Mark gradually loses his patience with Security Breach

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  • Опубликовано: 24 ноя 2024

Комментарии • 7 тыс.

  • @xploshiplus1184
    @xploshiplus1184  2 года назад +43460

    I’m deeply sorry for the horrible resolution but personally I think it adds to the experience

    • @firebirdade1409
      @firebirdade1409 2 года назад +3137

      You made me think my internet was shitting the bed, smh

    • @spazemfathemcazemmeleggymi272
      @spazemfathemcazemmeleggymi272 2 года назад +1327

      I didn't notice because mines usually set to 140 :)

    • @xmariokiler2443
      @xmariokiler2443 2 года назад +688

      @@spazemfathemcazemmeleggymi272 I know your pain

    • @throatychunk
      @throatychunk 2 года назад +272

      Typical RUclips HD processing speed

    • @celticwitchandarccreator7193
      @celticwitchandarccreator7193 2 года назад +407

      I remember days when game development companys tried to finish making the games without releasing them too early thinking the game was finished, those where good days....

  • @camithewitch5265
    @camithewitch5265 2 года назад +20491

    "I'm so blinded by my success that I can't possibly discover where the winner's elevator would be" is one of my favorite Mark quotes ever lmao

    • @Oae119
      @Oae119 2 года назад +124

      if there's anything I love it's mark orgasming at his own self flatulence lol. please time stamp please, thanks :)

    • @camithewitch5265
      @camithewitch5265 2 года назад +163

      @@Oae119 lol, my bad, 13:13 is where he says it ;)

    • @aiis6821
      @aiis6821 2 года назад +108

      "He's out of line,but he's right."

    • @meow1ncorporated
      @meow1ncorporated 2 года назад +159

      mine is “so the door doesnt door?”

    • @Iionsong
      @Iionsong 2 года назад +4

      @@Oae119 should've stopped at "orgasming" 😼

  • @insnailable
    @insnailable 2 года назад +13959

    the fact that the staffbot comedy routine is broken is way funnier than any actual standup they tried to put in the game

    • @malikoniousjoe
      @malikoniousjoe Год назад +519

      It’s honestly a brilliant punchline

    • @ryanwebb309
      @ryanwebb309 Год назад +752

      Staffbot: want to hear a joke?
      Me: yes!
      Staffbot:
      Me: AHAHAHAAHAHAHAHAH

    • @Jambo_Neo
      @Jambo_Neo Год назад +197

      Im really hoping all the staff bot Jokes are genuinely meant to not be funny and not an actual attempt

    • @malikoniousjoe
      @malikoniousjoe Год назад +354

      @@Jambo_Neo Well the real dialogue is obviously a parody of bad jokes, intentionally supposed to make the player groan and be “so bad it’s funny” not “haha funny”

    • @Jambo_Neo
      @Jambo_Neo Год назад +31

      @@malikoniousjoe the way the original commment is phrased sounds like he believed it was meant to be funny

  • @Devyno
    @Devyno 2 года назад +7319

    From about part 7 onwards Mark sounds like he's about 30 seconds away from exploding violently or turning into a werewolf at all times

    • @Random_Guy_20xx
      @Random_Guy_20xx 2 года назад +430

      "THIS IS WHAT MAKES PEOPLE TURN INTO WEREWOLVES!!" - Mark "Markiplier" Fischbach

    • @origin484
      @origin484 Год назад +251

      AND THAT’S A *CHOICE*, NOT A CURSE

    • @thinenansflipflop
      @thinenansflipflop Год назад +28

      @@origin484beat me to it

    • @stupidstudiosproductions2179
      @stupidstudiosproductions2179 Год назад +12

      *Getting over it with Bennett Foddy flashbacks*

    • @DivineAdversity777
      @DivineAdversity777 Год назад +6

      I’m getting werewolf!!! Putting $100 on werewolf!!! I knew this day would come…

  • @westonmyers239
    @westonmyers239 Год назад +6301

    45:34- Mark crying alongside Roxy is the most accurate interpretation of Security Breach anyone could ever do.

    • @concept5631
      @concept5631 Год назад +122

      Poor man

    • @a.k8185
      @a.k8185 Год назад +204

      It's suffering for both sides.

    • @MagikalKrabical
      @MagikalKrabical 10 месяцев назад +154

      Roxy cries not because of how she looks, but instead because of what game she's in

    • @sammypierce6079
      @sammypierce6079 5 месяцев назад +1

      😂😂😂😂🎉🎉🎉🎉

    • @thegreatgamelord8640
      @thegreatgamelord8640 3 месяца назад +4

      I think you meant representation

  • @rydog777
    @rydog777 2 года назад +10358

    I think the most blatant signs that this game is not finished is when they say that something is happening and it just doesn't. Like the map having a legend but not putting the symbols on the map even when Freddy points it out. Or at the end of the game when Vanny literally says there's something on the main stage and there just isn't.

    • @a-rat-in-your-walls
      @a-rat-in-your-walls 2 года назад +1982

      Vanny had a lot of potential in this game and the fact that she has no presence in the story is probably one of the more disappointing things about this game to me.

    • @mcstabbins4501
      @mcstabbins4501 2 года назад +1205

      The lvl 10 doors just lead to the damn void

    • @snkybrki
      @snkybrki 2 года назад +1200

      @@mcstabbins4501 Only TRUE security guards can access the abyss, I guess.

    • @boltogen5416
      @boltogen5416 2 года назад +688

      Had to restart the 6 AM portion 3 times because I kept trying to back to the main stage to see what she had planned. Only to discover upon the third time Moondrop killed time that nothing happens.

    • @Emiturbina
      @Emiturbina 2 года назад +602

      I believe Vanny saying to go to the main stage was just a trap to waste time and make Moon or any other animatronic to get you, but still, the game is clearly unfinished

  • @mariewilliquette7816
    @mariewilliquette7816 2 года назад +13386

    “I haven’t saved…” followed by a long silence was the scariest, funniest, and saddest quote all at once.

    • @magicrainbowkitties1023
      @magicrainbowkitties1023 2 года назад +265

      Yeah I uh... I felt that in my bones

    • @Roseforthethorns
      @Roseforthethorns 2 года назад +324

      The look in his eyes as you see his soul leave his body

    • @MrSirWivd
      @MrSirWivd 2 года назад +99

      That is what dying looks like.

    • @st4r658
      @st4r658 2 года назад +47

      I LAUGHED OUT LOUD AT 3AM

    • @mr.context3872
      @mr.context3872 2 года назад +78

      It’s same thing I said last month on a big project

  • @colorfularty
    @colorfularty Год назад +22759

    They tried a creative new way of scaring you. You used to be scared of getting caught because you were afraid of being jumpscared. Now you're scared of getting caught because you were afraid of replaying large chunks of the game again.

    • @plaguenplay3516
      @plaguenplay3516 Год назад +2063

      A fear of losing progress being the main fear is something a good horror game should never have

    • @JJ-kc2nx
      @JJ-kc2nx Год назад +470

      @@plaguenplay3516 I guess you could argue resident evil did that with ink ribbons and stuff, and it was pretty effective (at least in my experience), but 1. that game is actually scary 2. it has an actually tense atmosphere and 3. even in 1996 they had less bugs lmao

    • @Supdelta
      @Supdelta Год назад +64

      Getting over it flashbacks

    • @scouthedog
      @scouthedog Год назад

      @@Supdeltaeh different genres getting over its a classic and sb is shit

    • @plaguenplay3516
      @plaguenplay3516 Год назад +129

      @@Supdelta getting over it was never intended to be a horror game tho

  • @carllombard5237
    @carllombard5237 Год назад +2172

    42:45 There are few things I can imagine are more crushing than hearing Mark, one of the nicest and most enthusiastic people on the Internet, play something you made and just straight up say 'I just want this to be over'

    • @BucketIHead
      @BucketIHead 10 месяцев назад +112

      That's really sad

    • @genkureshima9834
      @genkureshima9834 3 месяца назад +1

      If you think Mark is the nicest, you're part of the flock

    • @BaronSterling
      @BaronSterling 3 месяца назад +134

      ​@@genkureshima9834Very edgy and cool! I'm sure your fellow 8th graders will be very impressed!

    • @_skye8660
      @_skye8660 3 месяца назад +29

      ​@@genkureshima9834"*one of* the nicest"

    • @martinhilario5433
      @martinhilario5433 3 месяца назад +64

      ​@@genkureshima9834 I know we shouldn't idolize our heroes too much. But come on, have some positivity, not every RUclipsr in this platform is wearing a facade just to entertain their viewers and gain money. Some genuinely like making videos just for the sake of it.

  • @xryptid
    @xryptid Год назад +19579

    "did they run out of budget for the last animation??" kills me every time

    • @xryptid
      @xryptid Год назад +550

      starts abt 32:45 btw

    • @concept5631
      @concept5631 Год назад +136

      @@xryptid I hope you are no longer scared in a mall.

    • @TravisBroski
      @TravisBroski Год назад +824

      I was genuinely as confused and at a loss-of-words as Mark was when I first watched it. Just felt cheap and sudden.

    • @ReySilverskin
      @ReySilverskin Год назад +251

      I think they actually did

    • @RafaelAndNavid
      @RafaelAndNavid Год назад +65

      @@ReySilverskin I think so too, since yk they said so in the video lmao

  • @yhorm685
    @yhorm685 2 года назад +18011

    It amazes me that the funniest part about this game was the comedy robot not speaking, which wasn’t intentional.

    • @sirfazbear4993
      @sirfazbear4993 2 года назад +396

      Most of that stuff is added in though lmao

    • @The_Dumb_1_
      @The_Dumb_1_ Год назад +47

      Timestamp?

    • @JyoukeroJyougemu
      @JyoukeroJyougemu Год назад +149

      @@The_Dumb_1_ 34:28

    • @The_Dumb_1_
      @The_Dumb_1_ Год назад +27

      @@JyoukeroJyougemu thanks

    • @anakinlowground5515
      @anakinlowground5515 Год назад +436

      The funniest part for me was when Freddy ran away from Mark when he was running from Monty, and Mark screams at the top of his lungs at Freddy

  • @skappitydappity3711
    @skappitydappity3711 2 года назад +16106

    who thought it was a good idea to not let you save during pre-ending shenanigans, what went through their head that made them think it would improve the game

    • @heyheyitsjae2475
      @heyheyitsjae2475 2 года назад +1765

      I assume it was so the final challenge was a "hardmode," as the game wasn't particularly difficult up until that point. In the end, there's only like 2 or 3 missions you got to do to get from the 6 AM autosave to the final battle autosave, and that's not so bad.
      The problem arises from the fact that Monty's stuff is way *harder* than Chica's. The Mazercise puzzle is way more difficult than that pizza minigame. Monty's boss fight is way harder than escaping Chica in the sewers. Monty's claws are need to open like 10 times the amount of doors that Chica's voicebox does. Perhaps most damningly, the Fazz Cam is used to unlock the poster secret, but as far as I know the Fazzerblaster doesn't unlock any secrets.
      This makes it so that if you're going for 100% completion and choose to fight Monty first, it's piss easy even with a lack of saves. If you choose to fight Chica first however it's damn near impossible.

    • @scraptrap5052
      @scraptrap5052 2 года назад +358

      @@heyheyitsjae2475 Tbh Chica's one is harder for me, the only part where I can die in Monty's mission is in the Monty fight but even there I didn't die because you just need to pay attention and shoot the bucket, in the Chica's route I'm in danger in every part because of Staff Bots and in the Shattered Chica fight it lags a lot for me making it really hard.

    • @ununun9995
      @ununun9995 2 года назад +15

      you can just leave thought

    • @technocarp
      @technocarp 2 года назад +595

      I definitely think it was a way to up the tension in an otherwise not-so-scary game, making survival so much more intense with genuinely tough consequence for dying - though that just turns to frustrating when you consider how unreliable and unfair this game and it's softlocks/AI can be lmao

    • @NitroNinja324
      @NitroNinja324 2 года назад +572

      @@ununun9995 Because that's good game design: actively discourage players from playing the game longer.

  • @BuckBlaziken
    @BuckBlaziken Год назад +5301

    The fact that security robots can magically summon the animatronics right behind you is still the most frustrating part of the game over a year later. Given they can see you in direct line of sight from an infinite distance away makes the game so janky to play, and it still hadn’t been fixed

    • @quantumblur_3145
      @quantumblur_3145 Год назад +180

      How else would they handle the animatronics pathfinding through these big empty maps with nothing in them?

    • @lucasfragoso7634
      @lucasfragoso7634 Год назад +113

      ​ @quantumblur_3145 yea that says something I also noticed these areas look cool but they don't look used or just look empty.

    • @King_Minos64
      @King_Minos64 Год назад +132

      @@lucasfragoso7634Modern games are as much showpieces as they are games. Everything has to be bigger. To have 4K graphics. Not for the benefit of the game, but to brag about to potential consumers to get them to buy it, afterall, to profit they just need to get people through the door (I.e. buy the game). ‘Fun’ is not as quantifiable as ‘map size,’ and to brag about something that can’t be strictly proven is silly. One can trust “The map is very big” but “It is fun (Source: Trust me bro)” is rather unconvincing.

    • @bocahdongo7769
      @bocahdongo7769 Год назад +33

      @@quantumblur_3145 That's the problem. The map is too big for them to tackle anyway.

    • @chairothechair
      @chairothechair Год назад +70

      Have them teleport somewhere out of sight and pathfind to you. Makes it scarier than "Here I am" teleport.

  • @QberBear
    @QberBear 2 года назад +10450

    This all being 360p improves the experience of watching Mark suffer

    • @HayLeesHomeMade
      @HayLeesHomeMade 2 года назад +189

      Lucky, my phone decided it's best to watch it in 240p

    • @Maukiki
      @Maukiki 2 года назад +97

      Watching this on my samsung smart refrigerator its 1p

    • @Androids23
      @Androids23 2 года назад +45

      @@Maukiki watching this on my Nokia phone it 0,5 p

    • @K.Marie119
      @K.Marie119 2 года назад +8

      @@Maukiki Lol... I used to have one of those.

    • @veryhelpfulgroblin4529
      @veryhelpfulgroblin4529 2 года назад +36

      i’m so used to my crappy internet i didn’t even notice lmao

  • @kadebrockhausen
    @kadebrockhausen 2 года назад +5206

    Freddy: you... Are my... Super... Star... *Dies*
    Markiplier: *wheezing laughter*

    • @Onyxrissen
      @Onyxrissen 2 года назад +208

      Top 10 hilarious anime moments

    • @meilyn5571
      @meilyn5571 2 года назад +350

      "Freddy what happened?"
      "IDK"

    • @aiyumi6747
      @aiyumi6747 2 года назад +203

      @@meilyn5571 SQUID GAMES❗❗

    • @rinaloveskiwis
      @rinaloveskiwis 2 года назад +136

      this whole game is a joke tbh lmao

    • @anotherrandomguy8871
      @anotherrandomguy8871 2 года назад +35

      Laughing in confusion.

  • @BarelyDecentProduction
    @BarelyDecentProduction 2 года назад +3867

    There's going to be someone so pissed off at those securities' robots that they're going to make a mod that erase them entirely

    • @user-xu1ce4ri4h
      @user-xu1ce4ri4h 2 года назад +510

      I mean even one of the endings has Gregory running one over with a car. The devs knew they created a monster lol.

    • @mr.stuffdoer8483
      @mr.stuffdoer8483 2 года назад +116

      And it would make the game so much better.

    • @quantumblur_3145
      @quantumblur_3145 2 года назад +376

      @@user-xu1ce4ri4h apparently Map Bot's coding was so singularly problematic that the devs made a tweet saying they wanted to throw it into a volcano, and I guess that ending was how they vented that anger.

    • @Pluvillion
      @Pluvillion 2 года назад +8

      @@quantumblur_3145 - oh? Do you have a link to that tweet?

    • @corypowercat7277
      @corypowercat7277 2 года назад

      I hope so.

  • @paddythelegend1671
    @paddythelegend1671 Год назад +2809

    I think it's impressive how this game isn't scary at all but it still manages to make Mark's heartrate sky rocket in other ways

    • @twinzzlers
      @twinzzlers Год назад +178

      It's because of its lack of checkpoints. It's the fear of losing progress

    • @mrlaz9011
      @mrlaz9011 Год назад

      the shittiest form of horror

    • @NuclearNuke41
      @NuclearNuke41 Год назад +52

      I mean, anyone would be scared of losing hours and hours of progress over 1 minute mistake, or rng from glitches. Why are you so impressed?

    • @TreasureTheWhiteQueen
      @TreasureTheWhiteQueen Год назад +2

      He fakes it

    • @NuclearNuke41
      @NuclearNuke41 Год назад +29

      @@TreasureTheWhiteQueen Do you have, proof?

  • @petfriendamy
    @petfriendamy 2 года назад +6247

    I assumed Staff Bot's comedy stylings were just dead silence, which is somehow even more hilarious to me

    • @hadlebergensis8207
      @hadlebergensis8207 2 года назад +469

      he just got a lil stage fright

    • @thechugg4372
      @thechugg4372 2 года назад +210

      The worst part is that there actually is dialogue here.

    • @eboyvolkihar616
      @eboyvolkihar616 2 года назад +9

      Kinda like Andy Kaufman

    • @justweirdout
      @justweirdout 2 года назад +271

      Honest to god I could not tell if it's intentional or a glitch and thats bad. Your game shouldn't be so poorly made that I question whether or not something is entirely intentional for comedy's sake or straight up just broken.

    • @MaxEverywhereSystem
      @MaxEverywhereSystem 2 года назад +14

      its not a bug its a feature

  • @Breach_42
    @Breach_42 2 года назад +7316

    the real loss of patience was the security breach we made along the way

    • @bothmalls
      @bothmalls 2 года назад +320

      The real security breach was the patience we lost along the way

    • @h0lodm0966
      @h0lodm0966 2 года назад +55

      @@swiifareSD there’s a rewrite on AO3, pretty sure its called inside job

    • @grandpa_the_kid
      @grandpa_the_kid 2 года назад +18

      @@bothmalls I’m WHEEZING why is this comment so funny??? 😂😂

    • @ObjectsCountries
      @ObjectsCountries 2 года назад +2

      hi bestie

    • @tychopanda
      @tychopanda 2 года назад +10

      Am I having a stroke?

  • @gayflower900
    @gayflower900 2 года назад +6691

    You know it’s bad when your horror game makes people scream in frustration instead of in fear

    • @ASweetShortCake
      @ASweetShortCake Год назад +352

      That’s actually been a lot of what FNAF has been. But Security Breach is taking that “gag” and extending it over hours and unnecessarily punishing you for mistakes by erasing that hours worth of progress.

    • @pogggaming4470
      @pogggaming4470 Год назад +19

      It’s kinda an insult when you put know and not realize

    • @anut8733
      @anut8733 Год назад +43

      FNAF stopped being good after the third one imo. Scott really does love to milk the hell out of that franchise

    • @Polytank1981
      @Polytank1981 Год назад +120

      @@anut8733 Scott didn’t even make security breach

    • @Aaron-kp6kp
      @Aaron-kp6kp Год назад +27

      @@anut8733 canonically.
      FNAF stood at part 6

  • @Detrifus
    @Detrifus Год назад +4210

    Game: Allows players to free roam.
    Also Game: Does not account for players visiting areas out of order.

    • @plaguenplay3516
      @plaguenplay3516 5 месяцев назад +128

      "The fact that you can free roam doesn't mean you should" - Steel Wool, probably

    • @jamj4r
      @jamj4r 5 месяцев назад +85

      Fr tho, like, and then it barely gives you a mention of where you have to go and as far as I remember, no task reminders on the main screen, just the little flash of the watch in a very ignored corner of the screen and no clear indicator of where you are on the map they INSIST on you having.
      What's WORSE is that the entire pizzaplex seems to be based on the Denver airport; a poorly constructed, industrialistcore nightmare, with just miles of levels and zones that are practically indistinguishable from one another were it not for the occasional recognizable storefront which in no way helps orient you from where you are to where you need to go and if there is any signage (directional or otherwise) to be seen, it is practically undesypherable.
      The lesson here is don't play security breach and NEVER go to the Denver airport. Don't even risk it as a connecting flight unless you have literally no other choice. If you live in Denver and have to fly, I'm so sorry.

    • @yasmineh.1333
      @yasmineh.1333 5 месяцев назад +24

      Yeah. It takes a LOT of time and effort to account for any possible path the player can take, neither of which they could spare unfortunately.

    • @bagelman285
      @bagelman285 5 месяцев назад +9

      The anti-MetroidVania.

    • @mrbread531
      @mrbread531 5 месяцев назад

      @@yasmineh.1333 the easiest way to account for it is blocking everything and make it so it's progressively unlockable, which they tried to do but unlocked too much too quick

  • @kayanight4400
    @kayanight4400 2 года назад +8078

    To me his play through went from *laughing at all the things going wrong* to just *this is depressing i hope nothing else goes wrong for him*

    • @DJPINK907
      @DJPINK907 2 года назад +423

      yeah at first it was funny then i felt bad for mark bc it seemed like he genuinely wanted this to be a good time for his viewers since he hasn’t played fnaf in a long time

    • @nightwolf9375
      @nightwolf9375 2 года назад +102

      To me from part 1 of his let’s play it seemed like he wasn’t super enthusiastic or thrilled to be playing the game, Idk if he was tired or perhaps something happened behind the scenes or perhaps his issues with setting up the game for recording. To me it felt like Mark thought that he has some sort of obligation from his viewers to play anything FNAF related, I know it sounds silly but I have witnessed other non-fnaf creators fall into this trap and the results were catastrophic. I really don’t want Mark to fall into the same trap; I don’t want him to stress over thinking that he is obligated to do something that he might not enjoy, he seemed to feel better in the later parts of the play through. but the whole thing about calling himself a moron in a monotone voice and apologizing for wasting everyone’s time on parts of the game (in post editing) made me feel bad because he shouldn’t apologize/doesn’t need to, almost like he felt like people would judge him for a simple mistake in the game. Maybe I’m thinking too much into it but that’s what i gathered from watching the whole play-through.

    • @Tazzyfluf
      @Tazzyfluf 2 года назад +16

      @@nightwolf9375 unfortunately one of his friends passed away during the time he was recording SB so there was some stuff going on behind the scenes

    • @mutiiYT
      @mutiiYT 2 года назад +3

      @@Tazzyfluf Who passed away?

    • @Reddzion
      @Reddzion 2 года назад +15

      @@Tazzyfluf The only friend we're aware that passed happened years ago, i don't think anything bad was happening while he was doing this playthrough

  • @SeiferA2001
    @SeiferA2001 2 года назад +11963

    I literally got just as frustrated as mark just WATCHING the glitches and the quadrillion of security bots screwing him over

    • @zinc333
      @zinc333 2 года назад +614

      their detection needs to be WAYYY SMALLER! You see it in the video sometimes he's a good like 8 feet away or behind some cover and they still get him

    • @lapislazuli06
      @lapislazuli06 2 года назад +181

      Yeah, like when Chica just teleported right in front of him when he turned around

    • @SiFWolf
      @SiFWolf 2 года назад +205

      I feel like the animatronics should've try to path towards you instead of teleporting off-bounds or.. well right behind you.
      Clearly Freddy issue is still there.

    • @matthewaltig4857
      @matthewaltig4857 2 года назад +112

      My problem with the Security bots is that they're so...linear? If that makes sense? Like they feel out of place just going from point A to point B with no other path finding outside of that while every other enemy in the game has an AI that, despite being glitchy at times, involves them chasing you or searching an area they spotted you in.

    • @PandemoniumZ-367
      @PandemoniumZ-367 2 года назад +26

      I think it's hilarious, but also painful. I beat the game (once) but I mainly bought it to make multiple saves. one for competing, and one to break the game. I have been able to skip Chica entirely.

  • @PolarPhantom
    @PolarPhantom 2 года назад +11152

    You know, when they disabled the save function I thought: "There's sure not too much left? Like maybe one puzzle, that's reasonable."
    It was not reasonable.

    • @lvbboi9
      @lvbboi9 2 года назад +835

      Exactly. They disabled it when there was still so much to do

    • @ashburystreet
      @ashburystreet 2 года назад +754

      Yeah there's at least 1/3 of the game left, you could probably even say you're only halfway done

    • @symbiotesoda1148
      @symbiotesoda1148 2 года назад +475

      And you have to do it ALL IN ONE SITTING because, y'know, there's no saves. I have time, sure, but I don't have THAT much time.

    • @thecommentor3845
      @thecommentor3845 2 года назад +240

      If I recall, that one patch did make it so there is one save station that works during that time... just one though. We're not that lucky.

    • @brokenspike2768
      @brokenspike2768 2 года назад +153

      @@thecommentor3845 I prefer the one save station over none

  • @felixkjornsberg
    @felixkjornsberg Год назад +987

    Love how quickly it goes from mark saying "its still a very good game, it just has these quirks" to the next clip shoving him with disheveled hair

  • @vonBelfry
    @vonBelfry 2 года назад +6660

    I love how Mark's hands work independently of his brain. He gets scared but those hands flick up, grab and readjust those headphones so swiftly and precisely.

    • @Cysco8575
      @Cysco8575 2 года назад +169

      That's because Mark have the big brain.

    • @cyan.cephalopod
      @cyan.cephalopod 2 года назад +297

      Muscle memory

    • @notaseat5934
      @notaseat5934 2 года назад +18

      Timestamp?

    • @vqqiu2179
      @vqqiu2179 2 года назад +73

      @@notaseat5934 literally every jumpscare he has lol

    • @rangoon2
      @rangoon2 2 года назад +27

      Amy's a lucky lady lol

  • @darkfae420
    @darkfae420 2 года назад +7076

    honestly everything in the franchise can be summed up to: “what purpose does this serve for the entertainment and care of children” lmao

    • @theguylivinginyourwalls
      @theguylivinginyourwalls 2 года назад +828

      It makes sense in the older games. Happy animatronic animals and such. However, a 20ft tall spider with a horrifying clown face I'd wager would scare the shit out of a child. As would the deranged moon man screaming about punishment.

    • @lvbboi9
      @lvbboi9 2 года назад +332

      @@theguylivinginyourwalls To be fair Moondrop was hacked, you can see his eyes glowing red, but Sun's don't
      At least that what I'm thinking

    • @theguylivinginyourwalls
      @theguylivinginyourwalls 2 года назад +520

      @@lvbboi9 That makes sense. I still can't explain the giant spider bot. One malfunction and you've got a kiddie pancake. Or an adult pancake. Hell, I bet that thing could destroy the entire place if it went haywire. Then again, I don't think the company has ever really cared about health and safety. They don't ever cut corners, though. To cut corners implies they had corners to cut in the first place. They must have a better legal team than Disney for them to still exist after all the shenanigans they've been involved in.
      On another note, I'm wondering if William will ever truly die. He got spring locked and rotted away in a back room for 30 years, then got set on fire, then got _incinerated,_ then became a digital ghost with the ability to brainwash people, and now he's physical again with the ability to infect other robots with his virus garbage. Dude refuses to stay dead. Henry'd be absolutely pissed if he was still alive.

    • @fluffyphoenix8082
      @fluffyphoenix8082 2 года назад +280

      @Falken
      Somewhere I saw someone say that the giant spider thing would probably be really awesome to teens and young adults. If it were real, it would be a MARVEL of engineering, and I wouldn’t be surprised to see people flocking to see it in the thousands. So my headcanon is that it’s geared towards a slightly older audience.
      With that said… why is it so unsafe?? Like you said, it could fall from the ceiling pretty easily and turn people into pancakes. Not to mention it seems like it would be quite an expensive risk to make this terrifying animatronic geared towards teens if they ended up not liking it.
      All around, the game is a complete mess, both in terms of writing and the stability of the game itself

    • @MeloAvis
      @MeloAvis 2 года назад +95

      Meanwhile fnafsl animatronics were legit made for killing

  • @markosmywords9202
    @markosmywords9202 2 года назад +9997

    34:43 Hot take but the fact that the robot just stands there and says nothing is arguably funnier than any comedy routine.

    • @LENGFUEL
      @LENGFUEL 2 года назад +817

      wait, there's supposed to be a comedy routine there? i genuinely did not know that and ive watched a decent amount of youtubers play this game lmao. shows how not just broken but CONSISTENTLY broken this game is.

    • @rokamayono2312
      @rokamayono2312 2 года назад +92

      @@LENGFUEL yeah, here it is: ruclips.net/video/FXWMr79uHQM/видео.html
      Tbh I find the silence funnier

    • @jayceallen6530
      @jayceallen6530 2 года назад +40

      Idk the music in this section but I want it

    • @KirboCheesecake
      @KirboCheesecake 2 года назад +34

      @@jayceallen6530 The music in that part of the video? If so, I think the song is by Kevin Macleod.

    • @LuisBionic16
      @LuisBionic16 2 года назад +58

      It was just bugged, but it was hilarious in my play through

  • @BincentFifth
    @BincentFifth Год назад +1137

    I find it so funny that a bunch of these problems could be solved by adding autosaves or even checkpoints more frequently. Which they have not done after like a year.

    • @Subsario
      @Subsario Год назад +108

      They did add auto saves, BUT THEY ARE SHIT lmao
      They only autosave every in-game hour. I once got softlocked and my most recent autosave was from 1 hour before... yeah i used hacks to skip that area, that game is shit

    • @BincentFifth
      @BincentFifth Год назад +22

      @@Subsario I'm really glad they fixed a lot of those problems with Ruin

    • @dariusdenofsin8606
      @dariusdenofsin8606 11 месяцев назад +9

      Everytime my game autosaves it freezes💀

    • @ghost942
      @ghost942 6 месяцев назад +8

      It honestly boggled my mind that the game gave so little auto saves, not to mention that the time constraint is a nice callback to earlier games but is pretty unnecessary overall

  • @deseraesahar8527
    @deseraesahar8527 Год назад +12971

    The sad part is there’s a point where he talks about the game like it’s a chore. Like “I just need to get through that part and hopefully I won’t have to do this.”
    When your game turns into homework, you’ve failed.

    • @morley364
      @morley364 Год назад +917

      When you're hoping the game is done and are disappointed there's more...I know he said it's not a bad game but that's gotta be some kind of quality indicator

    • @AkameGaKillfan777
      @AkameGaKillfan777 Год назад +153

      Basically how I felt in Sonic Unleashed playing as the Werehog

    • @Lizuma
      @Lizuma Год назад +243

      True. Games are meant to be fun and enjoyable, not feel like I’m doing school work again

    • @dtreigns3974
      @dtreigns3974 Год назад +170

      ​@@AkameGaKillfan777 damn, security breach really is the sonic unleashed of the FNAF genre. That's true as hell.

    • @AkameGaKillfan777
      @AkameGaKillfan777 Год назад +7

      @@dtreigns3974 How?

  • @lavenderlavender3952
    @lavenderlavender3952 2 года назад +37279

    Very brave for the franchise to shift genre from horror to a rage game

    • @bofthesea4730
      @bofthesea4730 2 года назад +539

      Truly underrated comment

    • @yourfathersinferioritycomplex
      @yourfathersinferioritycomplex 2 года назад +892

      Ever seen chica's magic rainbow?

    • @memepollution6600
      @memepollution6600 2 года назад +139

      Lmao this comment needs more love. Genuinely made me laugh, good job

    • @harupoppo
      @harupoppo 2 года назад +324

      Tbh, if you arent good at at the old games, it can also be a rage game

    • @gammarey2954
      @gammarey2954 2 года назад +172

      Have you played 20/20/20/20 mode?

  • @GDRunny
    @GDRunny 2 года назад +3369

    35:26 is the most hilarious thing to me every time. Mark in his most dire hour calls upon the only thing that has kept him safe the whole game, and he just dips and runs past him.

  • @CryptidCatcher
    @CryptidCatcher Год назад +1129

    I personally love how you can see Mark's hair gradually get more and more messed up as the game progresses

    • @mxveewz
      @mxveewz 8 месяцев назад +14

      unrelated, but I love your pfp! it's so adorable!!

  • @Gyarretto7
    @Gyarretto7 2 года назад +4901

    35:25 "No time, Markiplier! I have to go save Markiplier!"

    • @quantumblur_3145
      @quantumblur_3145 Год назад +295

      Looney toons moment

    • @fbidumbbee
      @fbidumbbee Год назад +160

      reading this in freddy's voice is a legal obligation

    • @mr.bighead903
      @mr.bighead903 Год назад +108

      Replace “markiplier” with “superstar”

    • @Newgirl999
      @Newgirl999 Год назад +9

      LOL

    • @kinnelyuwu5771
      @kinnelyuwu5771 Год назад +20

      *glitches through mazercise wall into vent behind it*

  • @cloudshines812
    @cloudshines812 2 года назад +14793

    Mark’s three phases of FNAF never changed:
    1. Fear
    2. Confusion/Frustration
    3. Rage

    • @JackMarston1895
      @JackMarston1895 2 года назад +285

      *insane rage rambling*

    • @WrecklessFantasist
      @WrecklessFantasist 2 года назад +206

      Right, but usually the rage is pretty contained. When we get voice cracks and the violent voice trembles, that’s when Mark has gone full ape shit insane

    • @JackMarston1895
      @JackMarston1895 2 года назад +210

      @@WrecklessFantasist I think getting over it is the most rage we've seen in a series

    • @WrecklessFantasist
      @WrecklessFantasist 2 года назад +203

      @@JackMarston1895
      That and Pogostuck. Nothing will be more “oh shit” then him needing to be sponsored in order to continue playing that game

    • @likeapro4242
      @likeapro4242 2 года назад +42

      You forgot “Breaking out into song”

  • @CheeseYourself
    @CheeseYourself 2 года назад +5350

    The security bot is like that one friend who goes "RAAHH" every 5 seconds when you're watching a horror movie

    • @macgyver42563
      @macgyver42563 2 года назад +352

      Startling at first, then it gets annoying. By the end of the movie, you either want to cave that person's face in with your fist or you're screaming like a maniac at the dickweed.

    • @spaghetto9836
      @spaghetto9836 2 года назад +40

      What kind of friends do you have??

    • @0MissPhoenix
      @0MissPhoenix 2 года назад +39

      Definitely wouldn't be one of my friends if they ever pulled that

    • @annexsis5181
      @annexsis5181 2 года назад +6

      Lol that was me and my cousin when we watched daerasic world

    • @cottoncherry2177
      @cottoncherry2177 2 года назад +2

      @Stevean2 ?

  • @nix3952
    @nix3952 Год назад +1279

    There are many gripes I have with this game, but my main one is the loud, obnoxious sound that blasts every time an animatronic spots you. It takes away any of the actual horror they attempted for this game.

    • @derrickdaniels3955
      @derrickdaniels3955 Год назад +235

      I feel like the animatronic saying something like "there you are" or "I see you" or something would be a better substitute for being spotted then the sound.

    • @luft9235
      @luft9235 Год назад +59

      @@derrickdaniels3955 This is such a great idea, and I frankly have no idea how they could've missed it

    • @derrickdaniels3955
      @derrickdaniels3955 Год назад +87

      @@luft9235 Funny Vanny has an unused line of "I see you" so it could have been done.

    • @brendansage6876
      @brendansage6876 Год назад +74

      I'm 99% sure its supposed to be a reference to the stinger sound when an animatronic is revealed in the door blind spots when the lights are checked in FNaF1, but it doesn't work here because 1. The game using a horror stinger doesn't work when the game itself is barely even a horror game, and 2) the FNaF1 stinger ended once the initial ghostly roar was gone, and in this game, it continues with another sound effect that is much more droning and annoying (the only way I can think to describe it is that _whoosh_ noise that happens after the original 'growl'.) It also plays continuously once of of them have spotted you where in the original game it went back to the normal ambience, even if the door wasn't closed or the hall light was still on. Heck, you could even let the light turn off, close the door, open it, check the hall again, and if they haven't moved yet and are still there, the stinger doesn't play again.
      TL;DR the Security Breach sound effect, while ominous on paper, is much more annoying than frightening, because there's no startle effect and more just stressful annoyance because the sound is constant, at least in my opinion.

    • @ellagage1256
      @ellagage1256 Год назад +24

      ​@@derrickdaniels3955 I really like what Outlast 1 did where you'll hear the character say one of their "I see you" lines and THEN the dramatic noises and music start playing to represent the adrenaline of having to run for your life

  • @FrahdChikun
    @FrahdChikun 2 года назад +10839

    I'm 100% sure this game would be a lot more bearable if the security bots just sounded an alarm instead of jump scaring you 90% of the time.

    • @brodiemorris2081
      @brodiemorris2081 2 года назад +485

      It's actually based on how close to you they get I think. In my playthrough they only jumpscared me a couple times when I was completely oblivious to them.

    • @Phoenixifyable
      @Phoenixifyable 2 года назад +313

      What? That’s the least of this game’s problems.

    • @fabiopauli420
      @fabiopauli420 2 года назад +88

      @@brodiemorris2081 i was never not jumpscared by them except for that one bot in the lobby

    • @house_cocoon
      @house_cocoon 2 года назад +356

      @@brodiemorris2081 you're lucky man because I was non-stop pounded by those things no matter how far away I was

    • @Sentinel_Sound
      @Sentinel_Sound 2 года назад +68

      I feel like there could have been less security bots in an area

  • @blackops1856
    @blackops1856 2 года назад +4634

    The fact the game makes you go for over like 2 hours of content without saving as a mechanic just to get a different ending is still mind boggling to me that it made it past play testing.

    • @jupitersnoot4915
      @jupitersnoot4915 2 года назад +497

      Honestly they probably didn't do play testing

    • @kattriella1331
      @kattriella1331 2 года назад +581

      There's no way this game was actually properly play tested. There are too many bugs, too many glitches, and too many infuriating parts that would have been altered or fixed after proper play testing. Basically, they released the beta version of a game and charged full price for it.

    • @beard556
      @beard556 Год назад +169

      bold of you to assume that there was playtesting

    • @testerwulf3357
      @testerwulf3357 Год назад +97

      @@jupitersnoot4915 They likely did play test it...they just had set deadlines and were rushed so they literally couldn't fix the bugs without another delay which Sony wouldn't of been happy about. (yea, weird concept that some buggy games WERE playtested they just couldn't patch it up before release because the higher ups told them they had to release it for the holidays for big buck, ik)
      They did add in a save point after hours during a lot of the bug fixing they were doing

    • @masterblaster2678
      @masterblaster2678 Год назад +126

      And the endings aren't even worth seeing, left extremely vague to leave an open door for a sequel, and done in a comic book way because they couldn't afford proper animation. The ending part of this game is the literal worst among every game I've ever seen.

  • @Sganarell
    @Sganarell 2 года назад +10824

    7:18 I had to pause the video, the hysterical 'hello bunny' immediately followed by the realisation he haven't saved had me in tears

    • @echostudiosyt
      @echostudiosyt 2 года назад +985

      “haiii bunnyyyyhhehehehh… i.. i haven’t saved… 😧..”

    • @dankerbell
      @dankerbell 2 года назад +841

      i love how he just kinda off-handedly realises he hasn't saved and then it slowly dawns on him. top 10 most horrifying moments in gaming history right there

    • @felixt808
      @felixt808 2 года назад +84

      @@echostudiosyt your pfp............... that damn show traumatized me as a kid tbh OTL

    • @hamburger7243
      @hamburger7243 2 года назад +6

      Oh no

    • @thestanley2692
      @thestanley2692 Год назад +8

      Did you unpause the video afterwards?

  • @project_letters
    @project_letters Год назад +3350

    46:10 is the only joy I got out of this game. Just him being like "why though?" to this psychotic child shooting him in the eyes and then him proceeding to attempt to be for mercy while not moving an inch and just standing in the same position is honestly top comedy

    • @MosiekRybitwa
      @MosiekRybitwa Год назад +196

      I CANNOT SEE

    • @myst1que_mach1ne
      @myst1que_mach1ne Год назад +168

      GREGORY!! WHAT ARE YOU DOING?!

    • @dylan8060
      @dylan8060 Год назад +132

      I AM YOUR FRIENDDDDDD

    • @likeapro4242
      @likeapro4242 10 месяцев назад +23

      The fountain joke was hilarious too

    • @ShwappaJ
      @ShwappaJ 4 месяца назад +5

      The fact that he LITERALLY SAYS "Why though?!" 🤣🤣🤣

  • @ashburystreet
    @ashburystreet 2 года назад +4053

    42:45 "I don't know what I'm gonna do, I hope this is the end" he sounds fucking *miserable*

    • @blueflare3848
      @blueflare3848 2 года назад +128

      Lol, can you blame him?

    • @Rhino-Prime
      @Rhino-Prime Год назад +67

      Game was so buggy and then they have a point in the game when you can't save near the ending that is just terrible design

    • @ACE_1923
      @ACE_1923 3 месяца назад

      Game became free on ps plus I played it almost deleted it 3 times I ranted by myself that the games not scary none of its scary it’s just annoying game design and I didn’t beat it everytime I got into the elevator at 5:50am the moon Would kill me through the elevator I tried 4 times and it happened 4 times in a row so I played ruin actually had some fun beat it and then deleted it all within 12 hours so I can only imagine the pain of someone who paid full price for this dumpster fire steelwool needs to take a step back on ambition because they do not know how to make a big project

  • @mercybabineaux4507
    @mercybabineaux4507 2 года назад +4502

    35:38 the amount of emotion and pain in his voice when he says "Freddy you bastard" is so goddamn funny

    • @iloveh2oshow1
      @iloveh2oshow1 2 года назад +183

      This part literally had me trying not to wake up my whole house laughing 🤣

    • @petrichorrs
      @petrichorrs 2 года назад +5

      Ikr lmaoo

    • @bionicleocculusstudio2515
      @bionicleocculusstudio2515 2 года назад +37

      Definitely a highlight of this playthrough!

    • @TheEmpiresStrongest
      @TheEmpiresStrongest 2 года назад +80

      Freddy running up the stairs: “Sorry Gregory/Mark! I have to go to the recharge station!”
      Gregory/Mark: “FREDDAH!!!”
      Meanwhile in 1899
      Arthur Morgan: “LENNEH!!!!”

    • @RelentlessSketchStudios
      @RelentlessSketchStudios 2 года назад +14

      Markiplier with FNAF lore be like:

  • @yourlocalcashregister1123
    @yourlocalcashregister1123 2 года назад +8073

    I just noticed, in the Vanny ending (the one where she dies) Freddy is portrayed as having Monty’s claws regardless of whether or not you actually got them.

    • @mrs.invalid5615
      @mrs.invalid5615 2 года назад +1125

      This is a good observation but I honestly think they just didn’t want to redo the ending with/without montys claws. Maybe it was laziness, maybe it’s an oversight.

    • @diegoalexanderflorestorres1781
      @diegoalexanderflorestorres1781 2 года назад +676

      @@mrs.invalid5615 or maybe it was to release the game as fast as possible

    • @arlo9754
      @arlo9754 2 года назад +710

      that is actually a big mistake because to get the vanny ending you need to find the hideout in fazerblast and to find it you need to use the party pass for fazerblast, so it is impossible for you to have the claws and find the hideout without glitching since you don't get the chance to do the vanny ending when you stay

    • @kiwamihollie
      @kiwamihollie 2 года назад +61

      @@arlo9754 you can do it when you stay i believe? or at least i did idk

    • @sleepwalking3345
      @sleepwalking3345 2 года назад +46

      @@diegoalexanderflorestorres1781 im betting this and lazyness lmao

  • @logicaloverdrive8197
    @logicaloverdrive8197 Год назад +2409

    27:12 Mark is a stronger man than me, I would have completely dropped the game if this shit happened

    • @mangleman25
      @mangleman25 Год назад +225

      The pan to his unamused face was absolute gold

    • @logicaloverdrive8197
      @logicaloverdrive8197 Год назад +163

      @@mangleman25 That garbage would be uninstalled from my computer so fast, you don't even know

    • @hello_thisiskitty6
      @hello_thisiskitty6 Год назад +7

      Id be like I'm tired of this sh1t I'm leaving

    • @RealCutieMutie
      @RealCutieMutie Год назад +43

      Honestly, for more that he say that he's not a quitter I doubt that if it wasn't for his channel he would ignore literal hours of progress loss again and again not by his mistakes but by bugs, unfair teleporting enemies, and bad saving mechanics.

    • @RockettRevengerr
      @RockettRevengerr 8 месяцев назад +33

      He probably feels like he owes it to everyone since he labeled himself as the “KING, OF FIVE NIGHT’S AT FREDDY’S!” along with everyone else. And probably feels like he has a debt to this game and its creator.

  • @froggyinthecloset
    @froggyinthecloset 2 года назад +5829

    It's wild how this game both over explains and under explains game mechanics.

    • @Klick404
      @Klick404 2 года назад +701

      Press F to use the flashlight
      Press W to walk
      Click the glowy thing
      Remember to breathe
      Ok now find Freddy
      "Where's Freddy?"
      Idfk

    • @pinkcupcake4717
      @pinkcupcake4717 2 года назад +592

      They forgot to explain the threat of getting caught. The previous games made it clear that you would be stuffed into an endoskeleton, attacked for being an adult, etc. We also know/learn that the suits are possessed by frightened children and their murderer.
      This one doesn't establish enough of what Vanny wants to do to Gregory to make it clear that being caught is bad. Does she suck out souls? Bathe in virgin blood? Make children into pepperoni? Why are the other animatronics violent but Freddy avoided being turned? There's too much in the air for the threat to feel definite.

    • @keyboardtypes8067
      @keyboardtypes8067 2 года назад +309

      @@pinkcupcake4717 not even a hidden motive to find or something implied- just Gregory doesn’t want to be caught and that’s that 🤷‍♀️

    • @Pihsrosnec
      @Pihsrosnec 2 года назад +290

      @@pinkcupcake4717 this is one of my biggest issues with the game. Jumpscares don't work in isolation, but this game doesn't add any suspense or build up or anything. Which is really bad for a FNAF game, since the original FNAF was almost entirely buildup. The first thing you hear is the instructions mixed in with ominous tones and a short yet gruesome description of what will happen if you get caught. The gameplay revolves around sitting and waiting as you watch the animatronics slowly get closer and closer to your position.

    • @royalblanket
      @royalblanket 2 года назад +220

      @@Pihsrosnec To add on my own take on the matter. Jumpscares are neither the jump, or the scare, they are, as you said, the anticipation of the scare. This game is nothing but constant jumpscares and loud noises, to the point where it is a parody of itself. And the staff bots are so constant and annoying they take out any fun that could be had. I completely agree, you explained it quite well

  • @katzuma7641
    @katzuma7641 2 года назад +4281

    Mark: “You are going to be able to talk better”
    Freddy: *casually disappears”

  • @dumbsquare6583
    @dumbsquare6583 2 года назад +2684

    "I'm dead? From that thing? I could punch that thing from here to Timbuktu" is possibly one of my favorite lines out of any single thing he's said

  • @MKGames_YT
    @MKGames_YT Год назад +1501

    “You didn’t mark shit on my map”😂 11:54
    One of the most underrated moments

  • @hdipan7731
    @hdipan7731 2 года назад +5132

    Not being able to save after 6 am and risk losing 2 hours of progress might make security breach the scariest FNAF game ever

    • @Tenderofyggdrasil
      @Tenderofyggdrasil 2 года назад +250

      Thank God they added a save station bit ITS 1 GOD DAMN SAVE STATION IN THE WHOLE FUCKIN MAP

    • @darienb1127
      @darienb1127 2 года назад +387

      @@Tenderofyggdrasil It's like putting band aid on a bullet wound by that point.

    • @ic0nic707
      @ic0nic707 2 года назад

      @@darienb1127 Or a missile wound..

    • @chimanruler15
      @chimanruler15 2 года назад +156

      @@darienb1127 Exactly. I just don't understand why the developers didn’t put in fast travel points. It would have made the single save station less of an issue. But, no. You're fucked if you screw up and aren't near a save station.
      Try doing Chica's or Monty's segments without dying. It's immensely frustrating, especially regarding Monty.
      More save stations should have been activated.

    • @infinitepixal
      @infinitepixal 2 года назад +35

      yes but that's not what fnaf was actually supposed to be scary for, after Scott retired the games kinda went downhill.

  • @metroidhunter965
    @metroidhunter965 2 года назад +2292

    The best part of this entire playthrough was where Freddy runs past him while being chased by Monty. The _”FREDDY, YOU BITCH!!”_ panic scream

    • @BMJ1999
      @BMJ1999 10 месяцев назад +6

      35:21

    • @EL-uj1pl
      @EL-uj1pl 10 месяцев назад +1

      Mark's persona is legitimately the only way to endure gameplay footage for this abomination

  • @realbrobo
    @realbrobo 2 года назад +3237

    Why would a mall have 20 bots per square foot if they already have extensive security cameras

    • @JackMarston1895
      @JackMarston1895 2 года назад +58

      Becausse...yes

    • @VAB419
      @VAB419 2 года назад +319

      If we're pretending the game makes sense, those bots would be there to clean and vacuum and pick up trash and such, but in reality yeah they just are extra security cams pretty much...

    • @TheEmpiresStrongest
      @TheEmpiresStrongest 2 года назад +90

      And make them check every nook and cranny like they already checked that spot. By the amount of times mark was jumpscared by security robots there should have been an optional objective to disable them but the only two ways of doing that is using fazer blaster to stun and fazcam.

    • @uvuvwevwevweonyetenyevweug6314
      @uvuvwevwevweonyetenyevweug6314 2 года назад +43

      Bruh they stopped even trying to make the locations believable since SL.

    • @anonymousapproximation8549
      @anonymousapproximation8549 2 года назад +36

      @@uvuvwevwevweonyetenyevweug6314 Sister Location was at least believable in that it was a black project combined rental company.

  • @wanderingwolf2606
    @wanderingwolf2606 Год назад +458

    The "I haven't saved" and the horrified staring realization will forever be the biggest mood

  • @5MadMovieMakers
    @5MadMovieMakers 2 года назад +10805

    "It's not my fault that I'm playing at such a high level that the game can't keep up" 😂

    • @CookieTwoStep
      @CookieTwoStep 2 года назад +12

      Bruh no replies

    • @fnaf_nerd
      @fnaf_nerd 2 года назад +21

      He means a high level...of drugs!

    • @delfox1009
      @delfox1009 2 года назад +7

      Timestamp?

    • @taratravit3227
      @taratravit3227 2 года назад +14

      @@delfox1009 52:18

    • @TheAbsoluteCYNical
      @TheAbsoluteCYNical 10 месяцев назад +1

      @@CookieTwoStep5 replies, actually.
      Looks like you replied too.

  • @Lylybeebee
    @Lylybeebee 2 года назад +11873

    I love how you can slowly and surely hear the smiles and fun in his voice dying as the playthrough goes on

    • @kylele23
      @kylele23 2 года назад +518

      His hair goes all over the place too

    • @wolfidessdragondol
      @wolfidessdragondol 2 года назад +323

      He was losing it and teetering on the edge of anger like Get Over It😂

    • @Antrod
      @Antrod 2 года назад +99

      Even though in Distractible he said Security Breach was his favorite in the entire franchise. I wad shocked at that!

    • @OctoAri
      @OctoAri Год назад +105

      @@Antrod really? He said that? That’s….interesting… I thought the second one was his favorite followed by Sister Location.
      I just don’t see how Security Breach could have possibly overtaken either of them. Especially when in the later episodes he just seemed so utterly done with it. Hmmm. I guess he must’ve really liked being able to move around lol

    • @Antrod
      @Antrod Год назад +47

      @@OctoAri God... I may be wrong?? I swear I heard him say that during one of the Distractible episodes, but now I can't find it. I could probably be WAY wrong now. He did say that Sister Location and FNaF 2 were an "A game" but I can't find what he said about Security Breach.

  • @TheCindering
    @TheCindering 2 года назад +2965

    What hurts about this is Markiplier keeps blaming himself for some of the really big fuck ups he encountered when most of the issues he runs into just feel like bad game design.

    • @ninjafrog6966
      @ninjafrog6966 2 года назад +623

      Dude spent 45 minutes in a single room trying to find the exit when there’s like 10 other doors in that same room with glowing exit signs you can’t use, only to find out it’s behind 2 washing machines. That’s definitely bad game design

    • @JackSears95
      @JackSears95 2 года назад +320

      @@ninjafrog6966 and a single light bar between those washers would have made that so, so much more clear. That’s not even something they’d have to code, it’s literally just adding a game asset they already have on hand.

    • @grandmagunsales2125
      @grandmagunsales2125 2 года назад +32

      Where's the crappy flashlights on the cameras when you need them? Scott made a game with no doors, a game with (almost no) killers, a game without cameras and now he's just forgetting flash lighting

    • @agenerikusername2802
      @agenerikusername2802 2 года назад +167

      @@grandmagunsales2125 I don't think scott had anything to do with development for this game, as far as I recall, ultimate custom night was the last game he personally worked on in the fnaf series.

    • @BirdWord03
      @BirdWord03 2 года назад +86

      @@grandmagunsales2125 Nah man, you can (sadly) tell that Scott didn’t have a hand in this. I’ve watched all of Mark’s gameplay of the previous FNaF games, and SB is missing Scott’s charm and Mark’s excitement (and I’m aware that Mark in whole has seemed to be more calm with playing games, but it does hurt to see the lack of enjoyment for this game on his face).

  • @amatiamat1449
    @amatiamat1449 Год назад +601

    35:26 that moment with Freddy running away managed to be the most frustrating and funniest thing about this video, that moment is so beautiful in like a dozen different ways

  • @elloraemerson4378
    @elloraemerson4378 2 года назад +2489

    38:50 Watching Freddy trot so confidently in the opposite direction coupled with the daycare music is most developed part of the game lol

    • @nuibaba280
      @nuibaba280 2 года назад +28

      That's hilarious

    • @Ace0fArts
      @Ace0fArts 2 года назад +68

      The best part is that hes walking to the beat of the daycare theme. As if hes like "aw fuck this bangs!" And starts jamming out as hes running

    • @NovaCaine2489
      @NovaCaine2489 Год назад +13

      "gregory, im going to go down the faz-slides, be right back"

  • @kingvideogames
    @kingvideogames 2 года назад +14880

    You can see the joy and excitement he had for this game slowly fade each clip.

    • @laurinha2892
      @laurinha2892 2 года назад +894

      Lmaoo it's actually rather obvious, huh? How sad

    • @Infamous_Val_05
      @Infamous_Val_05 2 года назад +1452

      And the worst part is that at the end he still has to pretend to like the game so the sb fanboys don't go after him

    • @grr194302727385
      @grr194302727385 2 года назад +721

      and he barely had any from the get go, he looks so disinterested even on episode 1

    • @lemondollie
      @lemondollie 2 года назад +1056

      I think you guys are realizing that Mark is 32 and has been doing fnaf since the first game.. of course he’s not going to “look” excited or have the same energy as he used to. Jesus

    • @FranciscoPerez-it7rv
      @FranciscoPerez-it7rv 2 года назад +203

      Lmao even his hair is getting messier hahaha man poor mark

  • @zenithstudio6819
    @zenithstudio6819 2 года назад +4693

    I feel like the first part of the game is full of things to do and see, while the second half just boils down running around a big empty map solving tedious puzzles for 5 hours and trying not to get killed and sent all the way back to 6am because oops, no saves. 😩

    • @plexyglass429
      @plexyglass429 2 года назад +95

      its more like the first 20%

    • @NotTheDragon837
      @NotTheDragon837 2 года назад +134

      Luckily they added that save place in a patch though.. should have been there the whole time though

    • @za1d80
      @za1d80 2 года назад +113

      probably the worst map/navigation in a video game ever. the map has zero labels, and is very inaccurate.

    • @derrickdaniels3955
      @derrickdaniels3955 2 года назад +4

      @@za1d80 yep straight up useless

    • @moistoyst3187
      @moistoyst3187 2 года назад +45

      At this point I'm convinced they didn't allow saves not because it makes the game more challenging or "exciting" but because saves already have a 50% of actually even working in the first place so they just said "fuck it, no more"

  • @sillygoofy1893
    @sillygoofy1893 Год назад +982

    gotta commend mark for his commitment to this. i honestly wouldn’t have been sad if he never finished this game, because it was obviously torturing him😭

    • @sillygoofy1893
      @sillygoofy1893 Год назад +67

      throughout this whole playthrough he was probably regretting all his life choices that caused him to be so intertwined with this game franchise😂😭

    • @jeepercreepers9
      @jeepercreepers9 Год назад +13

      Mark said that he did still enjoy the game despite it being frustrating at times. I forget his exact words but I think this was in the last episode

    • @itsme-yw1el
      @itsme-yw1el 10 месяцев назад +3

      @@jeepercreepers9 he gotta do it. To me, he is basically obliged to the FNAF series since it was one of the reason that made him famous in the first place.

    • @goaway4625
      @goaway4625 7 месяцев назад +2

      ​@jeepercreepers9 Considering his popularity and position in the fandom, I don't think he has a lot of room to be as critical or harsh as others. Feels like he's forced to say that to please everyone, but maybe that's just me.

    • @scarymeunster9095
      @scarymeunster9095 6 месяцев назад +4

      @@goaway4625Never in a million years. Mark is just the kinda guy to make light of stuff already, but there’s absolutely no reason to try and find good in a game that’s so unbelievably hated by its fanbase. Mark saying he abhors the entire game would have been a completely normal and popular opinion, so he had no obligation to lie and try to make it seem better than it was.

  • @TravisBroski
    @TravisBroski 2 года назад +5350

    10:37
    You cut out the funnier part where he actually points out he actually missed the button by barely a pixel, commenting "I'm not blaming the game... I'm actually kinda impressed."

    • @Barbierian
      @Barbierian Год назад +52

      So true. I would have loved to see that here as well.

    • @RoundShades
      @RoundShades Год назад +113

      I was actually kinda impressed too. They made it exactly big enough, not to fail what is still a justified successful click, but still fail even a hair width away from the defined boundary.

    • @MoriDan735
      @MoriDan735 Год назад +12

      Its straight up within the boundary of the button too which makes it more BS

    • @neonblkhole
      @neonblkhole Год назад +10

      46:36 of marks video btw for anyone wanting to pull it up

  • @EvolvedDinosaur
    @EvolvedDinosaur Год назад +4086

    One of the funniest things in this game to me is the fact that they didn’t give Monty hardly any voice lines when he finds you. So more often than not, he just continually goes “Hey, little guy!”
    There’s just something about “little guy” that seems so sweet and affectionate, even the way he says it. It just doesn’t ever come off as intimidating, and made me laugh so much when I first watched this game

    • @clawcakes2
      @clawcakes2 Год назад +588

      he just sounds like a jock that spotted you across the basketball court and is about to ask if you want to join. intimidating, sure, but much more friendly and inviting than scary

    • @concept5631
      @concept5631 Год назад +185

      ​@@clawcakes2I want that to be how Monty acts when he isn't being possessed by Afton.

    • @walter_248
      @walter_248 Год назад +75

      He sounds like that 6'3 uncle you rarely see everyone has

    • @gargles5270
      @gargles5270 Год назад +59

      he sounds like spongebob’s “intimidating” cousin (who’s the size of plankton) that he thinks is gonna like kill him or something but he just wants to roughhouse

    • @riastradh
      @riastradh Год назад +5

      @@concept5631wait that’s why these ones are murderous?

  • @X-SPONGED
    @X-SPONGED 2 года назад +16554

    I feel so bad for Mark. In part 1, you can obviously see he's still trying to be optimistic and say the game isn't so bad. Then, after awhile, you can see that the only reason he's continuing the series is because of his obligation to the franchise. He even tries to have some fun by occasionally making fun of the bugs but that isn't enough.

    • @ASweetShortCake
      @ASweetShortCake Год назад +1597

      Same. He is the “King of FNAF” so they expected him to complete the game. Even if it was practically impossible.

    • @Randomyoutuber-4831
      @Randomyoutuber-4831 Год назад +954

      @@ASweetShortCakeat least he finished it and will never have to go through this piece of garbage again…at least until the DLC drops but hopefully the devs learned from their mistakes.

    • @redloona1085
      @redloona1085 Год назад +294

      @@Randomyoutuber-4831 they mostly patched up the game and they're taking their time to make the game so hopefully it means it's not gonna be as bad on release

    • @traktor420
      @traktor420 Год назад +802

      @@redloona1085I hate this excuse so much, patches aren’t an excuse for releasing a pile of shit on release, game companies need to stop using patches as an excuse to release unfinished dumpster fires that barely qualify as beta builds

    • @redloona1085
      @redloona1085 Год назад +147

      @@traktor420 i never said it was tho????
      I'm just saying how I hope the dlc will end up looking like patched up game since they're taking their time.
      I never said it was a excuse, i even said i hoped it wasn't as bad on release so idk why ur mad at me.

  • @aynDRAWS
    @aynDRAWS Год назад +485

    Freddy being so broken is simultaneously the most infuriating and the fucking funniest thing about this game

  • @Tyler-nr6kl
    @Tyler-nr6kl 2 года назад +8194

    34:43 what hilarious about this bug is that it almost feels intentional. I did not realise until seeing this video that the staff bot was even supposed to speak. I thought it was just a super dry humor joke and it felt right at home and got a passing chuckle from me

    • @miunya
      @miunya 2 года назад +473

      I didn't know till I saw this part and makes it even funnier to me

    • @mcqueendies
      @mcqueendies 2 года назад +143

      They actually patched in the comedy routine. The staff bot just didn't have one originally.

    • @AbsoluteDingus709
      @AbsoluteDingus709 2 года назад +91

      @@mcqueendies i thought it already had it, but the Trigger didn’t work so it didn’t end up playing

    • @pancakes8670
      @pancakes8670 2 года назад +214

      It felt like classic Scott Cawthon humor that the Comedy Bot just does nothing

    • @etps4444
      @etps4444 2 года назад +143

      Wait, it was supposed to do something? The bot just standing there seemed like perfect FNaF humor. I thought it was intentional.

  • @black-velvet98
    @black-velvet98 2 года назад +2674

    The security bots by themselves make this game look too aggravating to play lmao

    • @christianparrish3292
      @christianparrish3292 Год назад +78

      And they're sooooooooooooooooooooo annoying!

    • @ReidTheRulesGuy
      @ReidTheRulesGuy Год назад +179

      Yet another thing compensating for bad programing. The main characters' AI's weren't good enough to actually affect the player so they had to make an entirely new system to "fix" it. (Solving problems with problems is how they "fixed" everything in the entire game)

    • @AkameGaKillfan777
      @AkameGaKillfan777 Год назад +8

      ​@@ReidTheRulesGuy Makes me wonder if the new DLC coming out is the better solution at redeeming the game rather than fixing more of the base content, even if it is free.

    • @youtube-kit9450
      @youtube-kit9450 Год назад +69

      Well, they "fixed" a problem by making more problems.
      The mascot AI obviously wasn't good enough to find the player in such huge areas. To circumvent that, instead of improving the AI or making areas smaller with the mascots in mind or having other mechanics at play, they just put a felt million security bots everywhere that, if they find you, just teleport a mascot over to you, making it a chore.
      Then they noticed that it'd be completly stupid, extremely tedious and boring to you constantly getting fucked up by those bots, so they introduced the fazer blaster and the faz cam, which then trivialize those challenges... and you have a game that somehow is both a complete chore to play and offers zero challenge.

    • @ericlamb4501
      @ericlamb4501 Год назад +8

      Yeah I don't know who decided random security/ map bot jumpscares every 10 minutes was a good idea

  • @dustinj918
    @dustinj918 2 года назад +2011

    I am so horribly sad that we cannot enjoy the comedy stylings of S.T.A.F.F Bot due to the trigger being broken.

    • @Roadent1241
      @Roadent1241 2 года назад +26

      Someone dig in the folders and find the sound file!

    • @Limbambo
      @Limbambo 2 года назад +88

      I've gotten the voice lines before, I don't know what causes it to happen but it IS pretty funny.

    • @moment3049
      @moment3049 2 года назад +15

      It happened naturally on my ps4 after getting The mazercise pass. I dont know why its glitched for The rest of y'all

    • @notaseat5934
      @notaseat5934 2 года назад +37

      I’ve only seen it trigger once, and it seemed completely random :( so sad everyone didn’t have the pleasure of the comedy stylings of S.T.A.F.F bot D:

    • @moment3049
      @moment3049 2 года назад +2

      So uhm turns out it triggers after you leave the daycare teathre,y'all should check it out

  • @trixenpeak2088
    @trixenpeak2088 Год назад +920

    45:30 There is something beautiful about Mark and Roxy both crying at the game lol

    • @harold3165
      @harold3165 Год назад +74

      They both want to be released from this hell hole

    • @iQuoxiq
      @iQuoxiq 24 дня назад

      900th like

  • @LeoHeist03
    @LeoHeist03 2 года назад +10419

    "This game is 80 gigabites and they couldn't spare a single kilobyte for this map..."
    I gotta agree with Mark honestly, the textures in some objects just look awful blurry, like the generators in the Daycare section, or in Mark's case, the map directory.
    Edit: Yo yo guys! They finally patched the map directory graphics! It looks great now!.

    • @TheMultiGamerOfficial
      @TheMultiGamerOfficial 2 года назад +237

      Exactly. On PS4, the textures and quality for things are so low, and it's still somehow 20GB?!

    • @LeoHeist03
      @LeoHeist03 2 года назад +191

      @@TheMultiGamerOfficial yeha it's crazy, on pc it's 80 GB and the textures don't load right.

    • @TheMultiGamerOfficial
      @TheMultiGamerOfficial 2 года назад +178

      @@LeoHeist03 How this game is so badly optimized, my fucking God.

    • @ItsLelingTime
      @ItsLelingTime 2 года назад +80

      GTA V, which has a pretty big map with lots of textures and models and shit, has the same GBs size, if not a little bigger.

    • @ashikjaman1940
      @ashikjaman1940 2 года назад +96

      @Jacobliterator You could fit several Yakuza games for a fraction of the price and 100 times the playtime

  • @ashburystreet
    @ashburystreet 2 года назад +2353

    I love how almost every single jumpscare is broken, the animatronic phasing through something, or facing away from the player, or not even being onscreen, or the perspective not matching up and leaving you looking like you're fine as you're in the middle of dying

    • @literallyglados
      @literallyglados 2 года назад +123

      or the time monty was t-posing instead of doing a jumpscare animation

    • @jonttuz6386
      @jonttuz6386 2 года назад +41

      @@literallyglados or slowly moving like a creeper from minecraft

    • @Hurricane_Tortilla_yt
      @Hurricane_Tortilla_yt 2 года назад +14

      Bald sun, floor afton,T-posing Monty, T-posing blob. Just to name a few

    • @arrontheprotogen9276
      @arrontheprotogen9276 Год назад +1

      @@literallyglados wait what

  • @wazdakkadakka2528
    @wazdakkadakka2528 2 года назад +1231

    "I was about to destroy...everything." He says it so calmly, yet you can feel the raw, incandescent fury in his voice.

    • @Whocares158
      @Whocares158 2 года назад +11

      Darkiplier?
      😊❤️🖤

    • @Monocheto1
      @Monocheto1 2 года назад +18

      @@Whocares158 "if i loose.. everything.. i will.. kill again"

    • @Whocares158
      @Whocares158 2 года назад +7

      @@Monocheto1
      That sounds really cool does he say this?

    • @Monocheto1
      @Monocheto1 2 года назад +10

      @@Whocares158 yes, getting over it part 2 minute: 2:28

    • @Barrothmaster452
      @Barrothmaster452 2 года назад +19

      said dumbledore calmy

  • @superspartan8086
    @superspartan8086 Год назад +345

    The Music Man chase sequence had everything it needed to be flawless. The music is incredible, the DJ is jaw dropping and genuinely scary, the introduction is creepy and amazing. It’s such a shame that, like Mark said, if you stop and admire the genuine excellence of the DJ you’ll die. It’s also such a shame that the hallway he’s running through is so empty and lifeless until the DJ starts throwing things. They were truly just a hair away from perfection.

    • @mxveewz
      @mxveewz 8 месяцев назад +30

      absolutely agree with all that, and add that the sheer amount of staff bots in the arcade makes it near impossible to traverse, and even when you do, it's frustrating as all hell. if you don't have the fazcam, you're basically guaranteed to die several times. and since their save system is terrible, it just leads to more tedious retreading of the same content you just went through.
      even if the content is really cool and in this case, designed pretty solidly, that gets tiring fast. as Mark said "didn't wanna play it 10 times, but very cool"
      the arcade is one of the coolest areas in the game, presented very well! the driving music in the background that ramps up in intensity the more levers you flip, the fact that you can observe DJMM crawling through the holes in the walls, the part where you get trapped in the bathroom and see him looking in and reaching for you (until you wait a few seconds and realize it's just an animation loop), it's still presented really well!
      it's just a shame that it's bogged down by the same artificial difficulty as everything else in the game.

    • @Martyismylifesupport
      @Martyismylifesupport 5 месяцев назад +4

      @@mxveewz ya I loved the arcade a lot because of music man I do wish they did more with him like maybe remove the chica and Monty and make him chase you from above randomly trying to grab you as you try and find a switch and with every switch more hands would come down and grab you also the fazcam would still not really help as I’ve played this game serval times and I found it easy to just not use the fazcam or fazblast and utilize hiding and darting

    • @ShwappaJ
      @ShwappaJ 4 месяца назад +1

      I wanna know where they got that music or who made it

  • @tartoflan
    @tartoflan 2 года назад +786

    "Take a map" bot being the scariest thing around is definitely a testament to the misplaced priorities in this game

    • @joshuaolivier7757
      @joshuaolivier7757 Год назад +25

      Those things Jumpstart are soo frequent it looses all effect lmao

  • @O-bearer-mine
    @O-bearer-mine 2 года назад +818

    What scares me the most in this game is pathfinding correctors, if an animatronic gets stuck they'll be stuck for 5 seconds and then auto correct by teleporting into your face and killing you

    • @christianparrish3292
      @christianparrish3292 Год назад +7

      I like your profile picture.

    • @malikoniousjoe
      @malikoniousjoe Год назад +2

      I feel like having the animatronics teleport behind doors to the immediate area when a security bot sounds the alarm would have been a great solution. Don’t teleport them within three feet of you, have them seem like they were checking other areas and heard the call. Of course if the animatronic was already in the same room as the alarm just have them sprint full speed towards the alarmed staff bot then alter pathing if they spot you on their way over

  • @grimpixelations6017
    @grimpixelations6017 2 года назад +1445

    19:40 "bug!! I found one!!"
    Mark, I think you actually found all of them

    • @edwinhuang9244
      @edwinhuang9244 Год назад +48

      He didn't find a deload glitch.
      For some reason, in older patches, getting into Freddy while in midair deloads the whole game.

    • @Rustytoaster18
      @Rustytoaster18 Год назад +31

      The other one he missed was Giga Monty.

    • @christopherjones8448
      @christopherjones8448 Год назад +5

      @@edwinhuang9244 How the hell do you get into Freddy midair?

    • @edwinhuang9244
      @edwinhuang9244 Год назад

      ​@@christopherjones8448 One method is to jump then get into Freddy while you're in midair.

    • @br0k3n_url
      @br0k3n_url Год назад

      ​@christopherjones8448 if you jump before getting into freddy "something so easily to do", it somehow deloads literally everything for funsies

  • @stroobooree
    @stroobooree Год назад +324

    When I heard everyone complaining about FNAFSB, I really underestimated how truly broken the game was until I watched Mark play it. I thought of it in a similar way to how people think of Skyrim- “yeah, it’s buggy, but it’s in an endearing way. Besides, it’s still playable.”
    This game isn’t just “buggy”. It is fundamentally broken in every sense of the word and it took me way too long to make that realization.

    • @chotisit9328
      @chotisit9328 Год назад +35

      Dude I thought the same thing! Usually when people complain a game is "buggy", I'm usually able to do a playthrough and not experience most of the bugs other people complain about
      ..not with sb, though. I genuinely didn't even KNOW Moon was supposed to be an enemy because he got stuck inside some blocks at the very beginning of that sequence so I didn't see him for a while

    • @Tortaviejo123-cb8me
      @Tortaviejo123-cb8me 8 месяцев назад +4

      Atleast it's not to the level of "SONIC 06" in that it's still playable just that the bugs and glitches make it nearly impossible to fully complete. (Especially with the lack of saves)

    • @cabnbeeschurgr
      @cabnbeeschurgr 6 месяцев назад +12

      Even with something like cyberpunk, that game was mechanically salvageable and had a lot of good foundations, it was just pushed out too quick.
      This game is just kind of fundamentally broken on a mechanical level. I don't know if they updated it to be better but it's not just unfinished, it's actually just crap when it comes to how the game works on a base level.

  • @thetokutickler
    @thetokutickler 2 года назад +5100

    The security bot jumpscare is one of the most annoying things ever. All it does is bring the game to a screeching halt for a couple of seconds to play an obnoxious sound.

    • @Spewa-em8cm
      @Spewa-em8cm 2 года назад +242

      I'm glad I'm not the only one who found the bot jumpscare obnoxious af.

    • @TrainsTer-91
      @TrainsTer-91 2 года назад +359

      There's wayyy too much security bots. This game definiton of challenge is putting 1000 bots in an area. That's not challenge, it's annoying
      It just encourages the player to run past everything wich is the exact OPPOSITE of everything fnaf has ever done, try to get things away from you/sneak past them
      A way they could have fixed it is with vanny, make her the threat. She always knows where you are and inches closer, hell you can even just make HER ai smarter and just hers, it would pose an actual challenge and make her, yknow... Scary?

    • @quantumblur_3145
      @quantumblur_3145 2 года назад +48

      Jumpscares for padding

    • @quantumblur_3145
      @quantumblur_3145 2 года назад +27

      @d R I mean, all prior fnaf jumpscares were stock sfx

    • @renkagamine4227
      @renkagamine4227 2 года назад +68

      all the game is designed to do is waste your fucking time honestly so ppl cant refund it after realizing its terrible

  • @nonnycboo
    @nonnycboo 2 года назад +2364

    I watched Mark's full playthrough of this and tbh I feel like he was miserable playing it towards the middle/end and just didn't want to do it

    • @roxanne_
      @roxanne_ 2 года назад +504

      Yeah but he had an expectation to up hold to his fans. He is the “King of FNAF” after all so painfully when he clearly didnt want to do it, he had to. He actually does care about this series because they helped him increase his following and revenue. He and his fan base basically grew up watching them/playing them so it does have a lot of meaning. For me personally, once he felt miserable it rubbed off on me and I did too felt miserable. I just skipped to the final fight and was extremely disappointed. Im sad to see him and other fellow creators/players to play a buggy and trashy gameplay.
      This game should have not been teased so early and it definitely shouldn’t have been released so early. It should have been play tested properly and 100% they should have not changed their original plans. When you rewatch the trailer they released you can clearly tell it was going to go towards a different and more interesting perspective. Even if this game had 0 bugs the game its uninteresting with the bots all over the place making the game so extremely frustrating. This causes a lot of stress, as well as the shitty not paid off endings INCLUDING the final boss fight. Its the first time we get to fight Afton and its so uncreative. We didnt even fight Vanny she is just there. The villains have nothing to offer and this game IS NOT SCARY. Reminder this is in fact a HORROR franchise…yeah.
      That last paragraph was me complaining about the game it was a lot and I appreciate those who fully read it.
      Edit: grammatical errors

    • @nonnycboo
      @nonnycboo 2 года назад +213

      @@roxanne_ No yea I totally won't argue with that, I agree wholeheartedly. It's sad that some of the fandom just "takes what it can get" so to speak and never complains about it

    • @_sleepy_head11
      @_sleepy_head11 2 года назад +183

      True, I felt bad seeing him always look bored/frustrated throughout the playthrough.

    • @roxanne_
      @roxanne_ 2 года назад +159

      @@nonnycboo Exactly!! Some of this fandom has zero backbone. I’m glad some are turning the game into a meme and laugh about it like “have you ever heard of among us Gregory?” but if being honest this game is not good and should be fixed for a DLC with proper time since the potential is definitely there.
      Also it personally brothers me that people are convinced that Glamrock Freddy is a Dad figure to Gregory but that just might be me. And the over sexualization of Roxy is EXTREMELY UNSETTLING. I know furries are part of the fandom but just stop for the love of god. It’s not helpful when it’s my name either- buT tHen aGian that’s just mE. Idk man I understand that’s just teenagers being like that but THATS just an issue with the fandom itself.
      It’s like half of them are divided on what to feel about the game it just pisses me off when some completely are oblivious about it’s obvious flaws.

    • @nonnycboo
      @nonnycboo 2 года назад +131

      @@roxanne_ Tbh the sexualization has always been part of the fandom but ik what you mean. For some reason it seems like SB has way more of it than normal games. I think it's a little strange too that people think of Glamrock Freddy that way but ig it's maybe bc Gregory is an orphan? But tbh It kinda just seems like the fandom is using Glamrock Freddy as more of a Father Figure for themselves 😂

  • @lrose5522
    @lrose5522 2 года назад +905

    When he was desperately calling for Freddy, just for Freddy to barrel right past him and he dies, was just so fucking funny

  • @acousticeel9695
    @acousticeel9695 Год назад +162

    I’m glad it seems like Mark had a lot more fun with Ruin than this (outside of the wet floor sign debacle). He was clearly miserable with pretty much everything past daycare in SB

  • @AlecNormal
    @AlecNormal 2 года назад +2137

    The fact that there's an (almost) hour-long compilation of Mark's experience with this game's bugs really shows how unfinished this is. They could've added more checkpoints, fixed the incredibly broken AI, etc. I also hate the fact that animatronics teleport to you when security bots find you. That's so unfair and cheap

    • @glyph__
      @glyph__ 2 года назад +136

      the devs wanted more time to work, but the publishers forced them into a Christmas release
      it clearly didn't work out

    • @glyph__
      @glyph__ 2 года назад +59

      @cringe a tragic, yet ever-present tale

    • @cranberryrosebud
      @cranberryrosebud 2 года назад +34

      Someone also made a video and pointed out how awkwardly the game drags you through the whole place, as if they were given a bunch of areas, and then an hour to figure out how to put Greg in all of them at some point.
      I kind of have a love/hate relationship with this franchise, but the 6th game pretty much gives fans the ending they want (and deserve, after figuring out the ridiculously complex lore), and they still felt the need to rush a game that came after. Regardless of how you feel about the series as a whole, there's no question that it isn't remotely what it used to be, and after seeing all these problems, I'm leaning more towards that being a bad thing.

    • @fangthecybercat6719
      @fangthecybercat6719 2 года назад

      Blame phisnom, i heard he rushed the game and then said the game was bad.

    • @oblongLogin
      @oblongLogin 2 года назад +5

      Giga monty provides a better challenge than any of the actual intended animatronics

  • @thevoidcritter
    @thevoidcritter 2 года назад +23884

    security breach is a lovely example of 1) why games shouldn't be rushed in development and 2) why it's better to end your franchise on a high note than try to milk it as a cash cow

    • @glyph__
      @glyph__ 2 года назад +2521

      should have ended with pizzaria sim, that was the best ending imo

    • @dracothegreat1950
      @dracothegreat1950 2 года назад +2829

      @@glyph__ Perhaps even UCN because it's implied that it's the killer's hell and it's just a nice send off gameplay wise

    • @miisced
      @miisced 2 года назад +1306

      and if they REALLY wanted to make another game, dont make it a free roam game thats nothing like the original. if you wanna make a game thats free roam, absolutely go for it, but dont call it a fnaf title and try to shove it into the already convoluted lore which was meant to end at fnaf 6

    • @thenulledone0000
      @thenulledone0000 2 года назад +737

      I'm putting this out here: I consider UCN the final FNAF game. I think this series should just end

    • @bonkers1917
      @bonkers1917 2 года назад +503

      I think it would’ve been perfectly fine if they didn’t get rushed by their budget and community. Scott meant to stop the series at 3, but kept going… and because he executed things the way he did, it was fine to look past the reasons he continued the series. there’s still very much a demand for fnaf nowadays, especially with the whole “cringe culture is dead” resurgence. the community certainly wasn’t against the idea of a new storyline, given that convoluted lore is basically the fnaf brand seal nowadays.
      there were a lot of aspects that got cut from SB that would’ve made things sooo much better. Steel Wool obviously loves fnaf, you can see it just from how they dealt with Help Wanted. SBs development was a long, long string of unfortunate events.
      they didn’t make a bad game, they released an unfinished game.

  • @yoshi_923
    @yoshi_923 2 года назад +2394

    This video is honestly so sad because you can tell that Mark genuinely wants to enjoy this game especially in 22:23 but the bugs and low quality of it all holds back the game from being fun

    • @littlesparrow303
      @littlesparrow303 2 года назад +141

      Also that the developers rushed the games & rewrote a lot of the story.

    • @anonymousapproximation8549
      @anonymousapproximation8549 2 года назад +85

      @@littlesparrow303 That was by far their worst decision.

    • @myst1que_mach1ne
      @myst1que_mach1ne 2 года назад +106

      @@littlesparrow303 The spirits of the children Afton murdered aren't even present in the games anymore, even though that was literally the main plot point of FNaF to begin with. The writing has gone to absolute shit. And I wouldn't be surprised if it's because Scott never had a plan to begin with.

    • @Horfact
      @Horfact 2 года назад +37

      @@myst1que_mach1ne I would imagine it is because Scott wasn't really involved in this one.

    • @myst1que_mach1ne
      @myst1que_mach1ne 2 года назад +36

      @@Horfact Even though Scott retired, he was still working on certain things behind the scenes. The Story is probably one of them, since it's his IP after all.

  • @a_ceiling_fan1
    @a_ceiling_fan1 Год назад +380

    11:56 Mark yelling at Freddy for not marking his map was the funniest shit I’ve seen all day

  • @ramenplease3870
    @ramenplease3870 2 года назад +1194

    I love the transition at 7:24 when Mark realized he didn’t save, then to him looking completely disheveled and over the game in the next clip.

  • @a.bdioro5302
    @a.bdioro5302 2 года назад +3806

    I can’t be the only one who thinks the idea of it going “enjoy the comedy stylings of staff bot “and then the staff bot standing there and doing nothing is absolutely freaking hilarious
    (Edit: arbitrary appreciation for the amount of enjoyment thumbs I have gotten for my witty and original comment)

    • @dweebicusmaximus
      @dweebicusmaximus 2 года назад +408

      I literally thought it was on purpose but knowing it wasn’t intentional almost makes it funnier

    • @rowen616
      @rowen616 2 года назад +6

      Timstomp

    • @rowen616
      @rowen616 2 года назад +4

      Timestamp

    • @naturegirl1999
      @naturegirl1999 2 года назад +56

      To those asking for the timestamp, it’s 34:43

    • @axthxrn
      @axthxrn 2 года назад +67

      Apparently he was supposed to have a comedy bit, but it ended up just...not working? 😭

  • @ARCADEFLAVOR
    @ARCADEFLAVOR 2 года назад +4624

    security breach is a perfect example of why games shouldnt be rushed out

    • @Yorancy
      @Yorancy 2 года назад +334

      I mean, we already had Cyberpunk 2077 as an example, we didn't need another one.
      Still the truth, tho

    • @renkagamine4227
      @renkagamine4227 2 года назад +232

      overall if security breach didnt have its bugs and shit design it still wouldnt be that good of a game, they should have gone iwth a different approach to free roam or different game concept completely

    • @certifiedicecreamtruckmoment
      @certifiedicecreamtruckmoment 2 года назад +18

      cyberpunk 2077, the horror game

    • @Mia-sl6vb
      @Mia-sl6vb 2 года назад +48

      It still isn't as bad as Cyberpunk, and this is coming from somebody who was so excited for that game 😢

    • @badreedinedjellali1328
      @badreedinedjellali1328 2 года назад +35

      yeah honestly the old games used to be way more terrifying

  • @possum0451
    @possum0451 Год назад +253

    I love how in this game the collectibles aren't 3D objects, they're just PNGs.

  • @cutekittycat1800
    @cutekittycat1800 2 года назад +2252

    I know that the game was a failure, but Freddy running towards Gregory is just funny asf, it's like a big strong guy running a Marathon

    • @sirfazbear4993
      @sirfazbear4993 2 года назад +8

      The game wasn't a failure lol

    • @mayonnaise3959
      @mayonnaise3959 2 года назад +99

      @@sirfazbear4993 it’s a massive failure kid

    • @sirfazbear4993
      @sirfazbear4993 2 года назад +7

      @@mayonnaise3959 It sold more than any other game in the series, It has potential to keep Fnaf alive for a while majority of people hate it and majority of people love it but you only say that because the game came out rushed lol, not like I care🤓

    • @mayonnaise3959
      @mayonnaise3959 2 года назад +104

      @@sirfazbear4993 so sales make something good? So the transformer movies are masterpieces? Ok bro

    • @mayonnaise3959
      @mayonnaise3959 2 года назад

      @@sirfazbear4993 and you replied meaning you do care. Dumbass child.

  • @eyeseedee
    @eyeseedee 2 года назад +1193

    Man, that's some pretty good comedic stylings of Staffbot. Staffbot standing up there, completely deadpan, and absolutely silent IS pretty funny!

    • @zahraemmamohamed2497
      @zahraemmamohamed2497 2 года назад +76

      Tbf the dead silence is kinda funny

    • @melvint-p9500
      @melvint-p9500 2 года назад +5

      “The comedic stylings of staffbot” should be the title of this game.

    • @BumboMcJumbo
      @BumboMcJumbo 2 года назад +1

      @@evacesartcorner9840 its the joke

    • @LetsPlayWoomy8835
      @LetsPlayWoomy8835 10 месяцев назад

      i loved it when he said

  • @SMScorx89
    @SMScorx89 2 года назад +3414

    I loved Post-Edit Mark. I wish he would do that more often with his videos. The whole "Hello. Here is a crucial mistake that would cause me great frustration later. Had I chose a different option, I would have saved my sanity. Unfortunately, I didn't. Enjoy watching me flail around wildly for the next 45 minutes. Thank you" shtick was entertaining.

    • @centurionzen1005
      @centurionzen1005 2 года назад +195

      Funny, honest and informative. I also think he did that because he sure as hell wasn't the only person that missed it.

    • @Dr.Oofers
      @Dr.Oofers 2 года назад +85

      @Zoomer Stasi It’s probably post-game completion. His tone seems to slowly deteriorate into that throughout his play through of the game.

    • @dustrose8101
      @dustrose8101 2 года назад +68

      @@Dr.Oofers Also during gameplay even towards the end its easier for him to keep his energy up because at the very least he's getting constant stimulation. Afterwards he's probably just tired and hnnngg towards the game

    • @dazedpossum78723
      @dazedpossum78723 Год назад +1

      Same energy as this clip from Supermega you think?
      ruclips.net/video/KZRKHr5JDFc/видео.html

    • @Concerned_Custodian
      @Concerned_Custodian Год назад +4

      @@dazedpossum78723 Definitely.

  • @rainstorm3343
    @rainstorm3343 Год назад +124

    the scariness of a jumpscare can be measured by how much mark's headphones slip off when it happens

  • @foxiesque3352
    @foxiesque3352 2 года назад +1070

    I love how at first, he's like yeah you know, it's got some quirks. Then like, by part 3, his hair is all disheveled and you can tell he's done lol

  • @basicallyjovani6462
    @basicallyjovani6462 2 года назад +2365

    A little glitch I found out. On the mission where you find the disk for the stage (I don't know what it's called sorry) you are in a security room. It's near where you first start the game. Well, when you're free to roam, you can enter that room again and only that part of the mission again, getting a next level pass. You can keep doing this to get a level 10 by doing that over and over again. Found this out on accident but now I'm free to go wherever the hell my little heart desires
    Edit: Showtime Program. The security room where you get that. Repeat that one for upgrades on your security pass

    • @LocalTorchwoodIntern
      @LocalTorchwoodIntern 2 года назад +137

      Dont get me started on the one time my friend got soft locked by going to the docks first than the arcade like your supposed too, idk why it shows up like an option when you get softlocked for trying to do it. They had to load up the autosave to save them from the soft lock.

    • @basicallyjovani6462
      @basicallyjovani6462 2 года назад +17

      @@LocalTorchwoodIntern FNAF gaming. Tell them none of the endings are worth it.

    • @gr33nriver77
      @gr33nriver77 2 года назад +21

      What's in the secret door that requires a level 12 pass?

    • @bbittercoffee
      @bbittercoffee 2 года назад +39

      @@gr33nriver77 A level TWELVE PASS?! HUH???

    • @angelheart5584
      @angelheart5584 2 года назад +55

      @@bbittercoffee
      There's also a level 100 door. Don't know what that's about, but it's there.

  • @alfredovazquez664
    @alfredovazquez664 Год назад +2016

    18:44 the timing of him disappearing is just quality, especially with Mark's reaction

    • @dankerbell
      @dankerbell Год назад +97

      mark's improv comedy in that moment is insane

  • @Subsario
    @Subsario Год назад +118

    He found all of the bugs!
    Truly the King of Five Nights at Freddy's

    • @montymole2
      @montymole2 Год назад +2

      nope, game salmon found more AND did a 100% run of the game

    • @Uhhhhhhhhhhh6
      @Uhhhhhhhhhhh6 Месяц назад

      ​@@montymole2 The crown has passed...

  • @coutalman
    @coutalman 2 года назад +29840

    Any flaws in this game could be forgivable if they added checkpoints

    • @AsexTwin
      @AsexTwin 2 года назад +1585

      almost*

    • @hunterprt1274
      @hunterprt1274 2 года назад +992

      @25's Randomness yeah but only when vanny cathes you

    • @aldiascholarofthefirstsin1051
      @aldiascholarofthefirstsin1051 2 года назад +1883

      @Sonic Mobian
      In dead space, most enemies did not kill you instantaneously.

    • @christasockey4660
      @christasockey4660 2 года назад +575

      Half Life 2 had checkpoints, manual save and an automatic save feature btw, that game came out in 2004.

    • @kalibur43
      @kalibur43 2 года назад +725

      This game have 1 auto save ONE AUTO SAVE AND IT AT THE FUCKING END OF THE GAME

  • @KOMISSARIAT
    @KOMISSARIAT 2 года назад +1576

    I feel that the game would be infinitely better if the security bots didn't have a jumpscare, and instead just summoned the animatronics to your position.

    • @Kirbychu1
      @Kirbychu1 2 года назад +125

      They are legit the worst aspect of the game

    • @consolas2514
      @consolas2514 2 года назад +195

      I think I'd prefer the inverse. Lower their numbers a bit (no mall would have THAT much security) but just make them a little jumpscare that puts the animatronics like a room away from you, heading towards your position.
      Cut the length of the jumpscare in half and I think its enough to keep waking you up from the tedium of running backwards and forwards: the video game

    • @Whocares158
      @Whocares158 2 года назад +7

      Because of them it makes the game less enjoyable.

    • @Kimarnic
      @Kimarnic 2 года назад +4

      But they're the best part, don't get seen

    • @TheJinx64
      @TheJinx64 2 года назад +47

      @@Kimarnic you do not get an opinion anymore

  • @Gaaylord69
    @Gaaylord69 2 года назад +4522

    You absolutely cannot make an open, fully explorable world, then only expect the players to go to specific areas at a certain point and further deactivate key triggers if they go there beyond that. You cannot do that. Why would you do that. What’s the point. I don’t get it

    • @jupitersnoot4915
      @jupitersnoot4915 2 года назад +581

      They were clearly designing the game to be linear at some point, but decided to switch somewhere to an open sandbox style instead. But they opted not to change the programming to fit an open world.

    • @user-ns4zm8qe9p
      @user-ns4zm8qe9p 2 года назад +193

      Yeah or you have to sort of bottleneck players into going to the places you designed for them to go, like in Sekiro or really any Fromsoftware game it’s open but you really can’t just go wherever you want your first time. You’ll get stomped

    • @khaosctrlb47
      @khaosctrlb47 2 года назад +66

      It's fake open world at that point

    • @Dr.Oofers
      @Dr.Oofers 2 года назад +219

      @@jupitersnoot4915 iirc. Steel Wool was super ambitious with Security Breach, and had huge plans for it. But the scope was too huge and their resources were limited, so they cut back to a linear game. My theory is that it was intended to be a truly free roam-esque game where you can explore many areas of the building freely before the story tells you to. But since they had to cut down, they had to cobble together whatever they could from what they already made, presumably resulting in the weird way they anticipate players to play through the game. Hence why you can still reach the areas and activate the triggers, even before you reach that point in the story.

    • @cloudshines812
      @cloudshines812 2 года назад +66

      Even in certain games that do softlock certain events, you can always return to them via chapter select (Nier Automata is a good example)
      The problem with Security Breach is that so much of the game is broken because your fixed to linear pathways that you CANNOT make an alternative route even if you restarted the entire game