But think tho you could have huge servers in LAN warehouses that could allow people to have competing space programs with the stress of no time warp ot quick save could be quite the interesting experimwnt
I think it would be a valuable addition to the game to have a mode in which missions happen in real time multi-player with no quick-saves or time warp. It adds a hell of a lot more value to a mission if you spend a large amount of time on it, and a real chance that it might not work or have to be aborted.
Just one person time warp at a time, like in eve online, (not the planet the game) but you have to outside of simulation range of another player to do it
Thanks, actually this wasn't that hard. I also did real-time mission to Minmus. I have reupload of this video (so low quality) and it is currently set to "unlisted", but here's the link if you'd like to see it ruclips.net/video/l0Y5Cek_5kM/видео.html
I finally did second part of "real time/no time warp" series - Mission to Minmus and back!!! You can watch it here: ruclips.net/video/l0Y5Cek_5kM/видео.html Update of my statement about real time Jool Mission: Probably you don't know this but when people asked me to do Jool mission in real time I said them that I'll try to do this. Here is what I'm thinking about it now: When I uploaded this video (Feb 2020), I thought that real time mission to Jool wouldn't be much harder than this mission to Mun and that it would just take 60-70 hours instead of 11 like here. I planned to do this mission in June or July. Unfortunately as I started to think about it seriously, it came out that without cheating (or mods which completely change the game) it would take many real life days to do this. I thought that all thing you need to do is to just build unimaginably huge rocket with like 1000km/s of dV. But there are a major problem with space ship - biggest rockets you can build on pure version of KSP are not even close to 1000 km/s (and second problem is the Kraken...). I considered doing this by using for example "Near Future Technologies mod" or drain valve glitch in 1.8, but even if I would solve a problem with a propulsion, another might come: "Aim" - Speeding a spacecraft to 500-1000km/s would require a huge precision of direction that I am flying to. I would literally have to aim with precision of 100 km at the distance of 58 000 000 km!!! I would also have to consider Jool's motion on its orbit, which makes aiming even harder. Another thing - with the speed of 1000 km/s flying the distance of Jool's radius would take only 6 seconds. I planned to aerobrake deep into Jool's atmosphere, but it would generate an extremely huge g-force. In one of my videos (ruclips.net/video/_xCH6dBmIcY/видео.html) I was aerobraking in Laythe's atmosphere with speed of "only" 37 km/s. My spacecraft sustained 3490 G and was easily broken even though "unbreakable joints" were toggled on. Aerobraking 27 times faster in a lot densier Jool's atmosphere could brake the ship or even crash the game. Also if I would miss Jool after hundreds hours of flight it would be very disappointing. Finally - I don't know if this would be interesting. I'd have to divide whole flight into tens of 12-hour long videos, and to be honest I don't see anything interesting in it. First part would be liftoff, making orbit, leaving Kerbin SOI and generally speeding up. A couple more parts would be also just speeding up. Last part would be about crashing into Jool. Tens of videos would be just flying into Kerbol system void. Many people could say that it is fake and I am showing you just one frame, because even during 12 hours any difference might not be visible. Also I don't believe that someone would watch this videos that shows only flying through interplanetary void. (And uploading hundreds hours of videos to youtube would also take a lot of time). To sum up I don't think I'll make this video. It would take a lot of time, the risk of failing at the last moment of the mission is too high and it is generally extremely hard to do. If I would see a huge feedback from you under this comment I'll consider doing realtime Minmus mission. (or maybe Duna/Eve) Thanks for reading, AviSpace Edit February 4, 2021 (One year and one day after relasing this video): I just did some test about lenghts of real time Minmus and Duna missions, here are the results: Minmus real time mission lenght (landing on Minmus and return to Kerbin): 7 hours - Ultra fast method (Very unefficient transfer burns etc.), Transfer burns dV ~11000 m/s, 12 hours - Optimal method (Still unefficient transfer burns), Transfer burns dV ~2200 m/s, 60 hours - Slow, classic method (efficient transfer burns), Transfer burns dV ~1200 m/s. Duna real time mission lenght (flight with an attempt of landing): 42 hours - Ultra Ultra Ultra fast method, Transfer burn dV ~40 000 m/s, 84 hours - Ultra Ultra fast method, Transfer burn dV ~20 000 m/s, 180 hours - Ultra fast method, Transfer burn dV ~10 000 m/s, Conclusion: A) I'm 100% sure that I'll do Minmus real time mission soon, B) I'm 90% sure that I won't do any real time missions to other celestial objects, and here is why: 1. Building rockets with huge amounts of dV (for example 40 km/s) is nearly impossible without mods/cheats, 2. Arriving to celestial objects (except Mun and Minmus) in reasonable time is nearly impossible without cheats, 3. Aerobraking is nearly impossible without cheats (g-force and heat destroy everything in a fraction of second after entering atmosphere),
I was thinking that maybe you could use a kraken drive, as you can pretty much force any encounter to happen pretty quickly with them as they have infinite fuel. They do rely on physics glitches so idk if you consider them cheating or not, but it is the only way I can think of that allows for you to get someplace like jool in a reasonable amount of time whilst not having a ridiculously large rocket.
Underrated video on all accounts. I literally recorded a white space and got nearly 40k views off it with some slowed down time, only took like 3 minutes to do. You put THIS effort in and only get a thousand in 6 months?! Something is wrong with RUclips for sure! I've always wanted to do a mission like this.
you would need to build a computer with cooling thats way beyon our understanding of science, and the you would have to go back to your computer at just the right time
Subscribed just for the pure dedication. I wish I could sub more than once lol Edit: also, why are the called second Bill Kerman and second Jebediah Kerman
I had to delete that video, and later reuploaded it. Sadly only in 720p. It is set as unlisted now. Here is the link: ruclips.net/video/l0Y5Cek_5kM/видео.html
While recording this video, I didn't know about this mod, but you can find it in my video where I flew to Minmus without time warp ruclips.net/video/8pZFbVhtwVE/видео.html
This is so fascinating. When watching, the image looks so still, yet if you run the mouse over the seekbar you can see the change
I've always thought that if there ever was a KSP online, it wouldn't have timewarp, 'cus it wouldn't make much difference. I feel naive now.
But think tho you could have huge servers in LAN warehouses that could allow people to have competing space programs with the stress of no time warp ot quick save could be quite the interesting experimwnt
I think it would be a valuable addition to the game to have a mode in which missions happen in real time multi-player with no quick-saves or time warp. It adds a hell of a lot more value to a mission if you spend a large amount of time on it, and a real chance that it might not work or have to be aborted.
There does exist a kps online but its a mod its called Luna multiplayer
They'll have a solution for that, not sure what yet but we'll find out as soon as KSP 2 is released.
Maybe they'll do the same as Luna Multiplayer.
Just one person time warp at a time, like in eve online, (not the planet the game) but you have to outside of simulation range of another player to do it
Instant sub, the effort this must have been is insane
Thanks, actually this wasn't that hard. I also did real-time mission to Minmus. I have reupload of this video (so low quality) and it is currently set to "unlisted", but here's the link if you'd like to see it ruclips.net/video/l0Y5Cek_5kM/видео.html
@@AviSpace thank you!
I finally did second part of "real time/no time warp" series - Mission to Minmus and back!!! You can watch it here: ruclips.net/video/l0Y5Cek_5kM/видео.html
Update of my statement about real time Jool Mission:
Probably you don't know this but when people asked me to do Jool mission in real time I said them that I'll try to do this. Here is what I'm thinking about it now:
When I uploaded this video (Feb 2020), I thought that real time mission to Jool wouldn't be much harder than this mission to Mun and that it would just take 60-70 hours instead of 11 like here. I planned to do this mission in June or July.
Unfortunately as I started to think about it seriously, it came out that without cheating (or mods which completely change the game) it would take many real life days to do this.
I thought that all thing you need to do is to just build unimaginably huge rocket with like 1000km/s of dV. But there are a major problem with space ship - biggest rockets you can build on pure version of KSP are not even close to 1000 km/s (and second problem is the Kraken...).
I considered doing this by using for example "Near Future Technologies mod" or drain valve glitch in 1.8, but even if I would solve a problem with a propulsion, another might come:
"Aim" - Speeding a spacecraft to 500-1000km/s would require a huge precision of direction that I am flying to. I would literally have to aim with precision of 100 km at the distance of 58 000 000 km!!! I would also have to consider Jool's motion on its orbit, which makes aiming even harder.
Another thing - with the speed of 1000 km/s flying the distance of Jool's radius would take only 6 seconds. I planned to aerobrake deep into Jool's atmosphere, but it would generate an extremely huge g-force. In one of my videos (ruclips.net/video/_xCH6dBmIcY/видео.html) I was aerobraking in Laythe's atmosphere with speed of "only" 37 km/s. My spacecraft sustained 3490 G and was easily broken even though "unbreakable joints" were toggled on. Aerobraking 27 times faster in a lot densier Jool's atmosphere could brake the ship or even crash the game.
Also if I would miss Jool after hundreds hours of flight it would be very disappointing.
Finally - I don't know if this would be interesting. I'd have to divide whole flight into tens of 12-hour long videos, and to be honest I don't see anything interesting in it. First part would be liftoff, making orbit, leaving Kerbin SOI and generally speeding up. A couple more parts would be also just speeding up. Last part would be about crashing into Jool. Tens of videos would be just flying into Kerbol system void. Many people could say that it is fake and I am showing you just one frame, because even during 12 hours any difference might not be visible. Also I don't believe that someone would watch this videos that shows only flying through interplanetary void. (And uploading hundreds hours of videos to youtube would also take a lot of time).
To sum up I don't think I'll make this video. It would take a lot of time, the risk of failing at the last moment of the mission is too high and it is generally extremely hard to do.
If I would see a huge feedback from you under this comment I'll consider doing realtime Minmus mission.
(or maybe Duna/Eve)
Thanks for reading,
AviSpace
Edit February 4, 2021 (One year and one day after relasing this video):
I just did some test about lenghts of real time Minmus and Duna missions, here are the results:
Minmus real time mission lenght (landing on Minmus and return to Kerbin):
7 hours - Ultra fast method (Very unefficient transfer burns etc.), Transfer burns dV ~11000 m/s,
12 hours - Optimal method (Still unefficient transfer burns), Transfer burns dV ~2200 m/s,
60 hours - Slow, classic method (efficient transfer burns), Transfer burns dV ~1200 m/s.
Duna real time mission lenght (flight with an attempt of landing):
42 hours - Ultra Ultra Ultra fast method, Transfer burn dV ~40 000 m/s,
84 hours - Ultra Ultra fast method, Transfer burn dV ~20 000 m/s,
180 hours - Ultra fast method, Transfer burn dV ~10 000 m/s,
Conclusion:
A) I'm 100% sure that I'll do Minmus real time mission soon,
B) I'm 90% sure that I won't do any real time missions to other celestial objects, and here is why:
1. Building rockets with huge amounts of dV (for example 40 km/s) is nearly impossible without mods/cheats,
2. Arriving to celestial objects (except Mun and Minmus) in reasonable time is nearly impossible without cheats,
3. Aerobraking is nearly impossible without cheats (g-force and heat destroy everything in a fraction of second after entering atmosphere),
I was thinking that maybe you could use a kraken drive, as you can pretty much force any encounter to happen pretty quickly with them as they have infinite fuel. They do rely on physics glitches so idk if you consider them cheating or not, but it is the only way I can think of that allows for you to get someplace like jool in a reasonable amount of time whilst not having a ridiculously large rocket.
props to this guy for doing this it should have way more recognition than it does right now
I feel like if I ever had insomnia (which I don't) I would watch this whole video without skipping to fall asleep. Its very relaxing
Imagine you crash into the mun after all that
I did this all in first person using the better cockpit mods. Spent all night just enjoying the view of my planet enhancing mods lol.
My friend playing Kerbal Space Program who isn’t aware of time warping:
If they did a mission to and from Duna, they'd have little over a (n Earth) year to figure it out...
Lmao!
Underrated video on all accounts. I literally recorded a white space and got nearly 40k views off it with some slowed down time, only took like 3 minutes to do. You put THIS effort in and only get a thousand in 6 months?! Something is wrong with RUclips for sure! I've always wanted to do a mission like this.
Wow very interesting video! It deserves more views and recognition.
I was looking for a video like this
Now try duna
@ZƎLIOTT imagine actually just waiting like 7 months in deep space a “lucky” few one day will have to do that irl!
you would need to build a computer with cooling thats way beyon our understanding of science, and the you would have to go back to your computer at just the right time
maybe I should make a video about me watching a video without time warp of a dude who´s flying to mun without time warp... :)
Cool! Well.. not so cool when your the one doing it of course. But hey it’s a good challenge
Solar eclipse while a rocket launched!
This is a easy thing to do. Anyone who knows how to get to the mun and back can do this, its the time it takes which makes it challenging.
That is crazy, you really spend much time on it so I appreciate you. A like and subscribe from me.
"Flag"
hmm, that's probably why nobody does real-time missions.
Now try *eeloo*
madlad
Hope your video blows up
Subscribed just for the pure dedication. I wish I could sub more than once lol
Edit: also, why are the called second Bill Kerman and second Jebediah Kerman
Because First Bill Kerman and First Jebediah Kerman were already dead...
It was some sort of an "easter egg" :)
@@AviSpace oh that makes sense
Brave man
This just inspired me to do the same thing. But the twist is that it's done in simple rockets 2.
try eeloo
It is theoretically possible to flyby eeloo in 60-70 hours. I want to try this in June...
@@AviSpace that would be a great way to spend your time
Try going to laythe and back without time warp
I would like to do missions like this but with a Apollo replica and record it is it okay ? I will credits you
No problem m8
@@AviSpace Thank !
Flag and also good job
What happened to your Minmus stream?
I had to delete that video, and later reuploaded it. Sadly only in 720p. It is set as unlisted now. Here is the link:
ruclips.net/video/l0Y5Cek_5kM/видео.html
You are have nerves like rock
make one to duna and back
*Next Up:* "KSP | To Dres and back WITHOUT TIME WARP!"
You should play this with raster prop monitor mod
While recording this video, I didn't know about this mod, but you can find it in my video where I flew to Minmus without time warp ruclips.net/video/8pZFbVhtwVE/видео.html
Now, Eeloo
witch visual pack do you use?
- AstronomersVisualPack
- EnviormentalVisualEnhancements
- ReentryParticleEffect
- Scatterer
- TextureReplacer
- Module Manager
Do every planet instead (90 or so years)
Now do jool
Do it in real scale solar system now
Maybe i’ll do it someday, but now I want to do Real time minmus mission, and i’m going to record it next week.
''Flag''
Flag
flag
lol
madlad
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