The 6 Worst Magic System Mistakes New Writers Make

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  • Опубликовано: 2 фев 2025

Комментарии • 2 тыс.

  • @Jed_Herne
    @Jed_Herne  4 месяца назад +179

    Writing a great magic system is just one piece of the novel-writing puzzle. If you want my help to outline your fantasy novel, check out my Fantasy Outlining Bootcamp: jedherne.com/outline
    "[This bootcamp] has saved me months or years of wandering with this story. This is the best investment I’ve ever made in my writing, and I’ll be referring to the recordings again and again. So if you’re looking to level up your writing and develop a clear path to a finished manuscript, I cannot recommend this bootcamp highly enough.” - Christine Row, Bootcamp student

    • @SeaJay_Oceans
      @SeaJay_Oceans 3 месяца назад +2

      Smarter Characters can Stack magic abilities... Potions that increase enchanting ability create a Ring of Potion Enhancing... increasing enchanting, increasing the potion power. LOOP & Stacked Magics are the shortcut to extremely powerful Characters. Enchanted Items increased Smithing & Potion & Spell casting to, logically, increase enchanting powers so Goals & Motives & Beliefs Change. Why fight any dragon when you can charm them or alter their alignment and motives to become a Vegan dragon ? 🙂

    • @itap8880
      @itap8880 2 месяца назад

      @@SeaJay_Oceans Now that, in conjunction with a certain song, makes me think of a world where dragons are not defined by elements, but rather by being a physical manifestation of the antithesis to some extreme ideologies. They spring into existence due to some extreme(pure) ideal (good or bad) gaining a lot of traction and they absolutely hate that movement. Meaning they either fight them or move very far away.
      For example, a Vegan Dragon would be born close to a large settlement of freshly converted vegan people. It would absolutely only eat meat and generally hate plant-eaters.
      Also, I guess Creation Dragons and Devotion Dragons would be the most prominent threats for most civilizations.

    • @NeoGen1987
      @NeoGen1987 Месяц назад

      Instead of calling it a buffet, call it Jack of all traits. It’s not great at anything just good.

    • @StefanoUrsella
      @StefanoUrsella Месяц назад

      -me like historical battles.
      -me not like magic.
      -me only give magic to puny Inferior non humans.
      -me get Elf mages shot to pieces by handcannons
      -me happy

    • @i_am_the_monkey_king
      @i_am_the_monkey_king Месяц назад

      Thanks for this video. Now, I know for certain that I'm going the right way. 🔥

  • @CadeCraze
    @CadeCraze 9 месяцев назад +7741

    You see, I don't actually have to make a magic system until book 3, because the protagonist is new to magic as well. No one explains it to him until way later, but don't worry I totally already planned it out and there will surely be no contradicting information once I reveal how it works.

    • @VibingMeike
      @VibingMeike 9 месяцев назад +190

      Is there no magic in the first two books?

    • @baitposter
      @baitposter 9 месяцев назад +730

      I'm guessing the joke is that the magic is soft in the first two books and the author is a Gardener

    • @jellevanbreugel325
      @jellevanbreugel325 9 месяцев назад +111

      hey, is this a personal attack or something!!! 😂

    • @ZeroXSEED
      @ZeroXSEED 9 месяцев назад +64

      I feel this post in my bones lol

    • @Takeawayjustin
      @Takeawayjustin 9 месяцев назад +28

      Smart guy overe there

  • @michaelhgravesjr9608
    @michaelhgravesjr9608 9 месяцев назад +2943

    I love hard-ish magic systems where there are definite rules and limitations, but where those aren't necessarily understood fully in-world, nevermind by the reader. This allows both for well-timed reveals and for SEEMING subversions of the established rules. It's really hard to get it right, because it's so easy to shred the suspension of disbelief, but when a writer gets it right... *chef kiss*

    • @TheRezro
      @TheRezro 8 месяцев назад +140

      Yeh. Hard and Soft Magic is not mutually exclusive. Not only they can coexist, they may be result of each other.

    • @ianlindstrom2019
      @ianlindstrom2019 8 месяцев назад +124

      Perhaps we can call those chewy magic systems. Not hard, not soft, but you best hope they made it right or it'll be kinda gross.

    • @autisticbluesloth5244
      @autisticbluesloth5244 8 месяцев назад +27

      I think a good example of this would be the titans in attack on titan

    • @Plaugus_Screenz
      @Plaugus_Screenz 8 месяцев назад +76

      ​@@ianlindstrom2019time for my slightly undercooked spaghetti magic system

    • @nicolassagrillo1442
      @nicolassagrillo1442 8 месяцев назад +21

      My favourite example is Virtuous Sons. Each culture does cultivation(the generic name of the magic system) differently, both in the perspective of their advancement as well as specific elements that they consider relevant, but there’s still a common thread of personal refinement and moral virtue and excellence being a good way to advance, even if no one can agree on what exactly that entails and what is the best virtue to follow.

  • @OrangeHand
    @OrangeHand 9 месяцев назад +1995

    Your last point about showing Level 10 magic while the main character is Level 1 is really on-point, since one of my stories starts with an intense competition between the magic users showing how it can be used on an expert level before revealing a poor young girl in patched clothes watching from behind a fence, wishing she could be one of those people.

    • @Dante_Not_the_mod
      @Dante_Not_the_mod 9 месяцев назад +70

      Yo wait just from how this sounds I need to read it

    • @GodRyan929
      @GodRyan929 9 месяцев назад +61

      I made it so that the main trio all have really powerful magic, but can't control it, or even use it to its fullest at will. Kind of like how Percy Jackson can hold back the sea, or choke someone with their own blood, but he doesn't because of mental restrictions. I wish I could explore your idea. A magic contest sounds so cool.

    • @en4833
      @en4833 9 месяцев назад +57

      @@GodRyan929 Percy Jackson can't choke someone with their own blood. That's pure headcanon. But he can choke someone with their own saliva, so that's something.

    • @GodRyan929
      @GodRyan929 9 месяцев назад

      @@en4833 and their own poison

    • @TheCheeseman1983
      @TheCheeseman1983 8 месяцев назад +30

      A perfect example of this is the opening of Baldur's Gate 2. The antagonist archmage, Irenicus, demonstrates unassailable power right off the bat, exploding and disintegrating tons of opposing mages with high-level spells, before allowing himself to be captured. It makes it very apparent that the player's party stands no chance against this enemy, but by the end of the game, they have (potentially) mastered spells of similar power themselves, and can fight this mage on equal terms. It's a fabulous introduction to a truly iconic villain.

  • @yipyipyipi
    @yipyipyipi 8 месяцев назад +2404

    The "Everything is a nail!" problem can also be the counterpoint to another, equally bad problem: "I've never seen a nail before in my life."
    In this variation, instead of using the same solution over and over, the character(s) constantly neglect to use previously proven solutions to problems. It is boring when a character uses the same solution over and over, but it's also extremely frustrating when the character DOESN'T do the thing we KNOW they can do that solved the same issue last time!

    • @LoudWaffle
      @LoudWaffle 8 месяцев назад +262

      Yes! Very important inversion to point out!
      Also described as the "idiot plot," because the only way the plot can keep happening is if everyone is too stupid to solve the problems through the very obvious solutions.

    • @guri256
      @guri256 8 месяцев назад +160

      There’s also the other version of this. Where the main character comes up with a “clever” way to use the magic, except it doesn’t really feel all that clever. It feels incredibly obvious, and the reader has to wonder how over 1000 years of magic users haven’t figured it out already. For example, “I can levitate 500lbs of water. Can I levitate the water inside a person to make them helpless?”
      Once again, Brandon Sanderson did have a reasonable solution to this. The main character was elated that they figured out this cool, but rather obscure idea. Another character pointed out that there’s a much simpler answer. It’s such a powerful technique that those people who have figured it out really don’t want to share it with the general public.

    • @kauan5581
      @kauan5581 8 месяцев назад +8

      sukuna

    • @SebS-f6g
      @SebS-f6g 8 месяцев назад +28

      Watching remuru fight opponents when he could just eat them 😂

    • @MrBlack0950
      @MrBlack0950 8 месяцев назад +32

      so the key is to balance it so that they use proven solutions for,repeated problems, but are forced to change solutions as the problems dont repeat too often, got it

  • @Cat-dq1zp
    @Cat-dq1zp 8 месяцев назад +134

    I always write the worldbuilding first. But that usualy ends up with me going way too in-depth, and coming up with historical events and mythical creatures/places/things that end up never actualy making it into the story 😅

    • @anelbegic2780
      @anelbegic2780 4 месяца назад +12

      Yeah, a common trap I fall into. I got around that in my TTRPGs magic system by litterally writitng out the tenants of this magic.
      I can never break those meaning my world has a clear and logical progression that can't be broken without feeling jarring.

    • @AJWhite-qi3jo
      @AJWhite-qi3jo 21 день назад +1

      I used to always start with worldbuilding but for my two most recent stories (set in the same world) I started with the characters, meaning that story was kinda built AROUND them, which probably isn't the best thing, but it's not all too noticeable really. It might just be that because I've made three (technically four, but I combined two of them) stories with this world, there's not much worldbuilding left to do.

    • @rainbowsorceress2082
      @rainbowsorceress2082 21 день назад +10

      Worldbuilding for its own sake is a fulfilling hobby in its own right. I speak from experience, not everything needs to have an end goal or whatever.

    • @AJWhite-qi3jo
      @AJWhite-qi3jo 21 день назад +2

      @@rainbowsorceress2082 Y'know,. I never thought of it that way. I always thought "Okay I have this really cool piece of worldbuilding, I need to put it in a book/story somewhere," even if I've done enough worldbuilding for another half a book.

  • @mecha-sheep7674
    @mecha-sheep7674 9 месяцев назад +934

    There is another kind of limitation you can add to magic : danger from being detected. Think Gandalf saying that if he use fire magic, everybody (aka, Sauron and Saruman at least) will know that he is there. Or the way the paradox strikes Mages in the TTRP Mage : the awakening. It's not exactly a physical cost, because it's unpredictable. It's a threat : if the hero use magic, very bad things may happen, and he can't know what because those things have a will.
    Thus, such a limitation has another advantage, because it gaves more choices to the writer. It's a "deus ex machina" that is a consistent with the world.

    • @Magus_Union
      @Magus_Union 9 месяцев назад +87

      Good point. Another "limitation" I like is the "world of cardboard" effect. Essentially, a character with super strength or powerful elemental affect has to take great care when using such power. Otherwise, they could cause unspeakable, catastrophe damage with their power and unintentionally commit horrific acts.

    • @sillythewanderer4221
      @sillythewanderer4221 9 месяцев назад +36

      @@Magus_Unionthis connects back to lord of the rings quite well, the Valar could easily destroy Sauron, but not without destroying most of middle earth, so instead they send spirits like Gandalf and limit their powers a bit more than normal.

    • @yurisei6732
      @yurisei6732 9 месяцев назад +9

      That doesn't really count as a limitation because nothing is ultimately stopping the character from doing the overpowered thing and the audience knows the writer just chooses whether or not the watcher shows up. If you use it as your limitation, you can never not have the watcher strike in response to excessive power level, or else the illusion of the limitation's existence is shattered.

    • @raizors1331
      @raizors1331 9 месяцев назад +25

      ​@@yurisei6732
      Eh no. Nothing stopping people from breaking the law either. Soft limits are still limits. You can even build an entire story about how the protagonist keeps challenging the limit and spends the rest of the time running away from the Warden that comes to get them. Actually that's just your average crime thriller storyline.

    • @yurisei6732
      @yurisei6732 9 месяцев назад +7

      @@raizors1331 The difference is that people reading crime thrillers are already pretty familiar with how "the consequences of breaking the law" works. Crime thrillers depend on the reader having a pre-established assumption that the police investigate crime and try to lock up or kill the people who do it, and sometimes the assumption that "law enforcement" is morally good, too. This is how crime thrillers manage to get away with almost never actually arresting anyone, especially when from the perspective of the criminals.
      When you're writing a magical punishment system, you don't have any of that. You have to find a way to make the reader understand what it is and give them a way to believe that it's a significant threat. The only way to do that is to actually show it causing problems, and in a consistent way.
      Like, imagine what crime thriller would be like if there was no such thing as law or the police in the real world. You'd think any character with a gun was massively overpowered because the only limitation on who they could shoot would be the possibility that after shooting someone, a faceless armoured monster might show up and put you in a room. Except you write it so that that monster never actually shows up, the worst that ever happens is sometimes the characters hear the siren that indicates the monster is approaching. There's no way to believe the monster is a credible threat, and therefore it doesn't really act as a limitation. The reader doesn't think "Oh he can't shoot his way out of this problem because he doesn't want the monster to show up".

  • @Stratelier
    @Stratelier 9 месяцев назад +978

    "Everything's a nail" -- or in D&D terms, "I cast Fireball".
    "I didn't ask if we were fighting Fire Elementals. I said, _I cast Fireball."_
    More on-topic, last year I did a Nanowrimo story where curses are literally the residual spirits of the one who died placing them (which is a hard rule), very soft-magicky (limited only by terms intuitive to each curse), and it starts with my main character getting cursed into being a monster (well, more a "magic animal" kind of "monster" but still). But what made it really challenging is that the first-person POV is _from the curse itself,_ who acts as a second voice in the main character's head that nobody else can perceive or knows about. Technically this means my POV gets more visibility into the setting's various soft-magic than the character should normally have, but this also doesn't suddenly turn it into a "hard magic" system either, because the curse more or less "used up" its soft-magic abilities on the main character, leaving it constrained in their new body.

    • @vladyvhv9579
      @vladyvhv9579 9 месяцев назад +70

      Player: "I cast fireball!"
      Ancient Fire Dragon: "That ain't a fireball... THIS is a fireball..."

    • @Magie-ug4jm
      @Magie-ug4jm 9 месяцев назад +72

      there is no "I" in the team, however there are six "I's" in "fuck it, i don't care how big the room is "I cast a fireball"" :3

    • @DistantDandelion
      @DistantDandelion 9 месяцев назад +14

      Wait that’s such an awesome concept???? Is the full thing available to read anywhere?

    • @Stratelier
      @Stratelier 9 месяцев назад +13

      @@DistantDandelion What, my story? No, I wrote it under the strict time limit that is Nanowrimo so I have no intention of posting the "full thing" as currently written. It has some neat moments to be sure but a completed plot or overall "story arc" is _not_ one of them.
      For example, late in the story they encounter a monstrous, chimeric beast and the narrator (i.e: the curse inside the main character) is able to detect that the monster is under its own curse -- so the two curses are able to sort of talk directly to each other, end result being the main character was able to befriend the monster, and by the end of the month that monster is now part of the party. For a creature that was intended to be a bit part for the party to fight (not necessarily _kill,_ but at minimum just escape from) this was a completely unexpected development, but it occurred too late in the month to really do much with.

    • @DistantDandelion
      @DistantDandelion 9 месяцев назад +7

      @@Stratelier Thats understandable, sounds like an amazing story though! It seems like you’ve got a lot of unique perspective written into it, and I wish you the best with wherever you go with the rest of the story!

  • @Saint_Wolf_
    @Saint_Wolf_ 9 месяцев назад +2490

    The cultural and legal one made me think "Harry Potter", I've always said "this probably doesn't happen in the US's magic school" they're probably like "as your first class or protection against the dark arts you'll learn the killer spell as such spell is protected by your first and second amendment rights as the basis to enforce your fourth amendment rights"

    • @VukMujovic
      @VukMujovic 9 месяцев назад +229

      Would the 4th amendment protect you from the tracking spell without a court order? Would you be prevented from using scilent attack spells as that would be considered a "fully automatic wand"? Would you need to pay monthly insurance for your wand in case of litigation?

    • @Saint_Wolf_
      @Saint_Wolf_ 9 месяцев назад +161

      @@VukMujovic I'm assuming the magic school, being secret and secluded, would have it's own jurisdiction and tradition, I doubt they are beholden to the NFA and it'd silly logic.
      But yeah, I feel like being found to have used a tracking spell would probably be a fourth amendment violation. Probably Dementors are heavily regulated for this very reason, as their ruthless and and relentless aggression would constitute some WMD or biological weapon of sorts.

    • @highonquack6622
      @highonquack6622 9 месяцев назад +114

      @@Saint_Wolf_dementors are also certainly a cruel and unusual punishment. The founding fathers never intended soul suck as a punishment for murder

    • @Saint_Wolf_
      @Saint_Wolf_ 9 месяцев назад +63

      @@highonquack6622 indeed, given the Specto Patronum doesn't take a toll on the user I bet not helping someone with a Dementor would constitute a crime.

    • @manuelfriend4060
      @manuelfriend4060 9 месяцев назад +21

      This has me laughing my ass off at how accurate it is.

  • @thassalantekreskel5742
    @thassalantekreskel5742 4 месяца назад +89

    Talking about hard vs soft magic systems around 7:20 reminds me of another benefit of a hard system. Subversion. Tell the reader what the rules of the magic system is, but do so in the voice of one or more characters. Then reveal later on, subtly at first but eventually undeniably, that the rules as they were explained are wrong. Let someone find out the hard way that there are unspoken rules that prevent certain things that are supposedly permissible, or specific circumstances where the rules as they are currently understood to be may be broken. The effect when a magic user, be they hero or villain, suddenly finds out that their magic doesn't quite work the way they thought, for good or ill, can be very dramatic.

    • @vinsplayer2634
      @vinsplayer2634 Месяц назад +6

      The different rules of magic should help the villain at first though, or they'll feel like plot armor. If something the hero tries doesn't work or even more so if the villain does something that was thought to be impossible by the hero, and that causes the villain to gain an advantage on the hero, that can be really exciting. But if the villain can't do something he should be able to, or the hero randomly does something he wasn't supposed to be able to, and the hero wins because of that, it's disappointing.

    • @pynked1
      @pynked1 8 дней назад +3

      Yeah. Rules being spread over the world without proof is a good concept, and it can be executed really well. [Major One Piece spoilers ahead] We see this with Blackbeard in One Piece, where one of the main rules of the world is “You get ONE Devil Fruit power.” Blackbeard breaks this rule, obtaining two during the Marineford War. This makes a huge impact, because nobody else can do this. Letting Blackbeard break the fundamental rules of the world makes him feel like a terrifying villain, who doesn’t even respect the rules of nature.
      Subversion makes the world feel scary, and when done right, makes the reader unsure of what ELSE they could be wrong about.

  • @Vttocs
    @Vttocs 14 дней назад +16

    I love how the Green Lantern has an incredibly powerful ability, but he genuinely uses it to do the lamest things ever, like make a car or giant fists. And his weakness is the color yellow

  • @JamSpaceCloud
    @JamSpaceCloud 9 месяцев назад +662

    I love HARD magic systems, there is something special about a rule or condition going full circle, or stretching a law to its absolute limit, the how far can I take this…
    I love the idea of challenges not only the protagonist gets to solve, but also the reader as they go along, how some times the reader, based on the set up of the situation, and the rules, can come up with different solutions to problems, how something this are the same the main character chose, or been surprised by a way a ability was used since they weren’t expecting it, but it also makes sense.
    Idk why, it’s just so satisfying.

    • @Purple_LoverXD
      @Purple_LoverXD 9 месяцев назад +11

      I KNOW RIGHT

    • @yurisei6732
      @yurisei6732 9 месяцев назад +38

      Same, hard magic is just so satisfying. Have you considered learning to program? Really scratches the autistic itch to see systems at work.

    • @JamSpaceCloud
      @JamSpaceCloud 9 месяцев назад

      @@yurisei6732 Guess what carrier im following on college...

    • @Cringemoment4045
      @Cringemoment4045 9 месяцев назад +7

      Same. Although I'm less down the spectrum.

    • @jesustyronechrist2330
      @jesustyronechrist2330 9 месяцев назад +18

      Liking something complex doesn't mean you're autistic.
      Nor being autistic mean you automatically do. Don't make it your personality.

  • @thomasfrye6335
    @thomasfrye6335 9 месяцев назад +796

    For your first example of anti gravity, MHA did a great job balancing their character. She needs to touch the target with the pads on her fingertips, gets severe nausea when she uses it on herself or exceeds the capacity of ~3 tons, and when she cancels the ability by tapping the pads of her fingers together, everything stops being affected

    • @mihaleben6051
      @mihaleben6051 8 месяцев назад +6

      Bro that is just physics...

    • @FranciscoPetrucioJunior
      @FranciscoPetrucioJunior 8 месяцев назад +231

      ​@@mihaleben6051What? They described the characteristics of a fictional power, not gravity itself, what does physics have to do with it?

    • @mihaleben6051
      @mihaleben6051 8 месяцев назад +2

      @@FranciscoPetrucioJunior this is written like a physics problem.

    • @thomasfrye6335
      @thomasfrye6335 8 месяцев назад +166

      ⁠​⁠@@mihaleben6051no, it’s written as an ability with clear limitations and a clear actionable activation/deactivation mechanism. It only feels like a physics problem because of how defined it is, since when you learn a lot about a hard magic system the amount of known variables makes it similar. It isn’t physics, it’s just also got a lot of variables

    • @mihaleben6051
      @mihaleben6051 8 месяцев назад +1

      @@thomasfrye6335 stage 1; denial

  • @Daemonworks
    @Daemonworks 9 месяцев назад +399

    The superman thing reminds me... I've had some truly wild conversations with folks who just somehow entirely failed to notice the main conflict, or entire a-plot of a story because they couldn't imagine something like an internal conflict could possibly be the main point.
    I remember one guy who swore the main character in a movie had no character arc, and it was literally the entire focus of everything.

    • @danthespaceman9747
      @danthespaceman9747 9 месяцев назад +98

      Reminds me of how battle shonen fans will equate power ups to character development. While the two can interact, you can have a character not grow in power and grow as a person.

    • @LoveOlsson98
      @LoveOlsson98 8 месяцев назад +53

      ​@@danthespaceman9747 This reminded me of some comments I saw under a video about how shonen manga/anime often isn't great at representing, or even giving narrative space to, women. The video brought up some good and bad examples etc and at some points mention "strong female characters". Fairy Tail is brought up as a not very good example.
      Like half the comments are just different variations of "actually, one of the women is a very powerful summoner and has much power and - yadda yadda yadda". To some a characters power and importance is strictly tied to their battle power I guess.

    • @flamingdoge6242
      @flamingdoge6242 6 месяцев назад +13

      ⁠@@danthespaceman9747Omg I was talking to one of my friends about Yuji Itadori from Jujutsu Kaisen, and he was saying how the author dropped the ball with said character because he’s not as powerful as other shounen MCs, and you hit was I was thinking right on the mark

    • @tsm688
      @tsm688 5 месяцев назад +13

      problem is, what we call "character development" they call "filler".

    • @plstmb6000
      @plstmb6000 5 месяцев назад +7

      This is why I prefer stories or anime where the battle is just side dish, not the main focus, because crazy powers or crazy visuals often distract people from the decline in stories and characters.

  • @robhogg68
    @robhogg68 8 месяцев назад +18

    One of the most thought-provoking takes on magic I've come across is in Uprooted by Naomi Novik. "The Dragon" tries to teach spells to the main character in an academic way, and she makes little progress. But then, she looks into some notebooks he thinks worthless, which outline a more intuitive form of magic, and this works for her.
    This started me thinking... what if magic is like music? You can approach music through theory (a hard system), or you can play by ear (a soft system), or you can bring the two together. And what if casting a spell is like a musical performance, where you being your learning, your years of practice, your raw ability, together in the moment? "Stage fright" might cause the spell to fail. A virtuoso might cast the same spell as a novice, with vastly greater effect, but a very few might work great magic by instinct. Some might be able to improvise spells hitherto unknown, while others spend years creating them.

  • @HyotumReal
    @HyotumReal 7 месяцев назад +27

    Im currently working on a weird-ish magic system based around light and lanterns and whatnot
    Lanterns are the inner light of the soul, this allows you to project the energy of the world and greatly increases your ability to control it, but you dont need it to internally manipulate it. Lanterns have a few unique properties in this world, one of which is attracting fragments of fallen deities. What attracts these fragments is the true light if your soul, and after a certain amount of fragments have been gathered, your lantern will undergo a change do represent the ability of the deity that has been attracted to your light. A few examples of abilities would be: Manipulating plants, clouds, or disease. The next unique feature is that lanterns can absorb elemental crystals. Elemental crystals are colored crystals that are specific elements depending on their color, for example: Orange = fire, Blue = Water, etc. these crystals are the basics of the magic system outside of the lanterns, but they work hand in hand with each other. Lanterns absorb crystals to "dye" your light to the element of the crystal, which also changes the lantern's ability slightly. For example, Someone with the lantern that manipulates the weather, specifically clouds, whom also has a crystal of fire, will be able to conjure dark almost flame like clouds that rain down fire.
    theres more to the powersystem but they remove the ability for a lantern, or might make it so instead of just "replacing" the lantern, one just replaces the crystals and the ability of the lantern.
    TLDR: Making a power system revolving around light, lanterns, crystals and blindfolds
    Crystals = elemental abilities
    Lanterns = natural occurrences (typically)
    beast wills = animal based powers (this might just instead of replacing lanterns will make the lantern and body become one, using this core as the center, idk how i wanna do it)

    • @altanon8206
      @altanon8206 17 дней назад +2

      Is there anything that defines how powerful someone's light (soul) can be? For example, can one individual have a stronger soul than the next, would that attract more fragments? And if so, what would a "stronger" soul entail?
      More questions I have are, is there anyway to know what specific deities might be around in a certain area? Can an individual set out to that area in search of a specific ability? Or is there any chance that specific souls-whether weak, wavering, strong, fragmented or lost-are able to attract certain fragments depending on the type and history of the deity the fragments belong to.

    • @HyotumReal
      @HyotumReal 17 дней назад +1

      @ for the first part: yes. Not gonna get into it as I’d like to keep some wonder.
      2nd part: kind of. Again not gonna get too much into it since again, I like to keep wonder.

    • @zackyfaisalb9007
      @zackyfaisalb9007 10 дней назад +2

      @@HyotumReal Your system seems very unique and interesting, so i ask, what about basing the strength of one's lantern by their desire/determination ?
      It also creates a conflict where if someone with no moral limitation were to desire power, getting more powerful, desire even more power, then spiraling down, losing themselves amidst the power and transform the user into a very very powerful autonomus living lantern with a small human attached to it like a reverse angler fish? (potential villain that equal a natural disaster)
      Or maybe design someone that desire peace so much, that they appear with bright lantern but virtually useless and powerless lantern. With a hidden ability that when he really wills it, he can set an area where no other lantern can realize their power, and even transform the world into a "normal state". (potential hero with ability to set "no magic zone", classic. Or a potential villain with reality warping power.)
      This also makes it that only those who are actually have the will to see things through regardless, will have the power to make it happen.

    • @HyotumReal
      @HyotumReal 9 дней назад +1

      @@zackyfaisalb9007
      I was planning on making it where people who have a certain desire and will that reach a certain point will be able to awaken lanterns/be more powerful.
      And to answer some previous questions:
      What determines someone’s soul strength is their will to truly do something, anything. The stronger the desire the more light they’ll have access to. Birth also has a factor as well. But the main factor is how strong their true desire is.
      And the main way to know what deities exist within a certain spot is to meditate and see what fragments gather. Certain areas have higher densities of remaining light from previous deities. Essentially people close to being ready to take in these fragments will “sense” these fragments. And what determines if you get these fragments is if you are compatible with them. Similar to water these fragments are attracted to similar lights.
      And I didn’t think about having the angler fish idea. Might have to put that on the idea board for a potential risk. Thanks!!
      TLDR:
      Yes willpower will be a determining factor of lantern strength
      Deity fragments are attracted to lights most similar to their original form’s
      Angler fish lantern might be a cool idea. The pacifist one was already in the works, was just unsure how I wanted it.

  • @n00bplayer72
    @n00bplayer72 9 месяцев назад +393

    For me, it's definitely when the system is trivialized by poor writing choices.
    ie: You have a magic caste system, but the protagonist is either good at them all, or has a unique skill that beats out all other types.
    Or, like in Harry Potter, you have all these spells and hexes and jinxes and curses had could be used in creative ways, but the enemy faction has the OHKO spell Avada Kedavra. You might as well have given them guns.

    • @normalchannel2185
      @normalchannel2185 9 месяцев назад +75

      The AK isnt really that OP.
      Harry potter is a pretty equal mix of hard magic and soft magic systems, and the AK has many drawbacks
      1: It has a long incantation(AVADA KEDAVRA) compared to other spells like Stupefy, which would effectively do the same thing, or Bombarda.
      2: It can't be cast non verbally, so you always get a warning
      3: it can be blocked by physical things like cover
      4: Most importantly, it needs PURE HATRED to work properly. if you don't HATE something from the bottom of your heart, at max it will give them a nosebleed. So other than people like Voldemort, who's been established to be a hateful litlle bitch, its not useable outside a few niche scenarios
      5: it weakens/fractures your soul.
      6: IDK the consequence of both eternal suffering in Limbo being stuck, not able to pass on when you die, and the consequence of being chucked in with the dementors no questions asked for life is a pretty big consequence

    • @pinklights9712
      @pinklights9712 8 месяцев назад +7

      Some of my ocs are a 'jack of all trades' type. But one of them just recently discovered her powers and doesn't use much aside from simple levitation or similar things to make her life easier. Others have been practicing and studied magic for literal *centuries*. And a couple were trained (harshly, think what happened to the indoraptor) to be weapons of war. And then some have weak magic, or none at all. I try to balance out my cast.

    • @nise6699
      @nise6699 8 месяцев назад +10

      Reincarnated as the 7th prince managed to explore the complex magic system while still being OP by just turning the mc as someone that's just curious about magic. I think the anime is just about the magic system itself with story in the background

    • @tomykong2915
      @tomykong2915 7 месяцев назад +8

      it *can* work to make a protagonist good at all of the types of magic, it just gives a very different feel to what the magic's role in the story is, usually, when this is achieved well, it's usually where the magic is mostly trivial in the grand scheme of things, where the real stakes of the story are more social, and the magic is just symbolic, or the story is mostly lighthearted, a more lighthearted story works too

    • @perk_9402
      @perk_9402 6 месяцев назад +4

      Don't worry, you always have expeliarmus to ruin every magic fight scene

  • @PizzaMineKing
    @PizzaMineKing 9 месяцев назад +350

    About the "everything looks like a nail" - thing: it could be cool to have the protagonist use his one signature spell for everything, but his opponents getting wind of it so in the gravity example the 3rd time they find a way to tether themsekves to the ground - and then the protagonist has a problem cause he's used to gravity working...

    • @Ammiad
      @Ammiad 9 месяцев назад +50

      Just be careful with it, otherwise you'll have an entire page of how the villain counters every previous ability that the hero used, like "oh I have this tether to stop your gravity magic and this roof to stop your sun magic and this torch to stop your ice magic and this enchanted armour to stop your sword summoning magic and these enchanted boots to stop your spike summoning magic..." Etc. etc.

    • @PizzaMineKing
      @PizzaMineKing 9 месяцев назад +39

      @@Ammiad of course, this is only interesting if the hero really is a specialist.

    • @InTheSky521
      @InTheSky521 9 месяцев назад +14

      That sounds great though? ​@@Ammiad

    • @NertNeverlander
      @NertNeverlander 9 месяцев назад +14

      ​@@Ammiadlooks like "no u" competition lol

    • @mahapatrasohamm
      @mahapatrasohamm 9 месяцев назад +29

      Another plausible situation for the “ everything looks like a nail” magic is when it is used as comedic relief.
      For example, a protagonist can for a very short span of time, temporarily remove all forms of friction on their target. It’s low cost, fast and no direct damage but can disarm or trouble opponents.
      It is a magic that can absolutely be abused but the writer only uses it sparingly and only for comedic effect.
      I think it is brilliant.

  • @themadwarden6603
    @themadwarden6603 9 месяцев назад +136

    One magic system I enjoy is in the skulduggery pleasant books. It's sort of a mix of hard and soft magic: There are some clear limits established in th beginning of the series, but on the occasions that those rules are broken, the readers don't feel cheated because of the way the breaking of these rules is explained. Additionally, neither the reader nor the characters ever seem to fully understand magic, due to just how vast of a group of forces, entities and abilities it covers.

    • @yurisei6732
      @yurisei6732 9 месяцев назад +23

      Not read them so can't say for them specifically, but usually when a hard magic system is "breaking the rules but explaining how", it's not actually breaking the rules, it's just showing that the real rules are different to the rules initially presented. It's still fully hard, it's just maintaining the intrigue instead of loredumping the full explanation upfront.

    • @MrVeps1
      @MrVeps1 9 месяцев назад +17

      ​@@yurisei6732the way I see it, it's "breaking" the Newtonian laws of magic, but it's because Einstein didn't discover Special Magitivity yet, not because the author's a hack. That's an important distinction.

    • @pringlebatch
      @pringlebatch 5 месяцев назад +1

      I feel like because the protagonist is on a learning journey herself (and comparatively young) there's some leeway. It's like when you do an advanced science lesson and teacher says "All that stuff we taught you? That was a necessary stepping stone to understanding but throw that out, it's more complex than you knew".

    • @lupommyt7348
      @lupommyt7348 21 день назад +1

      I was looking for this comment

  • @Berziefireheart
    @Berziefireheart 7 месяцев назад +27

    I litteraly found a magic system that ties into character, plot and setting and i'm so hyped. It just clicked, it makes sense thematically, it just works and it's beautiful

    • @shadowgacha9055
      @shadowgacha9055 7 месяцев назад +6

      Could you please tell me about it a bit?

    • @lady_victoria2008
      @lady_victoria2008 6 месяцев назад +3

      @@shadowgacha9055I’m also very curious about this magic system 🤧

    • @tPest518
      @tPest518 2 месяца назад +1

      i wanna know too

  • @ArtaniaVIII
    @ArtaniaVIII 29 дней назад

    I absolutely love your insights here! Learning about how magic works in fantasy worlds is a big part of what makes it real for me, and I absolutely love when there's well defined rules and the characters think of inventive ways to use the powers within those limitations or sometimes even bend the rules, usually with consequences, or even with very rare exceptions break the rules, either with dire consequences or as maybe a one time divine intervention kind of deal

  • @qdLuke
    @qdLuke 9 месяцев назад +218

    As someone who’s begun writing their first book in the past year, these videos are super helpful and informative. Keep up the videos dude

    • @slevinchannel7589
      @slevinchannel7589 9 месяцев назад +5

      What about 'Terrible Writing Advice' and 'Hello Future Me'?

    • @absolutelycitron1580
      @absolutelycitron1580 8 месяцев назад +1

      Big same. Also recommend Alexa Donne, Yinka and Just in Time Worlds

    • @Thesakuraharona
      @Thesakuraharona 3 месяца назад

      Agreed! I have been sitting on ideas for so long with no idea how to write them down. This videos are helpful and are giving me some much needed guidance on how I might be able to write my own novels

  • @WakenAngels
    @WakenAngels 9 месяцев назад +247

    In my book i have a cursed physically impaired protagonist who wants to learn magic that changes her reality. This magic is wielded by (what are functionally) guardian angels and wings are a symbol of experience, power, and freedom. In the end of book one, she overcomes a great adversary and earns her magic wings at a very young age, but afterwards she struggles to make them appear, much less control her flight.
    Many people told me to save the wings for the end of the trilogy, because when you get the power to fly you’re already godmode. And that’s a valid concern. I avoided giving anyone wings for a long time because it felt like it cheapened the difficulty of certain conflicts. But there's no reason to assume that flight becomes the solution to every conflict, when it's just another tool the protagonist needs to learn how to use and when to use it.
    A lot of games will give you a glide early on and then more advanced flight later. This opens up the world without cheapening the conflict. I don’t like stories featuring magic where the protagonist can’t do any magic until the finale and then they struggle to do magic for 2 more releases. It’s far more interesting to me to give them power and watch them struggle to control it or watch it corrupt them - rather than have them squeeze droplets out of a dry sponge.
    A good example of this is Lord of the Rings. Frodo has the ring in the beginning but it is only used in certain situations, and if it's overused it will alert the enemy to their presence and begin to corrupt him. A bad example from the same story is how Gandalf doesn't do magic until the fellowship needs him to, and then he conveniently disappears so he doesn't become overpowered to the story. But in these kinds of stories, these guardian type figures are very much forces of nature who guide heroes on their quest within the parameters they are permitted to rather than directly intervene.
    Another bad example of this is Rey in the Star Wars sequels: she magically uses the force to win every scenario and never struggles to wield it or control it, much less is she tempted or corrupted by it. The concept of a protagonist who is very powerful early on yet unable to control it would have been very compelling for Star Wars as a stark contrast to Luke who had to learn from the bottom and train. But they just repeated Luke's arc and took out all of his hard work and internal conflict.

    • @Stratelier
      @Stratelier 9 месяцев назад +35

      As an avid gamer, I agree: if the feedback is "flight seems too OP for this point in the story" then it sounds like they're assuming this ability is the solution to their central conflict, when (from your perspective as the writer) it's actually _not._ In many a Metroidvania, for example, you don't truly get an "OP" ability until the final areas, areas which no prior abilities will help you navigate.
      And, since you mentioned flight specifically, it reminds me of the movie _Rio,_ about a blue parrot who, due to a traumatic childhood incident, believes he's incapable of flying. Physically he's fine and flightworthy, but mentally, any time he's in the air he panics, flails, and falls.

    • @ZeroXSEED
      @ZeroXSEED 9 месяцев назад +32

      Flight is OP? From the standpoint of military fiction fans, that's arguable. They even have a meme for it
      "What do you call flying soldiers? We call them skeets"
      Flight by itself is not OP. On the other hand, super fast flight tend to be. Flight by itself just give a new dimension to fight, aka, flexibility. A slow plane has to be forced to make very careful approach otherwise they're shot out of the sky.

    • @Halliwell0Rain
      @Halliwell0Rain 9 месяцев назад +18

      And there could be physiological limitations. How fast can she go before the forces acting upon her body maim or kill her? Think fighter pilots.
      Also it's cold up in the air. How would she stay warm? Have you ever ridden a motorcycle while there is frost on the grass? Your hands and face will hate you, plus any holes or vents will become very obvious.
      She will need to protect herself from projectiles if she flies fast and how will she stop herself becoming a slow moving target if she cannot fly very fast?
      I like that you have included it early enough that the reader can discover along with her how she will overcome the limitations.

    • @Alpharis972
      @Alpharis972 9 месяцев назад +13

      About the flying concern: I also think it depends on the limitations, right? If the flying takes just as much ressources as running, it ain't THAT OP anymore, is it?

    • @notproductiveproductions3504
      @notproductiveproductions3504 9 месяцев назад +2

      Cal Kestis on the other hand was done right. The man’s a legit Jedi from the old days, but his original training ended at Padawan lvl because of Order 66, and on top of that it’s taking him multiple games to reconnect with the Force after the trauma from his past severed it

  • @thecrispymaster
    @thecrispymaster 9 месяцев назад +123

    Another trap that particularly (though not exclusively) authors of hard magic systems suffer from is when they make all magic follow the same rules, they interpret that as basically just giving everyone the same power set.
    This is kind of a variant of 2, as it sort of implies that the level of skill in all fields of magic scale together (rather than - say - one wizard being better at enchantments while another is more skilled at alchemy), and results in issue 1 where it means the solution to every problem is the same because every threat is essentially the same but of more or less intensity.
    To use a superhero example, one of the great things about Spiderman's rogue's gallery is that that they challenge his abilities in different ways. He can't fight Green Goblin the same way he'd fight Doc Oc. Mysterio is of "ordinary" power but master of illusion making Spidey's strength the less important factor in the battle but relying on his senses vital. Venom on the other hand doesn't trigger Peter's Spider Sense at all so can't be approached in at all the same way.
    These are all different villains that offer different challenges, ensuring that Peter can't just approach every fight in the same fashion.

    • @tomykong2915
      @tomykong2915 7 месяцев назад +5

      with most hard magic systems in theory everyone has the same things they are theoretically capable of, which can actually be a great way to make those fights interesting, with the consequences of fights being things like learning new abilities, and when victory is achieved, it isn't necessarily a rock paper scissors thing, it could really be described as the character's skills being ultimately why they won, which is incredibly satisfying, but this does require actually using the tools such a system gives the characters access to, make the fight a back and forth where both are trying whatever they can to win

  • @StinkerTheFirst
    @StinkerTheFirst 6 месяцев назад +1

    You make some goods points here. The one you make about the limitations of skill seems to me, the most useful for avoiding the other mistakes.
    *a novice is only going to know a little bit of magic, so no sloppy buffet
    * a novice isn't going to be as powerful as a master, so no instant resolution of problems
    *a novice will work on their skill over time. Finding new information about magic, new mentors to teach them, time to practice, etc. all that can be part of the story that is told. Or NOT finding those things, and making due.
    Kudos for that thing about the campfire ambush. That sounds clever.

  • @dominiking69
    @dominiking69 2 месяца назад

    This has given me so much confidence since they are things I've thought of on my own. To hear someone who actually knows what theyre talking about say these things has really relit my fire to finish my story

  • @ivorv.783
    @ivorv.783 9 месяцев назад +142

    Great video as always. I would dissagre partially on the sloppy buffet part. I really like when magic is this huge thing that affects the world. So when there is many different sort of mini magic systems it gives feeling of diversity. Of course if done badly then it is just a jumbled mess.

    • @yurisei6732
      @yurisei6732 9 месяцев назад +19

      There's a very fine line between diverse and arbitrary though. Good diversity is variation that retains a feeling of connection and unity. A good diverse magic system still feels like one coherent magic system just with many intricacies. It's pretty much the same as in population dynamics: when you look at statistics, diverse societies and segregated societies are often indistinguishable in terms of things like number of people of each group within a certain area, but they function completely differently.
      The reason this is important is because if your buffet is too sloppy, you can't actually write interesting scenarios using it. You end up with a Marvel situation where the interior workings of any given person's ability is irrelevant because only the end results of powers interact with each other, and ultimately every fight devolves into punching and laser beams. When Iron Man fights Hulk, it doesn't matter that Iron Man's power is being a technological genius with a magic rocket-powered cybersuit and a sapient AI copilot, because all of those words are only used to generate punches, and Hulk has no way of interacting with any part of that power except the punches generated by it. If the magic system was a coherent "tech" system though, Iron Man's enemy could be a hacker who is able to disable parts of his power, and now he's in a fight that only him and this nemesis could ever have - Hulk can't be hacked and doesn't fight hackers on any different ground to anyone else - they all just die to punch.

    • @_ductape_471
      @_ductape_471 8 месяцев назад +1

      Yeah, I think I understand what you mean, and I agree that worlds with multiple types of magic are super interesting. But I think the sloppy buffet still applies, actually it probably applies more. In order for that world to still be interesting, each different type of magic needs to have very distinct differences, which would lead to each one being very good at its one thing. It's like what he said, but multiplied by however many different magic systems you have. Think X-Men, where each character is very different, but has their own well defined strengths and weaknesses.

    • @ZnamTwojaMama101
      @ZnamTwojaMama101 2 месяца назад +1

      Are 2 mini magic systems fine?
      Like in my world, there's a stronger but less versatile magic bound to a God that must be worshipped to gain.
      Called Worship.
      And the other system is where one uses the soul of themselves and others to create a weaker and unpredictable but more versatile form of magic.
      This system is called Paganism.

  • @LezbianLizard
    @LezbianLizard 9 месяцев назад +41

    In a world building project I’m working on, the magic system revolves around some weird invisible matter which somehow interacts with the transmission of information in any living organism. Basically, when there is strong emotion or a strong wish or a defensive reflex in any living being magic can be triggered accidentally. So plants, fungi and animals have evolved to either have a more complex way of information transfer like a brain to have better control over their magic or specific behaviours to trigger useful magic reflexively. For humans that means, that they can cast magic with a specific goal in mind but never exactly know how that goal will be achieved but also that getting to know yourself better and having better control over your subconscious will directly correlate to better control over magic, not it’s strength tho, because that depends on the quantity of that magical matter stuff in your vicinity and your willpower. A simpler goal therefore usually creates stronger but less controllable magic than a more specific one.

    • @tntthekill
      @tntthekill 6 месяцев назад

      Is that not pretty much toon force but without the jokes and insta-kills?

    • @arcanine_enjoyer
      @arcanine_enjoyer 2 месяца назад

      Reminds me of Dynamis from FF14! It's a hidden second magic system that comes from intense emotion. It's also how the player is capable of intense feats of power in their role (known as Limit Breaks) such as tanks creating a big protective barrier around their allies, healers reviving everyone and bringing them to full health, melee weapon users dealing a devastating blow, or magic users bursting large amounts of concentrated power in an area. Of course, not the exact same magic, but it is also used (shortly) to transfer information as messages between two parties without the need for translation. They will always know what the sender is trying to say without the need of translation.

    • @milktheshark1226
      @milktheshark1226 2 месяца назад

      Weird invisible matter. Yeah I know about midicholorians

  • @spookyfirst9514
    @spookyfirst9514 9 месяцев назад +76

    Kevin Hearne's magic system in his Plague of Giants series was fascinating: to get a certain kind of magic you had to literally risk your life. If you over used that magic--it aged and eventually kill you. Great series.

    • @stevenboers5119
      @stevenboers5119 9 месяцев назад +3

      KH is my current favorite author. Nice shoutout!

    • @Solarstormflare
      @Solarstormflare 9 месяцев назад +1

      sounds interesting, thanks

  • @DrMcKayLordOfTime
    @DrMcKayLordOfTime 8 месяцев назад +1

    love that you don't just point out mistakes but also provide samples and solutions.

  • @DragonKingSkye
    @DragonKingSkye 2 месяца назад +1

    Naming was the first system that came to mind when you mentioned good soft magic systems, glad you mentioned it. Also glad you mentioned Luxin from Lightbringer, which I consider a pretty great magic system as well.

  • @Saint_Wolf_
    @Saint_Wolf_ 9 месяцев назад +37

    As a gamer writing a comic, I can only relate this video to the Every Frame a Painting video on Chuck Jones. Read/consume as much as you can (comics, videogames, books) and show discipline, since you can do everything, show everything, you'll be defined by what you don't do.

  • @Cringemoment4045
    @Cringemoment4045 9 месяцев назад +22

    1) Think of unique ways for your character to utilise their magic
    2) Consider limitations. A character mustn't be able to simply summon their magic to solve every problem. Create a story that has limits.
    2.1) Resource dependance. Maybe you need mana or something like that.
    2.2) Physical/mental cost. Maybe the magic drains your stamina. It must have a cost, making it more meaningful
    2.3) Innate ability. Only some people can use magic.
    2.4) Knowledge/Skill. Maybe the magic needs training to use.
    2.5) Cultural/legal. Maybe the magic is seen as taboo
    2.6) Magic interference. Maybe somethings interrupt the use of magic.
    2.7) Time/Place. Magic can only be used at certain times/places
    2.8) Binding Agreements. A higher power has to be negotiated with to use the magic.
    3) Thinking you need a hard magic system. A system with lots of rules and restrictions is good, but one without is just as good.
    Hard magic systems are good because once rules are established, you can play with those rules.
    Soft magic systems:
    1) Is this the right choice for my story?

    • @Dreamheart101
      @Dreamheart101 Месяц назад +2

      I wonder what would happen if there were 2 separate magic systems in a world, one hard and one soft.

    • @Cringemoment4045
      @Cringemoment4045 Месяц назад +1

      @Dreamheart101 I'm gonna see what happens, as my story has a few power systems I've yet to introduce.

  • @VukMujovic
    @VukMujovic 9 месяцев назад +75

    I'm actually trying to explore "innate ability" where my MC has genetic innate ability placing him leagues above most others, but has close to zero talent for learning spells. Because he didn't train and learn on time, he needs to use other skills to compensate, and rely on other people. Magic systems, in the end, are just allegories for real life and there are limits to everything and everyone, and we need to work around them.

    • @TurtleDudeProd
      @TurtleDudeProd 8 месяцев назад +10

      So essentially how being a “gifted students” in elementary school, gets you absolutely no where as an adult most of the time? 😅👀

    • @Darkstormsun9865
      @Darkstormsun9865 8 месяцев назад +3

      I mean even if you suck at learning spells, most characters get them through pure hard work. That's a common troupe in anime.

  • @T-Nee-Weighner
    @T-Nee-Weighner 7 месяцев назад +45

    "Knowing the true name of something gives you power over it" Eragon did that years prior to Name of the Wind.

    • @BaulSDA
      @BaulSDA 5 месяцев назад +27

      The Wizard of Earthsea did it years before Eragon.
      We can go all the way back to (to my knowledge) ancient egyptian mythology, where Toth was able to make things into existance by naming them.

    • @AGrumpyPanda
      @AGrumpyPanda Месяц назад +6

      Yeah names giving you power over something predates Christianity, let alone modern fiction.

  • @flameofthephoenix8395
    @flameofthephoenix8395 2 месяца назад +13

    1:36 But, she could just send the opponent flying away - even harder... Building's roofs aren't indestructible!

    • @KyrstOak
      @KyrstOak 2 месяца назад +4

      Or bash her opponent against the ceiling. 😆

    • @trueshade5065
      @trueshade5065 Месяц назад

      DOWN

  • @RezaQin
    @RezaQin 9 месяцев назад +20

    Ah, Mistborn, great series. Really loved the magic system in that one.

  • @cymikgaming1266
    @cymikgaming1266 9 месяцев назад +11

    you have helped me through my writing soo much jed, your content never ceases to aid me

  • @bhargavibala2449
    @bhargavibala2449 9 месяцев назад +20

    I'm currently working on my 6 book fantasy series right now... so thanks for sharing great pointers for me to work upon to make my book better each day. You're really a great person for helping out the world of writers. Thank you, Jed. ❤

  • @prosamis
    @prosamis 3 месяца назад

    This video actually encouraged me and gave me some inspiration. I was surprised that the magic system I've been cooking up for a while didn't suffer from most of the pitfalls mentioned (I've never dabbled in fantasy writing before so it's my first one)

  • @chamoy111
    @chamoy111 4 месяца назад

    tbh you convinced me to read your pyromancy book with this video in the part where you talked abt the scene with the arrow and the campfire.. it sounds SO good

  • @dragon_slayer2026
    @dragon_slayer2026 9 месяцев назад +42

    Hard vs. soft magic depends a lot on how much access and control the main characters have with it.
    Soft works well if it's something the main characters can't do, and mostly see done in the world around them (in which case it can be just as mysterious and magical for them as it is for us), or if it's something they don't have great control over (if they did, then either they know how it works, so we the audience should as well, or it looks like the characters are just pulling things out of their magic asses).
    Hard magic is kind of needed if it's something the main party's going to be relying on and using a lot. We need to know their abilities, restrictions and at least a bit about how it all works for their actions and tactics to make sense. Or at least a blended system where we have a hard understanding of our characters' magic, but not about the broader magic of the setting.

    • @RisqueBisquet
      @RisqueBisquet Месяц назад +1

      I love Neil Gaiman's American Gods for the soft magic going on there. Early on, we see Mr. Wednesday transport the scene by "turning a right-angle to everything". It's a strange shift into an other-world. It's never explained. But our main character remembers how it felt, and knows more about the strangeness of the world. In a moment of desperation, he turns, and he's there. Who knows if he could ever do it again!

  • @SentinalhMC
    @SentinalhMC 9 месяцев назад +12

    This is a great video. I've always wanted to write a novel but can never get more than a few pages written before the fear of failure makes me quit.
    I have this idea for a magic system where mages channel residual magical essence in the air into their body then back out into the world to create effects but everyone has a limit to both the rate they can channel it at, and the capacity they can hold at one time. More powerful spells require higher capacity and high throughput is needed for maintaining continuous effects. Going over this limit can result in horrible injuries, dangerous accidents and death so mages must spend years training to increase their limit.

    • @Solarstormflare
      @Solarstormflare 9 месяцев назад +5

      go for it! the only failure is never writing anything, if its still something you want to write

    • @Gooseking65
      @Gooseking65 8 месяцев назад +1

      That's a very interesting magic system, I don't think I've seen before. For sure go for it! I'd love to read it.

  • @owenspears3114
    @owenspears3114 9 месяцев назад +12

    I feel like there were a hundred tips crammed into this video. In a good way!

  • @misteriousgamr
    @misteriousgamr 6 месяцев назад

    While watching this video, particularly the triangle of story part, something clicked in my mind and now I have some clear ideas of how I want to take my magic system further. Thanks for that!

  • @ToxHoosky
    @ToxHoosky 2 месяца назад

    Your video has really given me hope for the magic system in my first book that I am writing! :) Thank you! It is good to know that I am heading in the right direction with it.

  • @tangoto1209
    @tangoto1209 9 месяцев назад +97

    4:15 Like in Re: Zero when Subaru over uses his magic gate and he needs healing from the best healer maybe in the world, than he has to leave mid way through his treatment to save everyone from the witch cult, eventually destroying his magic gate beyond repair. Though he does inherit the authority of sloth from Petleguse.
    To those who don't know about Re: Zero it's basically a phycological horror story with an extremely weak main character that somehow manages to pull through most situations with minimal long term damage other than extreme PTSD. One of the best stories I've ever watched, though they do make it rather complicated to the point it's hard to follow sometimes with the shear amount of things that did and didn't happen to remember.

    • @crash-testproductions9341
      @crash-testproductions9341 9 месяцев назад +9

      The Re:Zero magic system is interesting, in the sense it isn't that Hard as a magic system, because there are PLENTY of different schools of magic. There's curses, witchcraft, spirit magic, classic elemental spells, blessings, martial techniques, weapons imbuing, and so on. But every character have his own personal limits, which make the magic system secondary to what can this or that character do with it. Subaru is a very poor mage, but it's proven afterward he's very gifted in witchcraft even if witchcraft have its limits, and he rely mostly on his contract with a spirit. You know what you can and can't expect from him. In the same way, Roswaal is a classic archmage, with powerful and destructive spells, but he can't use healing magic. It's the diversity of characters that make the magic system shine, not the intricacies of the magic system itself which is often loosely defined by how the people of this world use so many different techniques.

    • @NertNeverlander
      @NertNeverlander 9 месяцев назад +24

      > minimal long term damage other than extreme PTSD
      This sentence caught me off guard lol

    • @xanderjames8682
      @xanderjames8682 8 месяцев назад +3

      Whos rem?

    • @nise6699
      @nise6699 8 месяцев назад +1

      You forgot about his death retry function, which is mostly the reason why he managed to pull through most situations

    • @tangoto1209
      @tangoto1209 8 месяцев назад

      @@nise6699 I did that to avoid spoilers

  • @Breakdowns04
    @Breakdowns04 9 месяцев назад +9

    Always look forward to your stuff, Jed. You put out very helpful content!

  • @JMObyx
    @JMObyx 9 месяцев назад +11

    All of this good advice, in my Sovereign Species story, there are multiple magic systems at work within the story, one plain to see for everyone that the main characters use, another more esoteric and soft one that the villains have at their disposal, that none of the heroes know the rules to. The two factions are so fundamentally anathema to eachother that even their magic systems are trying to destroy the other. For example, the Aldokk need to go through extremely specific rituals in order to sieze the Arek's power without dying, and even when they succeed, they only have access to a select few abilities, and even then, the weakest of them completely lose their cohesion, turning into living masses of fleshy paste without dying.
    Whilst the Arek seek to annihilate everything of the Aldokk, they literally exorcize objects that the Aldokk have imparted their own magical energy into, and embracing the Aldokk's magic, or even tolerating the existence of the Aldokk themselves, causes the Arek's own might to wane as their souls slowly erode from living amongst the Aldokk's presence for too long.

  • @yottawatt
    @yottawatt Месяц назад +4

    I was thinking of a low impact magical system.
    For example, there will be an ability where a character is able to vibrate small and certain kinds of materials. Then later, they are able to add enough energy to catch things on fire. This requires an extreme amount of concentration to "connect" with the individual particle in the material to be able to influence their vibration at that level due to its resistance to his influence. And the third tier of this ability is to be able sense the presence of certain kinds of materials such as living beings, or specific metals etc as its vibrations give off unique patterns. All of this comes at a cost of mental fatigue since to be able to "hear/feel" the vibrations of the materials around them they have to pick out one frequency pattern out of an ocean of other patterns surrounding him. I was thinking of adding a fourth tier, the ability to cause a localized tremor large enough to trip up enemies during combat or during a pursuit situation to slow them down.
    I want the cost for each ability to be as unique as the ability itself. I don't want the magic to be too weak as to have little impact on the story, but I don't want it to be too strong as to make it the dominant means to power and influence. The way to gain magical abilities in this world will make magic fairly common. Does this sound like I am heading in the right direction? (I have never actually written a story before, and this world has been on my mind for a long time.)

    • @HaggRat
      @HaggRat 11 дней назад +2

      I really like the idea of having a relatively weak, but accessible magic system! I can imagine elite knights or master blacksmiths dedicating their lives to mastering the frequencies of certain metals, to forge weapons or melt other people's. There's so many things you could do with this, so many opportunities for world building! I'm imagining things such as everyone's grandma being able to effortlessly boil water after a lifetime of making tea and soup, or nomad cultures of the far north learning to vibrate their own blood to stay warm.
      I just may be some random person on the internet but I like your idea :)

    • @digitaldritten
      @digitaldritten 2 дня назад +2

      i also like your idea

  • @JorgePalmaINACAP
    @JorgePalmaINACAP 2 месяца назад

    this is actually applicable to various power systems throughout genres in writing, very well detailed 👍

  • @azekrai
    @azekrai 9 месяцев назад +6

    i was literally working on this right this second, you couldnt have uploaded at a better time haha

  • @uriel9777
    @uriel9777 9 месяцев назад +95

    Funny i always thought the key to the dune magic system was genetics and not spice. I mean spice is needed for sure, but your genetics are more important. Like gebetics are the spells and spice is the mana.

    • @quantummidget
      @quantummidget 9 месяцев назад +11

      My (likely incorrect) understanding was that it was essentially an extension of Paul's mentat abilities, which let him do insane calculations very quickly. So he was basically doing calculations while tripping on mushrooms, which meant that he could fully visualise all of these possibilities he was calculating.
      No idea if that's correct though, just what I assumed.

    • @i.cs.z
      @i.cs.z 8 месяцев назад +1

      Isn't the whole thing of Dune is that it doesn't have magic, just advanced cognitive and physical abilities?

    • @rmsgrey
      @rmsgrey 6 месяцев назад +4

      @@i.cs.z It's not themed as magic, but structurally, it's magic. Some entities have the literal ability to perceive possible futures (with the limitation that prophets acting on their foresight cloud that portion of the future for other prophets). People can unlock the memories of all their ancestors up to conception/birth of the next ancestor in the line. Clones can remember their originals' lives - possibly even the lives of other clones of the same original. Then there's super speed, reversing the ageing process, various forms of mind control, etc.
      Strictly speaking, sure, it's based on speculative fringe science of the second half of the 20th century, so it's technically science fiction more than fantasy, but Clarke's Third Law is always lurking, blurring the lines between technology and magic.

    • @i.cs.z
      @i.cs.z 6 месяцев назад

      @@rmsgrey So it's not magic, it's speculative science based on genetic memory actually being a thing.

    • @rmsgrey
      @rmsgrey 6 месяцев назад +3

      @@i.cs.z The genetic memory bit, sure. The ability to perceive the future? That's based on other fringe and/or pseudo- science. The other abilities? Largely extrapolated from the claimed abilities of real-world mystics.
      Is it "magic"? How are you defining the term?

  • @Audienc4u
    @Audienc4u 9 месяцев назад +29

    Reminds me of a story I tossed out when the MC gained godlike power in the first few pages.. all his statistics were literally infinite, infinite strength, health, magic.. one of the first things he did was create a sort of heaven for himself to live in, bring his dead parents back to life and give them near infinite power and look into the future to all the fights he'd win one day.. all this in the first few pages of the story. There was no struggle, no growth, and his future was set in stone with him as the perpetual victor. Even his backstory of pain and suffering was thrown out. I still can't shake my head at that.
    So I say, never give the MC too much power or an ability that solves every problem.

    • @lukeroberson2115
      @lukeroberson2115 9 месяцев назад +17

      Infinite power stories can work if you're going for an emotional story rather than an adventure/action story. What does being infinitly powerful do to them? How do others react? That sort of thing.

    • @yurisei6732
      @yurisei6732 9 месяцев назад +4

      Not a bad idea though, you just have to make a magic system that makes "infinite something" bad. For example, maybe "infinite health" within the context of the magic system means your cells are incapable of changing, meaning your body is always that of an infant with all the limitations that brings.

    • @MeepChangeling
      @MeepChangeling 2 месяца назад +1

      And that's why most LitRPG stories are trash...

  • @flameofthephoenix8395
    @flameofthephoenix8395 2 месяца назад +6

    9:32 And then other people put the spice into their mouth and predict that in half a second, they'll choke on the spice.

  • @HeyImALD
    @HeyImALD 2 месяца назад

    "We come to stories to be delighted by unexpected solutions to tricky problems" I absolutely love this, and will definitely be thinking about it as I continue to write the rest of my first draft

  • @rezokam3496
    @rezokam3496 9 месяцев назад +10

    Loved the sneaky Stormlight reference at the start as well as the Mistborn reference. Both fabulous series

    • @timuuc6558
      @timuuc6558 6 месяцев назад

      I was looking for this comment 😅

  • @ーテイル
    @ーテイル 9 месяцев назад +72

    So, here's a story I'm making:
    In this world magic is pretty common but only non-human races can use it naturally, humans have to work hard for power equivalent to demons to happen. That's why certain people have been trained since childhood to be paladins, mages and clerics.
    The reason why is because humans and non-humans are in an eternal war, waging each other in the name of their god. And as such, their gods gave them assets: The hero of humanity and the Hero of hell.
    This is where the main character comes. He's the hero of humanity... Except he didn't want to be that, he expected the girl he's in love with (a renowned paladin considered to be the strongest human alive) to get that title.
    In a panic, and trying not to get on the bad side of her, he proposed that they could fake it, and say that she was the one chosen by the gods and that she holds the amazing power the gods gave him.
    The way i limit the clearly overpowered character is by trying to come up with situations in which he's not able to use his powers without outing himself. Since, if they discover the lie, she's getting the axe to the neck.
    I don't know if that's a good concept, but i wanted to share it to see what people think. I'm new to writing and probably sounds dumb, but i tried. 😂

    • @Deoxy81
      @Deoxy81 5 месяцев назад +6

      Sounds good to me!

    • @MrHuntingClaw
      @MrHuntingClaw 4 месяца назад +29

      You may need to provide enough story building reasons as to why it would result with an axe to the neck, especially given the circumstances where an eternal war is going on, every single good fighter counts, whether a blasphemous liar or not, otherwise there's a good chance that it may not be taken too seriously due to the leaps in logic.

    • @Thesakuraharona
      @Thesakuraharona 3 месяца назад +3

      I think it would make an interesting story. Reminds me a bit of the movie "A Knights Tale", where the main character comes across a dying knight at the beginning of the film and steals his identity to participate in the tournament. He is eventually outted, but it has a happy ending if I remember correctly. Now to be fair, no one's life was on the line other than his own for lying.

    • @l.n.3372
      @l.n.3372 2 месяца назад +2

      I'd refrain from saying the hero of hell. You are making a parallel to hero of humanity but "hell" isn't the opposite of humanity.
      Like in LotR you might have heroes of humanity, elves, and dwarves. All are races in that world.
      Hell isn't a race, so it wouldn't have a hero. If your counterpart race to humanity are "demons," then say the hero of demon kind

    • @ーテイル
      @ーテイル 2 месяца назад +3

      @@l.n.3372 The reason why he's called that is because the title was given by humans. Heck, the name "demons" was also given by humans. There's 4 races that make up the demonkind, humans don't care, they're all demons.
      Also, there's another reason why he's not the hero of the demon kind: He's not a demon. But that's a long story.

  • @flameofthephoenix8395
    @flameofthephoenix8395 2 месяца назад +17

    2:35 Well, Superman is an interesting example because he didn't used to be quite as strong as he is now. He used to just be a Super-man, the idea is still just ridiculous, because the implication is that everything was turned up a notch for his species. But in this case, he would need more food, more oxygen, more water, more everything. You don't get something out of nothing! Fight scenes aren't really interesting in general though, so no big loss.

  • @markstonecypher7764
    @markstonecypher7764 2 месяца назад

    Dude as you were talking about magic systems i was wondering if you knew about The Name of the Wind one of my favorite fantasy novels ever, and then there you go bringing up the Naming magic!

  • @Gingergent07
    @Gingergent07 3 дня назад

    Excellent critiques! I really appreciate this vid

  • @RonaldLeeBunch
    @RonaldLeeBunch 9 месяцев назад +7

    Good advice, it helped me with my current fantasy book.

  • @glaciergirlv2265
    @glaciergirlv2265 8 месяцев назад +6

    You know you have no idea how happy it makes me to see you reference, Mistborn. Sanderson is my favorite living author!

  • @demiroser
    @demiroser Месяц назад +4

    I'm writing a magic system based on movement. The main character is the prince of a desert kingdom, but he is unable to perform traditional magic, despite his dances being flawless. I'm not entirely sure what limits I should put on it, but maybe it should be something along the lines of 'if every movement can cause something magical to happen, the characters have to be careful with how they move?' or 'the more complex and powerful magic effects require more intricate movements'. I don't know yet lol.

  • @Blackbaldrik
    @Blackbaldrik 3 месяца назад +1

    I'm glad I've dodged all of the mistakes and have done pretty well with my magic systems, based on these suggestions!
    I have a semi-hard system, with a ton of range, but also a lot of limitations. Some forms of magic are softer in execution but require greater effort to learn, and the others have harder rules but are less difficult to learn.
    Something I love about having more thought out rules for a magic system is that you can naturally "discover" things you hadn't originally planned.
    An example for me is my Pyromancy magic, which in my universe allows the caster to create and move flame and heat around. Much later on I realized that the way it worked would mean a sufficiently powerful Pyromancer would effectively become capable of a kind of Cryomancy (ice magic), because they can yank all of the heat out of things (or people.)

  • @danieldelanoche2015
    @danieldelanoche2015 3 месяца назад +1

    I'm glad you brought up Sanderson. He's such a brilliant writer.

  • @EvenMoreTiniestWizard
    @EvenMoreTiniestWizard 2 месяца назад +37

    0:14 The THUNDER HEIST? AS APPOSED TO THE LIGHTING THIEVERY?

  • @arnoldfossman1701
    @arnoldfossman1701 9 месяцев назад +24

    I'm working on a story that doesn't exactly have magic, but the main character is a shape shifter based on genetics. He is a hybrid between a human and an alien and the accident that altered the parent's genes allowing the two characters to produce a child together also made the shape shifting possible. The shape shifting heals wounds, but the character's mass is lowered by the amount of mass loss that the wounding caused and he has to regain that mass to be fully healed. For example if he lost an arm he could heal the wound, but he would need to replace the lost mass before he could be as strong in that replacement arm. Also if he lost too much mass he could die from being diminished below a level that he can recover from. He had a brother with the same powers who died from trying to regenerate too many times without rebuilding body mass. His shape shifting does have the advantage of perfect regeneration which could allow him to live forever if he doesn't die from loss of body mass.
    Anyway, your talk on magic systems made me wonder if I in effect had some sort of magic system with this character.

    • @Solarstormflare
      @Solarstormflare 9 месяцев назад +4

      that's interesting.

    • @TurtleDudeProd
      @TurtleDudeProd 8 месяцев назад +1

      What ways can he use to regain mass? I assume chowing down on a shit ton of food to be a way to do so?

    • @arnoldfossman1701
      @arnoldfossman1701 8 месяцев назад +1

      @@TurtleDudeProd Mainly by eating, but it takes time and he has to work out to use the nutrients to rebuild mass within himself.

    • @TurtleDudeProd
      @TurtleDudeProd 8 месяцев назад +1

      @@arnoldfossman1701 Ahh, that makes sense!

    • @rmsgrey
      @rmsgrey 6 месяцев назад +1

      Yeah, "magic" can mean either of two things - it can be literal magic - the use of will and skill to manipulate mystical forces - or it can be used much more loosely to apply to anything beyond mundane everyday life that follows the same writing rules as magic, whether that's fringe science, nanotechnology, sufficiently advanced technology, alien physiology that might not respect the laws of physics, or anything else that gives some characters special abilities.
      There are also times when literal magic isn't magic in storytelling terms - a handful of Palantiri in the world is magic in both senses; a scrying crystal in every pocket is just a fantasy-world smartphone.

  • @Eldalynn
    @Eldalynn 9 месяцев назад +4

    Great video. I always look forward to watching. 😊

  • @ginza_animatex4083
    @ginza_animatex4083 Месяц назад +1

    This helped a lot, I honestly think my world needs a better/harder magic system. There is so much going on as I have big ideas but don’t know Joe to execute them, it also leads to huge plot holes! I’m not sure how, there is so much my characters can do. I don’t know if they can’t do anything aside from the: time travel, bringing back the dead, and everything

  • @cooperwood9456
    @cooperwood9456 4 месяца назад

    I'm trying my hand at writing a dark fantasy anthology. Your videos are amazing, tons of great info. Thank you for sharing them and keep it up.

  • @Miki_Naz
    @Miki_Naz 8 месяцев назад +31

    My favorite magic system is the one in Light Novel Mushoku Tensei. At first it's described as generic mana based 4 elements + healing magic, you cast by shaping mana by chanting or drawing a magic circle. But later you realize that:
    1. It can do anything as long as you have enough mana, understand the effect you wanna make and know how to shape mana to achieve it.
    2. It's functionally simple elemental system because of a cultural framework around it, making it easier to understand and learn + magic is relatively new branch of science so it's still not fully developed.

    • @tomykong2915
      @tomykong2915 7 месяцев назад +5

      yeah, it's ultimately a rather well thought out magic system, which does a lot to convey the overall state of the world it exists in

    • @natalimoina
      @natalimoina 2 месяца назад +1

      ...

    • @giornogiostar3214
      @giornogiostar3214 6 дней назад

      Nah not pedoshoku tensei 💀💀

  • @JoeTAC
    @JoeTAC 3 месяца назад +9

    In one of my worlds I had a unique restriction where 2 magic users (Called "Philosophers") can never be close to each other for a long period of time, or their combined presence will attract an ancient being that will literally cause immeasurable loss of life. Therefore, all the powerful magic users stay the hell away from each other and new ones who don't know better get taught by the older ones really quick.

  • @ValetinoLovebird
    @ValetinoLovebird 9 месяцев назад +6

    the best magic system for me so far.....JoJo, every stand is unique and the author made it extremely creative

    • @tomykong2915
      @tomykong2915 7 месяцев назад +1

      the issue with stands is that it does establish rules, and fights are given tension because of those rules, or those fights were only winnable because of those rules, but then in the next season every one of those rules is thrown out and not even acknowledged as having been a thing, it's an incredibly bad magic system, saved by the choreography and character writing being just that good

    • @raptorxrise5386
      @raptorxrise5386 7 месяцев назад +2

      @@tomykong2915 can you give me an example of a rule they threw out?

  • @chaisekarateka5254
    @chaisekarateka5254 8 месяцев назад

    I just stumbled on this video in my recommendations and it reminded me that I had this idea of making my own fantasy world a few years ago that was really cool but I kinda gave up when I realised that I didn't know how to truly bring life to that idea
    But now I feel that with your advice I could finally make it happen, so thank you a lot

  • @EagleSpirit88
    @EagleSpirit88 19 дней назад

    When I went through this video and realized I was checking off every good box in my magic system and avoiding the bad things already it made me feel so good

  • @tabletbrothers3477
    @tabletbrothers3477 9 месяцев назад +197

    Or you can turn your bad writing into good writing by making your characters flaw the fact that they treat everything like a nail and they have to overcome it 😂

    • @Shade_Wanderer
      @Shade_Wanderer 8 месяцев назад +18

      My thoughts exactly. In my story (that takes place more in my mind than paper) a “human” teenager becomes immortal and gets other powers, so you have a character who is trying to protect the world, while simultaneously trying to keep himself from going insane. Variety is something that makes a story great. :)

    • @iantaakalla8180
      @iantaakalla8180 8 месяцев назад +13

      One could even use it intentionally to make it clear the allies of the person with the super-effective power are too reliant on that person, then take that person out.

    • @rennakamura4889
      @rennakamura4889 8 месяцев назад +3

      Yeah, but that one's more satirical in nature and is an exception to the norm

    • @Truth_chan_studio
      @Truth_chan_studio 8 месяцев назад +4

      Congratulations! You have created worst writing!

    • @hanzquejano7112
      @hanzquejano7112 8 месяцев назад +3

      Reminds me of Nikaro from Yumi and the Nightmare Painter who just paints a bamboo for every nightmare instead of painting the most appropriate picture.

  • @joshavenia253
    @joshavenia253 9 месяцев назад +12

    I’m currently working on a 5 book series, and my protagonist has one of my favorite powers: Atom Manipulation. Basically, they can rearrange the atoms of anything, and reform it into a material or state of matter they choose. But the biggest drawback they have, is that they can only manipulate what they can touch. Throughout the series, i want him to learn his power from the very beginning, but improve as time moves on. Like in the beginning, he’ll only be able to manipulate things that he directly touches, but by the end, he’ll be able to manipulate an object several yards away. If it’s touching the ground that his feet are standing on, he can control it.

    • @Fushur7
      @Fushur7 9 месяцев назад +2

      Hey Sounds cool, for claritys sake, do you mean Manipulation of Atomic bonds? So rearranging of the Atoms in an existing Molecule, or the Manipulation of Proton count, basically turning one Element into a different one, for example turning O2 into Fe (Oxygen into Iron)? Or a combination of both.
      How Spicy do you intend to go? I mean after all just turning some Water into Hydrogen and Oxygen would be enough to blow a Building Sky High and turning the Nitrogen in the Air into Chlorine Gas would basically make your MC a walking War Chrime. (Not necessarily a Protagonist Move, but maybe?)
      Would probably require some proper Control since MC would have to change the Air he breathes back or leave unaffected.
      The Ground thing is due to Visualization? Since Air is also full of Atoms I mean, or is it the higher Density of Atoms?
      In any case seems to be an Interesting Power with quite a lot of Applications, even peaceful just changing Dirt to Gold would make you an instant Millionaire, and Money is Power after all.

    • @М.О.Н.С
      @М.О.Н.С 9 месяцев назад +3

      @@Fushur7 Behold!
      *turns dirt into gold*
      I call this spell... THE Inflation
      And this is how entire world economy was shredded in a matter of months, kickstarting new dark age of war and struggle
      Jokes aside, neat ability. Only concern is how powerful it can be without any kind of regulation

    • @joshavenia253
      @joshavenia253 4 месяца назад

      ⁠​⁠​⁠@@Fushur7 I don’t know how I’ve never seen this. I’m sorry. Better late than never. About the specifications of his power, he can control all matter as long as he’s touching it. But it gets exponentially harder as the state of the matter changes. Solids are easiest because he can… you know. Feel it. Liquids by itself is already in another class. I do try to implement some development where he learns to manipulate it. And I’m not even gonna try gases 😭. Also, it’s not necessarily the exact rearrangement of molecules. It limits my options to what I want him to achieve. It’s more of a visualizing thing. He crumbles a rock to basic matter and rearranges it into any shape/material he wants.

    • @joshavenia253
      @joshavenia253 4 месяца назад

      ⁠@@М.О.Н.С sorry I haven’t seen this four months later. And about the regulations. There will be none. The reasons for that are to come if I hopefully ever finish my series. His only weakness is keeping him stranded in the air with nothing to grab onto or keeping him contained in un-manipulatable objects(results of another magic system).

  • @bigolbearthejammydodger6527
    @bigolbearthejammydodger6527 8 месяцев назад

    excellent video. You have earned your self a new subscriber!
    (also amazing how successful you are for a man so young!)
    Im a tabletop RPG person(35+years GMing), incuding making my own systems - but now Im actually the chief code monkey of a startup game development company. Ill be passing on a link to this channel to the rest of the team and we will be discussing your content in our lore meetups.
    For what its worth our setting is one that no longer has magic, it was lost in a disaster - all that remains is alchemy, though there are elements that do not exist IRL which leads to 'magic' like properties of certain minerals.
    were hoping to get a table top rules book out before any computer games, but it really is amazing how much work there is to something like this when you sit down and actually DO it.

  • @sleepingyonko-3820
    @sleepingyonko-3820 8 месяцев назад

    Not going to lie, this video alone helped me reach the point where I'm ready to start writing. After years of visualizing and trying to think of how to start, where this is going to go... this pushed me over the edge
    Thank you

  • @KevinRothert
    @KevinRothert 9 месяцев назад +9

    I clicked on this just to see if your advice was "write hard magic". Glad it wasn't. Great advice! Specifically the triangle was on point 👌🏼

  • @Evesorator
    @Evesorator 2 месяца назад +14

    3:05 mistborn reference

    • @enderniko3967
      @enderniko3967 Месяц назад +1

      Came to the comments to say the same thing

    • @enidmcwade-yy3mq
      @enidmcwade-yy3mq 21 день назад

      Fellow Brandon Sanderson fans I see, currently I’m working on reading Rhythms of War

  • @noobypotato1435
    @noobypotato1435 9 месяцев назад +10

    I like how he references Brandon Sanderson's magic system as a example for each part.

  • @Chicken_jockey
    @Chicken_jockey Месяц назад +2

    I am writing a book where the main character was never born with magic but then all magic disappeared and now he has to teach people how to live without magic

  • @sussyelmo6100
    @sussyelmo6100 14 дней назад +1

    Anyone wanna write a story abt a character who has magic similar to a phoenix where when they die they burst into fire and are reborn at a younger age…so they’re immortal, but dying for them is excruciating and the more it happens the more terrified of dying they become. They also have no magic beyond this, so any conflict with other magical entities generally doesn’t go too well for them. You could make the conflict more morally focused, like for example there’s a war going on and the story focuses on who this character supports (good, but weaker side, or stronger but evil side), and whether they’ll continue to support them as they die more and slowly grow more and more scared of dying (yk like how ur brain won’t let you rly hurt yourself) and then it could climax with a choice: will they stay and help their friends, letting themselves get killed maybe more than once, or will they run, too scared of dying? Idk I’m not that good a writer

  • @ulyssesthedm
    @ulyssesthedm 9 месяцев назад +7

    1:10 ..... congratulations you just described gravity rush....

    • @Wafflemage
      @Wafflemage 9 месяцев назад

      Long live the Gravity Queen!

  • @Maksus.
    @Maksus. 5 месяцев назад +7

    0:40 **Megalovania starts playing**

  • @TBladestorm
    @TBladestorm 9 месяцев назад +5

    Frieren. I would enjoy your take on the pacing, magic system, and the “Beyond Journey’s End” approach to telling this high-fantasy story.

  • @mesiagamer5217
    @mesiagamer5217 6 месяцев назад +1

    The Stormlight archive honestly does this well. While it is a hard magic system the rules make it feel soft as characters figure out what they can do. From the diffent surgbindings to the oath's along side the other cosmer stuff that interacts with it and mudies the water in the best way.

  • @joaogabrielimperial7777
    @joaogabrielimperial7777 2 месяца назад +5

    05:07 fullmetal alchemist

  • @Fushur7
    @Fushur7 9 месяцев назад +5

    I personally like the 3rd Point the most.
    I enjoy hard Magic Systems, but sometimes I feel people go to far.
    Magic is, at least in my eyes a Force of Wonder, but some Hard Magic Systems basically turn it into Sience Class with extra steps.
    If your Magic can't surprise your Readers at all and make them feel Wonder it isn't Magic.
    Which isn't necessarily Bad, after all the Valid Excuse, in a World with Magic, Magic probably would be a Science exists.
    But sometimes it's just taken to far.
    If I want to read a bunch of thesis papers on convoluted Rules and Laws to explain weird Stuff I can read Science Fiction after all ;)

    • @Xeno_Solarus
      @Xeno_Solarus 9 месяцев назад +2

      To each their own. I personally enjoy Magic Science myself.

    • @paigeepler
      @paigeepler 9 месяцев назад +4

      Science does not make you experience wonder??

    • @i.cs.z
      @i.cs.z 8 месяцев назад +1

      ​@@paigeepler No it doesn't.

  • @iiisaac1312
    @iiisaac1312 9 месяцев назад +8

    Another issue is making the magic system a dependency for resolving the theme. This is similar to how some sci-fi stories will resolve by whoever has the best technology, or how in a super hero story will rely on super powers to resolve the theme. The issue with this is that it it removes universality from the moral argument. We really shouldn't be telling our audiences morality is only reserved for those who have magic/technology/superpowers, it should be solvable for anyone (the theme is universal). This is why I can't stand most sci-fi and super hero stuff. Fantasy has a better track record but I feel it is falling down the sci-fi path of people just wanting to show off how smart they are by making the most contrived magic system known to man.

    • @Saint_Wolf_
      @Saint_Wolf_ 9 месяцев назад +3

      It seems to sound like you attribute agency to the magic system, I think that even if a character needs to use magic to solve the problem, the conflict is still fathomable and within the realm of morality and that's what the audience can understand.
      I can understand it from a different angle like power-scaling like "who's more powerful" and not using magic and its systems with brains like how a fire magic user might defeat a water magic user (in the most simple rock-paper-scissors logic I can imagine) if the fire user is smart and play his cards right.
      Also there is a virtue ethic side to the moral argument, and that is that, sure you won't have magic and powers, but strong people, mighty people, people with power can solve problems more easily and it's harder to give them a shake-down without retaliation from them, while weak people will fall in line more easily and audience they can if not understand it, they can at least internalize it.

    • @iiisaac1312
      @iiisaac1312 9 месяцев назад +3

      ​@@Saint_Wolf_ Disagree. While the morality of something might be comprehensible for the audience, acting with virtue is universal and should not be locked away for the select few with magic/powers/whatever. This is the theme that lead to the near decade of trash known as "Marvel Movies."
      For your other point, it's essentially "Might makes right" which isn't a virtue.
      I should clarify the magic system my issue applies to the most is the type where it is unearned, such as Harry Potter or Luke Skywalker. If magic is like physics and everyone in the setting can understand and interact with it and gain skills over time, I have much less of an issue with that. However that type still seems to be used for the "Might makes right," for the most part.

    • @Saint_Wolf_
      @Saint_Wolf_ 9 месяцев назад +2

      @@iiisaac1312 But the scale of the threat is also ridiculous, it's not some story where some almighty powerful hero is fighting everyday hurdles, it's super powered threats and super powered heroes.
      And I know, but you need might and strength to encounter, discourage and stop a person who might try to use the logic of "might maketh right" following some consequentialist set of ethics.
      And doesn't Harry Potter have enough qualified mages to meet your standard? They literally all go to a school, the thing is that Harry is a piece of Voldemort's puzzle unlike the other mages. Sure there are "special people" with innate abilities but there are enough of the special people where it's kinda irrelevant that not 100% of the population can't use the magic, but in Hogwarts it is 100% of the people who can use magic, then comes to skill, knowledge and tactics which seems to be what you prefer out of a magic system.
      I know I sound combative but I actually find this conversation kinda fun.

    • @iiisaac1312
      @iiisaac1312 9 месяцев назад +2

      ​@@Saint_Wolf_ Action and Might = Right I still hold as not part of virtue. They are ultimately both violence at the end of the day, and violence isn't a virtue. There are many ways to create suspense, tension, and drama without the use of either, and books are better suited for this. 1984 is good at this and it isn't a book filled with action or might = right. While Action and Might = Right might make good spectacles for film (But are still poor moral themes), books aren't the same as film and action can get exhausting to read. Most written action takes too much inspiration from the visuals of film and winds up not advancing plot or character.
      Strength only applying to consequntialist ethics really only proves its lack of universality. Outside of the morality, there are ways to solve issues while not being in a position of any power that are probably more tense and interesting than a typical power vs power conflict. For instance, a slave might have a violent master that likes to drink a lot of alcohol. All the slave would need to do is just make sure his master's shot glass is always filled and let him suffer the consequences of his own gluttony in the form of liver failure and not get caught in the process. This would make a more dramatic scene compared to a fight scene between a super hero and a super villain because there is a much greater power imbalance between the master and the slave. The hero/villain scene is like bringing a gun to a gunfight, while the master/slave scene is more like bringing nothing to a gun fight. One of these will just be more tense than the other.
      Harry Potter did not earn his magic. While he might have had to go to school (an exclusive club btw) to practice it, it was something he never had to earn. He was just lucky enough to not be born a muggle. Being born with the right characteristics is not a moral achievement. One of the themes that can be observed in Harry Potter is: You can achieve excellence without doing anything, just wait for an owl to tell you you're special.

    • @Saint_Wolf_
      @Saint_Wolf_ 9 месяцев назад +2

      @@iiisaac1312 No, violence isn't a virtue, but violence is autistic, what are you using violence for is the determining factor, nuanced apply, is it to rob someone? Compel them to divulge a secret, moderate their behavior? Or is it to stop a robbery? protect an innocent? Punish a wrong doing? It's like the argument you'd give to a twig shaped "pacifist": can you be a pacifist if you're weak to defend yourself or others from aggression? It reminds me of Starship Troopers "Violence is the sole authority from which all other authority is derived".
      Coercion, to compel a man to act, it all comes from someone twisting someone else's arm. Now I'll divulge I'm a visual storyteller so we might find some misalignment as I'm less of the written format, but I still hold true that conflict in essence requires the seeking leverage and underlying beneath that will always be a threat of violence, not necessarily explicit, but implicit.
      And I think on your slave tension example compared to a fight scene is where one can draw certain points of friction, mainly because given a visual media people wanna see spectacle, now one of the better movies of last year was men walking, talking in close up and arguing… and then there was like a bomb or something, idk, but I liked Einstein.
      Jokes aside though I do think there is a form of aggression involved in the slave example, it's just a matter of outlets. But there's also an angle of real politik that applies to it. Let me explain, and not to mock your example, but what service does the slave offer? Does he just pour drinks? Is him alone the sole servant? Are there other slaves with him? Is the master violent in spite of it compelling no good behaviors? Are the slaves tools of a plantation or servants? Is he violent when sober becuase he's got sadists whims or is it just a matter of alcohol? Becuase just badgering and battering your "tools" if I may use such crude language yields subpar results. Sure he can slowly poison his master but then what? Who takes over after that? If the master blinds himself with drink does he have others overseeing his operation and for his slaves to not run away? There is no way the slave can cozy up to his master to detir the punishment?
      And I see where you're coming from, but I think you're reading it a little too literally, like one cannot expect the reader to separate fact from fiction and understand that a owl or many owls swarming your house with letters doesn't literally happen, when I think most people, even children as old as 7 can understand that, they may daydream and fantasize about it, but they understand it doesn't happen like that. But many people have innate abilities, sure in western societies and even in Oriental societies, it may seem like we only value intelligence, becoming doctor, engineer, surgeon, but there are skills one can develop with hard work that aren't that. Not to saying the like that "everyone is special" but that everyone can develop a skill and improve it, painting Warhammer figures, writing, doing marketing campaigns, doing comedy, teaching math, cooking, translating texts, doing sign language.
      If anything one can read the metaphor that sometimes people who don't share what make you special will dismiss you and try to bring you down (muggles), but with some help, from teachers, from a school, from a different environment, and specially with hard work, with a good circle, and work ethic you can thrive, bring forward and develop what makes you special. Sure it sometimes feels like Harry doesn't have anything to prove, while Hermione really became a bookworm to prove to herself and others she's a good witch, but on that end sometimes it feels Ron doesn't have anything to prove either. Then there is the life and death aspect to Harry Potter to drive conflict.
      I really hope the slavery words don't get this comment sent to the shadow realm, that would suck.

  • @LordCogsley
    @LordCogsley Месяц назад +2

    0:35 heard this, thought of the stormlight archive series, then saw that the books were on you shelf lol.

  • @amalgamationincorporated2799
    @amalgamationincorporated2799 21 день назад

    This is really cool, and informative. In my sci-fi/fantasy story I have 12 unique types of magic that all have different uses, effects, ways they interact with each other, and even morality attributed to them and I would love to get the input from someone so experienced.

  • @ashslaa
    @ashslaa 8 месяцев назад +3

    Instant mastery: Mary Sue/Stew or Rey Syndrome.

  • @Winterwoodcooking
    @Winterwoodcooking 2 месяца назад +2

    I like to use a mix of both soft and hard magic systems. Generally making the hard system a cultural matter of education. These formal spells consistently work but quite inflexible while the wilder soft magic is less constitent but much stronger, embracing one rejects the other

  • @FlamezStudioYT
    @FlamezStudioYT 13 часов назад +1

    6:45, fantasy, in western stories especially, definitely, but stories in manga/manwha almost always tend to have soft magic systems (though obviously there are always outliers

  • @Sabamonster
    @Sabamonster 2 месяца назад

    A lot of the magic system problems can be solved by giving it a lot of limitations. I won't go into great detail for obvious reasons, but I have a system where in order to even use it, something has to have happened in the past in that area. So, not only can you not use it a lot - every 'solution' ends up different because you have to 'reach back" to a scenario that happened in that place that differs from the situation you're in anyway. The effects of the magic are dictated by those events also, so, casting the same exact thing twice is unlikely. It also causes Harmonic Drain - the user starts getting disoriented and sometimes confusing themselves with different versions of themselves, or even someone else all from different realities.
    Also, this video was awesome. Just the conjecture alone gave me a ton of ideas. Thanks man.

  • @PaxFamiliaris
    @PaxFamiliaris 7 месяцев назад

    So happy to see Jade City mentioned. She basically hits I think 6 out of the 8 points you mention for what can make a good system or limitation of magic. Such a fantastic martial arts series.

  • @Razer217
    @Razer217 2 месяца назад

    Good vid, thanks for conveying the information concisely