I used to fall asleep playing this game and listening to this music :) Haiko Ruttmann is a great composer, love his work especially on The Settlers IV the vikings theme
I only had Settlers 2 on pc, but I used to game with a mate where he had settlers 1 on Amiga. The theme tune stuck with me every day in my heart until this day. One of the classics.
Gravis Ultrasound is awesome. This is technology from 20 years ago mind you! And yet, still, it amazes, even further if you think about what's really going on during that playback. For those, who don't know, or don't remember - this entire game, music aside, fit on two floppies - which accumulated to under 5MB. That's the entire algorithm simulating a growth of a settlement, graphics to show it, the interface supporting joystick and mouse input, an option for two players on split screen, random map play and 20 was it? missions/levels to beat the game itself vs an implemented AI, adjusted via 3 settings. All of that in a promile (about 0,001%) of a 4GB pendrive or memory card. This really was the highpoint of the computer era. Think what could be accomplished if the programmers of the day used their full potential and skill with current machines.
+imachynn Not only that, but one of the two 1,44 MiB floppies was almost exclusively for the graphically opulent intro. And that maniac Volker Wertich programmed the whole game all by himself, in little over one year, all in assembly language!
@@falagarius true, but while I'm not entirely sure, I bet no programmer today uses assembly, let alone use it for the whole game. Computers are so fast now, it might not be necessary, but still they could optimize their code way better. Somewhere in the 90s there was a breakpoint where software houses simply said 'buy a faster pc for this game' while in the past, when speed was limited, creativity was unlimited. That certainly has reversed. Look at what people poop out of a C64 nowadays. Some things don't even look too bad for 2019 standards, on a 1981 machine. Now thát are coders in my book. Not those who use some pre-built engine and drag and drop a game together that runs choppy on a 4GHz 12 core machine with 16GB of RAM and an even more powerful GPU (and yes, I know it's not that simple, and games today are extremely complex, butt I still feel that way). Settlers on the Amiga. Oh, my wasted childhood... I'd waste it all over again if I could :-) ButnI still played it on PC with an Ultrasound. Recently sold both my GUS Maxes off as I don't have any pc to run them in anymore. I already feel bad about that...
This is one of the most relaxing songs ever. I used to listen this (the version recorded from a Terratec DMX sound card, to be exact, which is the best sounding version IMHO) for hours on loop while studying or working.
Man this song reminds me of the intro music from Game of Thrones.. I actually think the creators of GoT must have ripped it from the Settlers or were at least inspired by it!
I used to fall asleep playing this game and listening to this music :) Haiko Ruttmann is a great composer, love his work especially on The Settlers IV the vikings theme
I only had Settlers 2 on pc, but I used to game with a mate where he had settlers 1 on Amiga. The theme tune stuck with me every day in my heart until this day. One of the classics.
Gravis Ultrasound is awesome. This is technology from 20 years ago mind you! And yet, still, it amazes, even further if you think about what's really going on during that playback.
For those, who don't know, or don't remember - this entire game, music aside, fit on two floppies - which accumulated to under 5MB.
That's the entire algorithm simulating a growth of a settlement, graphics to show it, the interface supporting joystick and mouse input, an option for two players on split screen, random map play and 20 was it? missions/levels to beat the game itself vs an implemented AI, adjusted via 3 settings.
All of that in a promile (about 0,001%) of a 4GB pendrive or memory card.
This really was the highpoint of the computer era. Think what could be accomplished if the programmers of the day used their full potential and skill with current machines.
+imachynn Not only that, but one of the two 1,44 MiB floppies was almost exclusively for the graphically opulent intro.
And that maniac Volker Wertich programmed the whole game all by himself, in little over one year, all in assembly language!
+Daniel Ziltener his name and skill is encased as long as computers are to avail.
Current machines are too complicated to go as deep with just one person though. It's not like today's programmers are all bad compared to back then.
@@falagarius true, but while I'm not entirely sure, I bet no programmer today uses assembly, let alone use it for the whole game. Computers are so fast now, it might not be necessary, but still they could optimize their code way better. Somewhere in the 90s there was a breakpoint where software houses simply said 'buy a faster pc for this game' while in the past, when speed was limited, creativity was unlimited. That certainly has reversed. Look at what people poop out of a C64 nowadays. Some things don't even look too bad for 2019 standards, on a 1981 machine. Now thát are coders in my book. Not those who use some pre-built engine and drag and drop a game together that runs choppy on a 4GHz 12 core machine with 16GB of RAM and an even more powerful GPU (and yes, I know it's not that simple, and games today are extremely complex, butt I still feel that way).
Settlers on the Amiga. Oh, my wasted childhood... I'd waste it all over again if I could :-) ButnI still played it on PC with an Ultrasound. Recently sold both my GUS Maxes off as I don't have any pc to run them in anymore. I already feel bad about that...
It was a beautiful time, but there is no Gravis anymore, we are using mp3... and I prefer python instead of assembly or C, what a shame.
Perfection man, pure perfection.
Hypnotising theme and beautiful samples
ah yes the memories of playing this and cossack before Starcraft 1 relased
This is one of the most relaxing songs ever. I used to listen this (the version recorded from a Terratec DMX sound card, to be exact, which is the best sounding version IMHO) for hours on loop while studying or working.
Great version, Thanks for the upload.
lol i had this soundcard. sounded the same :)
however I hated this card, because of compatibility issues, and bought a soundblaster in the end :)
It's really nice, but IMHO Amiga version is no match.
3.19 love
Man this song reminds me of the intro music from Game of Thrones..
I actually think the creators of GoT must have ripped it from the Settlers or were at least inspired by it!
That's how artists works now days. Copying great things of the past hoping no one will notice.
The envelope release is a bit too long on some of those instruments. I imagine the composer didn't customize the patch set anyway.
Here, it "just" replay a MOD as the Amiga computer does since 1986, no?
No, the PC version uses MIDI files for music tracks.