Alien Planet Terrain in Godot

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  • Опубликовано: 15 сен 2024

Комментарии • 17

  • @owdoogames
    @owdoogames 9 месяцев назад +2

    Nice to see an alien planet actually look alien.

  • @gameprogramming6550
    @gameprogramming6550 9 месяцев назад +4

    Thanks for the demo project executables. People can test it without wasting time.

  • @LevitskiSRGE
    @LevitskiSRGE 9 месяцев назад +2

    Nice progress as always. ✊ Juan is working right now on a SDFGL replacement, named HDDAGL. It should be much faster and have less artifacts. But still, it’s not on a ray trace level.
    I don’t see why someone will not move from 4.1 to 4.2. So there is no problem with moving on.

    • @mohsenzare2511
      @mohsenzare2511  9 месяцев назад

      Good to hear that they are working on something new!
      Yeah I think that we should move to 4.2 we will see about that

  • @so_easy23
    @so_easy23 9 месяцев назад +2

    lookin good

  • @suop1234
    @suop1234 9 месяцев назад

    super cool system dude, once i become more acquainted with how godot works i'm super excited to try out your addon! also, what's the source of the music in the demo? it's super nice and fits the atmosphere really well

    • @mohsenzare2511
      @mohsenzare2511  9 месяцев назад

      This music come from RUclips audio library, Thanks man, so hope to see you around later

  • @moe__dev
    @moe__dev 9 месяцев назад +3

    Nice!

  • @warsin8641
    @warsin8641 9 месяцев назад +2

    Can it have holes where it also puts a hole in the collision?

    • @mohsenzare2511
      @mohsenzare2511  9 месяцев назад

      read this article on github:
      github.com/mohsenph69/Godot-MTerrain-plugin/issues/3

    • @warsin8641
      @warsin8641 9 месяцев назад

      @@mohsenzare2511 thank you ❤

  • @carbon0704
    @carbon0704 9 месяцев назад +1

    kenshi?