage. "// Error: file: C:/tools/AdvancedSkeleton/AdvancedSkeleton.mel line 60035: Connection not made: 'Neck_M_surface4Shape.instObjGroups[0]' -> 'initialShadingGroup.dagSetMembers[-1]'. Destination is locked. // " Do you know what might be causing this? Thanks!
thank you!!!!
CAPTURE YOUR FUCKING MOUSE
Outstanding tut 🏆🏆🏆! Thank You 🙂!
Thanks, this saved me some time!
Another great Video! 😎
Awesome video, I'll be using this myself soon watching this 👌🔥
Thank you! Nice! It really is an excellent tool with so many features!
One of the best and most thorough professors out there! youre the best!! thank you!!
wow!! this was so helpful for my finals. thank you so much for this tutorital
This was really helpful thank you so much !!
Nice character ! thanks for this tuto Dude !
@2:14 your cursor completly disappears. what did you left click drag and to where? thanks
I struggled so hard with this, I never realized that the fill layer with the AO map needs to me multiply, and only the one where we paint is Normal, you saved me big times!
Nice! Check out the rest of the blend modes too for your future work. They all have nice use cases!
So helpful THANK YOU !!!
Your work is great👍🔥
My Hero!
Obrigado pelo video, no meu projeto fui refazer e cliquei na aba do lado esquerdo ( dentro do Bake Mesh Maps ) -> Ambient Occlusion -> Selef Occlusion -> only Same Mesh Name e deu certo : )
Very straight forward tutorial! literally SAVED me before this 3D final, thank you so much
do u know how i could solve issue where it only bakes the ao of the face but not rest of the body
You saved my life!. Thank you very much!!! ❤
Thank you! I would like to know why does this problem happen? It does not always happen, but when it does, I do not find any apparent reason to why it happens. So I would like to know how it happens so I can prevent it on my projects. But sometimes it's so random that... Well... Hahaha
Good stuff thanks.
🔥🔥🔥🔥
helpful!thanks for that
Thank you so so so much, an amazing tutorial, the best THKS
exactly what i was looking for thank you!
Hello, my Zremesher is bridging the holes made after the extract step at 4:52, do you know why that happens for me and not you?
This is what I need. Thank you! 🎉
This is exactly what I was looking for! Is it possible to also just paint on the 2D plane instead of on the 3D model this way?
Thank you for showing this!!
really good video and super helpful , i first watched one by Julio Cesar Espada which was good but his method it didnt necessarily replace the initial AO map, where as this one did granted it was just a few extra steps more!
same exact comment for me! great vid!
So magnificient work in this tutotial for de basics of clothing. I trully appreciate it
This is so helpful! Thanks for making this video!
what am i going to do without u (T-T) thank you
open gl vulkan no?
Thanks for this tutorial - I appreciate that you mention every task in detail and chronological order because it makes the learning process much easier. Not many of us know our way around zbrush. A lot of the tutorials done by pro's is very good, but for some reason they assume that everyone watching them knows their way around the product. Thanks again...
insane tutorial, thank you so much!
Thanks so much.
✨ promo sm!!
niceeee
how to smooth in 15:57 sir
ctrl + left click on your masked area!
@@mikehenriet1382 great,love u
Hi Mike, Can I book you hours of 1-to-1 training? I want to lean about red9 studio, simply how to transfer mocap animation to characters, and simple cleanup. Thank you 🙏
Bruh