🎨 How to Color Your 3D Sculpts (in 3 simple steps) - Tutorial [ZBrush]

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  • Опубликовано: 12 сен 2024

Комментарии • 9

  • @ToRung
    @ToRung 8 месяцев назад +2

    *_i hope you have a fantastic day to come💝🎉😘_*

  • @MediDoesArt
    @MediDoesArt 7 месяцев назад +1

    What an incredible video. I learned so much and feel so much more relaxed with painting now

  • @purplefyrus5370
    @purplefyrus5370 8 месяцев назад

    Was literally just reading tips from Loish on how to paint hair and wanted to use it on my model.
    Yah done it again Folly, yah read my mind!

  • @clivies5008
    @clivies5008 8 месяцев назад

    Really good introduction to poly paint, thanks a lot!

  • @ToRung
    @ToRung 8 месяцев назад

    *_best wishes🎉😘_*

  • @Texelion3Dprints
    @Texelion3Dprints 8 месяцев назад

    I really like how you paint eyes, mines are not that good.
    These artifacts when changing subdivs have been a huge problem for me for years. Sometimes in change the subdiv to rework the sculpt after painting, and then when I go back to the high subdiv, the polypaint is all messed up, a real pain. Painting OR blurring/smoothing can cause this, so you better deactivate RGB on your smoothing brush.
    Also there is another way to make a smooth mask : use the move gizmo or the transpose line holding CTRL and drag on the area you want your gradient on - like when you're posing a character ). It works on high subdivs too.

  • @KillerTacos54
    @KillerTacos54 8 месяцев назад

    Amazing!

  • @Some_one11237
    @Some_one11237 5 месяцев назад

    How do you attach the hand? With dynamesh? Retopo?

  • @zebracon1
    @zebracon1 8 месяцев назад

    The ZColor plugin does not work on new versions of Zbrush. I found out that this may be related to the name of the main folder where zbrush is installed. Does anyone have any ideas?