I understand how it looks. But just look at all the defense mechanics. Without that high damage the game would be boring, and the explosiveness adds to the fun.
if i went to f7 and the game was like every other fighting game with low damage the f7 players would get extremely frustrated, if i have a friend play the game and he learns even one combo he will feel like he has a small chance of winning. now if i took that same friend and played tekken against him i would absolutely destroy him and he would never play again. if you want more players in the fcg (which also means bigger prize pools) then you have to either make the game so insanely easy that new players can beat better players easily, or make it so they feel like they have a chance. If you put me in tekken and i lose 5 matches in a row im done for the day. if i lose 50 matches in guilty gear it still feels like im doing something
@@rickkim2931 Im interested in Guilty gear but all this stuff looks super complicated and the only fighting game i have experience on is Smash on the switch. do you think this game is easy to pick up for newer players without any prior knowledge because this stuff looks really fun
@@pranavk8293 i'm new to the fgc as well and just picked up ggst last week. before that my entire experience w/ fighting games was button mashing in Smash. i had no prior knowledge of fighters like you. that being said, ggst is so incredibly beginner friendly and great at introducing you to fighting game mechanics that after a week i feel like i'm 10 times better than when i started and actually have a grasp of how fighting games work now. the movesets and inputs in this game are also incredibly accessible and intuitive so u don't have to worry about spending hours just to memorize all the movesets of a character. from one newbie to another, ggst is incredibly worth and incredibly fun. not to mention the ost and animation is top tier. it has fully ignited my interest in the fgc.
6 months playing fighters and now I can see what's ACTUALLY going on
I had to watch at 0.5x speed to get all that was going on haha
5:07 WHAT
“Fuck your whale”
Bruh, I would have thrown my controller fr 😭
This ram mf barbados slim here lmao
Watched it 4 times already...gonna watch it a few more. In. Sane.
All the dust attacks💀
As I Ram main I definitely learned some new tech from this video!
0:26 robbery
Well... She is a pirate
@@breadchips4803 booo 😂
Such all out brawler of a match, feel like both players needed to challenge with burst way sooner
The consistency of Slash's IB is insane
What does IB mean
@@Nominal_GDP instant block, when it says "JUST" on the screen
prc into 5p x4 god thse combos are getting nuts
6:37 the damage ?!?
she had high risc :)
0:34 dash BRC turbo teabag 5D. Unheard of may tech
Lmao
1:31 illegal damage
Tbf May returned the favored immediately after at 1:42
does slash stream? i can't find any of his soicals
5:03 lmao
I may dislike these characters but damn they both did good here
I may ramlethal these characters...
0:38 what the fuck is that pitiful damage
Japanese GUTS
proration from the throw rc
*"#1 ranked Mai"*
I guess someone has to be.
one mistake from either and insane damage taken.
The damage is just way too high in this game all across the board, why does making 1 mistake cause you to lose 80% of your hp?
I understand how it looks. But just look at all the defense mechanics. Without that high damage the game would be boring, and the explosiveness adds to the fun.
if i went to f7 and the game was like every other fighting game with low damage the f7 players would get extremely frustrated, if i have a friend play the game and he learns even one combo he will feel like he has a small chance of winning. now if i took that same friend and played tekken against him i would absolutely destroy him and he would never play again. if you want more players in the fcg (which also means bigger prize pools) then you have to either make the game so insanely easy that new players can beat better players easily, or make it so they feel like they have a chance. If you put me in tekken and i lose 5 matches in a row im done for the day. if i lose 50 matches in guilty gear it still feels like im doing something
@@rickkim2931 Im interested in Guilty gear but all this stuff looks super complicated and the only fighting game i have experience on is Smash on the switch. do you think this game is easy to pick up for newer players without any prior knowledge because this stuff looks really fun
@@pranavk8293 i'm new to the fgc as well and just picked up ggst last week. before that my entire experience w/ fighting games was button mashing in Smash. i had no prior knowledge of fighters like you. that being said, ggst is so incredibly beginner friendly and great at introducing you to fighting game mechanics that after a week i feel like i'm 10 times better than when i started and actually have a grasp of how fighting games work now. the movesets and inputs in this game are also incredibly accessible and intuitive so u don't have to worry about spending hours just to memorize all the movesets of a character.
from one newbie to another, ggst is incredibly worth and incredibly fun. not to mention the ost and animation is top tier. it has fully ignited my interest in the fgc.
@@pranavk8293yes, I was in the same boat as you. Only played smash and ended up buying guilty gear on release and still having a ton of fun
So ram won