Im playing now (GBA version) and this is still good game in my opinion. Only big disadvantage is poor balance (random encounters are way harder than bosses and Zio is broken skill ASF). Story is really good. Ginza and Battle Theme is godlike.
@@penttikoivuniemi2146 it's also really convinient timing for me too because, I mostly stayed away from smt because I only have a Pc and switch. I recently decided to emulate persona 4 just to try out persona so glad I did because it led to me playing nocturne which as cliche as it is is my favorite smt game out of the like 10 or 15 I've tried. only issue was the newer ones weren't emulatable and I couldn't buy them on pc so problem solved!
So many bangers in this game. I can't get enough of Tokyo post-nuke, normal battle theme, ginza, terminal, and of course, the credits song. Combat is addictive too because it is very fast-paced and fusion adds to the replay value. People often say the story is one of the weakest points but I do like it for what it is. It's got the most average guy you could ever find as the main hero and he's just fighting demons on a post nuclear apocalypse city like a champ. If this game ever gets a remake with modern graphics I'm sure it would become one of my top 3 games of all time.
Story in my opinion is really good, expecially when u will get to Basilica. Adam and Eve motive is really cool. Yuriko as Lilith is small reference in SMT 4.
The story from how the protagonist is just a normal dude that gets thrown into the demonic post apocalypse tokyo really hits me when you get into the endgame of flooded tokyo. That moment when ruins first time plays while looking at the world map. At that very moment you realize there really isnt any way to go back to the normal pre nuke everyday life tokyo, like sure seeing tokyo in ruins 30 years later is enough to evoke that feeling, but with how there are survivors still while you explore the game it feels like there is still hope for a return like how theres a point in a campbellian heros journey of returning from the adventure in the foreign place/world back to home. With the flood and your friends betraying you however it just hits me that there is only forward... SMT 1 is really special to me too and yeah another remake would be awesome but i really would love to play the ps1 ver to replay it again all over and back to back just to get all three routes, but the graphics of the game when i already played smt 2 makes it hard to come back to it and really the only thing holding me back from playing it again.
I love how smt 1 was ahead of its time in some points. Things like the battle system, dialogue, setting and mechanics weren't implemented in some rpgs like FF for a decade or 2, or even never included at all
I usually name him Irenaeus, for the 3rd century bishop who made it his mission in life to ensure that history forgot the Gospel of Judas. Despite the oldest known authentic copy having been printed a century after his death, his writings condemning it as heresy were the only evidence the historical record had of it's existence until the Nag Hamadi library was discovered in 1947.
Correction, AG never fixed the bugs. There an effort to fix the law ending and early game gun acquisition that went by the name Orden patch. He went on to release a Spanish patch based on AG's English one.
I played one and immediatetly two after since two continues from the neutral ending of the first one.I always get the neutral ending on Shin Megami Tensei games since it is usually the "true" ending.1 and 2 as a whole for me has one the best stories.And the music again is fantastic.
one thing that in my opinion people dont mention enough is how many quality of life features SMT1 has. All important and even not so important dungeons/locations have the terminal near to the entrance, your permanent partner automatically learns mappa and all the escape spells, therefore there is minimal backtracking, being able to teleport from terminal to termial or out of dungeons at any point. Estoma is aviable quite early and orthrus (who has estoma) is easy to find ikkebukero. The sega CD version has a full blown minimap as the mappa spell, which in my opinion deminishes the exploration aspect a bit but is great on consecutive playthroughs. All in all it amazes me how all these features make SMT 1 feel less dated than SMT 2, which has a DREADFUL amount of backtracking. God I love this game.
I was initially put off by this game. I heard it was clunky and hard. I finally decided to play it at the start of April, and my god! Why didn't I play this sooner! Yes it's old, but not as clunky as people make it out to be. Needing a guide isn't really a down side for me ( especially since I only use it for the dungeon maps) If you guys haven't given this a try, don't let the graphics or ui out put off, it's still a fun game to play.
Same here. I am so glad I gave it a shot. I beat the neutral and chaos routes on the SNES in 2012 and 2014. I finally got around to the law path early this year. Then I found out last night about the GBA version having been translated and suddenly I'm halfway through the Kongokai using an EZ Flash Omega cartridge.
I played nocturne for the first time a few months back when the HD version released, after I first started it I looked for a fan translated ROM of the original smt. Now I'm playing apocalypse, I just finished four. The whole time I've been wanting to go back to one, it's amazing how many parts of this game come from the original and have aged so well over the last 30 years.
It's weird. Even if it's older, I hear better things about SMT 1 than Persona 1. Definitely want to try it out. I've just always been hesitant about which version to play
About the dialogue in particular, I can't remember if it was SMT 1 or 2, but I remember a random encounter with a Jack Frost starting, but it freaked out before running because I had a dead Jack Frost and no revival items or spells.
I just played through this, had a lot of fun. I dont see why people say its so difficult, i mean without a guide yeah youd be up a creek but i still managed to get a deity just by blindly fusing things, and the game just hands you vishnu and 3 seraphim for the last dungeon in the law route, so.... I still had a lot of fun, except for the grind to lvl 65. I wish it was longer, and the last dungeon had fewer dud enemies
I will definitely check this game out later on this month somehow or someway when I get the chance. Although I heard some horror stories about SMT1's final dungeon (which IMHO cant be as bad as World of Sloth or Eridanus), I am looking forward to the dungeons from how you described them. They sound a lot like Digital Devil Story Megami Tensei 2's story.
@Weston Meyer I am definitely noticing this as I play my English translated ROM but I'm not sure if I like this better than MT2 despite how cool Pascal, Chaos Hero & Law Hero is.
If you still haven't beaten it yet, I can confirm after having beaten all 3 routes on the SNES that whatever horror stories you heard about the final dungeon are almost certainly downplaying how crazy it is. I was surprised at how much I thought I was exaggerating it to a friend who finally picked up Nocturne last week as his intro to the series, only to realize that there were horrors I had forgotten about after not having touched the game for over half a decade after my second playthrough.
How much extra game play do u get with maniax version? Is it worth buying the extra packs? For gameplay only. Don't really care about extra voice/music packs etc
New subs here. Still wondering what version should play. I have both version (with english patch) in my phone but still somehow hesitate what version should i play. GBA have better graphics, better world map, new UI, etc. Sound still okay even some said it was terrible. And also canon appearance of Kazuya. SNES is more nostalga for the veterans (but i'm new at smt), better sound quality, and more like SMT but graphics is not fit for my taste and graphics is also hard to identify. Is GBA more better? or SNES?
What?! You don't like Persona 1 PSP's "all my whities beg to see me barn?!" Fair. The Engrish is honestly the best part of that song. I guess that's what happens when you Persona 3-ize the first game. I still wonder if that barn was as amazing as the song seems to suggest.
@@EnergiArchive It's more a spiritual successor. It takes things from megami tensei 2, which was already different from the books, and tries it's own thing.
Have you played SMT 1? What was your experience with it? If not, what are you waiting for?
Oh and I know that Megami Tensei exist, I talked about them in the video! Where SHIN MEGAMI TENSEI all started is the title 😁
I did the unthinkable i played smt 1 and 2 on a gamecube
Hmm atlus should make a smt 1 hd remake and is there a english patch for smt 1
Im playing now (GBA version) and this is still good game in my opinion. Only big disadvantage is poor balance (random encounters are way harder than bosses and Zio is broken skill ASF). Story is really good. Ginza and Battle Theme is godlike.
Wait there is a english patch
I wish Atlus went balls-deep with Steam and released all of these older titles on there officially.
Yesss!
Year later and with persona 3, and 5 coming to the PC there's actually some hope for this.
@@Neceroe Yeah, they really seem to be slowly doing more and more PC releases. Soul Hackers 2 is coming to PC on launch too.
@@penttikoivuniemi2146 it's also really convinient timing for me too because, I mostly stayed away from smt because I only have a Pc and switch. I recently decided to emulate persona 4 just to try out persona so glad I did because it led to me playing nocturne which as cliche as it is is my favorite smt game out of the like 10 or 15 I've tried. only issue was the newer ones weren't emulatable and I couldn't buy them on pc so problem solved!
It's so cool how this is such an iconic game, the series started with such a kickass game
Really good review David!
Thank you eleven! 😁🙌
So many bangers in this game. I can't get enough of Tokyo post-nuke, normal battle theme, ginza, terminal, and of course, the credits song. Combat is addictive too because it is very fast-paced and fusion adds to the replay value. People often say the story is one of the weakest points but I do like it for what it is. It's got the most average guy you could ever find as the main hero and he's just fighting demons on a post nuclear apocalypse city like a champ. If this game ever gets a remake with modern graphics I'm sure it would become one of my top 3 games of all time.
Story in my opinion is really good, expecially when u will get to Basilica. Adam and Eve motive is really cool. Yuriko as Lilith is small reference in SMT 4.
The story from how the protagonist is just a normal dude that gets thrown into the demonic post apocalypse tokyo really hits me when you get into the endgame of flooded tokyo. That moment when ruins first time plays while looking at the world map. At that very moment you realize there really isnt any way to go back to the normal pre nuke everyday life tokyo, like sure seeing tokyo in ruins 30 years later is enough to evoke that feeling, but with how there are survivors still while you explore the game it feels like there is still hope for a return like how theres a point in a campbellian heros journey of returning from the adventure in the foreign place/world back to home. With the flood and your friends betraying you however it just hits me that there is only forward...
SMT 1 is really special to me too and yeah another remake would be awesome but i really would love to play the ps1 ver to replay it again all over and back to back just to get all three routes, but the graphics of the game when i already played smt 2 makes it hard to come back to it and really the only thing holding me back from playing it again.
I love how smt 1 was ahead of its time in some points. Things like the battle system, dialogue, setting and mechanics weren't implemented in some rpgs like FF for a decade or 2, or even never included at all
I named Law Hero - JESUS
@@DavidCastJRPGs Its very accurate name for Law Hero after he saved his friend from Black Baron BIG hands :D
Wouldn't say it's alright when Jesus sided with the angels and erased all the sinful human who is against the law. But sure
Pog
I usually name him Irenaeus, for the 3rd century bishop who made it his mission in life to ensure that history forgot the Gospel of Judas. Despite the oldest known authentic copy having been printed a century after his death, his writings condemning it as heresy were the only evidence the historical record had of it's existence until the Nag Hamadi library was discovered in 1947.
Correction, AG never fixed the bugs. There an effort to fix the law ending and early game gun acquisition that went by the name Orden patch. He went on to release a Spanish patch based on AG's English one.
I played one and immediatetly two after since two continues from the neutral ending of the first one.I always get the neutral ending on Shin Megami Tensei games since it is usually the "true" ending.1 and 2 as a whole for me has one the best stories.And the music again is fantastic.
one thing that in my opinion people dont mention enough is how many quality of life features SMT1 has. All important and even not so important dungeons/locations have the terminal near to the entrance, your permanent partner automatically learns mappa and all the escape spells, therefore there is minimal backtracking, being able to teleport from terminal to termial or out of dungeons at any point. Estoma is aviable quite early and orthrus (who has estoma) is easy to find ikkebukero. The sega CD version has a full blown minimap as the mappa spell, which in my opinion deminishes the exploration aspect a bit but is great on consecutive playthroughs. All in all it amazes me how all these features make SMT 1 feel less dated than SMT 2, which has a DREADFUL amount of backtracking. God I love this game.
In Dragon Quest there are also NPCs that talk about recent events which indicates path you have to go.
I was initially put off by this game. I heard it was clunky and hard. I finally decided to play it at the start of April, and my god! Why didn't I play this sooner!
Yes it's old, but not as clunky as people make it out to be. Needing a guide isn't really a down side for me ( especially since I only use it for the dungeon maps)
If you guys haven't given this a try, don't let the graphics or ui out put off, it's still a fun game to play.
Facts! I have a similar story with it actually
Same here. I am so glad I gave it a shot. I beat the neutral and chaos routes on the SNES in 2012 and 2014. I finally got around to the law path early this year. Then I found out last night about the GBA version having been translated and suddenly I'm halfway through the Kongokai using an EZ Flash Omega cartridge.
I played nocturne for the first time a few months back when the HD version released, after I first started it I looked for a fan translated ROM of the original smt. Now I'm playing apocalypse, I just finished four. The whole time I've been wanting to go back to one, it's amazing how many parts of this game come from the original and have aged so well over the last 30 years.
The GBA version has sooooo many quality of life improvements.
I can't recomend it enough.
I tried it,but it was super laggy and I was not feeling like trying to find a patch, but I heard its good yeah!
It's weird. Even if it's older, I hear better things about SMT 1 than Persona 1. Definitely want to try it out. I've just always been hesitant about which version to play
Its a better game in my opinion! I suggest the Super Famicom version fot SMT 1
@@DavidCastJRPGs I'll try that out then. Thanks
@@DavidCastJRPGs I think the GBA version is better as there are less encounters and more story elements. Super has better music though.
As someone who's played both games but hasn't finished Persona 1 due to how shitty it is, trust me when I say that SMT 1 is the better game
The exploration is a pain but I’ve been gimping hard encounters with holy shafts
Holy shit this is amazing man look great consider how old it is like wow it's almost look like old elder scrolls 1 and 2 dungeon exploring
Wizardry's influence is really prevalent in SMT
When it comes to speed stats, I never pay attention so in some SMT games this does in fact throw me off and I've got to keep that in mind.
Zero Dislikes, Congrats David, You’re Onto Something Here :) Great Review!
Thanks Chris 😁
The Phantasy Star series did exist in the 80s and despite the name was basically the first JRPG with a non Fantasy setting. (Sci fi)
Good point 👆
Not the first, theres actually games that predate Dragon Quest I that were jrpgs are were set in a modern setting.
Looks very interesting.
I swear lone prayer is so good
wrong game, are you stupid or something?
digital devil story 1 and 2: excuse me?
About the dialogue in particular, I can't remember if it was SMT 1 or 2, but I remember a random encounter with a Jack Frost starting, but it freaked out before running because I had a dead Jack Frost and no revival items or spells.
Just got a bootleg ROM cart for the GBA. Looking forward to it!
Someone made a translation for the PSX version
My favorite MC design
I just played through this, had a lot of fun. I dont see why people say its so difficult, i mean without a guide yeah youd be up a creek but i still managed to get a deity just by blindly fusing things, and the game just hands you vishnu and 3 seraphim for the last dungeon in the law route, so....
I still had a lot of fun, except for the grind to lvl 65. I wish it was longer, and the last dungeon had fewer dud enemies
Technically it all started with the Megami Tensei novels by Aya Nishitani but ok
How do you play smt 1 in English? Where do I find the patches for it
I think SMT1 is on ios in english
I will definitely check this game out later on this month somehow or someway when I get the chance. Although I heard some horror stories about SMT1's final dungeon (which IMHO cant be as bad as World of Sloth or Eridanus), I am looking forward to the dungeons from how you described them. They sound a lot like Digital Devil Story Megami Tensei 2's story.
@Weston Meyer I am definitely noticing this as I play my English translated ROM but I'm not sure if I like this better than MT2 despite how cool Pascal, Chaos Hero & Law Hero is.
If you still haven't beaten it yet, I can confirm after having beaten all 3 routes on the SNES that whatever horror stories you heard about the final dungeon are almost certainly downplaying how crazy it is. I was surprised at how much I thought I was exaggerating it to a friend who finally picked up Nocturne last week as his intro to the series, only to realize that there were horrors I had forgotten about after not having touched the game for over half a decade after my second playthrough.
@@jonm3427 I just beat all 4 kings on Neutral route and am already dreading the final Great Cathedral dungeon ordeal.
How much extra game play do u get with maniax version? Is it worth buying the extra packs? For gameplay only. Don't really care about extra voice/music packs etc
Look out I have a video coming out on thursday going in depth about everything Nocturne HD!
@@DavidCastJRPGs ok. Thanks^^
Ngl lone prayer make random encounter bearable
Nice video. Do you know what port should i play of this game? I heard that there's a GBA, SNES and Playstation version, but idk which one to play.
Probably supet famicom or gba!
@@DavidCastJRPGs thanks, i heard that the GBA version has some improvements, should i go with that one?
It has some import QoL improvements thats true! You might need to download some patches tho
@@DavidCastJRPGs Are there some English patches for the GBA version?
@@pinkcheese917 Yes! they are some available out there
what is the name of the song playing in the background at 02:25?
ruclips.net/video/2XrdYGwNYJk/видео.html
The comment is written by Pacal the Dog
Will you say hello to me?
If they Remake the SMT Nes Trilogy, I WILL BUY them if they release in PC and If my Potato can Run them
New subs here.
Still wondering what version should play.
I have both version (with english patch) in my phone but still somehow hesitate what version should i play.
GBA have better graphics, better world map, new UI, etc.
Sound still okay even some said it was terrible.
And also canon appearance of Kazuya.
SNES is more nostalga for the veterans (but i'm new at smt), better sound quality, and more like SMT
but graphics is not fit for my taste and graphics is also hard to identify.
Is GBA more better?
or SNES?
my number one bitch about these games and persona is the high school setting.
How did you find it? It doesn’t appear on the app store.
its completely out of date so i have no idea how you played this in 2021… unless your phone is way out of date.
@@theflashhobbyist It really isn't hard to figure out. It's emulation, lol
Yea boiiii
What?! You don't like Persona 1 PSP's "all my whities beg to see me barn?!"
Fair. The Engrish is honestly the best part of that song. I guess that's what happens when you Persona 3-ize the first game. I still wonder if that barn was as amazing as the song seems to suggest.
Nice
This video's title is stupid. Megami Tensei is where it all started
Its where "SHIN" megami tensei started.. but thanks for the useful comment
@@DavidCastJRPGs wasnt smt a reboot of megami tensei?
@@DavidCastJRPGs and in japan its one big franchise if memory serves me right
@@n1rvanna_chaos It's more spin-off or sequel.
@@EnergiArchive It's more a spiritual successor. It takes things from megami tensei 2, which was already different from the books, and tries it's own thing.