GoldenEye 007 N64 - Infil - 00 Agent (Custom level)
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- Опубликовано: 3 окт 2024
- Level author: Pheonarx
Level name: Infil
Download Link: n64vault.com/ge...
Primary objectives:
a. Destroy All Data Mainframes
b. Overload System Power Grid
c. Overload Bridge System
d. Make Your Final Stand
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Sixth and last mission from Pheonarx, the finale of his series.
Really well detailed landscape, dynamic footsteps, and AI that can shoot you from above, something that wasn't seen in GoldenEye before as far as I know. Definitely one of the best custom levels on the Vault.
This is being played through with an emulator and a 60FPS patch, mouse & keyboard controls and with increased FOV.
Don't forget to leave a "like" and subscribe if you enjoyed the video!
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My social accounts & links:
►Facebook: / graslu00
►Twitter: / graslu00
►Discord: / discord
►Reddit: / graslu00
►Subscribe! / @graslu00
►Check out my other playthroughs! / graslu00
►Emulator tutorial & download: • GoldenEye and Perfect ...
►Outro track by Tweaklab (Remix of GoldenEye 007 "Folders") - / folders-goldeneye-007-...
This is what started it all, I am now working in the industry and going to college. Thank you everyone for enjoying the mission, this mission is what got me on the path to where I am now. I love all of you, and I'll be releasing a "remastered" version of all my levels in one pack very soon. I just wanted to thank all the fans and critics, my life's dream to be a creative is coming true and without you all I feel like I wouldn't of gone after it.
Thanks for all the support and comments
-Pheonarx
That's so great to hear, congratulations on your success and I wish you all of the best in your future endeavors! Can't wait to see what your remastered versions look like, too!
@@Crazdor The remastered version is already out, a playthrough is actually on Graslu00's channel. Yet To Come is the name of the pack. Thanks for the kind messages!
I’ve been on a Goldeneye custom level RUclips binge the past few days and this level is the best I’ve seen so far. The spoken dialogue, selection of weapons, varied terrain, and cool map layout are all on point! You have a natural talent my friend. I’m so happy you’re putting it to use by going to school for it. Never give up doing what makes you happy for a living. Thanks for sharing this with the internet!
@@evanwilliams9588 I'm currently on the same binge. I had no idea custom GE levels existed until a few days ago.
@@ShardOfSacrifice me either till I made said comment. It reminds me of the old Doom mods from back in the day
05:28 What?! A functioning bridge? That was incredibly clever. I give that a solid applause all by itself.
Definitely up there among the absolute best custom missions for GE thus far. Nice level design, with some fun throwbacks to Surface and Bunker. The power outage and cave-in were also well executed. Pheonarx... I salute your efforts. Awesome work.
wow, this actually is one of the best designed maps i've seen so far
this was incredible! I thought "wow... surface???" but then it all came together. the music was spliced AMAZINGLY TOO. the extra touches really helped!
I'm getting "deja vu" to the Crash Site level in Perfect Dark because of the complexity of the map.
Me too
Yea man. First thing popped in my head
Looked like the caves were pulled right from it.
Dang that was a phenomenal level. I've never seen custom Goldeneye before and this kinda blew me away, haha.
I also love that you (correctly) never touched the dual Klobbs, haha. Brings me back to the OG game and that thing was just a waste of PP7 bullets.
Really cool friend! And very inspiring to read your top comment about how this got you started down the path to living a creative life!
My God, some decent amount of work was put into this level! Didn't expect to see this!
Surface 3 looks nice
This really is a masterpiece, so well considered and designed - I'd pay good money for a whole Pheonarx game
This definitely has to be one of the best custom levels for GoldenEye.
I've seen all your custom gameplays. They're awesome!!! Keep making more!!! Big fan of your goldeneye customs!!!
I’ve seen quite a few custom GE levels and this is by far the best I’ve seen. The dialog, changes in music, and level design are superb. Well done.
The Most Complex Level *Ever*
wouldnt prob even load on a n64
It's fully compatible with real hardware!
so the rom would work on an everdrive ? !!! how does the editor work ? does it have a limiter on how detailed a map can be ?
Yeah, it works perfectly fine on the EverDrive-64. The Editor doesn't have any limit aside of the default engine limits, if you respect those and don't abuse emulation inaccuracies, your ROM will work on console.
Thats the most COMPLEX level ever..
Wow! Beautiful and amazing!!! Never saw a fanmade level so good
So did he survive the rocket launcher in the end? Haha
he missed that shot
This was probably the longest custom mission and it had voice and footsteps, Well Done
I love Pheonarxs' levels.. ❤🔥
Great video Graslu
Man, I love the outro of this level so much, the plot twist back there and some parts of Standoff as well - dunno if's connected but yeah
Definitely a top 5 hardest levels I've played along with Standoff in the same complied. I was challenged by my brother who's a big fan of you for a long time to speedrun it, took me TWO WEEKS to get a decent time; it could be harder if the initial guards had ARs and ZMGs and the Hazmat team with RCPs/Lasers/Magnums lol but that's insane, I've got that part on Standoof* lmao
*Yeah, Standoof cuz that level is hard ack
Bro thats the best custom level i have ever seen. Good work👍
I had been waiting to play this level ever since he announced it on twitter, this level looks so good, great job on this Graslu and keep up the good work, you going to reach a million subscribers one day.
Wow, this is really an amazing level, and great job with the playthrough!
Amazing level. Well done Pheonarx, I can't imagine how hard that is to do on 00.
This is the best custom level ever! 11/10
"SHIT HES HERE" -Guard
6:53 It took 3 shots to kill him!? A gun that normally kills people in 1 shot!? That’s good boss programming!
3 Shots in The Head, in other parts it takes more then that
10/10 for this level.
Great level, I like the depth of it!
The outro cinematic was really good!
Pheonarx is an excellent author, cant wait to see his future projects.
I'm afraid to say that this will be his final level. He may release a pack having all of them in a single patch, but no more levels from him.
Graslu00 wow what a shame, he did great. Whys he retiring so soon?
I guess it's tiring to make such awesome maps. Busy life, or just want to do something else.
Shit, man, those hazard suit models are fucking awesome and fit right in. I hope someone from Goldeneye-X adds those to multi.
the drawbridge and hazmat suits were a nice touch
This is a pretty awesome custom level. Pretty creative and interesting.
Pheonarx best level and dedication into it
This map has a Syphon filter feel! Nice! ^ ^
There are times I wish Goldeneye was remade and with official maps like this!
The footsteps sound on the snow are really loud and obnoxious to hear everytime especially with bonds walking speed. Don't get me wrong I like the little realism it brings but it would be nice to turn the volume down on that, otherwise great level and awesome corny voice overs lol
Gary Castillo it sounds like perfect dark!
I feel that way about walking in most games unless its really really quiet. Yes it obviously makes noise but in real life your mind tunes it out in comparison with other sounds. This just forces it into your consciousness.
Yeah, GoldenEye isn't the sort of game that should have footsteps. I actually recall reading that footstep sounds *were* intended to be in the original game, but the developers scrapped it. No surprise why.
Got some quick feet doesn't he
I agree the walking sound was annoying.
I wish this level were as easy as you make it look......
Most of map people do are dumb but this one is well made! Good work
I loved the elements of surprise, like the power failure and the neurotoxin leak, but the rest of the level felt unnecessarily enormous and textureless. Amazing work, nonetheless!
The one and only time an enemy tries to shoot you down with a one-hit Golden Gun
What a long a complex map! Enjoyed it!
That would of been cool if the enemy's did talk in goldeneye
How cool would it be if someone joined all of the original levels together to form one huge play through
Thumbs up and applause for your creativity
Whhooaaaaa way to play Graslu!
2:48 What’s a ninja doing here!?
3:50 More ninjas!
Congrats for reach 7,000 subs
They put them hazard suits on so fast
The best custom level i ever seen but please Graslu00 don't put the sound of the footsteps again because it's loud and make me angry.Keep going.
I don't put them, it's from the level.
Ok doesn't matter.
honestly this looks like something out of Tom Clancy's Jack Ryan novels than Bond
You’re are awesome player!
very nice level! going to try it soon as possible
2:48
Those are the only shots I've ever seen you miss graslu lol
That was awesome
Better than the 2 Surface missions.
Get ready
"I see him"
Spits out beverage
I have a challenge for you, whether or not you decide to take it is up to you. It might be your hardest one yet.
1. Enemy golden PPK.
2. No fast motion for you.
3. Fast Enemies.
4. Giant Jaws.
5. Invisible Jaws.
Surface 2 music is just amazing
Looks pretty cool.
It's funny how The Golden Gun, for all its mystique, is a pretty bad gun.
That was sick!
goldeneye 64 forever
Looking so nice map.
Wow! Awesome level! GG ! ! ! 100/10
Did this level ever appear in the N64? I truly miss playing this game and stiĺl have the game today. Even if the rights didn't approve, all as they had to do is 're release the game on a different console thereby keeping all the pictures and everything the same without making any updates. Someone should get this message across to the game console people.
No, these are custom levels which are made by the community.
As for a re-release of GoldenEye, it's completely impossible with today's rules for the Bond IP, along a lot of other things like actor likeness. It's not possible to have GoldenEye N64 re-released "as is".
Great level that made me rage many times
Nice!
The best one I've seen
I love this map.
so does he just one shot kill you if you don't put gun away? and impossible to kill with anything other with golden gun with how he somehow took 4 shots from it to kill?
Yeah he kills you. You can unload 4 or 5 RCP90 clips to kill him but it takes a while :)
You have a talent
why everthing blown up in ge... it looks like micheal bay begun to work in ikea...
jdg
You know what Bond and Phil Swift have in common?
They DO A LOT OF DAMAGE
coolguyMK8 Phil fixes the damage, but does Bond?
That was awesome, nicely played! Really nice level design. Although, enemies seem to drop pretty quick for 00 Agent....no?
No, they have the default health and the black commando ones have a little more. Headshots kill instantly in all difficulties to generic guards.
@@Graslu00 okay cool, just comparing to say the black guards on the train level for example...or yellow guys in aztec. I wasn't trying to take anything away from your run, just thought they dropped quicker is all.
The black guards on Train have armor, which makes them immune to slappers and a few shots at first. Yellow guys are default but have quick reaction time.
Este nivel si me gusto
I'd love to play this
Can’t wait when Karl comes an gets the untied on here.
Good job!
what wouldve happened if you werent quiet and subordinate?
Pretty interesting level.
I never got past this level. I don’t even remember getting this far.
These are custom levels meaning they're mods and were never in the game originally.
Awesome job :-)
Infil - Infiltrate?
That'd suggest stealth, but then you're given an unsilenced PP7... hmm... Then again, I'm probably nitpicking.
This custom map is really well designed. The only thing is all the enemies are on easy. None of them last longer than 3-4 shots. At least make it somewhat challenging.
That's not on easy, that's 00 Agent. On Agent they take one PP7 shot to die, and on 00 Agent it's still one headshot unless armored, and 3-4 body shots. The black guards at 3:46 are armored but I'm using the AR33 on them.
Pheonarx' levels like this one are the most challenging ones.
Graslu00 I guess it was different back then without having the precise aiming mechanics from games now. Still, I can play this forever lol.
Que videaso sigue así brother
6:16 Why are James Bond villains so stupid? Even the custom-made ones?
Wait a minute.... an original map, and ITS not a "Reskin"?
Count me in......
Pheonarx Coockie Y SubDrag Son Todos Unos Genios
Jonker Kujo oh si, Pheonarx hizo el nivel, Coockie tambien hace niveles y SubDrah creo el programa editor
Ya Se Que SubDrag Creo El Programa Pero Tambien Hace Niveles De La Altura De Pheonarx Y Coockie Que Me Impresionan Hacen Que Goldeneye Se Parezca A Perfect Dark Incluso Llegar A Parecerse A Timesplitters 1 Y 2(Que Tambien Usan El Engine De Goldeneye Y Perfect Dark)
What an amazing map. Thanks for showing this off.
Amazing
nice!
3:45 M.T.F.?
Fun!
Nice level.
That’s it I’m getting a 64 again I can’t handle it lmao 😂
awesome map
One thing I don’t like is how the briefings are not well done at all
Im a programmer not a story teller. But yeah some are pretty scuffed and we’re made in less than 30 seconds.
Re-releasing this soon though with updated briefings, hired an actual writer :O
Sorry for the mistakes. I'm from Brazil, I'm using Google Translate to talk to you. I would like to know some things: do these "readable" phases need to be paid? How to play on PC windows 7?
No you don't need to pay to play these new levels. The link is in the description along a tutorial, it should be easy to follow.