I'd never knew I could learn maths in this way. I really liked geometry but never heard of desmos and thank you for increasing my interest in math once more.
Thank you for this. I stopped paying attention to math in grade 11 and realised later in life that was a dumb thing to do. Thankfully, you're never too old to learn. 👍👍
This is a wonderful explanation. I could figure out some of my understanding issues. I'd like to kindly request, please... continue these tutorials. Thank you very much!
This the best explanation of math in blender I have ever came across. So well explained, not everyone has this ability to explain complex things in such an approachable way. Congratulations and thank you so much for sharing your knowladge!
You. Are. Awesome. Never heard Math nodes explained so well. Because you started from the absolute beginning. Erindale recommended you. Now I see why. Looking forward to the rest.
Thank you, I understood basically how to make shader and color masks but I never understood how the math could be used to do what you demonstrated. Very good explanations even for people like me who find math more challenging than others!
Even tho i get what you want to say you remind me of all my math teachers: lets do this and this and this but for beginners you should really explain stuff like "why use y-mx-c = 0". or you start the tutorial by explaining coordinates in the 3d space and you go on to 2d space which should be the other way round (1 more axis means more complicated). A LOT of artists didnt go to high school and do not have the background of vector math and if you don't practive even the basic stuff (like y=mx+b, y=x2) your simply forget about a lot of this stuff. btw you are not the only person suffering from this. a good tutorial just doesnt assume "the viewer knows".
This is the kind of thing I've been looking for. I do not know math well. I like Blender. Something that teaches me math through Blender is what I really need. Please consider making something like that and sell it on Udemy. I will be your first customer.
Love this video.. I'm making a short film with blender right now and live streaming it.. I'm sure I will find some uses for this information. I'll make sure to mention this video in a future stream on twitch/youtube to help u get this out there. Again thank you for your work here. Thumbs up friend.
I X²+(y-√|x|)²=1 this video. I have came back and deep dived down the video.. This all made perfect sense to me. thank you for doing a good job of exsplaining it well.
It helped a lot, Thank you soooo much for sharing..🤗 But I wonder how to just make the outline of that heart shape, without filling it entire black... like in that reference graph?? and another thing is that, please make some videos about Node editor...
Wow very interesting, just I want find something like this, and you explain very very well, I undertand all and my math level is really low... thanks a lot!!!
CHARAN vaii..... heart shape ki tarah aur kaun kaun equation hai please batao na... aur different shapes kaise milega using the equation....please batao.... mai ek students huun.... please batao vaiya...
Great tutorial ! I had a little problem when i followed the instructions, my hearth came out very large and distorted, it couldnt fit on a single face. After checking every node and messing with the settings i found out 2 solutions.: 1.add MAPPING node to Texture Coordinate and change XYZ scale to around 2.1, this made the hearth and its position on the cube face pretty much identical to the video. 2. second solution is not really a solution but i discovered that when i changed from Object to Camera in Texture Coordinate and moved around a bit in the viewport i could find angles where the hearth almost fit on the face(still was too big but not as much). I decided to try another shape and copied nodes from another source i found on stack exchange and again it came out wrong and overly large, and it was fixed by setting scale for XYZ to around double in the MAPPING node. Do you have any idea why my Blender seems "wrongly calibrated" and is there a value in the settings somewhere that i can permanently correct this?
i Actually had this same issue too, looked through my nodes Equation looking for what i got wrong for hours hahaha This might have to do with some changes with how the Object Texture coordinate works i also noticed that if i reduce the "1" value that being subtracted at the end of the equation it also scales it down but it shrinks it a little too
Hello, Can i get subtitle for this video, cause I can't see auto generated CC, It's hard for me since my listening not too good (english not my native languange)
Hello. I don't understand why you changed the line equation to y-mx-c=0. Could you explain please? Trying the original line equation with separate xyz(the x) going into multiply and then putting that into add gives me a line with slope 0. Half the shape is black and the other half white. Adjusting the value in multiply which I assume is would be the slope should allow me to change angle (at least, it does in desmos) but only thing I can do is move vertical line horizontally.
I am sure that should work, Maybe check your nodes once more by following the video : ) y = mx + c can Also be written as y - mx -c = 0 ( By getting all from Right Hand Side to Left Hand Side )
@@Just3DThings Men, are you going to make paid tutorials in udemy or blender market? because there is people like me, that dont want to support by patreon but they are ready to buy some content like paid tutorials in order to help and suport, so i hope you have some of them and if not, i hope you are going to do some.
Very well explained, thanks for sharing! I'd like more videos like this :)
Thank you soo much Curtis ❤❤
Where is India's 45 trilllion ?
I'd never knew I could learn maths in this way. I really liked geometry but never heard of desmos and thank you for increasing my interest in math once more.
Our pleasure! Thank you
You explained it so well that a dumbhead like me was able to understand it. Subscribed! Would love to see more of these super helpful videos!
Thank you Agniv ❤❤
Thank you for this. I stopped paying attention to math in grade 11 and realised later in life that was a dumb thing to do. Thankfully, you're never too old to learn. 👍👍
Thank you, the part 2 is released too, there will be more coming in this series, hope it will help you
This is a wonderful explanation. I could figure out some of my understanding issues. I'd like to kindly request, please... continue these tutorials. Thank you very much!
Sure , I will start right after my exam
This the best explanation of math in blender I have ever came across. So well explained, not everyone has this ability to explain complex things in such an approachable way. Congratulations and thank you so much for sharing your knowladge!
Wow, finally a video explaining the logic! Now i can make any shape so long as i can find the formula to represent it! Thank you!!!!!
You. Are. Awesome. Never heard Math nodes explained so well. Because you started from the absolute beginning. Erindale recommended you. Now I see why. Looking forward to the rest.
Thank you, I understood basically how to make shader and color masks but I never understood how the math could be used to do what you demonstrated. Very good explanations even for people like me who find math more challenging than others!
I LOVE THIS SO MUCH AND I DINT EVEN LIKE MATH BEFORE YOURE MY HERO. LOVE FROM THE PHILIPPINES
Bless you my brother. It is well established that an Indian tutorial can make you understand hardest topics.
Bohot hard!
Keep them coming!
Excellent demonstration of implementing mathematical formulas using Blender Maths nodes. Thank you!
Thanks for this very helpful blender tutorial and happy blending with Blender 3d
I am glad that you found it useful.. happy blending to you too ❤
PLEASE CONTINUE IT, WE ALL REALLY NEED IT. DON'T GIVE UP
I just had a Eureka moment thanks to this video!! great stuff! thanks.
Yeah Please continue. You're great! Excellent video. Thank you!!
I am happy it helped you. thank you
The best tutorial on Blender Math nodes. Thank you Sir
You're very welcome!
very nice explained with math and real-life example
I love the way u explained I am finding video about this from many days it's treasure
thank you
@@Just3DThings I am one who asked for video I am finding video on this for a long time u made it easy
@@jatinsingalEARCS i am glad that it helped you :)
Best explanation so far.
I usually avoid maths because I can't figure it out visually, now with your help it's a piece of cake !, that's really awesome, thanks for sharing !
You're welcome 😊, I am happy that you found it helpfull
Great video. Loved this. Im guessing u have an engineering background. 😅 Glad to see more blender content from india
Thanks so much for show how to manipulate math nodes. So many videos use them without any explanation as to how it worsk
Just came across your channel because I've been wanting to learn more about vector math, your vids are very informative and helpful, keep it up!
Thank you, I am glad you like it
Now that's great content right here! I would really like to see more videos on math in blender
Thank you , I will make more soon.
I really appreciated it. Please continue! I hope you'll get all the subscriptions you deserve
thank you
Is there a node that allows me to hit the "like" button several more times?
Thats really kind of you. Thanks a buch mate.
Man, you're a hero!
I LOVE your explanation...it's a challenging topic few dare to tackle...
Keep it up!
Thank you💚
Thank you very much. I have no words to express my Gratitude. Speech less .
I am glad you liked it
Thanks for this video, a million times over!
Glad you enjoyed it!
wow. you are amazing. You made it in a simple way. Thanks.
Even tho i get what you want to say you remind me of all my math teachers: lets do this and this and this but for beginners you should really explain stuff like "why use y-mx-c = 0". or you start the tutorial by explaining coordinates in the 3d space and you go on to 2d space which should be the other way round (1 more axis means more complicated). A LOT of artists didnt go to high school and do not have the background of vector math and if you don't practive even the basic stuff (like y=mx+b, y=x2) your simply forget about a lot of this stuff.
btw you are not the only person suffering from this. a good tutorial just doesnt assume "the viewer knows".
Thank you, Will try to improve in the upcoming videos :)
Wonderful video, clearly expressed. I have no math background so this was very helpful for me.
Glad it was helpful!
bro, I never know people can teach math using blender lol. Keep it going, my dude!
Thank you I am glad you enjoyed it
Awesome video, thank you so much! I'll for sure be subscribing to learn even more. I really appreciate it!
This is the kind of thing I've been looking for. I do not know math well. I like Blender. Something that teaches me math through Blender is what I really need. Please consider making something like that and sell it on Udemy. I will be your first customer.
Haha....I wanna make this free for everyone 💚
Superb explanation just got very interested in math
woww. awesome explain. We need more explain like this👌👌 ..
More to come : )
Love this video.. I'm making a short film with blender right now and live streaming it.. I'm sure I will find some uses for this information. I'll make sure to mention this video in a future stream on twitch/youtube to help u get this out there. Again thank you for your work here. Thumbs up friend.
thanks a lot Mate, i am glad that you like it. all the best with your short film. I will check it out
I love to see you do more maths in Blender.
More maths in Blender, pretty pleeeeeease. 🙏 🙂
There are videos planned in the near future 😆
Just 3D Things thank you. Yoo da best!
Very good job. Thanks!
Thanks to you tooo
I X²+(y-√|x|)²=1 this video. I have came back and deep dived down the video.. This all made perfect sense to me. thank you for doing a good job of exsplaining it well.
Glad it was helpful! , thank you
Man , why i am relating so much as 3D geometry is ongoing in my school rn too. But great video 🔥
Interesting ! Thanks for sharing
Our pleasure!
great explaining . thank you very much
Glad it was helpful!
It helped a lot, Thank you soooo much for sharing..🤗
But I wonder how to just make the outline of that heart shape, without filling it entire black... like in that reference graph??
and another thing is that, please make some videos about Node editor...
Sure ,I will make a video about it. You can join my discord server and post your doubts there. I will put a link in the description
@@Just3DThings Sure...
Absolutely fascinating. A great tutorial, very well explained. Thank you so much for sharing your knowledge. Thank you. Dg
My pleasure!
Dude I don't understand the math, But you are doing great. keep it Up.
thank you soo much
informative video, thanks man I love it
Thanks, Glad to hear it!
This is amazing i will love to see your channel grow and more videos from you about math ♥
Thank you so much!!, I hope soo too
we well explained. Waiting for your series of videos
Thank you so much 😀, it will be in few days
Wow very interesting, just I want find something like this, and you explain very very well, I undertand all and my math level is really low... thanks a lot!!!
I am glad you found it usefull
Why you'd stopped uploading blender math node series?? These are some of the best tutorials on math nodes I've encountered, please get on it again
Haha, I am making a vector math series now XD. The first part is already out.. : )
Amazing content. Subbed.
wow. well explained. thanks
if I need to do something inside of a white square how can I do that?
Thank you for this!!
hi can you suggest any books which has these information. i am a slow learner so.
Wonderful job bro
..❤️❤️💓
Very clear thank you 🙏
You’re welcome 😊
I really would like to have some subtitles ...I can not understand everything you say.
That said, great video.
CHARAN vaii..... heart shape ki tarah aur kaun kaun equation hai please batao na... aur different shapes kaise milega using the equation....please batao.... mai ek students huun.... please batao vaiya...
awesome channel!
Thank you
Thanks !
We need you to grow from 3k subs and we will support you always.
Excellent
Thank you so much 😀
So comprehensive ...
awsm video
Thank you, thank you, thank you! ❤
You are so welcome!
인도발음 나오자마자 신뢰감 상승한 영상
what did u click in 0:33 to link the colors?
Ctrl + shift+ Left click over the node. Make sure to enable the Node Wrangler addon .
thank you
Great tutorial ! I had a little problem when i followed the instructions, my hearth came out very large and distorted, it couldnt fit on a single face. After checking every node and messing with the settings i found out 2 solutions.:
1.add MAPPING node to Texture Coordinate and change XYZ scale to around 2.1, this made the hearth and its position on the cube face pretty much identical to the video.
2. second solution is not really a solution but i discovered that when i changed from Object to Camera in Texture Coordinate and moved around a bit in the viewport i could find angles where the hearth almost fit on the face(still was too big but not as much).
I decided to try another shape and copied nodes from another source i found on stack exchange and again it came out wrong and overly large, and it was fixed by setting scale for XYZ to around double in the MAPPING node. Do you have any idea why my Blender seems "wrongly calibrated" and is there a value in the settings somewhere that i can permanently correct this?
i Actually had this same issue too, looked through my nodes Equation looking for what i got wrong for hours hahaha
This might have to do with some changes with how the Object Texture coordinate works
i also noticed that if i reduce the "1" value that being subtracted at the end of the equation it also scales it down but it shrinks it a little too
thankss, auto subscribe !
Hello, Can i get subtitle for this video, cause I can't see auto generated CC, It's hard for me since my listening not too good (english not my native languange)
Hello. I don't understand why you changed the line equation to y-mx-c=0. Could you explain please?
Trying the original line equation with separate xyz(the x) going into multiply and then putting that into add gives me a line with slope 0. Half the shape is black and the other half white. Adjusting the value in multiply which I assume is would be the slope should allow me to change angle (at least, it does in desmos) but only thing I can do is move vertical line horizontally.
I am sure that should work, Maybe check your nodes once more by following the video : )
y = mx + c
can Also be written as
y - mx -c = 0 ( By getting all from Right Hand Side to Left Hand Side )
Oh, I see, I'm only change the value of x and not doing anything with y. Thats why you moved slope and intercept to other side of equation..I think.
@@Just3DThings thanks. I'm pretty math illiterate so had to make sure.
Спасибо :)
Пожалуйста :)
where did you get the formula from?
Just google it : )
This Indian engineer will blow my mind..
Thanks :)
Awesome; )
Thank you 💚
thank youuuuuuuuuu so muchhhhhhhhhhh
Thank you so much for this video but I was wondering if I wanted more than one heart what can I do?
Its a topic for another upcoming tutorial
Great video🙌🙌🤗
Thank you 🤗
how to define domain for equations
Hello, how they call this type of math? i amean, all the stuff about graphics... so i can research for more info, Thanks you a lot
Its basically geometry
3d geometry
@@Just3DThings Men, are you going to make paid tutorials in udemy or blender market? because there is people like me, that dont want to support by patreon but they are ready to buy some content like paid tutorials in order to help and suport, so i hope you have some of them and if not, i hope you are going to do some.
Annnnnnd subbed
Thank you
Tnx, i hope you are going to continue posting more videos like this :)
Another indian guy solving global problena
Hi sir, can do a 3d heart shape with math tutorial:)
Yeah , we can do that using vector displacement. That would be for another tutorial😀
🤯
You r subscribed
Включи субтитры! Я без них только половину понял из того что ты сказал!
glad the subtitles were useful : )