It’s because they are greedy and don’t care about gamers anymore. I remember when games just had about four dlcs, at fifteen bucks a pop-now look at it
@@JG-jq9nfthe flow of capitalism is supposed to be driven by competition through giving the customer the best value for their dollar. What we instead have is is mindless consumerism where gamers will complain that big corporate publishers make horrible games yet keep mindlessly giving these same publishers their money.
I don't see how killing your own studios 'squashes competition,' or results in profit. I mean, your own studios are not the competition, and laying those people off literally frees them to go work for the competition (or start new ones), at insane cost to you.
@@Christobanistan Expand your mind man. Before Microsoft bought them they were a competitor. After Microsoft bought them they’re out of a company and a job. The IP still belongs to Microsoft. It’s not my idea of a good strategy. But besides bad press Microsoft has lost very little and their ‘EX-competitors’ are fucked.
@@joalnith WHAT? That makes no sense at all. They're 'out' billions dollars, just to put a few people out of a job for about a second? And how valuable is an IP you now can't develop? Expand your mind, man.
@@TrivedijiGames Yeah, cuz they have unlimited development resources. I used to work there as a dev; they are stretched thin. Also, you don't switch IP to a new studio easily after the original team is gone. No, this is just how Microsoft handles ALL its acquisitions. They fail because they have no integration strategy.
@@Adam-pi8qv Except for the 'overqualified' and '5 different degrees' parts. I worked at MS several years ago and while there are a lot of smart people working there (and a crazy number of attractive women), none of them were executives. Those people were all bean counters, and they had far too much clout.
@@jordanhelton2409 You mean when they pumped billions in to buy the company?? Also, these companies are not "something with no return," they functioning, profitable companies.
after skype, linked in, RARE, mixer, to name a few companies micrtosoft mismanaged and ruined, xbox did best when they were more seperated, then xbox one introduced more integration with MS and they havent been good since
@@sarahjessicafarter7383 Jake is way too milktoast with even serious topics. Whereas Falcon is capable of being strongly worded *if* and *when* the situation calls for it.
I told everyone these mergers wasn’t good for gamers but all those Xbox people called me a hater, but in the words of our good friend Todd Howard “who’s laughing now”
More like "I told you so". Mergers now a days for the most part are bad for any industry. They do not make anything better, and only make things worse.
Don’t worry. It’s not like the actual enthusiastic developers and creators and designers and writers have disappeared. They will likely continue to create. Let’s hope at least
Unsubscribe to Game Pass now! It's at the core of this problem. Buy AA games you love and support. Vote with your wallet. It's the only way to stop it.
Needs pinned tbh. Gamepass is a worse concept the best buy or red box. Both already dead. Let MS rot, they are killing the CIVILIAN POPULATION, by removing people's jobs, a multi BILLION dollar company actively just removing its workers for more profit less spend. They need to be removed from making, ANYTHING. MS needs to go.
Been saying this for years. Reason why I never got the game pass. What for? It's just renting the games u don't get to keep. I rather pay for the games I really do play. R.i.p xbox
I don’t pay for gamepass but have it and I only buy from certain devs. They’re also not the only ones with problems. I also didn’t play most of those games either
I think the biggest issue is that people that don't make games are making decisions about how to make games. That is a huge problem almost every where. I used to work stocking shelves at a grocery store. I was told by someone who has never stocked shelves on how to stock shelves and how long it should take me. I was told to run 150 items in an hour and it should take me no more than 6 hours to run my truck. I averaged about 250 items an hour but it took me 10 hours to run my truck. See the person that told me how to run the truck was expecting the truck size to be about 600-800 items. My average truck size was around 2000 items. I got into trouble because "You should be able to do the truck in 6 hours" even though my truck was about 3 times bigger then the average. When I adjusted my truck to fit the schedule I got in trouble again because "You shouldn't have to adjust your truck. The computer knows best. Also you can't adjust the computer numbers because someone who doesn't know the actual traffic of your store made the program.". I ended up quitting, I was there for 10 years. Heard that the store struggled for a few years to keep someone in that position. That is what happens when people that don't know the job makes decisions about that job.
I had an admin job that became far too much work for me alone to do, and the manager was this is what your job description says you do, so why can't you do the (impossible) amount of work?
I'd like to note that you don't even have to have ever actually done the job yourself to know it or know what the reasonable expectations are, you can literally just watch your guys do the job for awhile and figure it out. Execs at companies are so fucking detached from gaming that they can't actually learn from mistakes because they're not actually looking at the job they're bossing people around about
I was working at a job at the airport and they were looking for managers. They always hire people that came from Best Buy and other stores who don’t have no airport experience. They show up with a power trip thinking they know more than us and usually they get either fired due to power trips or messing up the operation. We were protected by the union.
@@skrumbobumbo3279 Talk to people doing the job, talk to their managers, watch people working, hell you can hire people to watch them work and report to you to get ideas of things. The complete detachment from the actual workers is what makes front office types problematic, as well as a complete disregard for asking "Why?" If Jett's front office person saw it was taking them so long, instead of going "That's unacceptable" they could have asked "Why is it taking that long?" And then they would've noticed "Oh shit, they're working even more efficiently than we expected, carry on" Which is also an example of not using all the data at your disposal when making decisions.
Hi Fi Rush was shadow dropped on a subscription service with ZERO marketing and Xbox still has the gall to say it underperformed. Like what the hell did you expect?!
Sounds like what's happening with Hellblade 2. Had no idea that was coming out so soon. Thought that was gonna be in like September. It's absolutely joever for them.
I even bought a series s just for hifi rush! Granted I would've bought it on PS if it was there day one but still, they got my money and it didn't even matter lolol 😂😭
This is exactly why Larian is a beloved studio. Their CEO is a gamer, and he is not allowing the corporations to get to him. We need new dev studios that hold their own, and don’t sell out, they’ll still make hundreds of millions of dollars if they make good games, but they have to resist the temptation of billions.
Bad corporate people: force single player studios to make live service game Game studio: makes it (not so great cuz its not their thing and they don't even like it) Game: fails(what did they even expect?) Bad corporate people: studio bad>close it ... .....
It's like buying a taxi company, telling them they're bus drivers now with no training then acting like it's their fault when they hit a lamp post going round a corner
Maybe Microsoft is thinking, if they don’t belong to us, and they’re doing well, buy them out, and then destroy their studio because we don’t like people who are doing better than us on a lower budget.
Xbox are the most clueless though. For example they went ahead with the slim and pro before the standard console. Completely risking it all, ruining their chances of being up with Sony...I think they've given up.
@@laurenedney7 They propably gave up with their console sales but end of 2023 (after the activision-blizzard deal was done in october 2023) Microsoft's gaming division overtook Sony as #2 most valued gaming company by revenue (#1 is tencent). Sony has to fight apple now for #3 (apple is close behind sony). So it's not surprising that Microsoft lost the console wars but they still winning over all right now.
Tl;dr, Skip it! Got carried away :) I feel you and all but, Business, not charity. Netflix does the same. If a show isn't popular enough, abandon. No love or anything. I can be a little sympathetic to this though. They are on the top of the world. It's not like they are small fish and just trying to get by. I think there's a huge difference when you are a whale. More options are open to you and things can take unexpected turns. Let's be fair, you bought a service, say someone is to fix your balcony with a new roof and it was done poorly, it holds and all but ugly and shamefully done. Will you hire that company again or recommend it to anyone? Wouldn't you rather go and try some other company next time? Red Fall, would you really like to support it? Give the developers another chance? Imagine you have the money, you're not some small fish required to stick and try to make it work. You can move forward just fine without them. Would you still go for a Redfall 2, but a singleplayer game this time? Think about it. It could end up even worse than the first game. It could become a smash hit. Anyway, not here to start a fight or such, this is just my take on it. I can be plain off wrong too. I'm no expert. I think Microsoft regrets the purchase of Zenimax. Not worth the time and energy and the continuation of bad press. Which I think isn't good for the gaming industry either. Makes people more concerned about which games to buy.
It goes even deeper than that. Xbox has struggled to gain a foothold in Japan and Tango Gameworks was their only Japanese studio after the Bethesda acquisition. They've effectively killed their only way into the Japanese market for seemingly no reason.
@user-bu7vb5tg6b what are you talking about? Xbox has made many attempts to the Japanese market, gaming exclusives, Dlc you name it. What was Tango gonna do for them?
Eh falcon was disingenuous. It’s more like buying a landscaping company where the previous owners had made them do aqua culture until 70% of the staff quit
That’s the frustrating thing. I never thought Xbox was dumb enough to do a EA and interfere in their purchases to the point that they destroy everything that was good. Once Todd Howard retires Bethesda are screwed
@@ironized how? Sure the shooting mechanics they use is decent but they were never considered good for them. The reason why Arkane was a good studio is because of their stories, to force them to make a game with little to no story is stupid. Sure live service games can have a story, but it always takes a backseat and Arkane only have decent gaming mechanics at best which 100% led to the fall of red fall.
@@eliteheadhunter830 yes and if they lost 70% of their staff that probably includes the writers. When a company loses staff it loses the best staff. The shit staff have nowhere else to go. It’s like a “skill distillation”. So after losing the 70% of staff that made good games, it’s effectively a new company.
@@j0nnyism if they lost 70% of their staff whilst working on red fall, the company you miss was already gone. You can blame Bethesda for this, not Microsoft.
Capitalism is actually the most effective and efficient way to get the best product to market for the least amount of money. Do you really think if someone could open an amazing studio, with top talent, a comfortable work environment for less money and release games quickly they wouldn't? They'd make a fortune and monopolize talent. Of course they would. You have zero... zero understanding of market pressures and what that means. Obviously if someone could do it better for less they would. There is no profit motive to do otherwise. Take an economics and business class ffs. But go ahead, tell me I'm wrong.
@@radagast7200Mainly because of Corporatism and DEI/wokeness, and this is coming from a center left Filipino minority that voted for Obama. I'm no MAGA Trump supporter.
@@JAF2991 I'm not sure how corporatism factors in. Games were just fine before under a corporate structure. But it is definitely DEI. That is for certain.
@JAF2991 it's not dei, not saying it's a good thing but it's not actually a massive problem. The biggest problem is companies outsourcing work to contract workers, only to fire them 18 months later and then starting over again
It's mind numbing how short sighted execs are in most, if not all, industries! Employee: "So what's our incentive to do a good job and put any effort in when making games?" Exec: "Oh. Uh....there is none. We may or may not choose to fire you and all your coworkers at our discretion at any time for any reason regardless of the quality of your product." ...........🤦♂️
I mean any corporation that's public and beholden to shareholders are basically forced to do whatever it takes to increase share values for the next quarter cause the business is secondary, please investors first...
@@saakersnah bruh Become a billionaire and shareholder Do it for the gamers And future of games. You’re basically the top dog and can do whatever you want since they’ll answer to u from my understanding.
It's less shortsighted and more just what is for them personally most profitable. Which is anything that rises the stockprice. Buying IPs does that. Cutting costs also does it. So thats what they do. Sure for the corporation long term, for the consumers and for the industry all of this is terrible. But none of that matters to a modern corporate structure.
Companies who aggressively acquire companies usually don't do well in the long run. Too much quick expenditure in a short period of time with not much return in the end.
So, I usually watch videos on RUclips without logging in. And I do not subscribe to anything and I do not comment, consequently. Now, after watching this, I logged in and subscribed. And here's my comment: thanks for saying all this out loud.
Rare, Lionhead, pretty sure other acquired studios have been shut down prior to this, the cancelled Platinum collab of Scalebound, and now this. Just another day at Microsoft.
I feel like that's the normal story for a lot of game devs. It's a similar story in software dev too, for a lot of folks. Anything remotely related to tech is suffering under the care of unreasonable people who don't understand what they're working on.
Happened to me, two months ago and having finished the job and had the customer complain I got blamed for "sabotage" (even though I'm a perfectionist) and let go for that reason it really hurts you deeply and ruins the industry for you as a whole.
You're absolutely right in general, but a clarification: the guy who praised Hi-fi Rush did so in April of 2023 (you can see the date on the tweet), not 2024. So it wasn't just a month ago.
@@arianoooamari6949 He literally did though. Re-listen to the timestamp you highlighted. He said “Just last month an executive said publicly that they consider that game a breakout hit by all conceivable metrics”.
@@arianoooamari6949 He literally did though. Re-listen to the timestamp you highlighted. He said “Just last month an executive said publicly that they consider that game a breakout hit by all conceivable metrics.”
He literally did though. Re-listen to the timestamp you highlighted. He said “Just last month an executive said publicly that they consider that game a breakout hit by all conceivable metrics.”
We've all seen this happen one too many times Falcon and we're all worried about the future of the gaming industry with these massive layoffs and studio closures.
Last year, many of my colleagues and I had a pay rise, but after 2 months we were asked to leave. We were not fired because the company does not intend to lower its ranking related to layoffs, therefore, no one is fired. The people who left with mutual agreement (including me) didn't understand why this happened if we were involved in important projects in the company, we were making money, we were good professionals and they still sent us out into the street. I’m a Frontend Web Developer and I see this a lot after COVID.
I was part of a company that was bought by google once, they just wanted specific individuals behind or inside the company and make sure they'd stay within google to work on other projects. Once that was done we got all absorbed into different departments all within a few years.
What?? Sony makes little dumb type decisions like the require PC players to have a psn account....that is nothing compared to shutting down studios after buying them in a blatant way to just acquire their IP's to put on their gamepass....its disgusting and honestly they should be investigated for these practices
@@joshbarker4953 I was particularly worried about Arkane and Obsidian. And as I type this I remember that they just ported two Obsidian games along with Hi-fi Rush.
Gameranx has a part to play in this story as well. Use your platform to keep your viewers informed on which game studios are the ones that are a result of this fallout. Thanks for the video 💛
Look at what the UFC did when they bought up their competition. They added the fights to their subscription service and closed the promotions down. When no competition was left, they increased their PPV and subscription prices.
Exactly. They bought up the competition and let those newly acquired promotions die or just shut them down. It's monopoly shit and it can only happen with political corruption and a lack of industry regulation.
Even if they get fired, they get to deploy their golden parachute. It's not like when people like us (or their developers) get fired. For them, it's like, "Hey. Here's a ton of money as your reward for failing at your job. Would you like a top level position at this other company so you can run it into the ground too?"
I miss the Microsoft and Xbox of the early to mid 2000’s. Was legitimately good and put out some of the best games ever made…how the mighty have fallen.
That President of XBox is in the mid-40s now and she's lacking professionalism. She couldn't answer those questions professionally. 95% of the time she averted most of those questions from fans, she lost the confidence and comfort. Does MS pays her well? If MS doesn't pay her good enough, then she shouldn't be in that job.
I think the problem with those corpo execs is that they don't actually know what games are - I think they don't play them, they don't watch others play them, and they don't consider them important. I think they only see the numbers at the bottom of a sheet. That saddens me.
The goal of a public company is to make money for it's shareholders. Not to deliver a product, or look after it's staff. It's to make the bottom line as big as possible. The execs are there to achieve that goal. You're right, they don't know what games are. Nor do they actually care. They only care about that share price. There will never be a publicly traded publisher that cares about the games they are publishing. Thank god for publishers like Devolver Digital who remain private. We need more of them.
That's what I was thinking too. Like the sentiment is still true, the massive praise to shuttering the dev in the span of a year is still insane, but it was 1 year vs 1 month
@@joshw1565 haha I'm not judging the corporate decision, maybe there are things like deadlines, targets or working environment troubles there I don't know. I'm just pointing the mistake Gameranx did.
Nope you gotta have 30 awards and 5 billion in sales with 40 Different awards for each individual employee who worked on the game and also have 3,000,000 in in game trophy’s from each console played by a employee then and only then will it be enough
I noticed that too. The point he’s making still stands. On this topic, I think all gamers are generally in agreeance, so it’s probably not an issue. I trust Gameranx and I typically agree with all of Falcon and Jake’s takes, but for those who don’t there’s a risk of the content creator’s credibility to come into question when there are oversights on information like this.
I think that says everything there needs to be said; it's been 11 years since the Xbox One controversies and they *still* haven't righted the ship. How much longer can the brand survive this, especially when GamePass is so successful and costs them a fraction of the operating costs?
crazy how 11 years has passed, and the ghost of Don Mattrick still lingers around the Xbox brand, they have never been able to shake off the damage since that dreadful reveal conference..
It'd be great if you could create follow-up videos on any studios that sprout up from these devs that have been left behind by Microsoft, so they get as much support as possible.
@@Zalkova hell no it’s not. Have you ever played FIFA? EA is the greediest company in the world, Xbox is consumer friendly and GamePass is the best option for your wallet
It's corporate greed plain and simple and how quick they can make a buck, not focusing on a long term investment just a short term return and run by people who don't even play these games. The Standard Operating Procedures of a business ran by people who don't know what's going on at the lower levels or even the customers they are suppose to support
Regarding Redfall , a friend summed it up perfectly. It was the equivalent of a 5 star Italian chef trying to make fried rice because everyone is eating it, with nothing but the recipe. It'll always be "missing something " .
I'm confused. If they had 7 out of 10 og team members leave during Redfall, doesn't it make sense to close the studio and move the team to other studios? Or did they just fire everyone with no offer to move studios? I think this is all awful and yeah they are being ridiculously stupid - I'm honestly just learning about all of this right now. Yes I live under a rock.
Oh yeah, the guys who are trying to force their PSN on us and banning half of the planet from playing certain games are definitely the best example for a good future of gaming. I'm sticking to my PC.
@OliverAnderson266 lmao, there's no comparison to wanting people to sign up for their psn (not saying its a good decision) to Microsoft buying companies for their IP's to be on their game pass only to literally dispose of these studios like they were nothing and ruining people's lives and careers...big big difference there fella
I'm in the same camp. Sony isn't great either but at least I can play the new FF7 and Helldivers. The JRPG scene is next to nonexistent. They did put the new tales of arise on there... one year after I bought it.
The problem is, the money a company like microsoft need to make from a project, vs what a studio like Arcane need as a standalone studio is vastly different. This is like what a small comic studio needs in sales for a successful comic, vs what Marvel or DC need. As soon as all the console companies started buying up masses of studios, I knew this was going to happen, as we saw it with titles in comics. If we see titles and their creators as studios and their games, then when marvel and DC sales started dropping, the sales numbers they would cut a comic title on, a small studio or independent creators would be doing extremely well with. If this continues to follow the comic trend from a number of years back, which I guess it will, this is only going to get more and more desperate and far worse...
Wow that is one information/hatred/fury-driven speech ive ever heard.. thank you falcon. You know you're SO good at this. This leader type talks where you rally people toward the wrong big corps. Even im your other channel, you say stuff like this and it really suits you.. keep it up and thanks for spreaking awareness in the gamers as well as the devs. They SHOULD NOT be happy to be sold out ! Otherwise their inevitable demise is in the permanent shutting down..cthey work so hard to build a studio from scratch JUST to be sold out and then put to an end? Wow if that's not stupid then i dunno what is...
I liked this video & it reminds me of the recording industry a lot because i have my own minor recording studio i’m trying to expand but love gaming enough to the point i always strive to support all the studios i love who produce games i play + the companies who publish the titles. I don’t play many AAA categories but i always am one to support smaller studios because they have great well rounded fun interactive games even if they don’t stick around very long!
There is a common denominator between those two companies. They haven’t started new projects yet (or are in very early stages). It’s easy to cancel/close while they’re in early stages. Ultimately a business decision, not one I necessarily agree with.
Ps5 is pretty dog meat the now only game I was looking forward too was the new splinter cell but thats crept into the shadows not to be seen or heard from again
Well the first problem is obviously Sarah Bond. The second problem is dei. Which is actually the first problem. And then it snowballs from there. I don't know why it's so hard for people to figure this out....
I had heard that Tango was aslo a shell of itself as Arkane Austin was, the lead developer, Shinji Mikami, retired, but then came out of retirement and most of the veteran talent left to join his new studio, Kamuy Inc. Hopefully he decides to stay Indie this time, since the whole reason he left Tango was the same as why he left Capcom and founded Tango in the first place.
You’ll get the Netflix cancellation effect too, when people won’t want to become invested in a show in case it gets cancelled. While studios keep shipping broken games, people will no longer have faith that the studio will be around for long enough to fix them.
People making gaming decisions that don't actually play and enjoy gaming.
Generally how big business works. That's capitalism, baby!
@@LabGoatsmore like corporatism
This whole situation with not just Microsoft but also Sony is giving me serious Outer Worlds vibes. :/
This is how I feel. It’s people putting profit over art, profit over enjoyment and profit over the hobby. It’s sad
@@MrSpartan993 Sorry, to disappoint you, but that is capitalism.
The corporitization of gaming makes me sick to my stomach.
greedy jerks
It’s because they are greedy and don’t care about gamers anymore. I remember when games just had about four dlcs, at fifteen bucks a pop-now look at it
thats just the flow of capitalism my friend
dont worry indies and aa studios will pick it up and gaming will return to its niche it once was it will just be different studios at the front line.
@@JG-jq9nfthe flow of capitalism is supposed to be driven by competition through giving the customer the best value for their dollar. What we instead have is is mindless consumerism where gamers will complain that big corporate publishers make horrible games yet keep mindlessly giving these same publishers their money.
Step 1: Observe success in an indie dev. Step 2: Buy indie dev. Step 3: Meddle with "indie dev's" games. Step 4: Close studio effectively squashing competition. Step 5: Profit.
I don't see how killing your own studios 'squashes competition,' or results in profit. I mean, your own studios are not the competition, and laying those people off literally frees them to go work for the competition (or start new ones), at insane cost to you.
@@Christobanistan Expand your mind man. Before Microsoft bought them they were a competitor. After Microsoft bought them they’re out of a company and a job. The IP still belongs to Microsoft. It’s not my idea of a good strategy. But besides bad press Microsoft has lost very little and their ‘EX-competitors’ are fucked.
@@joalnith WHAT? That makes no sense at all. They're 'out' billions dollars, just to put a few people out of a job for about a second?
And how valuable is an IP you now can't develop?
Expand your mind, man.
@@Christobanistan Microsoft can always make sequels or remakes of those games whenever they want. The IP now belongs to Microsoft.
@@TrivedijiGames Yeah, cuz they have unlimited development resources. I used to work there as a dev; they are stretched thin.
Also, you don't switch IP to a new studio easily after the original team is gone.
No, this is just how Microsoft handles ALL its acquisitions. They fail because they have no integration strategy.
This is the result of overqualified executives that have 5 different degrees but have no idea what they are doing and only see numbers
You have no idea how spot on you are.
@@Adam-pi8qv Except for the 'overqualified' and '5 different degrees' parts. I worked at MS several years ago and while there are a lot of smart people working there (and a crazy number of attractive women), none of them were executives. Those people were all bean counters, and they had far too much clout.
shit I got 3 degrees and have to agree with you on this one.
exactly they see numbers. and these things were not making money. Why continue to pump millions into something with no return
@@jordanhelton2409 You mean when they pumped billions in to buy the company??
Also, these companies are not "something with no return," they functioning, profitable companies.
It’s insane how these studios closed when 343 is still active and has yet to make a good halo game.
I was thinking the same thing
I didn’t even think of that but that’s the real take away here. That’s pretty messed up
What are you talking about Halo 5 was great the campaign should of been longer with MC though
It's because Halo is the company's presentation image, even if it's mistreated it's still worth it
@@pointvector1951 Not really, TES is not what makes Microsoft support Bethesda, but Fallout, which has already garnered a fairly large number of fans
I love these rants by Falcon. He ranges from "disappointed dad" to "You are just embarrassing".
Right, imagine “Baldino” discussing this probably a dozen unfunny jokes among other cringe
just like my dad
after skype, linked in, RARE, mixer, to name a few companies micrtosoft mismanaged and ruined, xbox did best when they were more seperated, then xbox one introduced more integration with MS and they havent been good since
@@WhackedoutCookie Jake Baldeagle is great leave him alone
@@sarahjessicafarter7383 Jake is way too milktoast with even serious topics. Whereas Falcon is capable of being strongly worded *if* and *when* the situation calls for it.
As soon as these entities start talking about "investors" and "stock market", don't buy anything they make
I told everyone these mergers wasn’t good for gamers but all those Xbox people called me a hater, but in the words of our good friend Todd Howard “who’s laughing now”
More like "I told you so". Mergers now a days for the most part are bad for any industry. They do not make anything better, and only make things worse.
One of the flaws of capitalism.
Don’t worry. It’s not like the actual enthusiastic developers and creators and designers and writers have disappeared.
They will likely continue to create. Let’s hope at least
That's why people call them xbots, because they are braindead just like robots xD
I love this
Unsubscribe to Game Pass now! It's at the core of this problem. Buy AA games you love and support. Vote with your wallet. It's the only way to stop it.
Needs pinned tbh. Gamepass is a worse concept the best buy or red box. Both already dead. Let MS rot, they are killing the CIVILIAN POPULATION, by removing people's jobs, a multi BILLION dollar company actively just removing its workers for more profit less spend. They need to be removed from making, ANYTHING. MS needs to go.
I can't even play Minecraft with my kids without gamepass. Its a con
Xbox is too tied to Gamepass. It's too late at this point.
Been saying this for years. Reason why I never got the game pass. What for? It's just renting the games u don't get to keep. I rather pay for the games I really do play. R.i.p xbox
I don’t pay for gamepass but have it and I only buy from certain devs. They’re also not the only ones with problems. I also didn’t play most of those games either
I think the biggest issue is that people that don't make games are making decisions about how to make games. That is a huge problem almost every where. I used to work stocking shelves at a grocery store. I was told by someone who has never stocked shelves on how to stock shelves and how long it should take me. I was told to run 150 items in an hour and it should take me no more than 6 hours to run my truck. I averaged about 250 items an hour but it took me 10 hours to run my truck. See the person that told me how to run the truck was expecting the truck size to be about 600-800 items. My average truck size was around 2000 items. I got into trouble because "You should be able to do the truck in 6 hours" even though my truck was about 3 times bigger then the average. When I adjusted my truck to fit the schedule I got in trouble again because "You shouldn't have to adjust your truck. The computer knows best. Also you can't adjust the computer numbers because someone who doesn't know the actual traffic of your store made the program.". I ended up quitting, I was there for 10 years. Heard that the store struggled for a few years to keep someone in that position. That is what happens when people that don't know the job makes decisions about that job.
I had an admin job that became far too much work for me alone to do, and the manager was this is what your job description says you do, so why can't you do the (impossible) amount of work?
I'd like to note that you don't even have to have ever actually done the job yourself to know it or know what the reasonable expectations are, you can literally just watch your guys do the job for awhile and figure it out. Execs at companies are so fucking detached from gaming that they can't actually learn from mistakes because they're not actually looking at the job they're bossing people around about
I was working at a job at the airport and they were looking for managers. They always hire people that came from Best Buy and other stores who don’t have no airport experience. They show up with a power trip thinking they know more than us and usually they get either fired due to power trips or messing up the operation. We were protected by the union.
@@skrumbobumbo3279 Talk to people doing the job, talk to their managers, watch people working, hell you can hire people to watch them work and report to you to get ideas of things. The complete detachment from the actual workers is what makes front office types problematic, as well as a complete disregard for asking "Why?" If Jett's front office person saw it was taking them so long, instead of going "That's unacceptable" they could have asked "Why is it taking that long?" And then they would've noticed "Oh shit, they're working even more efficiently than we expected, carry on" Which is also an example of not using all the data at your disposal when making decisions.
Almost like serious intentions to ruin things
The “who’s next” in the thumbnail is crazy work 😂
there is a special place in Hell for Suits...
And for you. You and this channel doesn’t get business. Y’all just idiots. You play games
Hi Fi Rush was shadow dropped on a subscription service with ZERO marketing and Xbox still has the gall to say it underperformed. Like what the hell did you expect?!
Sounds like what's happening with Hellblade 2. Had no idea that was coming out so soon. Thought that was gonna be in like September.
It's absolutely joever for them.
The Xbox marketing department is also staffed on the DEI principles. The math solves itself here.
That was tangos idea buddy lmao
@@georgejones5019 "everything is DEI fault when I have a smooth brain incapable of critical thought."
I even bought a series s just for hifi rush! Granted I would've bought it on PS if it was there day one but still, they got my money and it didn't even matter lolol 😂😭
They've lost their guiding light. They are not the same company from the 360 era.
That and they've let their 'golden egg' halo rot.
They replaced merit with 'diversity'.
I would’ve never imagined the failures of the one in 2013 would be remembered as the downfall that they could never recover from
Yea man, the 360, the biggest failure of all gaming platforms in the last 20 years or so. Imagine that..
@radagast7200 please explain because outside of two women, the rest of the executive staff is white guys.
This is exactly why Larian is a beloved studio. Their CEO is a gamer, and he is not allowing the corporations to get to him.
We need new dev studios that hold their own, and don’t sell out, they’ll still make hundreds of millions of dollars if they make good games, but they have to resist the temptation of billions.
This will end sooner or later, all succesful american studios will fail
I still remember Electronic Art (EA) bought Westwood and shut the studio to the depths of hell. In memories of Red Alert.
Rip fr
R.I.P. EA Big
Kane lives 🦉
Bad corporate people: force single player studios to make live service game
Game studio: makes it (not so great cuz its not their thing and they don't even like it)
Game: fails(what did they even expect?)
Bad corporate people: studio bad>close it
... .....
It's like buying a taxi company, telling them they're bus drivers now with no training then acting like it's their fault when they hit a lamp post going round a corner
the worse part is that the core of arkane austin quit the company over red fall. The company was dead man walking after that.
That one guy name is Matt Booty. He booty for real
@@nexusvideohas anyone ever considered that maybe that's why they had to close the studio down? There was no core talent left.
Maybe Microsoft is thinking, if they don’t belong to us, and they’re doing well, buy them out, and then destroy their studio because we don’t like people who are doing better than us on a lower budget.
It actually blows my fucking mind. "So yeah we made a successful product, we made profit, but yeah nah fuck it shut it down"
Xbox are the most clueless though. For example they went ahead with the slim and pro before the standard console. Completely risking it all, ruining their chances of being up with Sony...I think they've given up.
@@laurenedney7 They propably gave up with their console sales but end of 2023 (after the activision-blizzard deal was done in october 2023) Microsoft's gaming division overtook Sony as #2 most valued gaming company by revenue (#1 is tencent).
Sony has to fight apple now for #3 (apple is close behind sony).
So it's not surprising that Microsoft lost the console wars but they still winning over all right now.
Tl;dr, Skip it! Got carried away :)
I feel you and all but,
Business, not charity. Netflix does the same. If a show isn't popular enough, abandon. No love or anything. I can be a little sympathetic to this though. They are on the top of the world. It's not like they are small fish and just trying to get by. I think there's a huge difference when you are a whale. More options are open to you and things can take unexpected turns.
Let's be fair, you bought a service, say someone is to fix your balcony with a new roof and it was done poorly, it holds and all but ugly and shamefully done. Will you hire that company again or recommend it to anyone? Wouldn't you rather go and try some other company next time?
Red Fall, would you really like to support it? Give the developers another chance? Imagine you have the money, you're not some small fish required to stick and try to make it work. You can move forward just fine without them. Would you still go for a Redfall 2, but a singleplayer game this time? Think about it. It could end up even worse than the first game. It could become a smash hit.
Anyway, not here to start a fight or such, this is just my take on it. I can be plain off wrong too. I'm no expert. I think Microsoft regrets the purchase of Zenimax. Not worth the time and energy and the continuation of bad press. Which I think isn't good for the gaming industry either. Makes people more concerned about which games to buy.
It goes even deeper than that.
Xbox has struggled to gain a foothold in Japan and Tango Gameworks was their only Japanese studio after the Bethesda acquisition.
They've effectively killed their only way into the Japanese market for seemingly no reason.
@user-bu7vb5tg6b what are you talking about? Xbox has made many attempts to the Japanese market, gaming exclusives, Dlc you name it. What was Tango gonna do for them?
They dropped out of the console war without making it official
The pictures of developers you showed look like they’ve never played a video game.
I thought the same thing. Not even pong.
Booty ran Midway games into the ground
They/Them 😂
The Arkane situation is like buying a landscaping company and telling them to get busy with your aquaculture farms.
Eh falcon was disingenuous.
It’s more like buying a landscaping company where the previous owners had made them do aqua culture until 70% of the staff quit
That’s the frustrating thing. I never thought Xbox was dumb enough to do a EA and interfere in their purchases to the point that they destroy everything that was good. Once Todd Howard retires Bethesda are screwed
@@ironized how? Sure the shooting mechanics they use is decent but they were never considered good for them. The reason why Arkane was a good studio is because of their stories, to force them to make a game with little to no story is stupid. Sure live service games can have a story, but it always takes a backseat and Arkane only have decent gaming mechanics at best which 100% led to the fall of red fall.
@@eliteheadhunter830 yes and if they lost 70% of their staff that probably includes the writers.
When a company loses staff it loses the best staff. The shit staff have nowhere else to go. It’s like a “skill distillation”.
So after losing the 70% of staff that made good games, it’s effectively a new company.
@@j0nnyism if they lost 70% of their staff whilst working on red fall, the company you miss was already gone.
You can blame Bethesda for this, not Microsoft.
Corporate greed ruins everything.
Capitalism in progress, carry on, nothing to see here
@@BdR76 Do you even know what capitalism is?
@@nadeauno he does not lol
@@nadeau How is this not 100% capitalism in action?
Capitalism is actually the most effective and efficient way to get the best product to market for the least amount of money. Do you really think if someone could open an amazing studio, with top talent, a comfortable work environment for less money and release games quickly they wouldn't? They'd make a fortune and monopolize talent. Of course they would. You have zero... zero understanding of market pressures and what that means. Obviously if someone could do it better for less they would. There is no profit motive to do otherwise. Take an economics and business class ffs. But go ahead, tell me I'm wrong.
They made a new controller for the new games you'll never get to play!
exactly like who needed a dual sense edge when the only game you can use it to take advantage is cod lmao
It looks like they’re just consolidating their talent into one large group the ubiquitous Microsoft umbrella.
they'll try everything they can to make money, except make good games
I went back to MGS5... and I'm blown away by how much better games were just a few years ago.
@@radagast7200Mainly because of Corporatism and DEI/wokeness, and this is coming from a center left Filipino minority that voted for Obama.
I'm no MAGA Trump supporter.
@@JAF2991 I'm not sure how corporatism factors in. Games were just fine before under a corporate structure. But it is definitely DEI. That is for certain.
@JAF2991 it's not dei, not saying it's a good thing but it's not actually a massive problem. The biggest problem is companies outsourcing work to contract workers, only to fire them 18 months later and then starting over again
@rewpertcone8243 it's definitely DEI. You can either have meritocracy or mediocrity.
It's mind numbing how short sighted execs are in most, if not all, industries!
Employee: "So what's our incentive to do a good job and put any effort in when making games?"
Exec: "Oh. Uh....there is none. We may or may not choose to fire you and all your coworkers at our discretion at any time for any reason regardless of the quality of your product."
...........🤦♂️
I want to launch my own studio for this reason alone
I mean any corporation that's public and beholden to shareholders are basically forced to do whatever it takes to increase share values for the next quarter cause the business is secondary, please investors first...
@@myclamish Thus will be the down fall of capitalism
@@saakersnah bruh
Become a billionaire and shareholder
Do it for the gamers
And future of games.
You’re basically the top dog and can do whatever you want since they’ll answer to u from my understanding.
It's less shortsighted and more just what is for them personally most profitable. Which is anything that rises the stockprice.
Buying IPs does that. Cutting costs also does it. So thats what they do. Sure for the corporation long term, for the consumers and for the industry all of this is terrible. But none of that matters to a modern corporate structure.
Companies who aggressively acquire companies usually don't do well in the long run. Too much quick expenditure in a short period of time with not much return in the end.
Y’all don’t get it, they’re monopolizing one Studio, that’s why they’re closing studios.
Someone sees
So Microsoft followed EA’s lead. Acquiring Dev Studios, then shutting down studios under the same umbrella.
If Microsoft and EA swapped names I couldn't distinguish between the two.
They all did it. Even sony. Sony just screwed over gamers in 170 countries.
Ea sucks
And here I am on ps5 and a Sony fan boy going 🙄🙄
@craigsampson3386 well, i mean, most corporations are essentially owned by the same handful of people so, that's not surprising
I worked in the game industry for many years.
What's going on now is absolutely horrendous and I'm glad I'm gone.
Jc, around what years did u work in the industry?
What’s wrong with it
@@alwaysgaming000didn't earn it's hired for some arbitrary characteristic instead of merit.
Don't believe it.
You misspelled terwilliger lol
So, I usually watch videos on RUclips without logging in. And I do not subscribe to anything and I do not comment, consequently. Now, after watching this, I logged in and subscribed. And here's my comment: thanks for saying all this out loud.
Did everyone just forget what they did with Rare? Or rather what they haven't done
Rare, Lionhead, pretty sure other acquired studios have been shut down prior to this, the cancelled Platinum collab of Scalebound, and now this. Just another day at Microsoft.
"But how many Starfields gonna have to come out to start looking at Todd Howards sideways..." -Falcon COOKED
They’ve got a gold mine with FO76. Started playing 2 weeks ago now it’s all I think about
Imagine going to work, being forced to do something you don't want to do, and then being punished for doing it.
Modern day corporate America unfortunately
I feel like that's the normal story for a lot of game devs. It's a similar story in software dev too, for a lot of folks. Anything remotely related to tech is suffering under the care of unreasonable people who don't understand what they're working on.
IT in general
That just sucks.
Happened to me, two months ago and having finished the job and had the customer complain I got blamed for "sabotage" (even though I'm a perfectionist) and let go for that reason it really hurts you deeply and ruins the industry for you as a whole.
She/her and He/him??
Well that explains a lot about the type of direction the gaming industry is going
They use PRONOUNS in their org chart… WHAT DID U EXPECT
You're absolutely right in general, but a clarification: the guy who praised Hi-fi Rush did so in April of 2023 (you can see the date on the tweet), not 2024. So it wasn't just a month ago.
But he didnt say "it was a month ago" 10:45 - he clearly say "and this month...." So, what is actually your point?
@@arianoooamari6949 He literally did though. Re-listen to the timestamp you highlighted. He said “Just last month an executive said publicly that they consider that game a breakout hit by all conceivable metrics”.
@@arianoooamari6949 He literally did though. Re-listen to the timestamp you highlighted. He said “Just last month an executive said publicly that they consider that game a breakout hit by all conceivable metrics.”
He literally did though. Re-listen to the timestamp you highlighted. He said “Just last month an executive said publicly that they consider that game a breakout hit by all conceivable metrics.”
@@arianoooamari6949 He said just last month.
I guess they're taking a business page out of the Disney playbook.
Suspicious amount of female executives and all list their pronouns. The issue is obvious. Hiring based on diversity metrics.
You beat me to it.
Buying all the competition and burying them to create a monopoly is peak capitalism tbh
As Bob Iger recently said. IP mining.
Can’t really call it the Disney playbook when this has been happening long before Disney made any moves like that.
🤷🏽♂️
We've all seen this happen one too many times Falcon and we're all worried about the future of the gaming industry with these massive layoffs and studio closures.
I always thought the name of this channel was pronounced “gamer angst” 🤣
"If at first you don't succeed close the doors and take everyone down to the gravel pit."
That what I was expecting 😂
Last year, many of my colleagues and I had a pay rise, but after 2 months we were asked to leave. We were not fired because the company does not intend to lower its ranking related to layoffs, therefore, no one is fired. The people who left with mutual agreement (including me) didn't understand why this happened if we were involved in important projects in the company, we were making money, we were good professionals and they still sent us out into the street.
I’m a Frontend Web Developer and I see this a lot after COVID.
If you're "asked to leave," you don't have to. The incentive to leave like that needs to be big before you should consider quitting.
@@woofspider330 Unfortunately it’s not that simple.
They have big lawyers to support.
@@ovigilante2k5Did you at least get a good chunk of money for compensation?
@@anabang1251 Yes
In convinced our only hope is indie developers coming together to make bigger games and to keep making them.
As a person who was waiting for a evil within 3 this had me pissed
Same, though I'd have given anything from them a shot now since they've only turned out bangers. EW1&2, Ghostwire, Hi-Fi.
Microsoft became activision after buying activision
Two worst company’s ever it’s so sad to see state of gaming
They pulled a McDonnell Douglas - Boeing?
What games are we currently playing at this moment of time besides call of duty
@@willwilkinson8014 An exaggeration, but I get your point.
It's a virus, Activision is like T-1000
I was part of a company that was bought by google once, they just wanted specific individuals behind or inside the company and make sure they'd stay within google to work on other projects. Once that was done we got all absorbed into different departments all within a few years.
At 9:36 looking at Cynthia Per-Lee HR (Karen looking) makes my soul tremble 😂😂😂😂
Good thing she’s only Human Resources usually that’s the type of person who gets into HR
Roundhouse studio is Human head studio right? Which mean there might be a chance for them to make the original Prey 2 if Bethesda them
Sony and microsoft are really competing with each other to show everyone who's worse .
Xbox is clearly winning that contest.
Uh I think Xbox has been winning that for the last several years.
@@drenks07 idk honestly. Once Xbox is dead and Sony is an Monopoly, we are back at the PS3 or worse days
@@drenks07Well it's not like Sony closed all its studios in Japan, right.
What?? Sony makes little dumb type decisions like the require PC players to have a psn account....that is nothing compared to shutting down studios after buying them in a blatant way to just acquire their IP's to put on their gamepass....its disgusting and honestly they should be investigated for these practices
This is why it was so devastating when Microsoft bought Bethesda. It’s not a matter of if they destroy the studio, it’s a when.
And everyone who cheered on the buyouts can thank themselves.
@@gavinhillick I used to work for MS this is par for course
@@joshbarker4953 I was particularly worried about Arkane and Obsidian. And as I type this I remember that they just ported two Obsidian games along with Hi-fi Rush.
And next will be Activision and COD
@@matthewcarter9790 Skyrim? listen, i hate that game but I'm also aware that I'm in an extreme minority when it comes to Skyrim.
Gameranx has a part to play in this story as well. Use your platform to keep your viewers informed on which game studios are the ones that are a result of this fallout. Thanks for the video 💛
Was that intro an homage to total biscuit or coincidence?
Look at what the UFC did when they bought up their competition. They added the fights to their subscription service and closed the promotions down. When no competition was left, they increased their PPV and subscription prices.
My thoughts exactly. Hence why I kept shaking my head while everyone else was celebrating the Microsoft acquisition of Activision Blizzard
same with uber and netflix
Exactly. They bought up the competition and let those newly acquired promotions die or just shut them down. It's monopoly shit and it can only happen with political corruption and a lack of industry regulation.
Funimation and crunchyroll
100% agree. Can’t compete, buy your competitor. Close them down. Jack up the price. Rip the kids off.
Follow my logic: Booty, Bond and Phil have read the market wrong, leading to terrible management. They should resign or be fired, right?
Thats sadly not how it works. Its the same at my job. The ones causing the mess are not the ones paying for it
They call it failing upwards.
@@zeb3050this right here!
@@zeb3050 can i learn that kind of power?
Even if they get fired, they get to deploy their golden parachute. It's not like when people like us (or their developers) get fired. For them, it's like, "Hey. Here's a ton of money as your reward for failing at your job. Would you like a top level position at this other company so you can run it into the ground too?"
Yo got gameranx ripping into you, you effed up
It feels really good to be a Playstation player rate now.
I miss the Microsoft and Xbox of the early to mid 2000’s. Was legitimately good and put out some of the best games ever made…how the mighty have fallen.
That was the golden age for sure
Ya Xbox Live Arcade was the SHEIT!! 💯🔥
Being a Dev or director under Microsoft reminds me of Game of Thrones when Tyrion realizes what kind of King Joffrey was going to be.
Playstation is no better. It's all of gaming right now.
That President of XBox is in the mid-40s now and she's lacking professionalism. She couldn't answer those questions professionally. 95% of the time she averted most of those questions from fans, she lost the confidence and comfort. Does MS pays her well? If MS doesn't pay her good enough, then she shouldn't be in that job.
7:55 You don't Kristi Noem a game studio lol
I think the problem with those corpo execs is that they don't actually know what games are - I think they don't play them, they don't watch others play them, and they don't consider them important. I think they only see the numbers at the bottom of a sheet. That saddens me.
The goal of a public company is to make money for it's shareholders. Not to deliver a product, or look after it's staff. It's to make the bottom line as big as possible. The execs are there to achieve that goal. You're right, they don't know what games are. Nor do they actually care. They only care about that share price. There will never be a publicly traded publisher that cares about the games they are publishing. Thank god for publishers like Devolver Digital who remain private. We need more of them.
It's like that in every industry. All that matters is the zeros at the end of your paycheck... But what can you buy when everything gets shut down?
But but but Phil Spencer wears a G@MER t-shirt so he must be a gamer!!!
last year man. that tweet was 2023.
That's what I was thinking too. Like the sentiment is still true, the massive praise to shuttering the dev in the span of a year is still insane, but it was 1 year vs 1 month
@@joshw1565 haha I'm not judging the corporate decision, maybe there are things like deadlines, targets or working environment troubles there I don't know. I'm just pointing the mistake Gameranx did.
i also noticed it
thank you for giving me the new phrase fly in the ointment
Ahhh young one…. the phrase isn’t even close to new.
It's a shame for sure, wondering how the showcase in June will go. All that I think is that it could be anyone of the studios last game under them...
12:47 Don’t worry Falcon, I’m an old bird that yells at cloud too.
Honestly it's more like yelling at a brick wall. They hear us they just aren't doing anything.
When the project manager tweeted Tango's awards and trophies and tagged it with "Not enough?" I was laughing my butt off.
Nope you gotta have 30 awards and 5 billion in sales with 40
Different awards for each individual employee who worked on the game and also have 3,000,000 in in game trophy’s from each console played by a employee then and only then will it be enough
The writing was on the wall with Halo: Infinite. Now my beloved Blizzard IPs look even more in jeopardy than when Activision acquired them.
4:53 this is my concern with the new Fable, studio behind Forza Horizon is working on it…
Oh no... well, that just dashed my hopes.
10:41
Just FYI, that post was not last month. That was 13 months ago, soon after it launched on Xbox.
I noticed that too. The point he’s making still stands.
On this topic, I think all gamers are generally in agreeance, so it’s probably not an issue.
I trust Gameranx and I typically agree with all of Falcon and Jake’s takes, but for those who don’t there’s a risk of the content creator’s credibility to come into question when there are oversights on information like this.
@@valdezjonesmedia lies to you, but it's ok the point is good?? Wow
@@JeovahLovesYouAt the end of the day, they keep ruining AAA companies so yeah his point still stands.
They still haven't recovered from that disastrous launch for XB One. Who can trust XB execs at anything they say at this point?
I think that says everything there needs to be said; it's been 11 years since the Xbox One controversies and they *still* haven't righted the ship. How much longer can the brand survive this, especially when GamePass is so successful and costs them a fraction of the operating costs?
@@BAMFsheedude game pass IS NOT successful
@@KingJohnMichael How do you know? All of the reports say it was the hardware business that was bad, not the other stuff. Show evidence.
crazy how 11 years has passed, and the ghost of Don Mattrick still lingers around the Xbox brand, they have never been able to shake off the damage since that dreadful reveal conference..
You kidding? You still blaming Don for phills mishandling?
It'd be great if you could create follow-up videos on any studios that sprout up from these devs that have been left behind by Microsoft, so they get as much support as possible.
"lee-ohn".
great vids as always.
At this point Microsoft has become EA
Microsoft is worst than EA.
@@Zalkova hell no it’s not. Have you ever played FIFA? EA is the greediest company in the world, Xbox is consumer friendly and GamePass is the best option for your wallet
Nah, not even close.
Think of the bar like this in terms of scumminess:
Microsoft < Ubisoft < EA
EA's the final boss
Microsoft tried devouring Activision Blizzard, but became Actiblizz.
@@ZalkovaHow? EA wants us to watch ada in the games we own. They want us to spend money. THEN watch ads. To please their shareholders.
Falcon, I could be wrong, but I thought that tweet from Moody was sent April 21st, 2023 - and not 2024...in other words, weeks after it was released
*Aaron Greenberg
But yes, it was 2023, not 2024.
The date is on the screen as he says the wrong date. Kinda funny. But still 1 month or 13 pretty shitty
We need zombie master back. It would ignite an entire genre.
It's corporate greed plain and simple and how quick they can make a buck, not focusing on a long term investment just a short term return and run by people who don't even play these games. The Standard Operating Procedures of a business ran by people who don't know what's going on at the lower levels or even the customers they are suppose to support
Regarding Redfall , a friend summed it up perfectly. It was the equivalent of a 5 star Italian chef trying to make fried rice because everyone is eating it, with nothing but the recipe. It'll always be "missing something " .
It only goes up to 3 stars lol but I think even an Italian street sweeper could make a better game
The needle that bursts most bubbles is made of hubris.
Wrong Wtf even is that the reason for bubbles is bc the govt printe too much money
Was that Confucius?
An ancient truth, well said
I'm confused. If they had 7 out of 10 og team members leave during Redfall, doesn't it make sense to close the studio and move the team to other studios? Or did they just fire everyone with no offer to move studios? I think this is all awful and yeah they are being ridiculously stupid - I'm honestly just learning about all of this right now. Yes I live under a rock.
I’m glad you made this video, on point! Nothing good happens when the bean counters get in charge.
Microsoft is pushing me back to playstation so fast.
Wtf are you waiting for?
Oh yeah, the guys who are trying to force their PSN on us and banning half of the planet from playing certain games are definitely the best example for a good future of gaming. I'm sticking to my PC.
Did you switch to Xbox when Sony closed all their Japanese studios.
@OliverAnderson266 lmao, there's no comparison to wanting people to sign up for their psn (not saying its a good decision) to Microsoft buying companies for their IP's to be on their game pass only to literally dispose of these studios like they were nothing and ruining people's lives and careers...big big difference there fella
I'm in the same camp. Sony isn't great either but at least I can play the new FF7 and Helldivers. The JRPG scene is next to nonexistent. They did put the new tales of arise on there... one year after I bought it.
If redfall was a single player offline game, it would’ve succeeded, the setting is cool
Can it not even be played by yourself offline?
Unfortunately this is what happens in big business. If your company gets acquired, update your resume because your clock is ticking
The problem is, the money a company like microsoft need to make from a project, vs what a studio like Arcane need as a standalone studio is vastly different. This is like what a small comic studio needs in sales for a successful comic, vs what Marvel or DC need.
As soon as all the console companies started buying up masses of studios, I knew this was going to happen, as we saw it with titles in comics. If we see titles and their creators as studios and their games, then when marvel and DC sales started dropping, the sales numbers they would cut a comic title on, a small studio or independent creators would be doing extremely well with.
If this continues to follow the comic trend from a number of years back, which I guess it will, this is only going to get more and more desperate and far worse...
"Meet the new Boss.... …same as the Old Boss"
Wait, you mean a giant corporation doesn't want competition and doesn't care about the consumer?
No way. I'm shocked
Capitalists gonna capitalism 💸 Would be nice if the people who actually make the games had more to say, instead of the owner class
Wow that is one information/hatred/fury-driven speech ive ever heard.. thank you falcon. You know you're SO good at this. This leader type talks where you rally people toward the wrong big corps. Even im your other channel, you say stuff like this and it really suits you.. keep it up and thanks for spreaking awareness in the gamers as well as the devs. They SHOULD NOT be happy to be sold out ! Otherwise their inevitable demise is in the permanent shutting down..cthey work so hard to build a studio from scratch JUST to be sold out and then put to an end? Wow if that's not stupid then i dunno what is...
Nothing is going on . Every single publisher is closing down studios now
I feel your frustration and burning passion on this topic.
Man, I’m glad I grew up in the 360 era.
I liked this video & it reminds me of the recording industry a lot because i have my own minor recording studio i’m trying to expand but love gaming enough to the point i always strive to support all the studios i love who produce games i play + the companies who publish the titles.
I don’t play many AAA categories but i always am one to support smaller studios because they have great well rounded fun interactive games even if they don’t stick around very long!
There is a common denominator between those two companies. They haven’t started new projects yet (or are in very early stages). It’s easy to cancel/close while they’re in early stages. Ultimately a business decision, not one I necessarily agree with.
Phil Pinocchio Spencer
Philnoccio
As a long time xbox owner, it sucks watching their decline in quality. I know the PS5 n Switch still serving me well, tho
Sony has zero games coming out this year let's not act like they are great either
Ps5 is pretty dog meat the now only game I was looking forward too was the new splinter cell but thats crept into the shadows not to be seen or heard from again
@@redeyejedi4400 yes that is unfortunate, but at least they started strong with their big titles.
@@redeyejedi4400 That may be true, but they are still better than MS.
@@redeyejedi4400Sony has been making infinitely better games then Microsoft for years, I'll wait as long it takes lol
I was planning to buy a used Xbox series S for longer term as I don't have much money. Should I go for Ps4 now?
Yes
I would save up and get a ps5 it’s worth the wait
Well the first problem is obviously Sarah Bond. The second problem is dei. Which is actually the first problem. And then it snowballs from there. I don't know why it's so hard for people to figure this out....
I had heard that Tango was aslo a shell of itself as Arkane Austin was, the lead developer, Shinji Mikami, retired, but then came out of retirement and most of the veteran talent left to join his new studio, Kamuy Inc. Hopefully he decides to stay Indie this time, since the whole reason he left Tango was the same as why he left Capcom and founded Tango in the first place.
Nope
I'm still not sure why Aaron Greenberg still has a job. Xbox barely has marketing. Wtf does he do all day?
You’ll get the Netflix cancellation effect too, when people won’t want to become invested in a show in case it gets cancelled. While studios keep shipping broken games, people will no longer have faith that the studio will be around for long enough to fix them.
I'm getting worried because all this reminds me of the Embrace, Extend, Extinguish era
Good thing Sony, Nintendo and PC gaming are still around.