This Popular Level HAD A DEV ROUTE?

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  • Опубликовано: 15 ноя 2024

Комментарии • 235

  • @MythicTF2
    @MythicTF2 2 года назад +330

    Honestly, I wouldn't even call that a dev route. It felt more like a "secret exit" type of thing from other mario games.

    • @pixelartkid7965
      @pixelartkid7965 2 года назад +6

      Yeah.

    • @NinjaNezumi
      @NinjaNezumi 2 года назад +23

      I agree.
      I mean that was the draw of Mario - Alternate Paths and Warp Zones. Those things were NOT common back in the day, so everyone was looking for cool stuff like that.
      Dev Routs are literally just "I'm a developer and I'm just seeing if the level loads up and ends properly. I don't care about anything else."

    • @xwtek3505
      @xwtek3505 2 года назад +14

      @@NinjaNezumi There is another purpose of dev exit: If the game actually involves death as mechanics, like kill mario type of levels

    • @MichaelPianoYT
      @MichaelPianoYT 2 года назад +7

      Do you not understand the concept of "clickbait RUclips title" ??

    • @namenotfound8186
      @namenotfound8186 2 года назад +2

      I actually question why Nintendo didn't add secret exits for super worlds. Same for star coins, it would've made super worlds 10x better.

  • @AmberSkitty3
    @AmberSkitty3 2 года назад +172

    I wouldn't really call that a dev route, it honestly felt like a more "do this difficult trick and get rewarded" you manage to get by without hitting the on/off? you get to skip the second half

    • @UltraDumbass1782
      @UltraDumbass1782 2 года назад +13

      Yeah, I agree. Normal dev routes have a pipe/door and that’s it, whereas that one actually had some effort.

  • @LucianDevine
    @LucianDevine 2 года назад +120

    I don't mind the dev route on that level, because it was fairly out in the open. You see the red blocks below the pipe when you did it the intended way, giving you a hint that it's there, not to mention the clear check time.

    • @JonLipton
      @JonLipton 2 года назад +36

      It feels more like a secret shortcut rather than a dev route. Like in a classic game there would be a key and keyhole there with a secret exit

    • @LucianDevine
      @LucianDevine 2 года назад +16

      @@JonLipton Exactly. Old school Super Mario World. Find the key to get the secret exit to reach one of the big colored button things that turn on certain special blocks that are normally just dotted lines.

  • @paintedink
    @paintedink 2 года назад +81

    11:16 the first level by The P King was made for 7h0m, the second by 7h0m. So I guess the 7 is a thing from 7h0m

    • @randomslomo1875
      @randomslomo1875 2 года назад +4

      I saw that too. I was sad he didn't see.

  • @blubfush9376
    @blubfush9376 2 года назад +112

    14:37 I really like the description for this one because collecting any coin in the level means death

  • @Pharthrax
    @Pharthrax 2 года назад +192

    16 milliseconds is sixteen thousandths of a second, also known as completely unreactable. The average human reaction time is like 150-200ms IIRC.

    • @AdmiralTails
      @AdmiralTails 2 года назад +54

      For some extra reference, 16 milliseconds is almost exactly 1 frame at 60fps.

    • @bradlasalle2888
      @bradlasalle2888 2 года назад +28

      150ms is like the lowermost limit possible, most humans on average are multiple times that, even when concentrating

    • @silafim
      @silafim 2 года назад +7

      he meant 16 frames probably

    • @Acts19quiz
      @Acts19quiz 2 года назад +9

      It's also possible he meant 16 centiseconds, or meant 160 milliseconds but said 16 instead. Centisecond isn't a common term, and getting the decimal place wrong in milliseconds isn't an unusual error. Just watch The Price Is Right and the number of contestants that want to bid twenty-five thousand on a Showcase, but say "Twenty-five hundred" instead.

    • @somestupiddudewithayoutube4676
      @somestupiddudewithayoutube4676 2 года назад +3

      Me with like a 1 sec react time: Damn my reaction times are inhuman then

  • @capttelush539
    @capttelush539 2 года назад +159

    I wanna say the 7 in the casino level was a lucky seven to go with the theme of casinos

    • @RyanJ362
      @RyanJ362 2 года назад +4

      The name of the creator was also 7h0m

    • @The_Totes_Adorbs
      @The_Totes_Adorbs 2 года назад +2

      I bet you support loot boxes you monster

    • @harpsarp66
      @harpsarp66 2 года назад +6

      the first level with the 7 said “for 7h0m” in the desc and the second level was made by 7h0m

    • @akesan2374
      @akesan2374 2 года назад

      @@The_Totes_Adorbs You sound like a christian saying Doom is satanic because it has demons

    • @The_Totes_Adorbs
      @The_Totes_Adorbs 2 года назад

      @@akesan2374 I have no clue what Doom is, kid.

  • @ninjanerdstudent6937
    @ninjanerdstudent6937 2 года назад +48

    It’s not a dev route. It’s a secret exit.
    Panga has never played New Super Mario Bros. Wii -> confirmed.

    • @hagenl.2975
      @hagenl.2975 2 года назад +12

      Exactly what I thought, standard alternative route, even though there are no secret paths/red flags in SMM2.

    • @piranhalettuce
      @piranhalettuce 2 года назад +7

      The Beta NSMBW vs The Chad NSMBDS

    • @rashsapodebatalha4090
      @rashsapodebatalha4090 Год назад

      Now he has

  • @AyaanThe0ne
    @AyaanThe0ne 2 года назад +5

    17:54
    This is the level that the title was referring to.

  • @danglyboi474
    @danglyboi474 2 года назад +31

    Not only did you pronounce pyrite correctly, it also is the real name for fool's gold. So all the yellow was supposed to represent pyrite.

    • @KainYusanagi
      @KainYusanagi 2 года назад +6

      Also finally pronounced ferrero rocher properly! Or at least close enough that I actually recognized him saying the name. XD

  • @andybuscus383
    @andybuscus383 2 года назад +1

    22:31 I love Laur, man. I bought their album "The Angel's Message" off Bandcamp about a year ago, and it's amazeballs. Sound Chimera is awesome.

  • @maxwellstylez
    @maxwellstylez 2 года назад +10

    1-1 had a dev route I sent a letter to miyamoto that said boo, beat your own levels you hack

  • @Mike-gv8zh
    @Mike-gv8zh 2 года назад +16

    I like when the popular courses make an appearance.

  • @adamnielson42
    @adamnielson42 2 года назад +5

    6:00 the flag sounded exactly like it was part of the song.

  • @Guruplace
    @Guruplace 2 года назад +6

    Seems more like a fun secret route rather than a dev route. It was made obvious with the switch blocks, that's a like in my opinion.

  • @KainYusanagi
    @KainYusanagi 2 года назад +7

    The "other one" at 11:16 was made FOR 7h0m, and the one you just beat was made BY 7h0m, hah. But yeah, it was probably referencing the 7 in casino slots.

  • @ninjanerdstudent6937
    @ninjanerdstudent6937 2 года назад +7

    I like calling it Boss Bash. I will definitely use that in a level title. I am inspired to make a good level.

  • @Darkking2303
    @Darkking2303 2 года назад +5

    The Springfield Dunes had me dying. You died at the beginning cause you missed the jump. Died after first check point cause you miscalculated. Died at 2md checkpoint cause you overshot. I'm ded

  • @Umicron_
    @Umicron_ 2 года назад +5

    16:20 anyone else notice that the level description is a haiku?

  • @AliceCabbage
    @AliceCabbage 2 года назад +3

    Great videos as always Panga! Always looking forward to seeing the crazy shenanigan levels you encounter

  • @Nikkins
    @Nikkins 2 года назад +9

    mornin! finally got to say hi last night, thanks for showin me sdvx and your second channel, very cool!

  • @A_VorteX
    @A_VorteX 2 года назад +5

    I've been playing some Mario Maker 2 lately since I didn't play it for like 1-2 years and a lot of popular courses are "refreshing levels" and I don't understand why they are popular.

    • @piranhalettuce
      @piranhalettuce 2 года назад

      Popular Level suck 90% of the time They’ve just Refreshing Levels, Music Levels, and Overly Hard Levels. Remember when we got fun and creative levels like the Playable Mushroom level?

  • @4500zenja
    @4500zenja 2 года назад +13

    Dev Route in Populars is some NANDage, I see
    No. 17 (6:08) - JP=US, author - *☆🎵 Pastel 🎵 ☆*, Japan
    No. 23 (9:11) - "The Casino of Montreal" (idk why did I translate this, because it's kinda obvious, but sure)" by 7h0m, Canada
    No. 29 (12:48) - "Roung Poisonous Frog Swamp" by Bakerom, Japan
    No.38 (17:54) - Thumbnail - "Hard But Fun #8" by yuu, Japan
    No. nice (22:29) - the Japanese text in the title is "Kaho", as it was in nickname

  • @Skappyio1
    @Skappyio1 2 года назад +1

    22:58 This is the weirdest Bum Bum that I've ever heard from Panga 😂

  • @monikaem7331
    @monikaem7331 2 года назад +1

    Level creator; [Adds secret route for getting around obstacle in clever way]
    Total hacks like this clown; "durrr dev routtee errrrrrrr BADBA D BAD"

  • @thekantim
    @thekantim 2 года назад +7

    13:31 wwfmike, if you're reading this i wish you the best an i hope you can recover soon from that, stay confident and strong, wish ya the best

  • @valeriobalestra6753
    @valeriobalestra6753 2 года назад +1

    No galoombas were mistrated in this video

  • @geothegrimreaperlucarioshi6319
    @geothegrimreaperlucarioshi6319 2 года назад +2

    So in the Koopalings Gimmick Battle level I think in the Morton boss fight you can get softlocked but it would be a very very rare super tight window of happening but I think it can happen

  • @supervillainjoe2391
    @supervillainjoe2391 2 года назад +14

    As a Montrealer, I can confirm that is exactly what the Montreal Casino looks like

  • @SuperNickid
    @SuperNickid 2 года назад

    @PangaeaPanga: I did used a mechanic like that in the pass in a level that I made for Super mario maker WiiU only one section used the toss-up mechanic, I do not remember if I saw a level with just toss-up mechanic in the WiiU version, and my level back at the WiiU was not tossing a goomba, and the level with just a small section with that was called infinity check point, unfortuantly I can't remake this level in Super Mario maker 2 since they are mechanic that are missing so it would not be as good if I do. And the begining saying toss was pointless but it was a good concept toss mechanic only, however the replay value is 0, since you can get easily board with it, so for me I would not have like it, but I would not have Boo it neither.

  • @ImplodingChicken
    @ImplodingChicken 2 года назад +17

    15:43 I have been watching panga every day for years, and this is the first time I have ever seen him mess up a P switch jump.

    • @Yolwoocle
      @Yolwoocle 2 года назад +2

      He did make p-break

  • @Bluemangrup
    @Bluemangrup 2 года назад +12

    I like the idea of a refreshing tag, it would be the perfect spot to tag garbage levels

  • @MissingHunter
    @MissingHunter 2 года назад +1

    The level at 2:58 is a reupload of a previous level panga has played in the past

  • @pricingace-rojas9571
    @pricingace-rojas9571 2 года назад +50

    Sometimes I wonder what my opinion of refreshing levels would be if I hadn’t watched panga and his passionate hatred for them before I ever even bought Mario Maker

    • @TheMDCXVII
      @TheMDCXVII 2 года назад +18

      Since they are always the same, maybe you would have loved the first one, liked the second to tenth one and disliked (maybe not hated like Panga) the rest.

    • @SenkoVT
      @SenkoVT 2 года назад +1

      @@TheMDCXVII i think u can make challenging refreshing levels that make it unlikely for the player to die and that would be enjoyable.

    • @tom-sn4gd
      @tom-sn4gd 2 года назад +6

      I never liked "refreshing" level, because of the way they are all the same and they are just "hey, this level make your switch lag". I discoverd Panga recently and I am happy to see that there are other people against refreshing level.

    • @adamnielson42
      @adamnielson42 2 года назад +7

      Part of the reason I dislike them so much is because I compare them to auto levels. Neither require any skill to beat, but there is an art to creating (good) auto levels. I don't see any skill required in making refreshing levels.
      Edit: a counter point you could bring up is that art isn't based on how much effort is put into it, it's based on the emotions it gives you. That's why there's nothing wrong with liking modern art.

    • @SenkoVT
      @SenkoVT 2 года назад

      @@adamnielson42 why do you think that? u can do a Claw parkour without the player dying if he falls down, give enough power ups to add some shell jumps ... u can be creative without making the player die.
      just a quick level with some creative jumps that dont kill you and it doesnt feel like the win was handed to you

  • @casperdewith
    @casperdewith 2 года назад +11

    12:34 The Koopa shell turned into a large Koopa. Nice detail.

  • @BroMorris0341
    @BroMorris0341 2 года назад +2

    *HAPPY BIRTHDAY PANGA!*

  • @b3av3r19
    @b3av3r19 2 года назад +2

    Anyone else get "the world's hardest game" vibes from the level with the firebar?

  • @DinMamma002
    @DinMamma002 2 года назад +1

    Thank you for saving Yoshman.

  • @ooc329
    @ooc329 2 года назад +1

    "The refreshing levels have taken over!"
    BOO THEM ALL

  • @alphonse2234
    @alphonse2234 2 года назад +5

    19:19 dev route

  • @staticbevy7113
    @staticbevy7113 2 года назад +2

    This video slaps at 4 in the morning

    • @btrox2766
      @btrox2766 2 года назад +1

      On God, video goes so crazy at 4am

  • @TS_Mind_Swept
    @TS_Mind_Swept 2 года назад

    "Insult the game and it works" lmbo; that's just how it is whenever Mario's involved

  • @cantsu
    @cantsu 2 года назад

    11:16 In the other level it says the level was made for 7hom and the second level was made by 7hom himself so the 7 could be his indicative ™ thing which made the other creator use it for him but I don't have a switch so I can't tell you for sure

  • @el-yerba-buena9678
    @el-yerba-buena9678 2 года назад

    I dont have the online rn and I have a stockpile of SMM2 levels ready for uploading and Im scared of the refreshing level now that I see the amount of refreshing levels taking over the tops

  • @ingridterho
    @ingridterho 2 года назад +1

    such great levels in this video

  • @duncanchin
    @duncanchin 2 года назад

    Panga, to remember the fallen expert runs, could you upload a compilation of terrible levels, good levels, dev route levels?

  • @kevinhalo27
    @kevinhalo27 2 года назад +2

    Panga is the goat of kaizos

  • @LTDextel
    @LTDextel 2 года назад +2

    Love de uploads

  • @cacawsthelaw
    @cacawsthelaw 2 года назад +4

    Day 243 of tracking the BONZ in Panga videos.
    There was 1 Bonz today.
    Wet streak of Bonz is at 2 episodes.

  • @ncnuggets
    @ncnuggets 2 года назад

    I went back and forth with Jimmie on a level and he's/she's relentless. What took me a few days to get took Jimmie 10 mins.

  • @CodeMarbles
    @CodeMarbles 2 года назад +1

    I say we dont have enough teams!
    #TeamTouhou

  • @kutura_P
    @kutura_P 2 года назад +3

    Nice video

  • @pascaldepree3008
    @pascaldepree3008 2 года назад +10

    I love you PangaeaPanga, you make my day

  • @Glimmlit
    @Glimmlit 2 года назад

    I’m glad that people expose dev routes but if feels like he constantly keeps saying what the best way to make a level is.

  • @HashimAl-Atassi2013
    @HashimAl-Atassi2013 2 года назад

    I got a ferrero rocher ad right as you were struggling to pronounce it

  • @thebananaman1185
    @thebananaman1185 2 года назад

    I've never been clickbaited so hard before in my life

  • @GummieI
    @GummieI 2 года назад

    I can't believe you didn't make the title something like "I insult the game to make it work", would have been so much better imo

  • @devonm042690
    @devonm042690 2 года назад +1

    Is it really a dev route? That jump looked tricky to make without turning the blocks on. Plus it's not something most people would try the first time. It's more like a bonus thing.

  • @Lunernight
    @Lunernight 2 года назад +2

    good morning!

  • @xurnusx
    @xurnusx 2 года назад +2

    20:00 everytime I hear the Mountain theme I get Carl PTSD, fricking Getting-Over-It

  • @square_xml
    @square_xml 2 года назад +1

    Great video

  • @Blueybeak
    @Blueybeak 2 года назад

    6 months ago: 5 year mario maker week 1
    4 months ago: 6 year mario maker week 1
    Now: 5/6 year mario maker is over now
    i know twitch streamers usually wait weeks or even months before uploading edited streams, but i am still so confused

  • @chaosxbrigade
    @chaosxbrigade 2 года назад

    he played that fire bar level before i swear

  • @pouletfrit9567
    @pouletfrit9567 2 года назад

    9:11 my country! Montréal!

  • @bigsammichthoughts
    @bigsammichthoughts 2 года назад +1

    I feel like I played that fire bar level weeks ago… what is Panga’s backlog?

    • @Acts19quiz
      @Acts19quiz 2 года назад +1

      Somewhere in the four to six week range, I think. I think.

  • @n10tan1gam1
    @n10tan1gam1 2 года назад

    Sadge the connection wasn’t made between the 7:55 and the 9:12 levels

  • @clydefrosch
    @clydefrosch 2 года назад

    it's popular because it had a dev pipe!

  • @PL00T00
    @PL00T00 2 года назад +1

    Why dont you play the refreshing special levels they are really fun (to boo)

  • @ninjanerdstudent6937
    @ninjanerdstudent6937 2 года назад +1

    No double or triple hearts?

  • @TieflingInAJar
    @TieflingInAJar 2 года назад

    Its crazy to me that 'refreshing' levels are so popular. They just give me a headache to watch lmao.
    At least be creative and make it a dropper type thing where you at least dodge things!!

  • @zer0hak
    @zer0hak 2 года назад +1

    Can someone enlighten me to some of these terms? Particularly "Refreshing Level" and "Nannage?" I've been a long time viewer but never understood those terms.

    • @cosmoose_
      @cosmoose_ 2 года назад +2

      A "refreshing level" is actually a trend of levels that flood the popular levels leaderboard. They are similar to auto levels and are meant to be aesthetically pleasing. This trend has been around for a while now and many dislike them because they are all the same and lack creativity.
      As for "nannage", just think of it as an abbreviation for "shenanigans".

  • @JasonALMS2010
    @JasonALMS2010 2 года назад +1

    What is a “refreshing” level? I heard that term like 20 times in this video lol

    • @cosmoose_
      @cosmoose_ 2 года назад +2

      A "refreshing level" is a trend of levels that flood the popular levels leaderboard. They are similar to auto levels and are meant to be aesthetically pleasing. This trend has been around for a while now and many dislike them because they are all the same and lack creativity.
      If you own SMM2 just play some levels on the popular levels tab and you would know what I'm talking about.

    • @JasonALMS2010
      @JasonALMS2010 2 года назад +1

      @@cosmoose_ thank you 😊

  • @netorosa4539
    @netorosa4539 2 года назад

    Team Bald Reborn , GeorgeC Pog

  • @discordsux
    @discordsux 2 года назад +2

    My sleep schedule is screwed cause of Elden Ring... at least I get to watch Panga early

  • @jelly-butter
    @jelly-butter 2 года назад

    "Bum bum"

  • @gamefan1887
    @gamefan1887 2 года назад

    Do I have a dejavu moment or did he reupload this video

  • @eliminado830
    @eliminado830 2 года назад +1

    PANGA PANGA

  • @jacobinnocent3753
    @jacobinnocent3753 2 года назад +4

    can someone explain why people actually like refreshing levels? lol

    • @AhsimNreiziev
      @AhsimNreiziev 2 года назад +2

      They probably help a bit with mental health. That's why they are called "refreshing" levels.

    • @jjh385
      @jjh385 2 года назад +1

      Maybe because some people find them satisfying

  • @chaosxbrigade
    @chaosxbrigade 2 года назад +1

    sometimes you have to pop the balls- panga 2022

  • @v4mp250
    @v4mp250 2 года назад +7

    What makes it a refreshing level?

    • @wongkitty8704
      @wongkitty8704 2 года назад +6

      basically anything that usually has a symmetrical thumbnail and make you kill lots of enemies with ground pounds/star invincibility to make you feel refreshed(kills stream bit rate)

    • @skynikan
      @skynikan 2 года назад +5

      That's usually when you cause a lot of destruction in a short amount of time, kill a spam of enemies fast, usually with many effects as well, and the whole concept of the level or section is just based on that.

    • @julianschondorf304
      @julianschondorf304 2 года назад +1

      Very often there is also a part with a car

    • @zaphod77
      @zaphod77 2 года назад

      A refreshing level raises your life count when you get it in your no skip challenge. It's nice to get a few of them when you struggled with the last 5 levels.

  • @davidunruh8041
    @davidunruh8041 2 года назад +1

    may anyone tell me how to find the mario song at 17:57? I don't know what to search because it's a remix. thank you

    • @The-Mad-Doctor
      @The-Mad-Doctor 2 года назад +1

      Mario maker 2 night theme I think

    • @hauntedstorm
      @hauntedstorm 2 года назад +1

      It’s the Super Mario Bros 3 ground theme night version. It took me a bit, but I found a video for the song, enjoy :D ruclips.net/video/7BK7rEg0J48/видео.html

    • @davidunruh8041
      @davidunruh8041 2 года назад +1

      @@hauntedstorm Thank you so much. You're awesome!

  • @paulino89
    @paulino89 2 года назад

    Killing Yoshi for no reason means 👎🏽

  • @NtoV1995
    @NtoV1995 2 года назад +1

    is Team DGR or Team #DGR also a thing?

  • @noahrubin5444
    @noahrubin5444 2 года назад +1

    Wow

  • @Derekplush
    @Derekplush 2 года назад +1

    I've. Subscribed

  • @atalkingcat73
    @atalkingcat73 2 года назад

    I still don't get why he calls the spike ball guys vageta

  • @Herbu21
    @Herbu21 2 года назад +2

    I played the exact same "dev route" level like months ago in popular couses too lol! I play pop courses like once a month that so weird

  • @placeholder325
    @placeholder325 2 года назад +2

    Video 1316 of commenting #BringBackDislikes on every unique video I watch in 2022 (this does not mean I dislike this video).

  • @e_sky3045
    @e_sky3045 2 года назад +1

    What’s a refreshing level?

    • @hauntedstorm
      @hauntedstorm 2 года назад +1

      Usually ground pounding levels with a bunch of power ups and even more screen effects. These levels are normally very eye straining.

    • @e_sky3045
      @e_sky3045 2 года назад

      @@hauntedstorm thanks

  • @y2kafka472
    @y2kafka472 2 года назад

    Any time you die to an enemy that's on screen for 16ms I'm just gonna think. "Wow Penga. Your reaction time is really slow today."
    Clearly a skill issue BTW.
    This is all sarcasm... ok 90% sarcasm. I really think that to react to obstacles in easy Kaizo levels you should have time to recognize the next obstacle after you finish the one in front of it and not before. Not looking towards spin jumping off a moving spiny while also watching the right side. But I guess maybe that might make it too easy for you?
    Hmmm... you ever think about how it's hard for developers to understand what can be considered "diffucult" in their games because they have so much experience working with them? Wonder if you ever feel like you're too good at the game sometimes make accurate calls on difficulty.
    TBF you do understand the concepts very well behind good balanced level design so that's cool. I've rambled enough for one RUclips comment though.

  • @Awesomeness-iz3dh
    @Awesomeness-iz3dh 2 года назад

    It's not that surprising that refreshing levels are so popular. They're akin to the hot garbage on RUclips that's marketed towards children, and they're in a game primarily marketed towards children. Doesn't make it any less annoying, though.

  • @Sheila_Chu
    @Sheila_Chu 2 года назад

    what are refreshing levels?

    • @Knightly_Mapping
      @Knightly_Mapping 2 года назад

      they are levels where there are lots of bright lights and flashing everywhere and little kids like them a lot because of all the flashiness.
      worst super mario maker level type

  • @CoolRubiksCube
    @CoolRubiksCube 2 года назад

    18:10
    It was fake the entire time?!

  • @isocle
    @isocle 2 года назад

    Does anyone have a link/know the name of the program to view courses?

  • @Pao-vo8mf
    @Pao-vo8mf 2 года назад

    I don't know, why are you asking me?

  • @shirowolf2175
    @shirowolf2175 2 года назад +2

    Hey

  • @Technomanicat
    @Technomanicat 2 года назад +2

    Day 12 of saying hi panga, gonna be late like this for a few more days

  • @LeTaRo52
    @LeTaRo52 2 года назад +1

    why is it called "refreshing levels"?

    • @hauntedstorm
      @hauntedstorm 2 года назад

      It’s supposed to be refreshing or aesthetic pleasing I guess. In my opinion they’re not really (those levels give me sensory overload) but to each their own I guess.

  • @LudaChez
    @LudaChez 2 года назад

    Why are they called "Refreshing*" levels?

  • @zeraxioushirou4877
    @zeraxioushirou4877 2 года назад

    What is an "refreshing" level?