Designing NEW POKEMON - New Steel Types, Normal Type, and Much More!

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  • Опубликовано: 29 окт 2024

Комментарии • 1,8 тыс.

  • @Subjectively
    @Subjectively  2 года назад +194

    Thanks again to Bokksu for sponsoring this video! Give them a try at partner.bokksu.com/subjectively and use code (SUBJECTIVELY) to get $15 off your first order!

    • @FlintsForge6931
      @FlintsForge6931 2 года назад +3

      i love the pun of gohila , it sounds like gojira

    • @shadowdragonlord2295
      @shadowdragonlord2295 2 года назад +2

      I have a suggestion for some gimmick pokemon being fighting, steel and fairy types.
      Don't know if you were aware but anime came to Mexico and the rest of the Latin Americans before it came to the States.
      And the three anime that were a big hit were Dragon Ball, Saint Seiya and Saint Seiya. Or at least that's my recollection.
      It could be three separate Pokemon or just once that has different "outifts", kind of like Cosplay Pikachu.

    • @Havo_Arts
      @Havo_Arts 2 года назад +2

      Small note, during the pokedex entry for the prey legendary, you mentioned how it helped keep predetators from pokemon and humans despite previously stating humans had not lived in the region beforehand- it would be easier to just say pokemon to avoid the continuitey error?
      But seriously holy mother the designs look beautiful?? And the concept art for the dormant forms looks so good-

    • @ablackdovedraws
      @ablackdovedraws 2 года назад +3

      Just a small thing, but you actually left the Pokédex entry for gohila to say heelzilla lmao

    • @ablackdovedraws
      @ablackdovedraws 2 года назад +1

      I think you should swap the shiny and regular versions of Hylarmos! His normal form looks a bit fancifully coloured to me like a shiny, while the shiny looks more regal and balanced.

  • @ScoobyDooBieDoBaDoVa
    @ScoobyDooBieDoBaDoVa 2 года назад +3132

    You should make a bubblegum inspired fakemon. The Aztec invented bubblegum by chewing on chicozapote tree saps. A new bug type perhaps? Since you only have 6 (someone suggested a tree sap bubble gum spider, awesome idea)

    • @Miner49er201
      @Miner49er201 2 года назад +232

      Could be a Fairy/Flying version of Drifloon and Drifblim; their Aftermath ability being like the bubble gum popping.

    • @scream3591
      @scream3591 2 года назад +15

      oo i love this!

    • @aaronconway4435
      @aaronconway4435 2 года назад +93

      @@Miner49er201 i think an ability similar to Eiscue/Mimikyu where the first hit takes 0 damage, and that's the gum popping, and afterwards Mazian Drifloon/Driflbim 'deflates'

    • @caddy4273
      @caddy4273 2 года назад +7

      Could be fairy/normal

    • @tamaraschmeling7361
      @tamaraschmeling7361 2 года назад +3

      Could be normal bug?

  • @bananatron6930
    @bananatron6930 2 года назад +300

    Coming back to this later: I really actually like how the _predator_ is the one to emphasize caution and patience, because that's how carnivores actually work in real live. Hunting is expensive, calorie-wise, so most predators don't strike unless they think they'll get a good return on investment - they can't afford to burn themselves out chasing after healthy prey that can just get away from them or defend itself! Meanwhile, herbivores are able to eat constantly without expending anywhere near as many calories, so they can afford to expend a lot more calories running away from even theoretical threats... or striking preemptively, which is why hippos are so terrifying.

    • @bigashton
      @bigashton 2 года назад +2

      its a game... chill

    • @UnfictionEnthusiast
      @UnfictionEnthusiast 2 года назад +33

      @@bigashton its a game that puts a lot of elements from real life, culture and history into its designs so...this is...pretty on par dude. Also, this was a comment from 4 months ago, are you good?

    • @christianbuskirk1471
      @christianbuskirk1471 2 года назад +17

      This even feeds into the traditionalism vs. modernism theme. Gteat comment

    • @bigashton
      @bigashton 2 года назад +2

      @@christianbuskirk1471 I know a man named Buskirk is not talking to me

    • @christianbuskirk1471
      @christianbuskirk1471 2 года назад +14

      @@bigashton well I wasnt, until rn of course

  • @dingledangledingdong64
    @dingledangledingdong64 2 года назад +572

    Maripome looks futuristic, almost like a Mecha design and really pushes the progress theme. Hylarmos could use something that makes it look feral or more primal, something pushed in the opposite direction. Either way all of these designs are incredible!

    • @fpagliarde
      @fpagliarde 2 года назад +7

      Great idea! I think that the Astec, and old relic design influences could be more evident! like the old one Head! :)

    • @jamesgabor9284
      @jamesgabor9284 2 года назад +28

      Idk, I feel like we shouldn’t push the sentiment that Traditional=Feral, it’s basically like saying traditional is bad, futuristic is good, which was the point of the redesign itself to prevent this. Either way, Hylarmos is a predator, not a mangy dog, and predators are known for their cunning as well as their intelligence or strategy more than they’re known for being rabid.

    • @donttrustnoone3921
      @donttrustnoone3921 2 года назад +2

      I personally think Hylarmos could look a little more mythological (I personally think that compared to Maripome, Hylarmos does not really give that much of a legendary aura), and a much better pose to really push the primal predatory feel.
      Also, I think its design is a little too heavy and bulky looking for something that has 130 speed.

    • @TheCarbonMirror
      @TheCarbonMirror 2 года назад

      Hylarmos looks to sleek which makes it look mor futuristic. It would look more ancient if it was made out of stone, maybe even with moss or something growing on it. but stone with cracks and cement lines and a time weathered roughness could really help. I think the last design captured this fairly well but I prefer this design maybe taking some of the armor bits from the last design and merging them with this current design would get it there.

  • @nifdoowo
    @nifdoowo 2 года назад +390

    I think if Hylarmos teaches to always stop when you've had your fill it makes little sense to attribute "always hungry" to him later on in the piece. What I'd think about doing is instead giving "always hungry" to Maripome instead, and have their dynamic be that Maripome acts to save the animals and Hylarmos acts to save the forests which would mimic real life circumstance of overabundance of prey animals and also show that Hylarmos acts for the ancient traditions, being that the forest will always be older than any one entity inside of it.
    I also agree with Hylarmos not looking quite "right". Personally since Maripome looks so futuristic I'd make Hylarmos look like it was carved out of stone. I'd really recommend looking at some of the amazing statues and rock carvings of the mesoamerican peoples and play closer to those, but that's me.
    One last thing and this is probably just a peeve of mine, I think the hats on the Ateangler and Beakpeep should be thicker around the rim, doesn't sit right with me that they look paper thin at the "corners" (where it wraps into the background).

    • @nifdoowo
      @nifdoowo 2 года назад +12

      I realize I made it sound like you hadn't looked at those states for reference even though you clearly had, whoops. Meant only that playing closer to what they literally look like (signs of aging) would be a good look forward.

    • @testerwulf3357
      @testerwulf3357 2 года назад +32

      The "always hungry" thing doesn't fit for a reason..it's the humans misunderstanding the balance causing humans to have massive hunger, but if anything hunger isn't talking about appetite! It's the need for more things like territory and power, which predators do actually have (predators keep territory even fighting other predators to gain more). Predators are taught to stop eating but weren't taught to stop gaining more of other things specifically humans who misunderstood the legendaries. Predators maintain territory, always trying to gain more or maintain theirs, whilst prey is always fleeing around meaning they don't really have much.
      Plus making prey overly hungry destroying the forest whilst predators save the forest gives that "ones bad the other is good" feeling he didn't want.

    • @andrewlucas246
      @andrewlucas246 2 года назад +4

      I think some good changes were made to the lore but it does still feel like it could be a bit more cohesive. I said a similar thing about overabundance vs sustainability on the last video I think it's a really strong interpretation of predator vs prey
      I also agree that hylarmos doesn't quite look right still. for me the claws look copy pasted and they make the stance kind of weird. a move of fovus away from the claws to the fangs could be a good move.
      Love the new steel hornbills! incredible stuff

    • @SpiritoftheSands
      @SpiritoftheSands 2 года назад +5

      I really like this! also, Im unsure why Hylarmos is a poison type. When i personally think of a predator, i dont really think of poisonous creatures. They are usually small and use poison/venom to even the odds. Something large like Hylarmos wouldnt need poison, I think a dark typing would make more sense

    • @ToaCody1
      @ToaCody1 2 года назад

      @@SpiritoftheSands Tell that to the komodo dragon.

  • @shadowdragonlord2295
    @shadowdragonlord2295 2 года назад +1435

    The legendaries should have corrupted forms. To represent how both Traditional and Progressive can become toxic.

    • @Subjectively
      @Subjectively  2 года назад +626

      This is actually a very cool idea!

    • @edwarddanza5468
      @edwarddanza5468 2 года назад +203

      @@Subjectively it should be the third legendary which would be about corruption and innovation, pushing or removing parts of old traditions.

    • @reubenmilligan3323
      @reubenmilligan3323 2 года назад +172

      The corrupted forms could be how you first meet these Legendary Pokémon, since they were kind of abandoned by their people when they saw the errors of their ways the legendries may have sort of festered being trapped for so long and after defeating and subduing them they revert to their dormant forms and then can be raised as an egg would be, which I think lends itself to the whole cycle of life that both of them are intrinsically tied to

    • @limeyell0w945
      @limeyell0w945 2 года назад +23

      I could see them having a similar vibe to the kyurem forms or solgaleo and lunalas forms

    • @asimovstarling8806
      @asimovstarling8806 2 года назад +6

      This is a beautiful idea

  • @SKy_the_Thunder
    @SKy_the_Thunder 2 года назад +297

    Concept for the "awakening" animations:
    Both would initially be suspended in the air by whatever mystical force imprisoned them.
    *Maripome* starts out with its arms. After it comes to life with a few twitches, the arms start unfolding in an asymmetrical manner. Its movements in general appear as if it has to "unstick" its limbs from itself, "freeing" both arms at different rates, similar to a butterfly emerging from its pupa. As soon as the eyes are uncovered, they open and begin darting around the place - even before the head quickly and suddenly snaps into place, followed shortly by the wings. As the last step it extends its legs from where it is suspended all the way to the floor and takes on a position ready to jump and flee at a moment's notice. That pose would be its "splash panel" as an introduction - but the cutscene extends a little past that, with it instantly darting off afterwards.
    My main intention with that is to convey both the nervous nature of a prey animal (instantly looking around, bursts of movement and always ready to flee) and typical insectoid movement (twitchy - either fast or none at all, the majority of the body stays still while individual parts move). Those would combine into the body language of a being that's disoriented and instantly on edge after being awakened from its stasis.
    *Hylarmos* on the other hand starts out shifting a bit as if waking up from a slumber. First it unfurls its tail in a slow wavy motion. Having its legs now freed, it falls from suspension and lands with a ground shaking impact. It then begins stretching out its arms and slowly shifting around its body - all while keeping its eyes closed as if it didn't really want to wake up yet. Raising its head high it sniffs the air, which prompts it to pause. The scent it picked up is motivation enough to finally open its eyes, which then instantly lock onto the player. It takes a step forward and menacingly brings its head down, while raising one of its arms off the ground to free it for "other uses"... This would make for its "splash panel", with the camera located behind the player, looking up at the creature mustering them.
    With this I want to convey a feeling of "superiority" that a being at the top of the food chain would possess (casual movements, keeping the eyes closed, taking its time), but also visualize the ferocious power and hunting instinct (heavy drop, snaps into aggression out of nowhere, threatening behavior). In contrast to its counterpart it doesn't fear anything - instead it's used to be the one everything else fears.

    • @dylansickinger545
      @dylansickinger545 2 года назад +35

      That’s really clever, and it also works on another level, because it’s like Maripome is breaking out a cocoon like a butterfly, and Hylarmos is waking up from hibernation like a bear!

    • @derpoo2572
      @derpoo2572 2 года назад +10

      Animators take notes!

    • @lorifischer6885
      @lorifischer6885 2 года назад +3

      cool Idea!

    • @nautilus1757
      @nautilus1757 2 года назад

      You typed all of that?!

    • @SKy_the_Thunder
      @SKy_the_Thunder 2 года назад +1

      @@nautilus1757 ...
      ...
      wat

  • @purpurr707
    @purpurr707 2 года назад +364

    Gohila needs counterparts like Zangoose and Seviper. Imagine 2 or more tiny Kaijus fighting lol, would be so cute and dope. All Monotypes ofc.
    Edit: looked at your type chart. An Electric Ghidora (it uses lightning) and a Ground Rodan (resides in a volcano) can fill in some gaps. Probably a pure steel type Mothra.

    • @nrnrn999
      @nrnrn999 2 года назад +60

      I love this idea of these two monsters duking it out, only to zoom out and they're barely knee height.

    • @thedino27fr
      @thedino27fr 2 года назад +14

      Anguirus would probably fit much better than Rodan as a ground type given one of Anguirus’ signature move is a digging attack. Also fits better thematically given Anguirus is Godzilla’s first ever Kaiju enemy (before it got considered an « ally. »)

    • @jakestudent5445
      @jakestudent5445 2 года назад +18

      I think this could be cute, and maybe the evil commanders each have one of the mini-Kaijus as their main partner Pokémon to symbolize the disruption of the natural world, which is I think what caused the kiajus to attack in atleast the original movies

    • @thedino27fr
      @thedino27fr 2 года назад +5

      Jake Student in the original Godzilla movie it’s the nuclear strikes on Japan that caused the appearance of Gojira. After that it heavily depends on the version.

    • @figlet6427
      @figlet6427 2 года назад +1

      Omg yes please T0T

  • @colinvollmer
    @colinvollmer 2 года назад +126

    The lore and the two legendaries got me thinking about what this region’s trio master could be. And I thought well, we already have the first predator and the first prey... What if the last member of the trio is the first _parasite?_
    This could add to the lore too! Perhaps it was this legendary that corrupted the first human tribes, causing them to fight each other in order to weaken their chosen legendaries. The master plan was to weaken and imprison both of them, and the parasite Pokémon has been feeding on their life force for the last thousand years.
    In terms of gameplay, I have a few ideas. I think it should have the psychic type, which is super effective against both poison and fighting-this also represents the idea of stealing life force/energy. And to go along with the abilities of the other legendaries, I think it should copy all of its opponent’s stat changes. It is a parasite, after all. But this shouldn’t be _too_ broken, because it will copy stat drops as well as stat buffs.
    Above all, I just love the concepts you guys are coming up with, and the legendaries especially have knocked it out of the park!

    • @purpledurple621
      @purpledurple621 2 года назад +22

      I think it should be a fire/psychic type because fire is super effective against bug and ice types

    • @TsulaAngenati2292
      @TsulaAngenati2292 2 года назад +6

      This is genius

    • @daneroberts1996
      @daneroberts1996 2 года назад +11

      This is a fantastic idea for rounding out the trio! I'd love that, and maybe the secondary typing would be ghost or dark, since it sounds kind of evil or sadistic if it's turning corrupting human tribes. Not sure which would be better, though. For battling, preferably Psychic-Dark, because Psychic-Ghost has two quadruple weaknesses so would be too easy to beat, but then it has a quadruple weakness to Maripome's bug moves. So maybe thematically, Psychic-Ghost would work better, since the parasite can't be easily beaten by either of the other two

    • @thecontrollerofbots4099
      @thecontrollerofbots4099 Год назад

      I was thinking it could have been a scavenger. Because scavengers are like predator lites basically, they take the whole "target the weak" concept that most predators have and take it up a notch and target the dead and dying, prey that can offer practically zero resistance.

  • @shadowdragonlord2295
    @shadowdragonlord2295 2 года назад +434

    I have a suggestion for a steel type Pokemon, with a secondary typing of fairy or ghost.
    I remember back when I was a kid and living in Mexico I heard that my grandmother told my mother and other mothers to set scissors out around and near their newborns cribs, opened to look like a cross.
    It was meant to ward off brujas (witches).
    It would make for an interesting pokemon wouldn't it?

    • @fishtaco2996
      @fishtaco2996 2 года назад +40

      While I don’t know much about Mexican culture and traditions, it would be cool if it was some kind of Drifloon reversal of the scenario, and a bit of a pun on the term “safety scissors” the scissors design would seem safe and fine to touch with round edges, but also have an unsettling side or feeling around it. Perhaps a ghost tried inhabiting the scissors to use it as a weapon, however was unable to, since the scissors were to blunt, so it instead uses the safety of the scissors to it’s advantage to make kids to use it, and then possess them to do evil deeds once they pick the pair up.

    • @crowickedone4037
      @crowickedone4037 2 года назад +2

      Imagine them as benevolent fresno nightcrawlers

    • @chunkymonkey7983
      @chunkymonkey7983 2 года назад +2

      Sizzor pokemon! I'm an object supporter :)
      Except, Designing it to be a cross might not be the best idea.

    • @flimsyfun4960
      @flimsyfun4960 2 года назад +3

      Imagine a Mazah Scyther/Scizor or Honedge/Doublade/Aegis version!!

    • @Hypersaiyanike
      @Hypersaiyanike 2 года назад +1

      Scissor Knight

  • @techknight3753
    @techknight3753 2 года назад +97

    Some regions have a third legendary that acts as a mediating/balancing force (Rayquaza, Zyguard.) Others have a legendary which is capable of either rivaling (Giratina) or controling/empowering (Kyurem, Necrozma) the "box pair."
    I'd love to see a legendary that embodies humanities effects on "the natural order."

    • @sephikong8323
      @sephikong8323 2 года назад +9

      I think an Artificial Legendary inspired by Mecha Godzilla would fit the bill perfectly in that context
      I'd say something like a Gigantic robotic Bat (idk why a bat specifically but I think it fits) or Ape would make a great counterpart

    • @derpoo2572
      @derpoo2572 2 года назад +7

      I think all regions, starting from Hoenn, has had a third legendary as either a complementary force to the box pair (Kyurem ,Necrozma) or as an opposing force, which as stated from the OG can have several intentions behind it. (Rayquaza, Giratina, Zygarde, Eternatus)

    • @thetacoman4268
      @thetacoman4268 2 года назад +6

      Seeing as we have predator and prey, maybe some sort of scavenger or decomposedlr, neither predator nor prey, like a condor or worm could be cool

    • @adrianatienza3483
      @adrianatienza3483 2 года назад

      @@thetacoman4268 seeing you mention condor and worm, i thought maybe a Quetzalcoatl inspired legendary. It fits with the meso theme.

    • @mystery5906
      @mystery5906 2 года назад +4

      dang, this is a great idea!
      (i went over the past legendary trios, but removed it because i hit the 10k character limit - more info at the bottom.)
      hylarmos and maripome, as predator/tradition and prey/progression, share the most in common with gens 5 and 6, with hylarmos somewhat representing death and truth, and maripome representing life and ideals.
      a potential third legendary could be either a sort of 'parent' of the two, or a balancing force that comes in to put a stop to them whenever either goes too far. these ideas can coexist, as well; the third could be the creator/master of hylarmos and maripome, as well as the absolute hammer that will come down upon them if they disobey its orders.
      if such a thing existed, it would have to be written into the lore - it wouldnt make sense for the ancestors of the mazah people to have turned these deities into monsters, just for the third to not intervene at all. maybe the two tribes, seeing their mistake, call upon this creature to help them seal hylarmos and maripome away? after all, it would be a tall order for humans to seal away legendary pokemon while they were in the middle of an epic battle.
      so, heres my idea:
      once, there was a great being that watched over all the pokemon in its territory. these pokemon were constantly fighting; some to feed, some to survive. from time to time, the hunters would nearly drive their targets to extinction, leading them to starvation. at other times, the hunted would grow strong, and beat back their tormentors, only to overpopulate and, once again, lead themselves to starvation.
      seeing this pattern repeat endlessly, the great being created two helpers: hylarmos and maripome. hylarmos was to rule over the predators, teaching them never to take more than they needed, lest they eat themselves to death. maripome was to rule over the prey, teaching them how to defend themselves, and not to expand too much, lest they, yet again, eat themselves to death.
      (after it made them, it rested, and things were good, but then humans showed up and ruined everything.)
      as for stats, typing, and ability, it ought to in some way mirror the other two, while being superior to them.
      for its typing, its stab moves should be supereffective against both of its creations. hylarmos is weak to fire, ground, psychic, rock, and steel, while maripome is weak to fire, psychic, and fairy, as well as having a 4x weakness to flying.
      since both of them are weak to fire, we can have that be the first type of this creator pokemon. they dont share any other weaknesses, but maybe the second typing should ensure that none of their stab attacks are super effective against their master?
      hylarmos' stab combination is super effective against grass, ground, flying, dragon, and fairy, while maripomes stab combination is super effective against normal, grass, ice, psychic, rock, dark, and steel. the remaining types that neither can hit super effectively are fire (taken), water, electric, fighting, poison, bug, and ghost.
      so, the options are fire water, fire electric, fire fighting, fire poison, fire bug, and fire ghost. fire ground, fire flying, and fire dragon are also options, since the fire typing cancels out the ice weakness. fire fighting is overdone, and fire bug would be a terrible typing defensively, as would fire poison and fire flying. that leaves us with fire water, fire electric, fire ground, fire ghost, and fire dragon, all of which are super cool. well decide which is best later.
      next are its stats. heres what ive come up with:
      HP: 90
      ATK: 160
      DEF: 100
      SP. ATK: 140
      SP. DEF: 170
      SPD: 50
      so. why did i pick these stats?
      first, its base stat total is 700, 20 points higher than both hylarmos and maripome. i figured it should be stronger than either of them, since it created both of them, and as a god-like being, moreso than any other pokemon since gen 4, i figured it was deserving of being in-between 680, the BST of most box legendaries, and 720, the BST of arceus, creator of all pokemon.
      as the creator of both the ultimate predator and the ultimate prey, i thought it should be both strong and bulky, but slow itself. this is for a few reasons.
      from a lore perspective, it would make sense that it needed to make helpers to go out into the world and do its bidding if it was too slow to do it itself.
      from a theming perspective, it sort of rounds out the trio in a couple of ways: we would have a being that hunts, a being that is hunted, and therefore flees, and a being that has no need to hunt nor flee. it does not need to eat, and it cannot be eaten. this also sets up a juxtaposition with all the pokemon it watched over, predator and prey, who were stuck in an endless cycle of starving themselves to death. it also kind of mirrors the natural reaction to a threat: fight, flight, and freeze. hylarmos, of course, fights, maripome flees, but this creator pokemon freezes. not out of fear or an effort to survive the encounter, obviously - it just doesnt need to do anything.
      (from a competitive perspective, this means you have to use speed control to take advantage of its busted stats.)
      (because its slow, we can get rid of fire electric typing. also, thats the gen 5 legendary types, and we will get rid of fire dragon for similar reasons.)
      now, its ability. hylarmos' ability raises its offensive stats when its opponents stats are lowered, and maripomes ability raises its speed when it enters battle. the creators ability should raise its stats as well, but which stats to raise, and how?
      heres what im thinking - when this pokemon knocks out another pokemon with a physical move, its attack and defense will increase. if it knocks out another pokemon with a special move, its special attack and special defense will increase. as for the name... how about triumph? maybe its a little goofy, but it makes enough sense - "when this pokemon triumphs over its foe, it raises both attack and defense for the kind of move it used, physical or special". its definitely a strong ability, and it matches the other two, so... yeah, lets go with that. Triumph.
      now, ive said everything there is to say, except for the typing. fire water, fire ground, and fire ghost.
      for fire water, weve only ever gotten one pokemon with that typing, volcanion, who is a mythical, and therefore has never been legal in competitive play, not to mention how few players even have one. this would get a fire water type into peoples hands, and we could finally see this interesting type shine somewhere that isnt a movie. as for why it would actually be a fire water type, fire is one of the types most synonymous with life, and the ocean is where life began. this pokemon could also be tied into the four ocean legendaries from the mermay event; perhaps it sent them to control the seas while hylarmos and maripome were sent to rule the land? it doesnt seem as if either of them would be particularly good swimmers, after all.
      fire ground is typing only held by numel, camerupt, and primal groudon. this typing has seen much more use, both in casual and competitive play, but since none of those pokemon exist in gen 8, and primal groudon is likely to never return, it definitely wouldnt hurt to give this type combo a little more representation. as for why it would be fire ground, fire, as i already said, is associated with life, and ground is associated with stability. ergo, it would make sense for this pokemon, who is very concerned about the stability of life in the mazah region, to have this typing. it is the foundation upon which the mazah region and its ecosystem are built.
      finally, fire ghost. its a bit more common than the other two typings, starting out im gen 5 with just litwick, lampent, and chandelure, and then exploding in popularity in recent history, with alolan marowak, blacephalon, hisuian typhlosian, and, if rumors are to be believed, the final evolution of fuecoco. however, fire ghost is, scientifically speaking, one of the most dope typings to have ever existed, so one more wouldnt hurt too much. as for why it would have this typing, once again, fire type is associated with life, while ghost type is obviously associated with the dead. life and death are very important themes in both the mazah region and its real-world counterpart, mexico, so a fire ghost typing would reflect that nicely. lorewise, this is the being that oversees the life and death of every pokemon in the mazah region, and was upset that the harmony between these two forces kept falling out of balance. its also easy to see those typings in its helpers; hylarmos, as a deadly hunter and an ice poison type, would almost certainly have ghost as its third typing if such a thing existed, while maripome, the fast and beautiful bug fighting type, whose wings literally look like fire, definitely embodies the fire type, and i imagine they would both get ghost and fire coverage moves, respectively.
      so, now that we know basically everything about these three typings, and why the creator pokemon would have them, which one should it have? personally, my vote would go to fire water, because we dont have a proper, fully usable pokemon with that typing, and my runner-ups would be fire ghost and then fire ground. but, since you were insane enough to actually read this novel on a pokemon that doesnt exist, what are your thoughts? which of those three typings do you think it should be? or maybe i got everything about this wrong; maybe it should be a grass electric type, and the stats should be different, and it should have a different ability - id love to hear anyone elses thoughts on this!
      (my comment was a bit too long (12000 characters) so i had to remove a few paragraphs, sadly. my main points are still there, though. i paraphrased all the parts that i deleted in parentheses.)

  • @christianrolle2548
    @christianrolle2548 2 года назад +286

    I can definitely see how a part of the story could have the evil team messing with the balance of the ecosystem. Maybe depending on the game The evil team's messing with the ecosystem causes an overfishing of nanah by atelangler, and in the other game The lack of the Keystone species causes an overpopulation of nanah Wrecking havek on the environment. I wouldn't want them to be version exclusives but it could be harder for you to find one depending on the game you're playing.

    • @ksoundkaiju9256
      @ksoundkaiju9256 2 года назад +7

      So like HGSS basically
      Or maybe just one version and you choose which legend you want

    • @christianrolle2548
      @christianrolle2548 2 года назад +2

      @@ksoundkaiju9256 Yeah that would be amazing!

    • @ksoundkaiju9256
      @ksoundkaiju9256 2 года назад +8

      @@christianrolle2548 tho I wonder what would the traditional third legend would be like?
      Maybe something created by man that forces predator and prey to team up?

    • @christianrolle2548
      @christianrolle2548 2 года назад +7

      @@ksoundkaiju9256 I know this doesn't completely match up with the legendaries but a fight, flight and freeze response?

    • @xedusk
      @xedusk 2 года назад +9

      To me, this region sounds perfect for a Magma/Aqua situation. You have a different team for each version. In this case, the teams are descendants of the two tribes and are trying to carry out their ancestors’ mission and each team upsets the balance in their own way.

  • @carrott36
    @carrott36 2 года назад +235

    An idea for the legendaries: The evil team can worship them. There’d be one team for each game, and one would be ruthless and destructive and evil in general only to be surprised by the truth when you free Hylarmos, and the other can be manipulative and ever growing, their depiction of Hylarmos’ counterpart, and would also be surprised when you freed Maripome.

    • @jamisanmatalonis8458
      @jamisanmatalonis8458 2 года назад +8

      Would that mean that the “Team Bad Guy”s would be a cult?!

    • @carrott36
      @carrott36 2 года назад +8

      @@jamisanmatalonis8458 I guess sort of, like they'd have influence outside of religion but it'd all be based around their ideals. So a cult, but now make it massive and powerful.

    • @crystalhainline3113
      @crystalhainline3113 2 года назад +1

      I like it

  • @mystery5906
    @mystery5906 2 года назад +248

    i can just imagine so perfectly a male beakraft constructing a nest with its mate, backing up to a nail, and slamming its head backwards to drive it in.

    • @ksoundkaiju9256
      @ksoundkaiju9256 2 года назад +18

      And the female bobbing its neck to saw through a tree limb

    • @sweettea735
      @sweettea735 2 года назад +24

      This is so goofy 😂😂 I love it. Maybe there’s like an army of little chicks just chasing after the parents everytime they’re working on a different part of the nest 😭

    • @brandonbackup873
      @brandonbackup873 2 года назад +2

      @@ksoundkaiju9256 And thus a new member for future guitarist teams.
      After all, it's a metal headbanger.

    • @harenava1451
      @harenava1451 2 года назад +1

      That's what I was thinking too, but now that I look at it again it probably would be able to turn its head around like a lot of birds, which honestly might be even funnier

  • @TheTankMain
    @TheTankMain 2 года назад +116

    Great designs, especially the new Gohila and Legendaries.
    I’ve been reading a lot of comments talking about how there should be a “corrupted” form for these two, showing the toxic outcome of pushing human nature onto traditionalism or modernism, and I think that’s actually a great way to make a third legendary. Similar to Kyurem with Reshiram and Zeckrom, you can have a third legendary based on the evil of human nature, and have that Pokémon be able to merge with either to make the corrupted version of them.

    • @solstice_soda701
      @solstice_soda701 2 года назад +2

      Ooo or something man made? Lockstin's Fakemon Antagonistic pokemon was a new form of porygon made in the image of an extinct legendary. Things like pesticide and construction used to try and control nature to human advantage given form

    • @the3dluxe53
      @the3dluxe53 2 года назад +1

      I remember having thoughts of a fungal Pokémon representing decay at one point symbolizing the final destination of all life. Perhaps that could also be worked in as the decay of natural order at the hands of humans. And the fused form could look like some horrific fungal infection with decay trying to take these Pokémon before their time as the order has been upset to the brink of collapse. The strange thing would be that this Pokémon’s base form is a natural part of the process. All things die and decay and it helps to decompose and fertilize the soil for new life. But human activity has unknowingly mutated and corrupted it. And it spreads this blight to other creatures such as the legendaries.

    • @convalaria
      @convalaria 2 года назад +2

      IT CAN BE JUST A BIG DITTO

    • @landonstout3649
      @landonstout3649 2 года назад

      @@convalaria another mew accident 😂
      Omg is the third legendary mewtwo?

    • @DoubleBebo
      @DoubleBebo 2 года назад +1

      Hey that’s a very good idea

  • @lucassweeney1857
    @lucassweeney1857 2 года назад +128

    Have you done a alpaca yet. That would be an interesting normal type.

  • @cazelle_pie5370
    @cazelle_pie5370 2 года назад +125

    An idea to change Maripome's ability for it to be more viable (and able to be as balance as Hylarmos), Fight of Flee should be changed to "whenever the opposing pokemon stats is raised,it speed stat is raised"

    • @SpiritoftheSands
      @SpiritoftheSands 2 года назад +5

      Or give it an ability like run away where it can always escape or swap out

    • @mystery5906
      @mystery5906 2 года назад +11

      that might make it more balanced, but it would not make it more viable, as raising your speed as soon as you enter battle is insanely strong

    • @cazelle_pie5370
      @cazelle_pie5370 2 года назад +4

      @@mystery5906 not as soon as,only when the opposing have a stat boost so it would be normal to start with and an awesome counter to broken mons like Zacian Crownded or set-up sweppers as it can sure to fight back as the opposing mon get stronger

    • @siderr.186
      @siderr.186 2 года назад

      Maybe Maripome learns U-Turn?

  • @matthewbooth8487
    @matthewbooth8487 2 года назад +52

    As a South African, I love your hornbills, even though the ones I'd make into a pokemon are ground hornbills, and don't nest in trees.

  • @arienmartinez5025
    @arienmartinez5025 2 года назад +63

    As a Mexican I love how you made a Pokémon that’s a construction tool. Horned birds may not be native to Mexico but hammers and drills sure are

  • @Quarataia
    @Quarataia 2 года назад +149

    Looking at Hylarmos, I still think it looks kind of passive(?), it doesn't feel like The Predator, a creature know as The First Hunter should look more, how can I explain, Hylarmos is intimidanting, but they lack that brutal nimbleness apex predators have, nothing left a bigger mark on me than seeing a jaguar run 9 meters within a second and them leap another 4 in the air to attack a monkey.
    Maripome is great on my eyes now, perhaps making the lower wings just a little bigger would make it better, but I don't know. Gohila was a great improvement on the design and deserves another mini kaiju to fight.

    • @grinninggoblin3698
      @grinninggoblin3698 2 года назад +13

      Perhaps it's the shields? I know they connect it to it's other, but shields and armor in nature are more common to herbivores aren't they? Or omnivores I suppose. The Pangolins are armored carnivores, but they don't look it. It could be like a snapping turtle or crocodile. Both are armored predators, but more the lie in wait kind than the chasing prey kind.
      What does Hylarmos hunt normally? If it is the bug then something like a frog or pangolin may be better visual inspiration. Pangolin scales could curl into a ball like the shields did so maybe experiment with that?

    • @Itsblyffles
      @Itsblyffles 2 года назад +14

      I think part of it is because it kind of has the silhouette of a gorilla (like, technically quadrupedal, but very upright), which also lost some of the lizard ness. I think the lizard idea was great but it wasn't taken far enough.
      I think that if Maripome looks like something mech-esque and also represents modernism, then Hylarmos should be... Rockier. Not like a rock type, but more natural, jagged edges/shapes, like a frost crusted beaded lizard or spike tailed iguana, so long as the concept of it being quadruped is COMMITTED to, and it has a rocky shape
      Or like going for a more gecko-y silhouette could also work but I think that would take away from the ice type-ness

    • @elinyancat
      @elinyancat 2 года назад +2

      yess another minibaby for gohila!!

    • @Risuchan25
      @Risuchan25 2 года назад +3

      TINY MOTHRA TINY MOTHRA TINY MOTHRA

  • @LucidDreams024
    @LucidDreams024 2 года назад +19

    I love how the dormant designs when folded up look like the opposite respectively like the predator is smooth like a beetle and the the prey is very angular like a predator

  • @undead2639
    @undead2639 2 года назад +60

    I couldn't ever find someone who derw fakemons that I could actually see being in the game, but I don't know what it is about Subjectively's content, but I can see the mons in a new game

    • @BlackDogsAndLadybugs
      @BlackDogsAndLadybugs 2 года назад +18

      I'm constantly impressed and inspired by all of Jack's work, honestly. He's very technically skilled while still remaining open-minded. And I really appreciate how well he takes criticism.

  • @petrusspinelli6661
    @petrusspinelli6661 2 года назад +11

    i really liked the new head on Hylarmos, but i miss the back thingys that looked like carved stone, i think that would add a lot to the design

  • @maxdagesse127
    @maxdagesse127 2 года назад +145

    All of these new designs are phenomenal, especially the legendaries. Thoughts on your closing comments about Hylarmos; I agree that it feels like it's missing something, but I'm not really sure what that something is. Often, I have some difficulty figuring out what a design is missing until someone adds the thing it's missing and it suddenly clicks. Some thoughts:
    -Both bipedality and quadrupedality make sense for a design like this; what if it could switch between the two?
    -The first thing that comes to mind if I really rack my head is that it's a bit hard to tell where the neurotoxin mentioned in the Dex entry is coming from. The mouth, presumably, but those don't look like injecting fangs, they just look like sharp teeth meant to grab prey. Maybe it needs some longer fangs, pointing downward. Something that gives that snake-like venomous vibe.
    -Related to the last point, a design like this can definitely afford to be fairly loose with regards to real-world biological consistency. You noted that most of your design influence changes were to reorient the design to be in line with common human predators a long time ago, i.e. large mammals, but something like this design could play in a lot of different spaces that represent different predatory species. I've seen it suggested that dragons are scary designs because they look like everything that's commonly been dangerous to us in prehistory; crocodilian reptile influence, body structure influenced by larger mammals like cats and bears, shark-like teeth, snake-like fangs (sometimes long necks and tails add to this motif as well), often intelligence on par with our own or with other large apes like gorillas. A "first predator" design could take influence from all of those areas and more and retain cohesion. A bloodcurdling chimera of everything that's ever gone bump in the night.
    Love your work, these kinds of creative designs are what I'm hoping to see more of from the official games. Keep up the good work, man!

    • @sirchucklefuckle1423
      @sirchucklefuckle1423 2 года назад +4

      Maybe a neck frill to emphasize the "scary visage"?

    • @allared9008
      @allared9008 2 года назад +6

      I agree with all your suggestions (great job putting all of them in a concise and readable way! I could never). I really like how the legendaries look, there story, and how they play off each other. I’m a sucker for the big scary monster and beautiful lithe but tough opponent.

    • @iantaakalla8180
      @iantaakalla8180 2 года назад +5

      Honestly, there is only one solution: Hylarmos starts off quadrupedal but when it uses a moves it roars and becomes bipedal in a pouncing motion.
      It can have both stances and that also reflects the adaptability of an ultimate hunter.

    • @7thchariot324
      @7thchariot324 2 года назад +4

      I think i have more issue with the new design for Hylarmos, mainly that this new one does not look like a hunter and to me it actually looks like of like a herbivore
      Looking at its design i get far more a guardian creature feel from it, this comes from the shield like head, the flat face with a big chin, the bulky arms, and the more gorilla like shape/pose, i feel like a lot of the hunter/predator aspects got lost in this new design. while yes many mammal predators have front facing eyes, they also all have longer jaws and snouts, and i feel like that was more important. really at the moment it looks more like a guardian of something, and while it does look like it would be very ferousios and guard its territory, the idea that its a hunter does not really come thru its design
      I think the more reptilian design works much better as while they don't have the front facing eyes, they are more known for being carnivores creatures (actually cannot think of a single vegetarian lizard), i think it would not only look more like a hunter, but have more of an apex predator feel, a predator above all other predators. the old design i think was better for that reason, it looked like a creature that would hunt down its prey, while it had a flatter face, the eyes on the side gave it a more carnivorous shape, the new arms look too bulky making the deign look more defensive and slow, and lastly in the old design the big pillar on its back actually added a lot to the design as it looked like a fin giving the create an almost shark like design, and i really like a slick shark lizard give off the idea of a hunter much better then a bulky monkey thing
      basically i think the design needs to look more agile or at least mobile, a face that looks designed for hunting and fix the body shape to look less monkey and maybe hunting creature

    • @austind2276
      @austind2276 2 года назад +1

      It’s unfair to suggest a dragon you know jack can’t resist them lol

  • @kaloking2992
    @kaloking2992 2 года назад +38

    Suggestion: the two “versions” should be names Pokemon Fight ( or track) and Pokemon Flight

    • @Wince_Media
      @Wince_Media 2 года назад +3

      This is perfect

    • @iantaakalla8180
      @iantaakalla8180 2 года назад

      If a third thing version comes out, it could either be called Pokémon Freeze or Pokémon Fawn (after the other two reactions to danger) or Pokémon Scavenge (after the other counterpart to how animals would look for good).

  • @pieguy5323
    @pieguy5323 2 года назад +232

    I dont know if this is possible or even a good idea but hearing atelangler's dex entry made me think of slowpoke and shellder and now I wonder if theres a possible evolution idea there. Over all though this vid had some amazing designs! Great job

    • @ninjathis3009
      @ninjathis3009 2 года назад +5

      Maybe a regional variant of Slowpoke. Instead of evolving into Slowbro/Slowking by getting bit by a 'shellder', they turn into something else when bitten by the Banana fish monsters.

    • @ruchick6155
      @ruchick6155 2 года назад

      banana fishing rod

    • @silouhette99
      @silouhette99 2 года назад +1

      the banana fish mon can become a flail arm for atelangler maybe

  • @justinromero8859
    @justinromero8859 2 года назад +33

    Atelangler: Very cute! I can see why you had an easy time with this bc it just looks effortlessly like a pokemon. I'd recommend giving it an evolution tho, bc single-stage normal types tend to be easily forgotten or dismissed, especially if they're not competitively viable. Maybe its evolution can change from using a rod to using a net, and in the competitive meta, it could function as a staller/tank. It could even evolve by successfully defeating X amount of Banagnaw's line.
    Beakpeep: Very cute and very simple, pretty much perfect for a non-starter chick pokemon. Only thing I'd recommend is to make the hardhat even more look like an eggshell, just to be a little bit more explicit about it. Because rn it really does just look like a chick with a hardhat. Maybe its shape be more egg-like, maybe add a few more cracks and chips on the shell, etc.
    Beakraft: Amazing. Instantly unique, not just among the two steel bird pokemon, but also among all the bird pokemon. Only small gripe is, at least in the render, the saw looks tacked on rather than being part of the design. Maybe make it blend in more seamlessly with the beak.
    Gohila: Successful redesign. It's giving me a lot of Gen 3 energy with a little bit of Gen 4. I will say tho, there's something about this design that makes me wish it had goofier eyes. I honestly can't explain why.
    Hylarmos: Sharp teeth and claws? Check. Large forelimbs? Check. Huge, long tail? Check. This is a fanged wyvern from Monster Hunter lol. Kidding aside, I do think this is a stronger design than the previous one. Especially appreciate how it no longer looks like Palkia. Also like how it looks threatening, but at the same time looks wise, especially compared to the old design. I will say tho I think it could look better if it were leaner. The apex predators in South American jungles are all lean (jaguars, anacondas, giant river otters, and even the caiman because they're not as large as crocs and gators).
    Maripome: Almost everything in the new design is the opposite of what I recommended in the last video. And I ain't even mad lol. With the updated lore, this design works much better than what I had envisioned anyway, but I still appreciate the loss of the mandibles. And even tho I recommended even bigger wings plus a set of dragonfly wings, I like how these new wings lean into more of Maripome being agile. Overall, it now looks frail enough that it easily could be seen as something to be hunted, while having enough meat and edge on it that it can and will fight back.
    However, one thing that bugs (hehe) me about it is it now looks like a mosquito, minus the long proboscis.

  • @chrisjohnsen8448
    @chrisjohnsen8448 2 года назад +86

    The legendary Pokemon look pretty good! I just have one question - What would a 3rd one be like? After all, ever since Gen 3 every pair of boxart legendary Pokemon has had a 3rd member of their group that either keeps the other two in balance or has some other relationship with them.

    • @willscarlet0
      @willscarlet0 2 года назад +7

      Hmm. Omnivore lol. Maybe a bear Pokémon

    • @WhiteDragonCM
      @WhiteDragonCM 2 года назад +6

      huh..not sure what that would be, given that predators and prey would be a duo... ah... maybe a cat like mon, since cats kind of fill the neiche between predator and prey being both. the Ocelot kind of comes to mind, being a small feline that lives in south america. it would actually work thematically, given that in the conflict between progressivism and traditionalism, there are often centrists just sitting in the middle caught between the two lol perhaps he could be like Rayquaza, a legendary that helps you balance out the other two, like centrism often does with the symbolic side of this? would rather fit in well actually.

    • @willscarlet0
      @willscarlet0 2 года назад +2

      @@WhiteDragonCM Good idea. I forgot the legendaries were based off a lizard and insect. Bear would be too big. An Ocelot would be cool.

    • @mobi4482
      @mobi4482 2 года назад +10

      @@willscarlet0 maybe a spider could work too? Since we have a lizard and a bug and spiders can be predators for bugs but prey for larger animals like lizards.

    • @mme.veronica735
      @mme.veronica735 2 года назад

      What was Sword and Shields? Calyrex is quite seperate so it doesn't count.

  • @aaravgaur7
    @aaravgaur7 2 года назад +6

    Good job, I love the fact that you rewrote the lore, because I was insanely bothered by the legendaries lore last time, but this time I like it much more, plus, the new designs are all incredible, keep up the good work.

    • @iantaakalla8180
      @iantaakalla8180 2 года назад

      Alternatively, other comments suggest that the first version is more the resultant wives’ tale of what really happened with successive tales getting closer to the truth which paints Hylarmos and Maripome necessary.

  • @sokumotanaka9271
    @sokumotanaka9271 2 года назад +53

    I hope soon we see more Trainers soon in the Maza region, Gym leader, Rival or Champion in the near future.
    I really liked the fem rival you designed!

  • @astraaddams2807
    @astraaddams2807 2 года назад +7

    I think the thing missing from Hylarmos, is detail/musculiture in the back legs, they honestly feel like they were an after thought

  • @macaronsncheese9835
    @macaronsncheese9835 2 года назад +22

    The new lore is a big improvement! I study ecology and the old lore bothered me because of how much it vilified Hylarmos and by extension predators, who are actually deeply important to ecosystem balance; the new lore reflects that better. If you were going to make a third legendary to balance the two I'd suggest one of two things: a decomposer Pokemon whose role is to ensure that new life comes from that which is lost (both enforcing the ecosystem and ensuring that changes made lead to growth), OR a natural disaster Pokemon, representing forces beyond anyone's control that can in one fell swoop both destroy years of change for the better and force even the most stubborn to adapt or die. Either of these would be a fitting balancing force in a hypothetical third version where Maripom and Hylarmos are forced to battle once more.

    • @frost5640
      @frost5640 2 года назад +2

      ooh, the decomposer idea is really cool!

    • @bwill1268
      @bwill1268 2 года назад +1

      Orrr both and the natural disaster could be a mythical like Arceus

  • @Nat-of3il
    @Nat-of3il 2 года назад +5

    I think something that will give you lots of inspiration is looking up axolotls!! They are originally from a certain lake in Mexico and are nearly extinct in the wild but they are incredibly cute!

    • @drsharkboy6568
      @drsharkboy6568 2 года назад

      He actually made a line of pseudolegendaries inspired by axolotls already.
      ruclips.net/video/Thd5yicn8zw/видео.html

  • @olafowl5678
    @olafowl5678 2 года назад +16

    Really loving the new insectoid Maripome, it looks amazing, much more fitting with everything you've already laid out. The concept for a monkey hunting angry banana fish is also hilarious and would be iconic
    The old Hylarmos design (while a bit flawed) looks significantly better. This one is just blue, with even less to point to its poison typing besides 3 small details of light purple. This also looks nothing like an ice type to be honest, this would be a water type before anything else. The gauntlet claws do not fit, they imbalance the design I think. The face is also worse, I think it has a lot to do with proportions.
    Overall, Maripome is a huge improvement. The idea for the shield forms is really cool. Someone in a comment mentioned a corrupted form - maybe the old humans that used the earrings corrupted them by doing that? And now they are locked away. Maybe the player frees them and they rampage so they need to find a way to remove the earrings or revert them to their pure form.
    Maybe you could use the old designs still as one of the forms. Maybe the new Hylarmos is more mammalian because it was corrupted by humans. Maybe the old more humanoid Maripome was corrupted by human aggression and greed so it became larger and more imposing. You could also do something with the shield forms to tie in with the themes of transition or meeting a middle ground like you've suggested, idk.
    Really excited to hear the backstory and main plot of the region/story when you decide to do it. Have you thought of making merch based on some of the designs? It would probably sell really well.

  • @inkubus6192
    @inkubus6192 2 года назад +5

    Something that struck me about Hylarmos, which you brought up in your point about forward facing eyes, is that more Chameleon-like round eyes could do the design some good, maybe scanning either side of its head before coming forward to zone in on it’s target.
    Concentric, independently moving eyes that look more like the ancient artwork of it’s profile I feel like would get it’s theme across better.

  • @Sayu_2405
    @Sayu_2405 2 года назад +91

    Can't wait to see these redesigns and new fakemon I've loved the mazah Region so far you're so talented

  • @finn9707
    @finn9707 2 года назад +14

    I love Gohila's new design, he looks both cute and rough and if a a-game ever comes out for maza he'll definitely be on my team

    • @bigashton
      @bigashton 2 года назад

      ok Finn, nice one

  • @bdletoast09
    @bdletoast09 2 года назад +72

    Fight of Flee seems pretty weak for a legendary's signature ability. It's like a less effective Speed Boost. If instead it was something that allowed Maripome's speed stat to increase whenever his opponents attack/special attack increased, it would give him an edge in combat to take his move first when the opponent becomes threatening.

    • @ethanhinton4549
      @ethanhinton4549 2 года назад +4

      TBF it is based on the Sword/Shield legendaries abilities, which do the same with attack and defense

    • @bdletoast09
      @bdletoast09 2 года назад +1

      @@ethanhinton4549 TBH, I haven't played the 8G so I didn't know, but the fact remains that it's disapointingly useless.

    • @sephikong8323
      @sephikong8323 2 года назад

      The main problem I have with it is how it fits in better alongside Zacian and Zamazenta than it's own counterpart, when Zacian and Zamazenta proved that the two legendaries having abilities that reflect each other helps sell their relationship.
      My initial idea was to have it be the exact opposite of Hylarmos (it raises Defense and Special Defense everytime the opponent's stats get boosted) but your proposition is basically the same idea for speed which also works, as long as it's related to Hylarmos

    • @ethanhinton4549
      @ethanhinton4549 2 года назад

      @@sephikong8323 That's fair. Perhaps a different ability could be that it gets buffs when the enemy buss the other way? (gets attack when they buff defense, special defense when they buff attack, ect)

  • @bluestar5213
    @bluestar5213 2 года назад +4

    A cadejo based Pokémon would be really cool. Maybe with a branch evolution with one being ghost/fairy and the other being ghost/dark

  • @markervine1855
    @markervine1855 2 года назад +29

    The only thing I would say about atelangler is that it's a bit plain, we've seen well designed normal types before.
    I'd maybe add an element of grass cover or something to hide their blue fur from the banagnaw cause aquatic life can still make out things from the surface.
    Like a grass poncho or something.

    • @sirchucklefuckle1423
      @sirchucklefuckle1423 2 года назад +3

      ^^
      This. This is strong

    • @swan-cloud
      @swan-cloud 2 года назад +1

      it also doesn't look like a single stage pokemon. it could use a refining or an evolution to look more "done".

    • @velociraptorhijinks7279
      @velociraptorhijinks7279 2 года назад +6

      I know they have a sugarcane stock that they use to fish, but what if they used their tail to fish instead? There’s a species of large cat that does that (the tail would look like a sugar cane stock, of course) It would cut out the tool use, which wouldn’t be ideal, but it feels a lot like Farfetch’d to me, especially with the pose. Maybe giving it a pose where it’s fishing and kind of “lying in wait” would give it more personality perhaps? With some sort of grass covering like you mentioned would also work very well.

    • @sirchucklefuckle1423
      @sirchucklefuckle1423 2 года назад

      @@velociraptorhijinks7279 ooooh!

    • @iantaakalla8180
      @iantaakalla8180 2 года назад

      How does Atelangler not look like a single stage Pokémon? It is very distinct which is something single-stage Pokémon have, and it seems to crib from being the Cramorant to the Banagnaw’s Arrokuda.
      Though I will admit a fisherman Pokémon feel like it’s subtly wrong somehow?

  • @juangarcia6473
    @juangarcia6473 2 года назад +1

    the fact you went to the zoo to study animals in person really speaks to how much passion you put into designing and its SO cool

  • @acebrown6859
    @acebrown6859 2 года назад +90

    I get the arguement for Mamillian features, however I miss the uniqueness of the lizardy chameleon like legendary. My issue now is also that Maripome just doesn't look like something hylarmos would hunt, most mammalian creatures pass on bugs and it damages the predator/prey representation.
    I feel like the reptilian design conventions still could've worked with the applying the critics from the videos comment, I can tell you still wanted to hold on the Palkia like weirdness and originalness of the design which I honestly love and appreciate, but something tells me a stouter, quadrupedal slithery lizardlike, crocodile or komodo dragon inspired chameleon would be so strong

    • @velociraptorhijinks7279
      @velociraptorhijinks7279 2 года назад +9

      Maybe giving it a more snake like appearance would work? Smaller back legs and a more snake like tail and maybe an open mouth with large fangs to lean into the poison type too

    • @zachmcmullen2741
      @zachmcmullen2741 2 года назад +2

      Why not both??

    • @kuroishinblackheart
      @kuroishinblackheart 2 года назад +2

      honestly, through a lot of the video i was thinking the same! n for some reason, wondering if it could be a predecessor/influenced the lil gila monster pokemon

  • @Wee_Thought
    @Wee_Thought 2 года назад +3

    The way they fold into sleek dormant forms is so cool and lowkey reminds me of bakugan balls, which I love. I think it would be a super cute gimmick if they would go back into those forms if put to sleep in battle

  • @tropicalbytsanity7845
    @tropicalbytsanity7845 2 года назад +26

    I REALLY love Maripomes, Gohilas and Hylarmos new designs! But I really miss Gohilas old color scheme. It was very good

  • @Trashpanda_trailmix
    @Trashpanda_trailmix 2 года назад +4

    This is honestly a magnum opus of a mazah video! It's got absolutely everything from redesigns to new designs and fan inclusion and sponsorship too!? It's such a jam packed video but I love it so much! Yall can take a well deserved break if you need, this content will keep me sated for dayyyys

  • @denpadolt9242
    @denpadolt9242 2 года назад +13

    Watching this video gave me another idea for the dynamic between Hylarmos and Maripome: trophic cascade and predator/prey populations. My idea is to portray Hylarmos in a more sympathetic light by making Maripome's concept be based more on how prey animals tend to grow and reproduce very quickly. Obviously legendary Pokemon don't reproduce because they're special, but Maripome could eat and eat like every meal will be its last. Without Maripome distracting Hylarmos, it would consume all people and Pokemon alike, but without Hylarmos chasing Maripome, there would be no food left for anyone.
    I'm not going to keep waxing lyrical about reading into symbolism like the arms-race between them or human population/consumption in this comment, and I'm obviously not the one in charge of their lore, but I just wanted to make my own suggestion from my interpretation.

    • @crabohato4954
      @crabohato4954 2 года назад +2

      Ngl, I like this idea much more

    • @jtreview7506
      @jtreview7506 2 года назад +3

      I really like the idea of them both incidentally keeping the other in check, like Hylarmos isn’t chasing Maripome to stop them from eating everything, it’s just that their the most appetizing thing to eat, and Maripome isn’t distracting Hylarmos to stop it from eating everyone, it just doesn’t want to die, doesnt seem like one side is right or wrong, and feels much more natural

  • @DinoboyLegosandMOCs
    @DinoboyLegosandMOCs 2 года назад +3

    This might be dumb, but I saw a different comment talk about corrupted forms for the legendaries. And you had put in that Gohila used its tail fat like food reserves, I think a secondary form with a skinny tail like it hadn't eaten in a while would be interesting. It could also get some stat changes, like maybe it has increased speed but lowered defense. You could also push the venomous bite design by having it in the "Hungry Form" drooling venom from its mouth, which could also be a design that could take inspiration from Shin Godzilla when it spews the corrosive blood in its earlier stages of life. Not only playing with American depictions of Godzilla, but also Japanese versions too and some that maybe a lot of western fans haven't really seen as much of.

  • @limeyell0w945
    @limeyell0w945 2 года назад +24

    Those mentions of "antagonists" and a cutscene really make me want to see a story video!

  • @melpomeno7355
    @melpomeno7355 2 года назад +9

    I really, really like the updated lore, Hylarmos being more of an alpha predator keeping other predators in check, gives a real Godzilla King of Monsters vibe.

  • @robertpoole9707
    @robertpoole9707 2 года назад +14

    I love the new Gohila, although I just realized that its proportions make it feel like it should be a bit bigger, like just by like a foot or two. Obviously it's made to be small, so maybe its head should be proportionally a bit bigger, as is usually the case with super small Pokemon/characters in general. It's definitely not a big deal but just a thought

    • @BlitzKreigur
      @BlitzKreigur 2 года назад +8

      I think its' proportions are supposed to give the idea of a larger creature, and then you see it's tiny as a sort of built-in punchline.

    • @chunkymonkey7983
      @chunkymonkey7983 2 года назад

      Isn't that the point though?

    • @thebookless3381
      @thebookless3381 2 года назад +3

      It's got way too much detail for his size, at least that's the impression I have.

  • @timondimare1976
    @timondimare1976 2 года назад +2

    the crack in beakpeep's helmet indicates that it has some thickness but the outer right edge of the helmet makes it look like it's paper thin.

  • @bjornvonboli8902
    @bjornvonboli8902 2 года назад +22

    I feel like you should redesign the female beakraft, I mean I love it, but there’s so much you could’ve done with that saw shape

    • @twerdeffan1080
      @twerdeffan1080 2 года назад +7

      @Greenf a I agreed until he showed what hornbills looked like, then the design made a lot more sense

    • @nickdentoom1173
      @nickdentoom1173 2 года назад +1

      @@twerdeffan1080 Same.
      And often enough: Simplicity is key to get a point across.

    • @meepmop6
      @meepmop6 2 года назад +5

      Yeah. The male one is very inspired, but the female one feels boring in comparison. But some Pokemon are like that and it could be fine.

  • @bigashton
    @bigashton 2 года назад +1

    Love the work Jack, best pokemon so far is the little guy doing construction.. what a riot

  • @megadragonking546
    @megadragonking546 2 года назад +6

    19:15 I would absolutely love for whatever that design was going to be to be elaborated on.

  • @beast_boy97
    @beast_boy97 2 года назад +6

    This is a game I wish I could play, these designs look absolutely amazing! Your work has only improved. This was a real treat, especially those hornbill designs! Can't wait to see what else you have planned.

  • @robxholicfoxyfan8552
    @robxholicfoxyfan8552 2 года назад +5

    I have Hornbill based characters that I want to draw finally after so long, but just keep forgetting to. Happy to see Hornbills in this video, Subjectively crew!
    Also, the only reason mammals are more recognized as predatory by humans is because we didn't live in a time when Sea Scorpions, ancient Sharks, or reptiles were the main predators, and only in very ancient times did ancient humans (before and during homosapien reign) get hunted by giant birds in Africa, Australia, and other such places. Mammalian predators are the most common predators nowadays. Honestly if the legendaries had origin forms I could see the reptile form as an alternate version of the predator, while the prey could have its own origin form, etc. Not to put pressure to do so but it just popped into my head because evolution is chaos and always changing who fills the niches provided.

  • @josephskinner4852
    @josephskinner4852 2 года назад +5

    I’d love to see a bug / dragon type which has the head shape of a typical dragon (ie druddigon) but has mandibles like vikavolt instead of jaws!

  • @ja_cow_ski
    @ja_cow_ski 2 года назад +19

    I still don’t think Maripome should have the Fighting type attached to it. It represents prey-the Fighting type suggests otherwise. Also, Bug/Fighting is kind of stale imo.
    I also feel like Hylarmos’ intimidation factor is dulled by the wide shield shape on its head. Most mammalian predators are considered to be agile. Have you thought of designing Hylarmos to be slimmer?

  • @aaravgaur7
    @aaravgaur7 2 года назад +5

    I think, maybe the thing that Hilarmos is missing, is how he looks a little to huge? Like, when we talk about lions and tigers for example, one of the things that keeps them scary is how they look precise and concise enough that they could kill you with deadly percission and by hitting you with their sharp weapons at the right spots, but Hylarmos looks to huge and clumsy to actually use percision, he looks more like the kind of pokemon that would just smash you with brute strength.(To me, his claws look to awkwardly placed to actually slash something)

    • @iantaakalla8180
      @iantaakalla8180 Год назад +1

      Hylarmos still looks like Gorimondo from Forgotten Land and that boss does not move fast.

  • @Mantakorra
    @Mantakorra 2 года назад +4

    The birds! I love them so much, i love how unique all the birds are in the region

  • @bladezoidz
    @bladezoidz 2 года назад +4

    I feel like changing Hylarmos’s back feet to be more like that of a cougar or the extinct Mexican Grizzly. To me they look more like that of a gecko or frog which not bad, doesn’t exactly mesh with the rest with the rest of the body.

  • @Cosinejoe
    @Cosinejoe 2 года назад +17

    New sub!
    I'd imagine The Beakcraft would have a way better "helping hand" ability only they would have. They look so unique and awesome

  • @ludwig7022
    @ludwig7022 2 года назад +1

    Best Series on RUclips hands down. This is the only channel I have notifications on for

  • @tristarnova3454
    @tristarnova3454 Год назад +1

    22:04 their Dormant forms look like a cicada cocoon for maripome and an egg for hylarmos, hylarmos being an egg in their dormant state represent traditional as all animals layer eggs in the past but the newest subclass of animals, mammals, and some sharks give birth to live young, while mairpome being a cocoon represents modernism as insects change their shape the most out of all animals, and have seen a different life before under going metamorphosis.

  • @ariesstone429
    @ariesstone429 2 года назад +5

    I like the design of the legendaries very much! Maybe the villainous group in this region would be the Team Magma/Aqua situation, where there are two teams with different ideologies of sorts.

  • @spursyglory1493
    @spursyglory1493 2 года назад +1

    You should make a flying type Pokémon based off the Hooded Pitohui, (a poisonous bird that gets its toxins from the food it eats) it can maybe have and ability where its secondary typing is determined by the berry the Pokémon last ate.

  • @shala6541
    @shala6541 2 года назад +7

    Really cool additions to the Maza Region. I do like the redesigns of the Legendaries. If you want inspiration on what the bad guys would be like, I would recommend Cluefinders 3rd Grade. Yes, I'm serious. For a kind of kiddy series, it's one of my favorite and it had good music and this installment of the series is kind of based on the Aztecs which they called the Numerians. (Because the 3rd Grade game was based on math.) Just want to give you potential inspiration and tell people of these good games.

  • @terririnella4032
    @terririnella4032 2 года назад +1

    yes, this region could use more flying forms, maybe some region variants:
    Chatot, with ground or rock, cause they eat clay and minerals to help deal with poisons from fruit seeds and missing dietary minerals
    Braviary, even though it got a region form recently, but one based on a Harpy Eagle, have it associated with the ancient civilization and the Legendary "First Hunter"
    Zubat or Woobat, make them white and like the tent making bats that live together under leaves (part grass) or a Crobat based on one on the large predatory Vampyrium Spectrum or False Vampire (i think they are 2 different species), one of the species has a couple roosts in ancient temple ruins reclaimed by the jungle (Ghost/Rock and flying)
    Skarmory, i always figured it was based on Hoatzin, a redesign where it lives in thorn trees with more distinct wing claws, but a more colourful body, and a belly (it eats leaves, and apparently is called Stink Bird, Steel/Grass and show it flying, walking, swimming and tree climbing)
    Hoothoot, live in the desert and lives in burrows, maybe feed on honey ants and would need a new evolution, where they gave up flying and remained round and squat, better diggers and hop across the desert floor (part ground or dark...live underground and come out at night)

  • @BowJish44
    @BowJish44 2 года назад +8

    I think at least one more electric type mon or line would be nice since now electric types are one of the fewest represented in the region. I think you could make an electric catfish pokemon with a form-change gimmick that starts it as ground/electric type but it's ability allows it to exchange the ground type for water type when it uses a water move and then back to ground with a ground type move. I imagine this pokemon hides in the muck waiting for the chance to strike out and can ditch it's dangerous ground type when in a longer-form battle underwater to avoid getting beat up by the local water types it's trying to prey on with it's electricity. It's a little goofy and contrived but I think the concept overall has potential.

    • @tanglekelp1857
      @tanglekelp1857 2 года назад +1

      isn't that too conceptually close to Whiscash though?

    • @BowJish44
      @BowJish44 2 года назад

      @@tanglekelp1857 I mean, sure but I don't see a reason it can't stand apart from Whiscash, we have like 7 or so small electric rodent pokemon that all fill exactly the same niche with very little to differentiate them from one another. Plus if nothing else it can be a regional varient of the Whiscash line, or maybe even of Stunfisk? I think the type changing ability alone would make it worthwhile to explore, cause I know when I play pokemon I'm always looking for an excuse to stack type coverage on a single mon as much as possible so my options for a team of 6 are as broad as possible

  • @novakiwi9566
    @novakiwi9566 2 года назад +1

    Oh my gosh! All of these are SO cool! I love the "dormant state" idea and the bird is adorable as well. I'm glad you revisited Gohila, I like him a lot more now! Atelangler isn't my favorite, but I chalk that down to me not really liking monkeys. I think it makes a good pokemon though. Thank you for doing this series ❤ I always enjoy watching! 😉👍

  • @alfiegarforth8387
    @alfiegarforth8387 2 года назад +3

    When the dex is finished I’d love to see all of your fakemon and their final designs in one video a bit like what Truegreen7 did with the Asone region

  • @CynicalEscapist
    @CynicalEscapist 2 года назад +1

    First of all, I LOVE the new flying/steel line. I think it's a really clever combo with so many interacting layers. And I'm usually iffy about 'human-made' inspired pokemon. Gohila is also a great redesign, it looks much more solid and interesting and I'd die for that shiny. Ateangler is simple and effective! Very cute.
    I think the re-designs of the leggies are definitely improved! The new lore is much more clear too.
    The choice to put Hylarmos on four legs was definitely right, it looks more stable now. If you do do a third iterations, I'd say maybe give it a more horizontal spine? Right now it looks predatory and powerful but the one thing it's missing - I can't imagine it running. It's gorilla like posture is imposing but not as threatening. Feel like it'd be easy to escape from. I think the colour could be a bit flashier too. If you want to up the predator vibes even more, maybe making it's expression less composed and more savage? Mouth open or eyes looking a little crazy.
    Maripome is honestly pretty perfect. The reduced wings, new arms and new head look amazing - another detail I like is them both having the same headcrest. The only thing I miss is the old colour scheme, it's a bit same-ey now. I liked the high contrast between the body and wings.
    I also really adore the dormant forms.
    Great video! Thanks for so much content!

  • @schaffs2
    @schaffs2 2 года назад +6

    I think the two legendaries/two tribes being separate and having different ideals is kinda like how Pokemon fans are usually divided on the better box legendary Pokemon each generation
    I just thought it was a funny coincidence

  • @runningtoastgirl7766
    @runningtoastgirl7766 2 года назад +2

    Wow, I like these redesigns alot. They feel alot more like counterparts.

    • @bigashton
      @bigashton 2 года назад

      ok runningtoastgirl great comment, dont care

  • @neubsly
    @neubsly 2 года назад +5

    I think the changes to Hylarmos are perfect and it's one of the best designs you have made for the region. I love Maripome's design, but I feel like its typing does not fit the design or the lore. A hunted pokemon would not be much of a fighter, rather a calm and serene pokemon. Plus, we have too many legendary level pokemon with the bug/fighting type (Pheramosa and Buzzwole). I feel like the bug/fairy type is a strong, and more fitting type.

    • @lucaskebow8368
      @lucaskebow8368 2 года назад +1

      I disagree, many prey animals in real life are dangerous and aggressive. They are often outfitted with horns/claws/tusks etc. to defend themselves.

    • @iantaakalla8180
      @iantaakalla8180 2 года назад +1

      That is true; prey animals can actually fight fiercely when they need to, like hippos or deer.

  • @Vrikrar
    @Vrikrar 2 года назад +1

    I don't know which gender of Beakraft I would have on my Mazah region team, but I know I would have one of them, lol.
    The redesigns all look wonderful as well, it always impresses me just how much the designs improve every time they are iterated on.
    Though I do agree with what some other commenters have said about Maripome seeming kind of out of place for being the prey pokemon, I know insects are pretty traditionally prey for pretty much everything else, other bugs included, but it's just kind of hard to associate it as prey to my human brain.
    Maybe you could make it into a trio, adding in a more traditional prey animal design, something more visibly herbivorous like an antelope or cow, and then having Maripome be more of a locust-like "eats everything, prey and predator alike" kind of theme, to play off the other two.
    I'm happy seeing whatever the channel makes regardless tho, I love watching, and always look forward to the next video. ^^

  • @someguywithawooperpfp3163
    @someguywithawooperpfp3163 2 года назад +3

    Since this regions legendaries are based on the concept of predator and prey I would love to see regional varients of the already existing rival pokemon like zangoose and seviper or heatmor and durant.

    • @thetacoman4268
      @thetacoman4268 2 года назад +1

      That actually makes so much sense, you could take it a step further and make them version exclusives, since one is predator and the other is prey in a sense

  • @sirmugsalot4784
    @sirmugsalot4784 2 года назад +1

    I have a suggestion for hilarmos have like smoke rolling off its back to represent the fog it waits in for prey to come by for it ambush.

  • @TheSuperBlandman
    @TheSuperBlandman 2 года назад +8

    I actually enjoyed the simplicity of the original Heelzilla and I think that Gohila would actually serve as an excellent evolution. I imagine it being only slightly larger and lording it over the Heelzilla. Quite toxic behaviour you might say.

    • @iantaakalla8180
      @iantaakalla8180 2 года назад

      Also, Heelzilla and Gohila sound like good comparison names. One sounds too on the nose like something related to Godzilla, like a Pokémon trying too hard to be like Godzilla but it is too non-threatening, while Gohila sounds like it is a Pokémon that is small but terrifying, like a Pokémon based off of Godzilla (or Gojira, as is obvious by the name). Therefore, it would evolve from
      Heelzilla to Gohila to signify that it is much more effective at being a terrifying mini-kaiju Pokémon, and the addition of spikes also indicate this.

    • @bigashton
      @bigashton 2 года назад

      HEEL WHAAAAT.. get a grip

  • @creativebeetle
    @creativebeetle 2 года назад +1

    I ADORE the new birds, and both Gohila Atelangler feel like they fit right in.
    If I had to critique Hylarmos, I would say my main gripes are with the sleek features which soften the excellent silhouette, the maneuverability problems with the anatomy, and maybe the colour scheme.
    Colour:
    -I feel the Ice aspect of the design isn't communicated by the shade of aqua blue in the tail/front. The colours currently give me the feeling of a timid psychic rock type rather than a ferocious hunter. As it stands, the glossy blue portions don't strike me as being ice-related. This may actually be more related to the material/texture of the body though, rather than colour.
    Features:
    -The smoothness and gloss of the tail don't feel particularly dangerous and give off a kind of toy-ish feel to me, whereas an edged 'cut ice' look with some sharper planes might give a deadlier appearance. It's also the only aspect of the design that feels poisonous in any way, so the neurotoxin thing feels unexplored.
    -The silhouette feels wonderfully threatening, but the rounded look of the claws and patterning might be softening it a bit (though this may be integral to the design origins, so I'm not certain). At the very least, Dialga and Palkia can be seen with much more sharp features and edged grooves, which prevents them from looking too smooth across the board.
    Maneuverability:
    -The hind legs don't feel nearly solid enough to support the huge front weight of the head and fore legs, so I can't imagine it pouncing on anything or lunging viciously. In addition, the ski-like protrusion of the claws seem like they'd make walking very difficult.
    -If we use the stalking poses of tigers, bears, and wolves for reference, I can't picture this Pokemon being able to comfortably hunch its shoulders and prepare for a jump due to it's bulky chunks. Perhaps integrating it's armoured legs further up the shoulders and spreading the claws into a more maneuverable distribution could help with the flow of force in the design.
    -If the tail and body were lower to the ground, with a pose akin to the flow of a snake rising it's head slightly out of its wide slither (think Smaug stalking across the ground), with the weight weaving across the design, you could really magnify its presence. Like a huge spring, winding itself up.
    Hope these points can be of use! Keep up the great work!

  • @staggbones
    @staggbones 2 года назад +5

    There's something still off to me about Maripome, and after some thinking, i've decided it's because it looks more like an ultrabeast to me, instead of a pokemon. Ultrabeasts were designed to look different from pokemon, more humanoid. It might be worth it to make Maripome look more like a butterfly and less like a human to avoid it looking like something foreign to pokemon.
    And an Idea for a steel type cold be an alpaca, using steel wool as an inspiration.

  • @casualtofu6985
    @casualtofu6985 2 года назад +1

    the hornbill mons are actually sooo good! i love the color choices. and i can see the inspiration from the aggron line. it looks like something GF would actually make! 👍

  • @Diabetic64
    @Diabetic64 2 года назад +7

    Do you think you could do a pokemon that shrinks as it evolves?

    • @limeyell0w945
      @limeyell0w945 2 года назад +1

      I really like that idea, though it would be kind of tough

    • @Diabetic64
      @Diabetic64 2 года назад +2

      @@limeyell0w945 I was thinking a sloth luchador that starts as a prehistoric sloth that becomes a modern day sloth that's smaller and more nimble when it evolves. Or a pufferfish that loses it's poison when it evolves and becomes a fairy type

    • @limeyell0w945
      @limeyell0w945 2 года назад +1

      @@Diabetic64 ah interesting

    • @Vivian-eo3qc
      @Vivian-eo3qc 2 года назад +1

      @@limeyell0w945 something based off how computer-type tech has been getting smaller mayhaps?

    • @limeyell0w945
      @limeyell0w945 2 года назад +1

      @@Vivian-eo3qc ooh that sounds cool

  • @zeroelviajero4821
    @zeroelviajero4821 2 года назад

    Of all the videos you have uploaded in which you design Pokémon this is possibly the one I enjoy watching the most. Hilarmos, Maripome and the others look great, I honestly hope you release a game or something so I can find out more about the Mazah region.

  • @td8690
    @td8690 2 года назад +3

    As a way to add more specific types to the Mazah region
    Champeon- fighting type eeveelution based on either luchadors or one of the Aztec / Mayan gods of war,
    Obsideon- ground type eeveelution based on the obsidian blades used and Itztli,
    Medalleon- steel type eeveelution based on jewelry from Mayan and Aztec culture,
    A ghost type eevee based on ofrendas decoration
    A poison type eevee based on the plague aspect of xolotl
    A bug type eevee based on more edible bugs in Mexico
    The regional Nurse Joy pokemon based on aloe vera
    A psychic/poison pokemon based on the Psilocybe mexicana mushroom

  • @collinrxl9149
    @collinrxl9149 2 года назад +2

    These look fantastic, Gohila looks amazing, and I LOVE the Maripome change, Hylarmos looks better too! I think Beakpeep and Beakraft need a middle evolution or Beakpeep needs to look closer to it's evolutions, with say a long neck, slightly more defined features and a slight tail, Love it's helmet though!

  • @SubjectivelyClaire
    @SubjectivelyClaire 2 года назад +5

    love that Auster 🐣

  • @alessandrosantini5599
    @alessandrosantini5599 2 года назад +2

    I honestly love the new lore, it's so original and beautiful, but at the same time it has all the typical features of the classical pokémon plot

  • @RCZY_OFFICIAL
    @RCZY_OFFICIAL 2 года назад +5

    I don't like the upsidedown saw, it looks like it was just placed there and would be really hard for the bird to use. A possible solution is that you could maybe make the saw the bottom of the beak, not the bottom beak, but the bottom part of the beak.
    I know you want them to look like Hornbills but I think there could be a different solution for that. Maybe keeping the hard hat.

  • @morgann2938
    @morgann2938 2 года назад

    Making Hylarmos quadrupedal was a brilliant move, it makes it look really sturdy and dangerous. And I think I get the ice typing now. This is a patient predator, one that stalks and waits for the right moment to strike. Very clever! Also, the legendaries folding into balls reminds me of Bakugan which I haven't thought about in a long time and that makes me happy. Plus the story of them going dormant and being sealed away sort of parallels catching a legendary and immediately storing it in the PC. I love this.

  • @Avie-k4h
    @Avie-k4h 2 года назад +12

    The villain that I’m thinking of for the games is someone who believes that humans have disrupted the balance by being the predator/prey too long and uses the legendary Pokémon to “balance” the world again.

  • @twello9969
    @twello9969 2 года назад +1

    You need to make a 3 stage bug themed on the mexican jumping bean. First stage could be the larva, second stage the seed pod inhabitet by the larva and the last stage the moth. It could be the prey of one of the lines of birds (maybe Beakraft who could smash the seed pod open with its hammer head). The second evolution could also be a bug/ground type since its a seed pod.

  • @bplus5452
    @bplus5452 2 года назад +11

    Still feel as though the typing of the predator legendary is wrong, though definitely better incorporated in this form. Just in the fact that as a predator vs prey dynamic shouldn't the predator have some sort of advantage over its prey, like maybe a fire typing to work against that bug typing. Other than that my other points still stand. Awful offensive/defensive typing, doesn't really match the lore.

  • @canned3880
    @canned3880 2 года назад +1

    This series is honestly super inspiring for me since I struggle with designs, your approaches always give good insight

  • @somerandomguy6846
    @somerandomguy6846 2 года назад +5

    I remembered of an art movement that completely rejected the past called futurism that emphasizes movement and the modern human inventions, even stating that they sould burn the Louvre, yes the movement in its conception glorifies war and it's against feminism so it isn't really progressive but I think the complete disregard for the past (asides from the existence and message of the box legendaries) could perhaps be explored in the progressive tribe

  • @sweettea735
    @sweettea735 2 года назад +1

    Maybe there could be an event in the game that happens when you unlock an item (maybe a magical amulet) or when you reach a certain amount of hours. The item would allow you to activate a ‘blood moon’ which makes some Pokémon appear out of tall grass (they would be running around in the overworld) and get into a frenzy where they hunt down other Pokémon. Your mission would be to defeat/capture/calm down the frenzied Pokémon, stopping them from attacking ‘prey’ Pokémon. The prizes could range from developing happiness with your starter, to make them develop another form or you could get a shiny or even an event Pokémon that is seen as both ‘hunter’ and ‘prey’ - which can only be caught in this event. I imagine this could even be a end game thing, for players who are trying to complete their Pokédex. Idk I just thought that this would be a great event in the game.

  • @ruthiewong8722
    @ruthiewong8722 2 года назад +3

    “Because the males and females are physically different from each other, they benefit from working as a team.” This is too true.

  • @tremaynehanlon8127
    @tremaynehanlon8127 2 года назад +2

    I really like the concepts for the two legendaries and their “sealed” or “cocooned” form but I still find with Hylarmos’ head and forearm shapes just seeming odd and misplaced like they got slapped on from something else. It’s hard to explain but I personally liked the original design more.
    And just like a lot of the other comments I think it’d be good to get an idea of the “antagonist” or “villain” group and how the main story of the game would take place. One of the changes from the last video I’m glad you included was to ensure that neither Legendary or tribe would be hinted as being more evil than the other, but I also wouldn’t want the idea of the Legendaries being forcefully sealed away by humans after their mistake. I like to see it that Hylarmos and Maripome aren’t even directly enemies to one another, but co-exist ensuring the ecosystem keep the balance between hunters and hunted. I like the idea that the old tribes grew confused and believed that the other sought to rise above the other and that they had to do the same. That they used the earrings not to simply control the deities, but perhaps draw out strength to upset the balanced power between them and defeat the other deity. And after the war, the deities had to leave the people to fall into a deep sleep to recover.
    The idea I think I’d like to see is not an “evil” organisation. But maybe a group led by a descendant of one of the tribes depending on the game version. Perhaps this leader seeks out their ancestors history and in drawings across ruins he/she finds tellings of the other clan and how they tried to strengthen their deity seeking to “strike first” and “upset the balance in their favor” unknowing that their tribe did the same. This leader believes in their ancestors ideology, that in the war long ago they lost touch with their “birthright to be the hunters” or that his people “are tied down unable to move forward” as they used to. Because of this the group seeks to reawaken their deity again so that “this time in the modern day, they will triumph”. I saw a comment about “corrupt forms” and I thought it would be interesting that perhaps the group causes this upon awakening their deity because of their now twisted idea of tradition/modernism. So it becomes the players mission to awaken the other deity to save the now corrupt legendary and restore balance. And during which the protagonist is revealed to be a descendant of the other tribe, both him/her and the leader of the organisation being directly related to the original leaders of the two tribes during the “war”. At the end of the conflict, a new ruin/drawing is revealed showing the leader that both tribes sought to overpower the other and neither intended to do so unprovoked. They were simply mistaken, just as the leader was in their “quest”.
    And just to backtrack a bit, i had this idea that if the leader found their earring to awaken their deity, perhaps they’d also beat the player to the other earring and destroy it. As a result the player seeks out the 3 mermaids who can repair the earring as it was “a connection between the people and their deity”.
    Sorry for writing so much, if you see this Jack I hope any of this can reach your own ideas in anyway.
    Hopefully we can see the direction you take in the “evil group” for the Mazah region soon, as well as an idea for the main storyline.
    Oh and to add even more, hopefully not to soon to be keeping thoughts on a possible trio master Legendary?

  • @skullkid9923
    @skullkid9923 2 года назад

    19:14 I highly recommend to keep this design in head if there's ever a need to give them a new form (a la primal/mega evolution) if there's ever a need to include one

  • @carsonsimmons1343
    @carsonsimmons1343 2 года назад

    The color scemes in the Maza region are so cool the beakpeep line’s colors are my favorite