Full Advanced Goblin AI Tutorial!

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  • Опубликовано: 29 янв 2025

Комментарии • 108

  • @GabrielTurkey
    @GabrielTurkey 9 дней назад

    This is the only video to explain how to make goblins able to overlap on different floors, I love this.

  • @mohanned035
    @mohanned035 4 месяца назад +4

    "It was perfect..perfect down to last minute details"

  • @staplerproductions7293
    @staplerproductions7293 3 месяца назад +2

    Trevo this is completely fantastic, you have truly out done yourself, if you dont mind me asking a suggestion, could yku make a blind AI? Like an AI that goes towards a sound like turning on a generator or opening a door. Again, this is amazing, wheather you do it or not you are truly a legend.

    • @T-Revo
      @T-Revo  3 месяца назад +2

      Ya ill make another video on how to do that.

    • @staplerproductions7293
      @staplerproductions7293 3 месяца назад

      @@T-Revo appreciate you man, again, truly incredible

  • @TheCoolCapybara
    @TheCoolCapybara 13 дней назад

    7:53 (saving this for tomorrow, lol)

  • @AJK8864
    @AJK8864 4 месяца назад +3

    Les go tysm ( ik that u did this before but i like this 1 better )

  • @Otisdub
    @Otisdub 4 месяца назад

    Yo Trevo, I just want to take a moment to tell you that *GalaxyVRGT is the reason I am currently subscribed to you.*

  • @Otisdub
    @Otisdub 29 дней назад

    My AI only works with one player. When there is more than one player in the lobby, the net keeps going up to 98% only when the AI is activated

    • @T-Revo
      @T-Revo  29 дней назад

      Make sure the update 30hz is only executing the ai by the room authority, so make sure you have a room authority chip connected to the update 30hz.

    • @Otisdub
      @Otisdub 29 дней назад

      @@T-Revo I do

  • @MaxwellTheCat506
    @MaxwellTheCat506 3 месяца назад +1

    Hey trevo it's me thanks for the tutorial

  • @storkcsa
    @storkcsa 4 месяца назад

    Im going ape for this video, thank you so much!

  • @MarcusDaVinci22
    @MarcusDaVinci22 4 месяца назад

    This is a good way to make the AI, but there is multiple ways to make it better instead of using a Rec Room object. At first tag you can use an event receiver, configure to AI spawn and then set that AI to an AI variable.

    • @T-Revo
      @T-Revo  4 месяца назад

      Ya, that's what I did in my other ai vid, but you can't use the event receiver if you want multiple ai's.

  • @BlueBudVR
    @BlueBudVR 3 месяца назад +1

    At 6:50 I wire the AI to the From RR Object and when I check the logging when spawning it says AI is invalid. Please help

    • @T-Revo
      @T-Revo  3 месяца назад

      If your ai is not spawned in, it's gonna say invalid, but if it still says invalid then you put the wrong tag in the chip

  • @stepiroYT
    @stepiroYT 13 дней назад

    Hi trevo, at 5:30 i keep on getting the exact same bug where the AI would go to a random path point and stop there, but i noticed it would also just go back and forth between two path points before choosing one and staying there, any fix?
    I can send a video too on discord or something if thats needed too

    • @T-Revo
      @T-Revo  13 дней назад

      Try setting the pause time on the plath point to 1 second. If that still doesn't work, Im making another Goblin AI vid that will have that fix.

    • @stepiroYT
      @stepiroYT 13 дней назад

      @ alr thanks bro

  • @ArchivesInc
    @ArchivesInc 25 дней назад +1

    When the running starts for my monster he doesn't go back to pathing what do i do?

    • @T-Revo
      @T-Revo  25 дней назад

      There should be a bool variable that switches to false when the running starts.

    • @ArchivesInc
      @ArchivesInc 25 дней назад

      New problem whenever I go to my ai it says invalid rec room object

  • @stepiroYT
    @stepiroYT 26 дней назад

    5:30 i keep on getting the exact same bug where the AI would go to a random path point and stop there, but i noticed it would also just go back and forth between two path points before choosing one and staying there, any fix?

  • @HYdroGennPerOxidE
    @HYdroGennPerOxidE 27 дней назад

    the monster/trigger volume starts tweaking when i spawn the goblin

  • @MusicFoxonRR
    @MusicFoxonRR 3 месяца назад +1

    hey trevo, i dont know but im at 3:38 and my monster isnt moving with the goblin for dome reason, do you know how to fix this?

    • @T-Revo
      @T-Revo  3 месяца назад

      Make sure you have the right tag on the monster and on the rec room object get first with tag chip and check if you update 30hz is even working.

    • @Acidmonkevroriginal1
      @Acidmonkevroriginal1 2 месяца назад

      Can you use a invention

  • @storkcsa
    @storkcsa 3 месяца назад +4

    Hey its me, I wouldnt call this a "bug" but for my running animation for my monster, since the Update 30hz is updating every 30hz, the animation keeps playing on the same frame over and over, spamming the play animation chip, is there a better way to fix this?

    • @T-Revo
      @T-Revo  3 месяца назад +2

      Ya, ima have to make a yt short on how to fix this in a few days

    • @T-Revo
      @T-Revo  3 месяца назад +2

      How to fix AI running animation

    • @Acidmonkevroriginal1
      @Acidmonkevroriginal1 3 месяца назад +1

      It doesn't work for some reason

  • @trickykylegaming6991
    @trickykylegaming6991 4 месяца назад +2

    hay TrevoVR can you make a tutorial on how to make a random map generator [like a random backrooms map generator so games don't feel dry when playing them [like backrooms blackout I really want to know how to make a system like that]

    • @T-Revo
      @T-Revo  4 месяца назад +2

      I haven't made one before because they are really hard to make, but I'll try to make one. If I do, I'll definitely make a video on how to make it.

    • @trickykylegaming6991
      @trickykylegaming6991 3 месяца назад

      @@T-Revo thank you.

  • @Manu3l-exe
    @Manu3l-exe 2 месяца назад +1

    Why when I spawn the goblin my monster doesn't move whit him?
    Pls help me

    • @T-Revo
      @T-Revo  2 месяца назад

      Make sure the tags and settings for the object and the spawner component are correct and make sure the set transform is executing correctly

    • @JARGG69420
      @JARGG69420 Месяц назад

      ​@@T-RevoEverything that activates the Transform is activated, but it is at false, any ideas?

  • @Vr-gamer_console-gamer
    @Vr-gamer_console-gamer 3 месяца назад +2

    I have multiple ais and if one is chasing the player and one is walking then it breaks and CPU goes to 100%

    • @T-Revo
      @T-Revo  3 месяца назад +1

      Make sure the right circuits are connect up to the updated 30hz because there could be some things that shouldn't be synced or executed correctly.

    • @Vr-gamer_console-gamer
      @Vr-gamer_console-gamer 3 месяца назад +1

      @@T-Revo I fixed it thanks

    • @JARGG69420
      @JARGG69420 Месяц назад

      ​@@T-Revo​ hey, whenever I use it, my monster isn't connected to it

  • @Cinnamon337
    @Cinnamon337 2 месяца назад

    Bro Everytime I follow this tutorial whenever the monster sees me he starts pathing to me and the path point and idk how to fix it

    • @T-Revo
      @T-Revo  2 месяца назад

      Make sure the bool variable that is executing the random from list once is correct and the random from list is exactly once

  • @blakethebaconboi8057
    @blakethebaconboi8057 20 дней назад

    11:02 how do u make it follow you around a corner for a few seconds before going back to roaming?

    • @T-Revo
      @T-Revo  20 дней назад

      You can use a delay in between the if and the ai path to but I don't think I put that in this video but I'm about to make another better AI video with this.

    • @blakethebaconboi8057
      @blakethebaconboi8057 20 дней назад

      @ when’s it coming out?

    • @T-Revo
      @T-Revo  20 дней назад

      @@blakethebaconboi8057 Idk yet

  • @wotaboutraven9066
    @wotaboutraven9066 3 месяца назад

    oh yea trevo can you posta vid on how to pause the ai for a certain amount of time pls

  • @CUTOFFPLOT
    @CUTOFFPLOT 23 дня назад

    Ahh, yes... 157 path points...

  • @Acidmonkevroriginal1
    @Acidmonkevroriginal1 Месяц назад

    yo Trevor can you make it so where when the monster sees you then it will target you until the player dies then it will go back to walking

  • @Jo-s_studios
    @Jo-s_studios 3 месяца назад

    but what if you want your ai to have a animation that plays when it sees a player? like a enraged animation, and it stops for a couple of seconds. maybe you could make a tutorial of that? idk..

    • @T-Revo
      @T-Revo  3 месяца назад

      I showed how to do that. When it sees a player it plays the running animation.

    • @Jo-s_studios
      @Jo-s_studios 3 месяца назад

      @@T-Revo ooohh, i probably didnt see it or somethin... anyways thanks

  • @Starvin-egg-guy
    @Starvin-egg-guy 4 месяца назад

    Thanks!

  • @blakethebaconboi8057
    @blakethebaconboi8057 20 дней назад

    10:55

  • @prozshorts.
    @prozshorts. Месяц назад

    hey bro make it an invention ik you already made it a room but I can’t change the map.

    • @T-Revo
      @T-Revo  Месяц назад +1

      It contains beta chips and I can't make beta stuff inventions

    • @prozshorts.
      @prozshorts. Месяц назад

      oh

  • @robertsdulbergs3831
    @robertsdulbergs3831 4 месяца назад

    Hey trevoVr can you make a tutorial on how you can make a damage system when you enter a trigger volume you lose hp with a game chip because I’m trying to make a apocalypse game or TheWalkingFish

    • @T-Revo
      @T-Revo  4 месяца назад

      Ya, I'll just make a whole cv2 pvp system video, but I can't do it with a game chip.

    • @robertsdulbergs3831
      @robertsdulbergs3831 3 месяца назад

      @@T-Revoi meant combatant chip

  • @WandererThe3rd
    @WandererThe3rd 3 месяца назад

    Hey trevo uhmm im wondering if u can make a video on how to make a monster ai that follows you when its sees you and cannot go through walls like the ai from ignited freddy

    • @T-Revo
      @T-Revo  3 месяца назад

      That's what this video is.

  • @till-kk
    @till-kk 3 месяца назад

    Great Video, but how do I add jumpscare Sounds, or sounds in general to my ai?

    • @T-Revo
      @T-Revo  3 месяца назад

      Conect the Play on the audio to the Run output on the delay in the jumpscare, then connect the audios to the clamp

    • @till-kk
      @till-kk 3 месяца назад

      @@T-Revo Thank you!

  • @raptor5034
    @raptor5034 3 месяца назад

    i want to try to make a rec room game but I haven't been on rec room in awhile so idk if I should use rooms or rooms 2.0 which should I use?

    • @T-Revo
      @T-Revo  3 месяца назад

      If you want to make this AI, use rooms 1, but you can use the pathfinder in rooms 2.0. Rooms 2.0 can get hard to use, so maybe use rooms 1.

  • @Acidmonkevroriginal1
    @Acidmonkevroriginal1 3 месяца назад

    Hey Trevor how do you make it so where only one ai can spawn because everytime I go in the Tigger volume it will spawn 1ms of them and my target player if I connect the is valid to the player on raycast and then use it it makes errors

    • @T-Revo
      @T-Revo  3 месяца назад

      ruclips.net/user/shortsUWcH8p7bZ5M?si=a3DOt8jnnY1flZmL
      Watch this video, but don't connect the if to the animation, do it to the spawn on the spawner component

  • @ColdestStudios
    @ColdestStudios 3 месяца назад

    Hey trevo! How do I put in sounds for the old ai?

    • @T-Revo
      @T-Revo  3 месяца назад

      You can just do the same thing as I did for the first one

  • @cxquettemiya
    @cxquettemiya Месяц назад

    Hi Trevo, I’m having an issue.. 😭 When I click spawn the goblin moves great! It’s just that my monster isn’t moving with it..I looked in the comments at your replies for people with the same issue and tried those but they still didn’t work. Any advice?

    • @T-Revo
      @T-Revo  Месяц назад

      If your monster is connected to a clamp, make sure the main part of the monster so the part the circuits are trying to move is connected to the main part of the clamp so the black part. If it is connected to the yellow part, it won't move. Check the logs too to see if there are any errors.

  • @YouMakeMeLaughter
    @YouMakeMeLaughter 2 месяца назад

    why when i enter my room the ai goblin dosen't spawn?

    • @T-Revo
      @T-Revo  2 месяца назад

      You need an event receiver (room loaded) event connected to the spawner on the spawner component.

    • @YouMakeMeLaughter
      @YouMakeMeLaughter 2 месяца назад

      @@T-Revo alright

  • @Jukebox606
    @Jukebox606 2 месяца назад

    Trevo I did all the steps EVEN the raycast but it still doesn’t work

    • @T-Revo
      @T-Revo  2 месяца назад

      What's wrong with it

    • @Jukebox606
      @Jukebox606 2 месяца назад

      it will Follow me BUT THEN Stop for 5 minutes and bug out

  • @wotaboutraven9066
    @wotaboutraven9066 3 месяца назад

    heyo trevo how do you make when you get jump scared by the ai the ai pauses for a certain amount of time

    • @T-Revo
      @T-Revo  3 месяца назад

      As soon as the jumpscare starts so the Run on the delay put a ai set speed and make it 0 then on the after delay put an ai set speed and make that 3 or something

  • @Lolggkl
    @Lolggkl Месяц назад

    If it doesn’t work if you have to be in beta

  • @Bloodofhorrormod
    @Bloodofhorrormod 2 месяца назад

    Hey Trevo, I did it but the ai doesn’t follow me and turns fast and my raycast is at a 20 could you help?

    • @T-Revo
      @T-Revo  2 месяца назад

      Make sure the raycasts position is on the trigger volume

  • @Novabutbetter
    @Novabutbetter 3 месяца назад

    Hey I need help to make an AI that can jump over obstacles like Mario and you can stun him with a trigger zone

    • @T-Revo
      @T-Revo  3 месяца назад

      I'll make a video on how to do that.

    • @Novabutbetter
      @Novabutbetter 3 месяца назад

      @@T-Revo PLEASE DO I NEED IIIIIITTTTTTTTTTT

  • @Acidmonkevroriginal1
    @Acidmonkevroriginal1 3 месяца назад

    How did you get ai circuits in rec rooms new update

  • @GamingCv2
    @GamingCv2 3 месяца назад

    How do i make it so it doesn’t get in to the walls

    • @T-Revo
      @T-Revo  3 месяца назад

      It'll sometimes glitch through the walls, but you can use invisible collisions to make it glitch through less, but there isn't really that much of a fix to that.

  • @rodspears-ti6ot
    @rodspears-ti6ot 3 месяца назад

    hey trevo when i tried doing it didn't start following me what did i do wrong?

    • @T-Revo
      @T-Revo  3 месяца назад

      Check your raycast if it's set up correctly, like is your distance a good number, like 20 for the raycast

  • @Acidmonkevroriginal1
    @Acidmonkevroriginal1 3 месяца назад +1

    Yo bro my animation aren't working?

    • @T-Revo
      @T-Revo  3 месяца назад

      Try this ruclips.net/user/shortsUWcH8p7bZ5M?si=JmQIEelfI-1hbKKb

  • @OfficalV4n
    @OfficalV4n 3 месяца назад

    its working but doesn't follow you the ai

  • @Hidden850
    @Hidden850 4 месяца назад +1

    sup

    • @T-Revo
      @T-Revo  4 месяца назад

      sup

    • @AJK8864
      @AJK8864 4 месяца назад

      @@T-Revo sup

  • @2xrchris
    @2xrchris 25 дней назад

    how do i pause ai

    • @T-Revo
      @T-Revo  25 дней назад

      You can't pause it you can only stop and start in on the Ai Spawner chip

  • @SoulGaming34757
    @SoulGaming34757 Месяц назад

    it dosent follow me i gave up

  • @Tutodrax24
    @Tutodrax24 Месяц назад

    Dont work help me pls