Vertex Color vs Material (Grease Pencil, Blender)
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- Опубликовано: 26 апр 2020
- This video looks at 2 ways to color in Grease Pencil, using material and using vertex color.
Thank you all for your time.
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Music from the RUclips Audio Library:
"Wishful Thinking" by Dan Lebowitz
"One step closer" by Aakash Gandhi
"Synth Wind" by Geographer
"Away" by Geographer
"Arpeggisynth" by Geographer
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(The met collection)
Thankyou for doing these they are great!
Thank you!
Gracias por todos tus videos! son de gran utilidad!
Muchas gracias :)
2.91 might be different, but if it's not working for you make sure under the vertex color dropdown, "mode" is set to "fill" instead of "stroke."
Thank you for the comment :)
For me, the addition of vertex colors improved the time I spend coloring stuff, sure you can't batch color the same way as you can with materials, but you can always add a tint modifier to your vertex fills :) The only con I found is when you have vertex fills overlapping and you lower the alpha, wherever the overlapping occurs, you'll get a darker color tone. But that can be fixed.
All in all both methods of coloring have their pros and cons, it's just a matter of what suits your style and workflow.
😍😍 its so nice
bro when using tint can i affect only some part of fill area, like i want to make face colour little bit pink. i was trying to find out
this for long time now
Do not use the fill tool, but apply tint after coloring with the stroke tool. Since tint works in vertex units, there is a limit to the expression with the fill tool.
can u please provide a tutorial for a complete character rigging with 360° turn around like in moho.waiting for that
I'm looking at the drawing part a little more, but I will prepare the rigging part once I get the chance.
Can you do an video on Grease Pencil Vertex Paint Stroke Mode the one above Weight Paint Mode.
im still trying to figure out how to select and move a line
Nice..
I have a question with these - I painted with vertex color wtih greese fill one one material. Now I can't redner this colors, only color of the material. Did you had same problem and if how to resolve it? Thx
감사합니다. ^^
감사합니다~^^
There is no opacity (alpha) in the vertex color, right?
Transparency can be adjusted by adjusting the strength value in the header.
@@BlenderClass thank you! The color where the lines overlap becomes darker. Is it possible to make the color density uniform? (Vertex color and material )
I want to prevent the color from becoming dark due to overlapping lines.
@@sci_worlds A similar effect can be achieved by using a pencil soft brush.
Thank you for sharing!
But yeah. Blender have historically painfully non-intuitive managing of colors, materials and textures. What kind of default is that with the green color at the top window but pencil paint it with black and that can not be changed with one click, but need to full hassle with setting new material elsewhere and what not?!? Doh.:/
Yes, it would be great if it could be used more intuitively.