It could just be me, but I was saying Bwahstrella like you would say the Spanish word for star, "estrella". Love how there are now giant Tarot cards with Rabbids on them on the battlefield. Can't wait for the introduction of Phantom Rabbid.
If Phantom Rabbid was used outright in the trailers for the game, I think its fair to use his name in comments. I didn't know when he was going to appear here, but the environment tipped me off that he would appear in this area.
I think the low health was necessary to balance Luigi, otherwise his insane range, damage and movement would make him too OP. He's amazing on large maps because you can always manage to get the distance between him and your enemies, not so much on little maps.
The best way to actually do the reach area battle is to jump over the gaps, and to use Luigi to jump over both gaps. It saves about 5 turns off the time.
Well too bad koops and Enob didn’t use Luigi to pretty much break the first level, but then again it’s interesting to see them take the long way instead.
@@KoopaKungFu I think I actually figured it out. So in this case I'll use Mario, Luigi and Rabbid Luigi. Let's say Mario wanted to team jump off of Luigi to head stomp an enemy. In order tell check how far Mario can jump, use Tacticam. Luigi moves and then you Tacticam on Luigi. Here, you would see his movement. Remembering Mario's jump range (6) just count 6 spaces from Luigi's spot. Now you know the jump range from each character. For Luigi's jump, same thing use Taticam to see how far Rabbid Luigi and Mario can move, then use Luigi's jump to the fullest! I hope you see this and that it'll help!
It could just be me, but I was saying Bwahstrella like you would say the Spanish word for star, "estrella". Love how there are now giant Tarot cards with Rabbids on them on the battlefield. Can't wait for the introduction of Phantom Rabbid.
You spoiler!
If Phantom Rabbid was used outright in the trailers for the game, I think its fair to use his name in comments. I didn't know when he was going to appear here, but the environment tipped me off that he would appear in this area.
I love how the "BOOOOM" sound has become a meme lol.
Koops has basically become Invader Zim in this episode with all the doom...
I cheesed the first stage of this so hard with Luigi's crazy team jump.
I think the low health was necessary to balance Luigi, otherwise his insane range, damage and movement would make him too OP. He's amazing on large maps because you can always manage to get the distance between him and your enemies, not so much on little maps.
The best way to actually do the reach area battle is to jump over the gaps, and to use Luigi to jump over both gaps. It saves about 5 turns off the time.
I’ve seen that too
30:29 DOOMED!!!! 😱
Well too bad koops and Enob didn’t use Luigi to pretty much break the first level, but then again it’s interesting to see them take the long way instead.
I like how the hoppers are sort of like Rubys from steven universe because the both come in groups of three or more.
I did not even notice that yellow submarine(another song reference) until you guys pointed it out.
Great work guys always know you've got my subscription and keep up the good work
Thanks Damarion!
Great video
you missed a chest 34:43
Oops, that we did. We'll pick that up while doing the Challenges, thanks for the heads up!
Take the name Tom Pham, and read them in reverse!
"Nilbog! In reverse it makes... GOBLIN!!!!!"
#DOOMED
Is the motto of this video xD
Koopakungfu, if you want to know how far anyone can jump/run, just use Tacticam.
Does it show the extent of a team jump, though? We haven't been able to see that with Tacticam.
@@KoopaKungFu I don't think it does. -For some reason-
@@KoopaKungFu I think I actually figured it out. So in this case I'll use Mario, Luigi and Rabbid Luigi.
Let's say Mario wanted to team jump off of Luigi to head stomp an enemy. In order tell check how far Mario can jump, use Tacticam.
Luigi moves and then you Tacticam on Luigi. Here, you would see his movement. Remembering Mario's jump range (6) just count 6 spaces from Luigi's spot. Now you know the jump range from each character.
For Luigi's jump, same thing use Taticam to see how far Rabbid Luigi and Mario can move, then use Luigi's jump to the fullest!
I hope you see this and that it'll help!
Hello