Modern Interior Breakdown | Blender Arch - Viz Series
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- Опубликовано: 12 сен 2024
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PC Specs
CPU : Intel Core i7 5820k
RAM : 32GB DDR4
GPU : ASUS TUF RTX 3090
The tutorial its great, but what really blew my mind is the little render preview you have in the middle on the right hand side. Genius!
Also genius was using the colour picker on the white ball for white balance. As a photographer I thought that was a cool touch
thanks! I have to say that having a small preview is something I borrowed from @MaxHay 😂 and when it comes to rendering I always try to incorporate photography tricks to my work, it the easiest way to make your images more realistic!
One of the best blender vids out there. I am nearly a complete beginner and it so easy to follow along and apply everything he explains in his tutorials. No time waste or bulls***s.
The best tutorials are back! 🤩
Wao! Genial!
Very thankful great Tut's dear mentor
Hei man beautiful work and workflow, it would be really great if you could share these scene with me I'm learning blender and I made a table wich would be really greate there
Very cool!
Thanks! Glad you like it!
I have the feeling blenders color pickers are a bit broken with the AgX now added. Seems it does not pick colors properly
havent really looked into it, seems to work fine, its just that you are seeing the color with the color profile applied, so even if you put in a color with a value of 0.5, it appears like a color with value of around 0.7 it's a bit weird.
@@blenderisms well normally when you use the pickerz it works. But when in the compositie with agx. I see weird behavior. Test it with a RGB nodez notice it won't grab the correct color
damn man you're amazing
what's that divide thing you did?
It doesnt get clear from the video, but basicly i used looptools to set the curvature of the model. The way to do it is if you have a row of verts, take one or two ftom the middle and place them to define a curve, then while they are still selected - go to looptools and select Curve - it will move all the vertices to a nice smooyh shape going through the verts you placed first