I have both ships and decide which one to take out based on my mood and time i have for that session. With the current pricing i just go for hull stripping. Can use the vulture and come back with a comfortable 300k plus in less than an hour. Its good for when work was rough, the kids are awake, or i have a "honey do list" to finish. I use the reclaimer when i feel like just staying out there for days, taking contracts or scanning down locations. The trips back and forth to the trade terminals is more annoying to me than hull stripping so that makes the reclaimer especially helpful to avoid that.
so what I understand you get better salvage yield from panels floating in space like asteroids at any Lagrange (like Hur-L1/Hur-L5) points. check those out.
@@supersasquatch I saw a video, you scan, after locating it reduce speed to 100....keep scanning and approaching, when you scan and it NOT show up, REDUCE THE SPEED BELLOW 50 to wait to renderize.
@@supersasquatch the trick is to scan and look at the little icons that pop up. if the signal strength is divisible by 2,000 then it's a panel. If it's something weird like 1850 for your signal, it'll end up being minable ore or something. When you're about 3 or 4km away from the scan, slow down to like 60 speed, and keep scanning. Server has to spawn the panels in and if you go too fast, you'll miss them. For the vulture, it's 100x worth it to spend the 4k uec and upgrade your salvage heads. I use 2x abrade, but one abrade and one trawler is pretty good too, I've seen.
Yes as of 3.23.0 ladder did not work for me either!, but I just upgraded my vulture to the reclaimer so hope someone else has a solution for you!! o7 for the video, great content!!🤙🏽👏🏽😁
I have been panel scraping in my Vulture and have been netting myself about 750k an hour by parking my MSR in a random spot around Yela and transferring my cargo after about every 40 scu. After three loads, I am sitting on about 1.5mn which does not take that long because the scrap panels give RCM at a way faster rate than ships. 100% the way to go for Vulture owners right now. You don't need a cargo ship to do this, but cutting back on the amount of times you need to go to TDD will earn you more money. You are also not relying on missions for you income here. You just go out and find the panels.
@@alexandredelamaide1079 If you go to any asteroid field and scan for any signatures in intervals of 2000, you will find scrap panels to salvage. They are kinda bugged at the moment and you have to approach them very slowly as they only load in when you are basically right next to them and no markers will show up. To scan use your middle mouse to switch to the scanning module, and then tab to send out a scan.
Couple things don't compute for me so I wanna ask: 1. I've been able to fit max 38 SCUs in my Vulture, 24 in the hold, 13 in the dust container and 1 in process, where do you put the extra 2, there is virtually no more space? 2. The 750k/h i am guessing is with the MSR parked, but still you have to transfer all the SCU boxes from ship to ship, I do Yela > Orison which actually takes little time, i don't think much longer than you returning to the MSR since is all short Quantum jumps (only landing takes a few mins the rest is fast) and each unloading (38 SCU) takes at least 10 mins, I average 450k/45mins which is equivalent to 600k/hour from there to 750k looks like a stretch, am i missing something?
You guys should know that you can also salvage players ships that are lying around also! Fly to frequent trading routes like rappel to area 18 i guarentee you will get atleast 1 or 2 hercules to farm for free cash. Also just soft kill players ships and farm them that way. Its a lot of fun and easy to do have made 10+ mil with this strat
Ive been making some really good money in my vulture skipping the salvage missions and finding the floating pannels. No money up front and sometimes you can find enough of them to more then fill your ship with rmc.
If you want to use the lower hold, 8 scu boxes are much easier to move. Also, use the big industrial tractor beam, it makes the boxes much easier to rotate and move.
Great video but one small criticism if you are in-fact collecting the salvage to maximize profit. You just wasted like 75% of the salvage from that hammerhead by disintegrating all the pieces at once. The salvagers in processing ONLY hold 240 scu total of material and there are two pieces of hammerhead that are 400 scu each so once you collect one piece of hammerhead the salvagers are full and the rest gets lost. You have to disintegrate each piece one at a time and STOP then run down and process the salvage to empty the salvagers for each piece until you have completed processing the entire hammerhead. Its not convenient but if you don't do it that way you lose most of the hammerhead.
When you salvage with the Vulture and a hammerhead mission you can fit like 38 SCU of recyceld Material in 30 min. and it brings you like 500k straigth!
I see a pattern. When mining was a big things making millions in little time and had new mining theme for testing they made a lot of money off. Mining ships . Then nerfed it after they got their selling point . They did the same with salvage it seems . Now the new thing is medical ships being all capable of respawning on . Wonder how many medical ships they will sell before nerfing it . I am starting to understand what’s going on here .
In a vulture it's so hard to find the space to store guns but in a Reclaimer I agree with you. I am going to start pulling guns and maybe even components to store in the Cargo room.
I prefer to sell at either area 18 or microtech. the admin terminals are near the TDD. Saves walking around time. In the vulture i just put two trawlers and two abrades on it, and hull scraping goes a lot faster.
so the actual hull scraping (recycled Composite Materials) is way more profitable then the (munch) recourse i tow out of area then scrape then fracture then scrape then munch way more auec
Love the explanations and whatnot, cool test video. I am kinda disappointed you can use the reclaimer as a one man show. I thought of it as this huge factory type ship with a crew all being social together and making money together. instead it's like a giant Prospector, but instead of a rock it's a borken ship. let's Hope they make things like this a bit more social in the future and team orientated.
Absolutely agree. My group (usually 4 players) is a bit shy, when it comes to video recording. But I too prefer a fully crewed Reclaimer, it is easier and fun! Same goes for nearly all missions... bunkers, multicrew combat... :)
There is zero reason to salvage ships now. CM is useless and the buy-in cost is too high. There are free panels to strip for RMC floating all over Lagrange points.
Lol maybe true with the vulture but you can make bank with the reclaimer. Last night I made 3mil in one run that took just over an hour by just scraping a herc and fracturing 2 reclaimers
Important part is leaving the "trespassing" area. So I jump to a random jump point (OM-1 or OM-2 ...) where I am relatively safe. Of course, AI ships could spawn there too, but this is rarely the case.
Just when I could afford to buy the reclaimer everything is nerfed. Now it’s seems unbalanced in that reward for effort is gone, too far in extreme to the right. It literally takes an hour or more to scrape and munch a HH (solo).
Some servers have degraded again and it is very hit and miss with a lot of gameplay aspects. Hope they kan keep servers permanent stable because its very annoying
Nice Video, Very informative. So many bugs for 175 + 400 dollars in ships (vulture and reclaimer). Hmmm if I bought a TV for $575 and a bunch of features did not work i would return it.
Another boring 3.22 video made in 3.23 ... Yes, they nerfed it. Which was good. Lets go forward. Play the loop properly. Scrape the hull, and make a killing the way it was supposed to be. So much RMC on the Hammerhead, and you hardly have to move your ship. Pop on Abrade modules for better cSCU/min - and bring a friend for more fun and credits in the bank. Just breaking the ship and pooping out CMAT is the past. :D
@MadMoses56 You can find panels in asteroid fields mainly around the legrange points but also yela. From what I've found so far they only give RMC and takes about an hour to fill up the ship. Average about 500k per run filling the ship and refilling the filler.
Cant replicate. After region-hopping and server hopping via friendslist, HH missions aint popping up for me and my friends. They are just too camped. Pretty bad game design if you ask me. They should be personal and not serverwide, just with a cooldown. And even if they remain serverwide, the missions should remain on the missions tab for the whole duration they are offered, which would cause friction and interaction at the wreck sites.
Yeah, same here. Seems everybody needs to make money now, thus blocking the mission. To compensate, I will try the missions you need to pay for. Are they worth it after some time???
@@RoxxSerm ive been just dropping into the rings of Yela, and scanning for the salvageable chunks. With the scrapping being worth 14k a SCU its easy to make a bit of money just getting a hold full from those chunks.
it is a slow and heavy ship. Landing is a pain in any location :) I just prefer Orison, because I do the Hammerhead salvage missions around yela. And the clouds are a nightmare at A18 sometimes.
I have both ships and decide which one to take out based on my mood and time i have for that session. With the current pricing i just go for hull stripping. Can use the vulture and come back with a comfortable 300k plus in less than an hour. Its good for when work was rough, the kids are awake, or i have a "honey do list" to finish. I use the reclaimer when i feel like just staying out there for days, taking contracts or scanning down locations. The trips back and forth to the trade terminals is more annoying to me than hull stripping so that makes the reclaimer especially helpful to avoid that.
I feel with you for the "honey do list" :D
so what I understand you get better salvage yield from panels floating in space like asteroids at any Lagrange (like Hur-L1/Hur-L5) points. check those out.
Are they hard to find?
@@supersasquatch I saw a video, you scan, after locating it reduce speed to 100....keep scanning and approaching, when you scan and it NOT show up, REDUCE THE SPEED BELLOW 50 to wait to renderize.
@@supersasquatch the trick is to scan and look at the little icons that pop up. if the signal strength is divisible by 2,000 then it's a panel. If it's something weird like 1850 for your signal, it'll end up being minable ore or something. When you're about 3 or 4km away from the scan, slow down to like 60 speed, and keep scanning. Server has to spawn the panels in and if you go too fast, you'll miss them.
For the vulture, it's 100x worth it to spend the 4k uec and upgrade your salvage heads. I use 2x abrade, but one abrade and one trawler is pretty good too, I've seen.
Yes as of 3.23.0 ladder did not work for me either!, but I just upgraded my vulture to the reclaimer so hope someone else has a solution for you!! o7 for the video, great content!!🤙🏽👏🏽😁
I have been panel scraping in my Vulture and have been netting myself about 750k an hour by parking my MSR in a random spot around Yela and transferring my cargo after about every 40 scu. After three loads, I am sitting on about 1.5mn which does not take that long because the scrap panels give RCM at a way faster rate than ships. 100% the way to go for Vulture owners right now.
You don't need a cargo ship to do this, but cutting back on the amount of times you need to go to TDD will earn you more money.
You are also not relying on missions for you income here. You just go out and find the panels.
Can you explain what is panel scraping exactly (im quite new to salvaging)
@@alexandredelamaide1079 If you go to any asteroid field and scan for any signatures in intervals of 2000, you will find scrap panels to salvage. They are kinda bugged at the moment and you have to approach them very slowly as they only load in when you are basically right next to them and no markers will show up.
To scan use your middle mouse to switch to the scanning module, and then tab to send out a scan.
Couple things don't compute for me so I wanna ask:
1. I've been able to fit max 38 SCUs in my Vulture, 24 in the hold, 13 in the dust container and 1 in process, where do you put the extra 2, there is virtually no more space?
2. The 750k/h i am guessing is with the MSR parked, but still you have to transfer all the SCU boxes from ship to ship, I do Yela > Orison which actually takes little time, i don't think much longer than you returning to the MSR since is all short Quantum jumps (only landing takes a few mins the rest is fast) and each unloading (38 SCU) takes at least 10 mins, I average 450k/45mins which is equivalent to 600k/hour from there to 750k looks like a stretch, am i missing something?
You guys should know that you can also salvage players ships that are lying around also! Fly to frequent trading routes like rappel to area 18 i guarentee you will get atleast 1 or 2 hercules to farm for free cash. Also just soft kill players ships and farm them that way. Its a lot of fun and easy to do have made 10+ mil with this strat
Thanks feeder! Will this lead to a crime stat?
@dj-firefly3901 it will if you kill players in zones where the comms are up but you can easily clear your crime stat at grim hex
@@dj-firefly3901 As I understand you only get crim if the owner of the ship is still online and press charges. Pretty unlikely but can happen I guess.
Ive been making some really good money in my vulture skipping the salvage missions and finding the floating pannels. No money up front and sometimes you can find enough of them to more then fill your ship with rmc.
The hammerhead cean up is for free and by scraping the hull you get 400k with one vulture load
@@Grubengrabgeraet Hammerhead mission is good but the best is the Starfarer, you can fill a 38 SCU load and come for more within the hour time limit.
If you want to use the lower hold, 8 scu boxes are much easier to move. Also, use the big industrial tractor beam, it makes the boxes much easier to rotate and move.
Great video but one small criticism if you are in-fact collecting the salvage to maximize profit. You just wasted like 75% of the salvage from that hammerhead by disintegrating all the pieces at once. The salvagers in processing ONLY hold 240 scu total of material and there are two pieces of hammerhead that are 400 scu each so once you collect one piece of hammerhead the salvagers are full and the rest gets lost. You have to disintegrate each piece one at a time and STOP then run down and process the salvage to empty the salvagers for each piece until you have completed processing the entire hammerhead. Its not convenient but if you don't do it that way you lose most of the hammerhead.
Nice Detail! Thanks for pointing this out !
I'm really excited for freight elevators
love your vids man you have such a calm and nice voice :) never stop making vids man love your content
Thanks :) Made my day! More vids coming !!
When you salvage with the Vulture and a hammerhead mission you can fit like 38 SCU of recyceld Material in 30 min. and it brings you like 500k straigth!
THATS WASTEFUL
Those hammerhead contracts are so spare that I use Reclaimer more as cargo hauler than salvager.
Why did he not strip the haul before fracturing the ship ? You can also get missions that dont cost u a fee
Ladder has been fixed for 3.23.1
Nice! Thanks richard!
Not on mine it hasn’t.
Hey there. Looks like the vulture ladder is fixed in 3.23.1. I was able to use it about 8 or so hours ago without issues.
I see a pattern. When mining was a big things making millions in little time and had new mining theme for testing they made a lot of money off. Mining ships . Then nerfed it after they got their selling point . They did the same with salvage it seems . Now the new thing is medical ships being all capable of respawning on . Wonder how many medical ships they will sell before nerfing it . I am starting to understand what’s going on here .
Kind of an interesting point
Cant you also tracktor beam the weapons out? that should score you at least 20k i think
In a vulture it's so hard to find the space to store guns but in a Reclaimer I agree with you. I am going to start pulling guns and maybe even components to store in the Cargo room.
Not worth the space it takes up.
@@51ghardy WASTE OF TIME imo
I prefer to sell at either area 18 or microtech. the admin terminals are near the TDD. Saves walking around time. In the vulture i just put two trawlers and two abrades on it, and hull scraping goes a lot faster.
so the actual hull scraping (recycled Composite Materials) is way more profitable then the (munch) recourse i tow out of area then scrape then fracture then scrape then munch way more auec
Love the explanations and whatnot, cool test video. I am kinda disappointed you can use the reclaimer as a one man show. I thought of it as this huge factory type ship with a crew all being social together and making money together. instead it's like a giant Prospector, but instead of a rock it's a borken ship. let's Hope they make things like this a bit more social in the future and team orientated.
Absolutely agree. My group (usually 4 players) is a bit shy, when it comes to video recording. But I too prefer a fully crewed Reclaimer, it is easier and fun!
Same goes for nearly all missions... bunkers, multicrew combat... :)
It’s fine to be able to use it solo. If you want to bring friends, you can, and you will be more efficient.
No good solo if pirates come knocking
Keep the ship in cruise control in empty space when making the boxes@@trikkimick
There is zero reason to salvage ships now. CM is useless and the buy-in cost is too high. There are free panels to strip for RMC floating all over Lagrange points.
Which means the reclaimer is useless
What's the lag range points?
Lol maybe true with the vulture but you can make bank with the reclaimer. Last night I made 3mil in one run that took just over an hour by just scraping a herc and fracturing 2 reclaimers
@@feeder117shindig9 are you doing this by contracts ? Solo?
The problem you speak of is temporary and incredibly short sighted to think it will always be at this state!
how are you doing this and dealing with no ai ships?
Important part is leaving the "trespassing" area. So I jump to a random jump point (OM-1 or OM-2 ...) where I am relatively safe. Of course, AI ships could spawn there too, but this is rarely the case.
Just when I could afford to buy the reclaimer everything is nerfed. Now it’s seems unbalanced in that reward for effort is gone, too far in extreme to the right. It literally takes an hour or more to scrape and munch a HH (solo).
Some servers have degraded again and it is very hit and miss with a lot of gameplay aspects. Hope they kan keep servers permanent stable because its very annoying
Yea they keep fucking this game up
Nice Video, Very informative. So many bugs for 175 + 400 dollars in ships (vulture and reclaimer). Hmmm if I bought a TV for $575 and a bunch of features did not work i would return it.
$700 million effects guys 2:51
The contracts totally suck now
thank u
I have a mate follow me with a small cargo ship and fully load 2 ships before selling
Sloshing in 3.69 cOoooOrn nuggetty
Another boring 3.22 video made in 3.23 ... Yes, they nerfed it. Which was good. Lets go forward.
Play the loop properly. Scrape the hull, and make a killing the way it was supposed to be. So much RMC on the Hammerhead, and you hardly have to move your ship. Pop on Abrade modules for better cSCU/min - and bring a friend for more fun and credits in the bank.
Just breaking the ship and pooping out CMAT is the past. :D
Only noobs pay to salvage. Only noobs salvage ships in 3.23.x
Free panels are more valuable and FREE
@@SpaceDad42 agree. Panels are awesome.
What are panels?
@MadMoses56 You can find panels in asteroid fields mainly around the legrange points but also yela. From what I've found so far they only give RMC and takes about an hour to fill up the ship. Average about 500k per run filling the ship and refilling the filler.
They remove my Reclaimer in the game!!😡😡😡😤😤😤
Cant replicate. After region-hopping and server hopping via friendslist, HH missions aint popping up for me and my friends. They are just too camped. Pretty bad game design if you ask me. They should be personal and not serverwide, just with a cooldown.
And even if they remain serverwide, the missions should remain on the missions tab for the whole duration they are offered, which would cause friction and interaction at the wreck sites.
Yeah, same here. Seems everybody needs to make money now, thus blocking the mission.
To compensate, I will try the missions you need to pay for. Are they worth it after some time???
@@dj-firefly3901 no in my opinion not. They don't spawn loot more often and the prices are dumb. 50k for a cutlass. Lmao
@@RoxxSerm ive been just dropping into the rings of Yela, and scanning for the salvageable chunks. With the scrapping being worth 14k a SCU its easy to make a bit of money just getting a hold full from those chunks.
Why didn’t you scrape the hammerhead and get recycled material composite you lost so much money could have gotten millions from that
Christ man, try to shake your cam less while processing those boxes, this video should have an epilepsy warning.
Whoops... sorry :) will try that, or edit that part
@@dj-firefly3901 sorry if I was too blunt mate, I think it's really amplified by the time compression.
@@Tentacl no worries, mate :) I am still learning about video editing! Lol
how is it to land the reclaimer in orison compare to area 18 and lorville ?
it is a slow and heavy ship. Landing is a pain in any location :) I just prefer Orison, because I do the Hammerhead salvage missions around yela.
And the clouds are a nightmare at A18 sometimes.