Brushify: Bootcamp - Road Splines in Unreal Engine 5

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  • Опубликовано: 5 сен 2024

Комментарии • 25

  • @naufaldihilmi8507
    @naufaldihilmi8507 Месяц назад +4

    This is the cheapest brushify pack and yet joe still giving us an updated video on it. that's when you know it's a great brand!

  • @YazdaniPlays
    @YazdaniPlays Месяц назад +6

    Hy Joe, Big fan of your creations. Can you please make a dedicated video on how to Integrate Ultra dynamic Sky with your Assets. Like snow, puddles on objects and Landscape.

    • @BrewbsProductions
      @BrewbsProductions Месяц назад

      Would absolutely love this. I tend to screw something up with Brushify every time I try to integrate UDS.

  • @NickGapp
    @NickGapp Месяц назад +2

    Thanks Joe!

  • @whitesentinix
    @whitesentinix Месяц назад +1

    Ooooooh I've been waiting for this one for a while!!!

  • @restoretheworld5700
    @restoretheworld5700 Месяц назад +1

    hi,can you make a toturial about how to creat a long river with Brushify?tks

  • @UnrealDojo
    @UnrealDojo Месяц назад +1

    Legend

  • @kingender1985
    @kingender1985 Месяц назад

    Thanks Joe I was wondering why is there shadows under the spline mesh.
    Also is there a way to increase the amount of landscape material I can add to a single landscape sheared wrap is on, but I can’t add more than five layers or the texture disappears.

  • @rohanmehto7609
    @rohanmehto7609 Месяц назад

    Great tutorial Joe! Is there any chance we can get nanite tessellation on these splines? And what about the landscape material.

  • @mysol8045
    @mysol8045 29 дней назад

    Hello @Joe Garth if you don’t mind may know how change the grass? Hope you notice my comment.. thank you in advance

    • @HavokSage
      @HavokSage  29 дней назад

      www.brushify.io/post/procedural-grass
      this is still in ue4 , but the interface is the same. still the same process.
      Simply open grasstype file, and then you can swap out the meshes there.

  • @ANOKHIKAHANIYAN
    @ANOKHIKAHANIYAN Месяц назад

    When i increase width it gave me some weired result, whats the solution for this i want width 500 or 600 but not 120. also i change the road plane mesh that is different then brushify it not give me result as I want. what should I do for this

    • @HavokSage
      @HavokSage  Месяц назад

      Hi, For the natural roads 500 or 600 is probably way too big/wide. They're only meant to be for smaller paths around 2-3 meters wide. If you want bigger roads, try the Country Roads pack, those are more asphalt roads though.
      Also , the brushify materials will only work for the brushify mesh. This tutorial only works for the brushify pack. I can't comment on other spline meshes.

  • @sanjimanga8923
    @sanjimanga8923 Месяц назад

    I recently bought your grasslands pack and when I try to make the landscape following your other tutorial the grass doesn’t spawn. I didn’t know if I just misused it or what.

    • @HavokSage
      @HavokSage  Месяц назад

      Hi, try to save your level , restart editor, reload level. Sometimes it takes some time for the engine to spawn in the grass.
      You can also try: grass.flushcache
      in the console :)

    • @sanjimanga8923
      @sanjimanga8923 Месяц назад

      @@HavokSage sweet thank you so much!

  • @kinglaw1688
    @kinglaw1688 Месяц назад

    Where can I change culling distance in UE5 on brushfy grass,that way my grass doesnt disappear on a short distance???

    • @i_am_rolkus
      @i_am_rolkus Месяц назад

      It's in the grass layer info.

    • @HavokSage
      @HavokSage  Месяц назад

      @@i_am_rolkus yes, or if you want a quick fix:
      grass.CullDistanceScale

  • @lazytv363
    @lazytv363 12 дней назад

    Do you know how to add wetness but only at sea level

    • @HavokSage
      @HavokSage  11 дней назад

      Hi , yes you can use the decal actor and add the wetness material instance:
      Content\Brushify\Materials\Landscape\Decals\Materials\MI_WetnessDecal.uasset

  • @CleisonRodriguesComposer
    @CleisonRodriguesComposer Месяц назад

    Great tutorial!
    How do I fix the shadow on the grass that keeps flickering?

    • @HavokSage
      @HavokSage  Месяц назад +1

      @@CleisonRodriguesComposercould be your shadow bias setttings? shadow settings in directional light

    • @CleisonRodriguesComposer
      @CleisonRodriguesComposer Месяц назад

      @@HavokSage I am using Ultra Dynamic Sky.

  • @gotem123
    @gotem123 Месяц назад

    Gaaaas