Always wondered the difference between Boolean and ProBoolean, I was just taught to use ProBoolean "just cause it's better". Nice to see a comparison between the two. Also never knew you could decimate and quadify the mesh right there in the ProBoolean settings, thanks for teachin me somethin new!
@@Quick3D I had always been trying to use the normal boolean with it and it wasn't working, which is why I came searching for pro boolean which worked perfectly. Thank you so much for the video!
How did you get the segments in the last box after applying editable poly. I am not an expert in 3D. Any shortcut you applied. I didnt see you applying segments?
Always wondered the difference between Boolean and ProBoolean, I was just taught to use ProBoolean "just cause it's better". Nice to see a comparison between the two. Also never knew you could decimate and quadify the mesh right there in the ProBoolean settings, thanks for teachin me somethin new!
Thank you so much for your kind words..
Pro boolean definitely! thank you
You are most welcome 😊
Have you ever tried Using Boolean operations with floor generator?
Honestly I haven't tried that, I would love to hear about your experience in that regard.
@@Quick3D I had always been trying to use the normal boolean with it and it wasn't working, which is why I came searching for pro boolean which worked perfectly. Thank you so much for the video!
Glad to hear the video helped you.. and thankyou for sharing your experience
What was the 3ds you use on the vídeo
3dsmax 2019
How did you get the segments in the last box after applying editable poly. I am not an expert in 3D. Any shortcut you applied. I didnt see you applying segments?
Hi! after applying editable poly i applied a modifier (Turbosmooth) and increase the iteration value.
Pro boolean is faaaar way better sir
Yes it works pretty well with multiple operands..