This is off topic but do you know if there is a way to make it so that whenever an output changes (like a rec room object, int, string, exc) it’ll send a exec signal?
Make a ai that has 4 modes. Wander - wanders around Stalk - watches player from afar Enrage - gets mad if it can’t catch a player in 3 minutes Chase - chases player
Thank you I’ve been needing this
This is off topic but do you know if there is a way to make it so that whenever an output changes (like a rec room object, int, string, exc) it’ll send a exec signal?
I don't think so
What is up big bro
Yo what up
Make a ai that has 4 modes.
Wander - wanders around
Stalk - watches player from afar
Enrage - gets mad if it can’t catch a player in 3 minutes
Chase - chases player
Great idea
We need to hire you on to our game