Suicide Squad: Kill the Justice League Environment Lighting Showreel
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- Опубликовано: 13 сен 2024
- I had the pleasure of lighting multiple districts in Metropolis and interiors in Suicide Squad: Kill the Justice League.
I had the responsibility of taking the lighting from first pass to final shipping quality.
Some of my responsibilities included placing of fixtures, fog volumes, creating neons using our neon tool, creating animated lights for vegas, bug fixing and blueprint logic for events in the game that required lighting state changes.
Environment Art Credit
Amertek, Sivana Corp and Batcave
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Beach, Rio Slums and Vegas
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Ferry Terminal
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Little Paris and Wayne Bank/Lab
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Lumis Land, Stadium and Stanhope College www.artstation...
Neo Tokyo
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NYBronx
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Arkham Asylum
John Southgate
Environment Art Direction - Andrew Stewart, Glen Saberton and David Hego
Weather, Time of Day Lighting & Feedback provided by - Abelardo Polonio www.artstation...
Credit to the other lighting artists that worked on Metropolis
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This was a collaborative effort involving the talents of multiple teams, such as Audio, VFX, Rendering, Tech Art and Design.
Suicide Squad: Kill the Justice League utilizes a custom real-time lighting solution with ray traced global illumination targeting 60fps with dynamic resolution scaling.
Been following your work since when I was young. Hope I can light scenes like you one day. I was really astonished when I played arkham knight 8 years ago and it has a special place in my heart.