Caesar!: Seize Rome in 20 Minutes! - Solo Playthrough

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  • Опубликовано: 29 дек 2024

Комментарии • 17

  • @BoardgameswithNiramas
    @BoardgameswithNiramas  2 года назад

    Thanks for watching! If you like what we are creating,, please consider becoming a Patreon!
    www.Patreon.com/bgwNiramas
    Thanks! /Niramas

  • @Mark-jagger
    @Mark-jagger 2 года назад +3

    Thanks for the playthrough.
    I’m not particularly good at these type of games either but I actually do enjoy them quite a lot.
    This one is on order so I really appreciated watching both the solo play and the two player example that you did.
    Thanks again,
    Mark
    Alberta

    • @BoardgameswithNiramas
      @BoardgameswithNiramas  2 года назад

      Thanks Mark! Hope you will have fun with it, I am sure if I put my mind to it I could become good at this one... :)

  • @Giannis_Krimitzas
    @Giannis_Krimitzas 2 года назад +1

    Thank you Niramas. I really like your board gaming style

  • @BorisCaro
    @BorisCaro 2 года назад +1

    The theme on this one seems more pasted than Blitzkrieg, its cousin. Anyway, great to listen to a live analysis of an ongoing game, like a strategist monologue. Keep up the good work!

  • @PMMagro
    @PMMagro 2 года назад +1

    You do almost always do games I am interrested in or like :-)

  • @pallasathena79
    @pallasathena79 Год назад +1

    I wrote a couple of thoughts in my comment...The rule books can be confusing sometimes and can be open to interpretations. We learn better when we play more often 🙂🤓

    • @BoardgameswithNiramas
      @BoardgameswithNiramas  Год назад +1

      Im sorry to hear that, I do want try to play correctly in my videos, however this isnt a tutorial in the pure sense, more a gameplay session so hopefully at least it can help someone get a glimpse of the game before buying.

    • @pallasathena79
      @pallasathena79 Год назад +1

      ​@@BoardgameswithNiramas sir, I see you're doing your best, even though you say you don't like this kind of games very much. 🙂👏 If I may comment on one or two situations: At 06:00", you ask the question, 'if Crassus can win a region?" But he's losing in Asia. And he has to play the lower number on the token, if he's winning or closing a region. So, he has only one shield and its lower number is 2 and still you win control over Asia, not Crassus, only if it's the answer to questions "wining?/closing?". In the rule book the sequence of the questions is: 1) winning control? 2) Closing a region? 3 ) Losing a region? He's not winning in Asia, but he's losing it and can close it... At 12:30", Crassus has one shield and has to decide between two shield places. There's no tie here; Africa isn't a land-lock region, it should be placed on the border to Creta, which is a land-lock region and has priority, (and also has border to a region that controlled by Crassus if that counts). At 24:00", you're leading in Italia with 12 points, Crassus losing with 9 and he needs a ship or wild token with 3/3 or 4/4 numbers to win; but he doesn't, so you'd win Italia. However, he can win in Achaia so it's the priority, and he'll place his token with the lower number here, correct... It's a very good playthough, I must admit it. 🙂👍I'm going to adjust my comment above soon. Thank you for replying 🙂

    • @BoardgameswithNiramas
      @BoardgameswithNiramas  Год назад +1

      @@pallasathena79 Thanks for your input, I appriciate the feedback!!

  • @Ptolemy33
    @Ptolemy33 2 года назад +1

    I *think* this playthrough misrepresents token selection for the Crassus bot. When the bot is supposed to put its "highest value" influence token on a border, I take this to mean that it places on the border, from among the applicable tokens, the highest-value *side* of a token so that this side faces the target province. (So for example a 4-2 token over a 3-3 one: you'd place the 4 side towards the province in question.) Otherwise you'd be tie-breaking among the tokens constantly, as in this video, since *all* the non-laurel tokens have the same *combined* value (of six)!

    • @BoardgameswithNiramas
      @BoardgameswithNiramas  2 года назад

      Hmm.. maybe so, I see your point, but as I read the rules it was the combined value?

    • @Ptolemy33
      @Ptolemy33 2 года назад +2

      ​@@BoardgameswithNiramasThe tiebreaking rules for Crassus' token selection do mention the "combined value" of the tokens, it's true. But in the main rules the "value" of a token placement is _defined_ relative to its placement: the value of a token as placed in a province is the number on that token facing the province in question. So if Crassus' priorities call for the highest-value placement he can make in a given province, and he has to choose between (say) a 3-3 token and a 4-2 token, he'll place the 4-2 token (with the 4 facing that province): there's no tie to be broken.

    • @BoardgameswithNiramas
      @BoardgameswithNiramas  2 года назад

      @@Ptolemy33 Ahh ! Thanks! That was helpful :) I honestly havent played it since this video recording but now I want to get into it again with proper rules :D