Jen took four moves in her summer season. At 19:12-19:24, she went to the Market and took 2 clay, then back to the play card space to use her oven. Then starting at 21:19 when you realized she could use the Joiner at the market, she moved to the bottom market to take 2 lumber, then took a 4th move to jump to the other market and used the Joiner there. Thanks for the run through - looks like a great game!
@1:40 "...the rules are making my life difficult..." Ain't that just the notion to conjure. Applies t'bout just as any such as y'like of things. Specially them as browncoat.
The dilemma Jen was facing around the 21 minute mark where she was trying to get to the joiner but was faced with having to pay the cost of the actions in the spaces in between. That could have been avoided if she'd spent an action playing her pass card could not not?
It was my impression that the pass helps when paying the fee (ie, when landing on another player's pawn, probably some other stuff charges the fee). So it wouldn't help her avoid paying for the actions she takes.
Jen took four moves in her summer season. At 19:12-19:24, she went to the Market and took 2 clay, then back to the play card space to use her oven. Then starting at 21:19 when you realized she could use the Joiner at the market, she moved to the bottom market to take 2 lumber, then took a 4th move to jump to the other market and used the Joiner there. Thanks for the run through - looks like a great game!
At 8:40, the card Jen plays adds a warehouse space, not storage. Also, the card itself becomes the warehouse space. You don't add in anything.
In addition rahdo forgot to pay 1 tool :-)
the toll part was already noted... thank you
@1:40 "...the rules are making my life difficult..."
Ain't that just the notion to conjure.
Applies t'bout just as any such as y'like of things. Specially them as browncoat.
Would have loved an extended extended gameplay for The Colonists ;-)
that was the original plan, but i just didn't have the strenght! :)
Maybe later, but I guess with all those games already waiting, won't happen ;-)
This game looks epicly fun! Small mistake at 19:35, jen used 3 clay and 1 Wood for the oven instead of 2 clay and 2 wood
Louissimon Lefebvre saw that too
it was already noted... thank you
great runthrough ! It convinced me to get The Colonists :-)
At 5:00 on the third market move, you took lumber and clay - weren't you supposed to take food and clay?
It was already noted... Please turn on the Klingon subtitles to see where Richard goofs up… Thanks :)
great layout and view of the game, fantastic !
Nice put this game on my wishlist.
The dilemma Jen was facing around the 21 minute mark where she was trying to get to the joiner but was faced with having to pay the cost of the actions in the spaces in between. That could have been avoided if she'd spent an action playing her pass card could not not?
if i hadn't forgotten about it at that point :)
It was my impression that the pass helps when paying the fee (ie, when landing on another player's pawn, probably some other stuff charges the fee). So it wouldn't help her avoid paying for the actions she takes.
Thanks for review. This look like EPIC :) sandbox, and you don't like sandbox games why this one is different ?
because it has great variable setup with the embassies and improvement cards :)