Wow! Lots of interesting stuff. Never thought about the altitude difference between jammer and strike a/c much less the angles between the radar and jammer vs radar and strike a/c.
Maybe you explained it earlier but I'm confused by your statement at 33:15 that "if you are above the people you are trying to jam, it's not going to anything." Aren't I always above surface radars and SAM sites?
So basically the OECM is line of sight with the target radar. If you have a high altitude jammer and your incoming strike is at low altitude, the enemy radar will see "under" the jamming and notice your regular strike force. The trick there is putting the jammer lower so that it can hit the enemy radar at all times during ingress.
I apologize, but I have difficulty hearing and did not catch the name of the webpage where I can find more detailed information on the sensors. Would you or any of the kind people in here mind repeating it for me, please?
You seem very knowledgeable about these topics. Do you have a career related to the military in some sense? If not, what resources would you recommend for this stuff?
I'm in process of writing a detailed strategy guide, but the CMANO forums at matrix games is solid as is books like fleet command and coastal combat. I like to mess with the scenario editor and just experiment.
Is this a video game of a war department training simulation. Too much to do just t o play a RTS game . Ill take my chances and stay with Command & Conquer. Soon to have a simple but great Naval graphic Game
Yes, professionals in the defense field have been known to use this and there is a 'pro' version but that's still the base game with add ons like stat analysis and fully editable database.
Wow! Lots of interesting stuff. Never thought about the altitude difference between jammer and strike a/c much less the angles between the radar and jammer vs radar and strike a/c.
Man let me tell you one thing, this video has answers to questions the freaking chatGPT couldn't give to me!
thanks a lot, man!
We're jammin'! I hope you like jammin too?
This series is amazingly well done. Thank you!
Perfect tutorial and very educational.... please more of them! Thank you for this one!
Great video continue with those tutorials that’s very cool
I was doing it all wrong until now, thank you!
Thanks for another lesson in this great game
Wow, tremendously interesting video! I always wanted to learn how EW worked in Command but I'm too lazy to set up these test...XD
Hi is it simulator includs (electronic counter countermeasure ) and (electronic support measures)?????
Matrix Games should put you on the payroll
Alright
We're jammin
Jammin
And I hope you like jammin too
Thank you , really appreciate your videos
Thanks for this video, very helpful. BTW, I think a 25% reduction of a 50% hit probability is -25% of 50%, so ends up with 38.5% hit probability?
Love your tutorials...good stuff and subbed.
I know chaff clouds have been used but I do wonder at the advisability of flying ones jets through clouds of FOD.
Maybe you explained it earlier but I'm confused by your statement at 33:15 that "if you are above the people you are trying to jam, it's not going to anything." Aren't I always above surface radars and SAM sites?
So basically the OECM is line of sight with the target radar. If you have a high altitude jammer and your incoming strike is at low altitude, the enemy radar will see "under" the jamming and notice your regular strike force. The trick there is putting the jammer lower so that it can hit the enemy radar at all times during ingress.
@@PGatcomb Like a radar cone. In this case you want to stay inside between the jammer and the target via "line of sight".
There is some spreadsheet from the devs which shows how effective each jammer is...
Do you know where I can find it?
@@mw2mw3rhett ditto
Baloogan is broken, nothing loads.
Great info,is there a max range for the jammers,the closer the better,but from what distance will your jammer starting to have effect?
How does OECM do against bearing launches? Obviously I am assuming they don’t leave course.
I apologize, but I have difficulty hearing and did not catch the name of the webpage where I can find more detailed information on the sensors.
Would you or any of the kind people in here mind repeating it for me, please?
Baloogan Campaign Wiki
Are you going to make a video about communication jamming?
And btw. the baloogan wiki does not seem to work.
You seem very knowledgeable about these topics. Do you have a career related to the military in some sense? If not, what resources would you recommend for this stuff?
I'm in process of writing a detailed strategy guide, but the CMANO forums at matrix games is solid as is books like fleet command and coastal combat. I like to mess with the scenario editor and just experiment.
informative AND fun... :)
Nice!
Is this a video game of a war department training simulation. Too much to do just t o play a RTS game . Ill take my chances and stay with Command & Conquer. Soon to have a simple but great Naval graphic Game
its not a "RTS" ((game)). its a military operation simulator.
@@DJsharp707 unironically yes. They sell an improved version of this to the DoD and many private companies for simulation purposes.
Yes, professionals in the defense field have been known to use this and there is a 'pro' version but that's still the base game with add ons like stat analysis and fully editable database.
no one asked tbh