TEKKEN 8 MAY BALANCE PATCH NOTES PART 3! (1.04) COUNTER HIT THROWS HAVE CHANGED!

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  • Опубликовано: 16 ноя 2024
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Комментарии • 5

  • @geijienduro7610
    @geijienduro7610 6 месяцев назад +4

    I had no issues with throws the way the were just remove the tracking.

  • @Superfoodcookie
    @Superfoodcookie 6 месяцев назад +1

    For the ending i thunk it was saying that sometimes u can do those specific throws even if the designated directional input was different. Now they made it more fixed meaning you have to only follow that input only. Its more just a comfort change where its more awkward to do it i.e part of the throw nerfs so its less accessible

  • @mattyryon
    @mattyryon 6 месяцев назад +1

    Unless they remove rage arts/make them once per set or make heat engagers once per set instead of every round the game is just going to keep dying. Having both every round is just ignorant unga bunga

  • @williehawkinsii4845
    @williehawkinsii4845 6 месяцев назад

    In my opinion azucena charging 3 2 should be able to use the elbow charge about the knee needing to hit the opponent. With all the nerfs the move has gotten there is no reason for that to still be like that not to mention it was one of her best approach tools and I believe she's the only character that has a attack that cannot link into itself without hitting the opponent

  • @YungKuroKami
    @YungKuroKami 6 месяцев назад +2

    Counter grabs are so hard to break, I’ve only done so a few times. So this 4 frame increase up to 14 frames is a very welcomed change 🙏🏾. And this is a direct nerf to King and the other grab heavy characters which is ALWAYS good.