I had no idea about the frames thing. Although, I did wonder what on earth the point was other than aesthetics. I guess they could bring it back, but maybe have it so they hand pick 50 or 100 images (vetted), and add them, then players can pick from that pool of pictures. And they could add new packs over time. Edit. I noticed some of the special vendors sold furniture, so I guess custom (safe) pictures could be a cash shop thing - no power, just cosmetics for your base, etc.
Yeah, I had no idea that was a thing either and it blew my mind how that ever even made it into the game lol. My only issue with the whole vetting thing is that it's time and resources wasted on something that honestly does not bring much to the overall game. I'd rather them spend the money on hiring more QA staff lol.
Those are used to loot the bosses when you beat them in the dungeons. The controller's give you access to the good loot rewards. That's why if you do a boss there's numbers next to the top reward. That tells you how many controllers you have. Without them you can only pick the basic rewards which aren't nearly as good lol.
So guessing the salt thing was not patched? I have had the same issue recently. I'm very new at the game and trying to figure out how much salt i need for the meat so i don't waste a ton of salt
I think there's something wrong with the f* backpack dude I didn't notice this until I had a problem with weights only 60 if you want a specific build you run with and you consume something like buff to increase it to 80 I mean this buff adds sprint speed and more weight you can carry I think If the backpack is separated would be great IDK why I'm always having issues with items that makes me super slow cause of the limited weight on me And i have no idea why its always 50 out of 60 % wth ! always over weight that's absolutely sux
@@zy2987 Still not 100% sure what problem with melee you're talking about 😅. I mean, does it feel a little janky at times? Totally lol. But for a closed beta I've enjoyed melee far more than I have in other games. My only thing is I wish there were more interesting weapons with actual passive and active skills like we have on range weapons.
@@trandel_elent Every Swing of melee weapons is like a heavy attack. Its very slows, and it also locks you in animation. This is a problem since most enemies most very fast. They should take inspirations on State of Decay 2 Melee Combat. Both games is in 3rd person and both zombies AI moves fast.
@@trandel_elentI have as well. I think people had an issue with that first knife in the introduction, stopped, and suddenly they have an issue with "all" of the melee combat. I'm nasty with that Butcher's cleaver. 😂
Seriously, of course they will 😂. I know it kinda sucks that there's only one server for the closed beta but everyone that got in knew this was the case. So if people don't like it that much they should just wait.
i think people should be allowed to put whatever pictures they want in game, if people dont want to see "offensive" stuff then they should be able to turn off pictures. ive seen my fair share of gay furry porn in rust and im still alive.
They need to give us the Key Binding option to change what button picks up Psy items when I'm trying to loot.
Agreed lol
I had no idea about the frames thing. Although, I did wonder what on earth the point was other than aesthetics. I guess they could bring it back, but maybe have it so they hand pick 50 or 100 images (vetted), and add them, then players can pick from that pool of pictures. And they could add new packs over time.
Edit. I noticed some of the special vendors sold furniture, so I guess custom (safe) pictures could be a cash shop thing - no power, just cosmetics for your base, etc.
Yeah, I had no idea that was a thing either and it blew my mind how that ever even made it into the game lol. My only issue with the whole vetting thing is that it's time and resources wasted on something that honestly does not bring much to the overall game. I'd rather them spend the money on hiring more QA staff lol.
What are the "Controller" items in your inventory used for? I seem to keep collecting them but no idea what they are used for???
Used when picking the "Full reward" option after a Silo or Monolith boss fight.
Those are used to loot the bosses when you beat them in the dungeons. The controller's give you access to the good loot rewards. That's why if you do a boss there's numbers next to the top reward. That tells you how many controllers you have. Without them you can only pick the basic rewards which aren't nearly as good lol.
So guessing the salt thing was not patched? I have had the same issue recently. I'm very new at the game and trying to figure out how much salt i need for the meat so i don't waste a ton of salt
Should be 4 salt per meat 👍
I found 2 wish machines but I never was able to use them
I just tried the one in Myer's Market and it worked lol. So yeah, that's a thing now.
I think there's something wrong with the f* backpack dude I didn't notice this until I had a problem with weights only 60 if you want a specific build you run with and you consume something like buff to increase it to 80 I mean this buff adds sprint speed and more weight you can carry I think If the backpack is separated would be great IDK why I'm always having issues with items that makes me super slow cause of the limited weight on me And i have no idea why its always 50 out of 60 % wth ! always over weight that's absolutely sux
what no fix for melee attack ?
It does look like they did some work on melee but I guess it would depend on what you're talking about.
Not an easy fix. They have to overhaul the whole melee combat and one patch is not enough to fix that.
@@zy2987 Still not 100% sure what problem with melee you're talking about 😅. I mean, does it feel a little janky at times? Totally lol. But for a closed beta I've enjoyed melee far more than I have in other games. My only thing is I wish there were more interesting weapons with actual passive and active skills like we have on range weapons.
@@trandel_elent Every Swing of melee weapons is like a heavy attack. Its very slows, and it also locks you in animation. This is a problem since most enemies most very fast. They should take inspirations on State of Decay 2 Melee Combat. Both games is in 3rd person and both zombies AI moves fast.
@@trandel_elentI have as well. I think people had an issue with that first knife in the introduction, stopped, and suddenly they have an issue with "all" of the melee combat. I'm nasty with that Butcher's cleaver. 😂
they would better bring servers in asia and europe for their worldwide betatest
Seriously, of course they will 😂. I know it kinda sucks that there's only one server for the closed beta but everyone that got in knew this was the case. So if people don't like it that much they should just wait.
Its fine even if there is no EU servers atm I was getting 98 ms and thats fine for a pve game (mostly)
i think people should be allowed to put whatever pictures they want in game, if people dont want to see "offensive" stuff then they should be able to turn off pictures. ive seen my fair share of gay furry porn in rust and im still alive.