Mother f that db3+4 is +7 damn That explain why d2 is -1 now Finally an i14 punish with f43 we no longer have to punish everything with 41 Also that running 4 is gonna be ridiculous on 50% scaling (which is normally after a wall splat) it does 33 damage and d3,2 1+2 is a 20 damage wall combo too So with just running 4 and d32 1+2 he got 53 damage. Assuming you got a splat with his lowest damage wall splatting move which is b3 that would be 70 damage at the wall from a b3
Love the new grunts when he attacks. Kind of sounds like Gaara EDIT: is the background music from the game or is this something you edited? If it’s from the game, what is it called? Thank you!
I kind of agree with what JDCR said in his reaction vid. Giving him strong mids would just make him a generic character that’s all around solid. Having him play like this but also fixing his tracking with the stuff like his new lows is a good step in the right direction for him
If his weakness is that he has no generic good mids, then I say let him keep that character trait. Characters with weaknesses and execution barriers are for more interesting than those without these qualities.
As others have said, and as a Drag main myself, I'm fine with lacking mids if he got stronger in other areas, which certainly seems to be the case. Characters shouldn't excel at everything.
Did you get a chance to test if you can still cancel the stealth step thing with a sidestep? Just about every single combo I knew for him used that and it was insanely satisfying to do, so I'm hoping it remains in T8.
@@JakubDi It's all good, thank you for the videos these are all awesome and have significantly raised my excitement for the game. Just a few more weeks now!
f1+2 no longer offers combos, what do we do with them now? we put it together with ff4, 3+4 and ub2 among the useless moves, thank you very much for nerfing a high blow that made sense, now we have yet another useless move, thanks Harada
Oh good point. I was thinking he kept everything but I forgot about the chain throw. I guess it's gone? I can live without it cause he seems to have kept almost everything else, while gaining a couple new throw animations as well. WR4 at the wall is sick.
@@RoaringTide Also didn't see the counter hit version of the sweep, the one that transform into a grab...? i really fear this dragunov has lost some cool...
@@RoaringTide I'm assuming the chain throw he's referring to is the option from sneak 4? Cause i'm okay with them getting rid of it. I personally didnt use it too much, but was fun when it did hit. I feel them taking it away gave him more especially at the wall.
His heat seems awful and gimmicky, the main thing is unbreakable tackle aside from unbreakable ff2, 1+2 which is a gimmick. That would be good if the tackle was still available from neutral, but you have to do it from string cancels, each of which comes out in 40 whole frames where you can just hopkick. Worse still, the heat noise it makes will make it even easier to react. I'm not saying he's going to be weak given his new op wall combo, low, and ch throws, but his heat seems like it might be the worst in the game along with Nina.
That's from Tekken 8 stages, I didn't edit music. You can check the latest tracks in Level Up Your Game's video: ruclips.net/video/ji23k-U9Z2E/видео.html
It's real, although some content can still change before the release. I participated in a press event, you can find more in this video: ruclips.net/video/i0UNj6S9LIU/видео.html
Not gonna lie the crouching grabs being untechable is a terrible change. I’m already getting nightmares about the snake edge cancel into grab into instant heat. Don’t think that change was thought about enough 😅
It's not so bad. The low is slow so if u see it duck n if u don't see the low hit just mash anything possible. Your ws moves would hit B4 the throw connects as long as it is not too slow. Like any ws move from 15 n faster should be fine
People had absolutely no reason to use crouch grabs before, being untechable struck me as a little strange, but they did reduce the damage. 4,3 no longer knocks down on CH, so if the throw attempt wasn't guaranteed, that's a straight nerf since it used to guarantee a stomp follow up. We'll see if they really get used a lot now, I guess.
Wow. F1+2 isnt a launcher anymore. Instead they gave him a new low as if d2 wasnt good enough. And of course, no good mids or anything tracking. All 3 my mains, dragunov, lee and kazuya C tier. I guess im gonna be seeing a lot of jun, azucena, jin, jack. Those 4 are like from a different game compared to my mains. Not even in the same universe for moves and frames.
@@RoaringTide 😂 they fuckin do 😂 The top characters are stringer than leroy at launch, like Jin, jun, azucena and jack, meanwhile lee, dragunov and kazuya are WEAKER than Tekken 7 😂 The thiers matter. A lot.
@@kato093 No, they really don't. They only matter against high level players. Timmy and Johnny down in blue ranks have no clue about things like what's punishable or how to step specific moves. 90% of the playerbase throws out risky or "bad" moves and it catches people all the time. Weaknesses in frame data are only going to be exploited by the highest level players.
@@RoaringTide i don't give a crap about green ranks, im talking about the average Tekken player above green rank, once you know how to play. Jin is broken op compared to kazuya. Jin is like S or S+ tier and kazuya is around C tier maybe B. The difference is MASSIVE. Now take someone like lee who got mostly massive nerfs in Tekken 8, he is DONE. Dragunov seems just like Tekken 7 (which is crap, bottom of the barrel), unless they fixed his hitboxes (doesn't look like they did) and changed some frames on his mids and tracking (which it doesn't look like they did. He still uses lows to stop steps and his mids are trash). But keep going, parroting the same thing, as of we are talking about Tekken 7 and not Tekken 8, a game that is WAY more unbalanced and casual.
Thanks for watching! You can follow me on Twitter: twitter.com/JakubDi
4:14 that 10 hit combo ender was brutal lol, so glad to be a Dragunov main
Right!? Dragunov: single handedly pulling in new mains due to lack of cringy voice lines
To be honest dragunovs 10-hits were always very bad. Not sure what 10 hit you meant, finished with 2 or shoulder.
Mother f that db3+4 is +7 damn
That explain why d2 is -1 now
Finally an i14 punish with f43 we no longer have to punish everything with 41
Also that running 4 is gonna be ridiculous on 50% scaling (which is normally after a wall splat) it does 33 damage and d3,2 1+2 is a 20 damage wall combo too
So with just running 4 and d32 1+2 he got 53 damage. Assuming you got a splat with his lowest damage wall splatting move which is b3 that would be 70 damage at the wall from a b3
b43 is also 14f.
@@janissary5169
Didn't notice that iirc it was i15 in Tekken 7 so i thought it was gonna stay that way
HATCHET KICK, NEW MIDS, LETS GO! MA BOI IS GONNA BE LIT
3,1,4 doesn't double flip on air hit anymore?
That looks so... wrong.
Yah, this will be my new main
Love the new grunts when he attacks. Kind of sounds like Gaara
EDIT: is the background music from the game or is this something you edited? If it’s from the game, what is it called? Thank you!
It's a stage in the game called Into The Stratosphere. All of the stage themes while reviewing the Move List become muffled.
Dzięki za te uploady move list, Kuba 👊
Polecam się! :D
d2 is -1 on hit... Damn...
At least new lows seems to be pretty good.
i20, +7 on hit, tracks like crazy and does 20 plus dmg, I'm afraid that low is going to be -15 otherwise it would be pretty stupid
@@thatredcomet Even at -15 Dragunovs will be spamming the shit out of it.
It also knockdowns on CH. It's should be -15 or more.
@@user-ig5yx8bc6clmao how - is Jin's CH launching, crushing mids, 20 damage, i18 D2?
In tekken 7 it's -3 on hit if I'm not mistake
4:59 is so sick
Okay seriously, what is the song playing? Is that in game?? I need a name!
I miss my wife
?
I miss your wife too
@@JayDayKayi miss her too bruh
LFG been waiting on this
4:20 Guuuuuuuuut! LOL
Being able to now combo and with 3,1 sneak like in T7 before they nerfed it is really good especially wall carry in T8 doesn’t seem as strong
So I can no longer tackle just with DB 1+2??
The only thing that's missing are some mids. He doesn't have allot of mids from half the video I saw.
I kind of agree with what JDCR said in his reaction vid. Giving him strong mids would just make him a generic character that’s all around solid. Having him play like this but also fixing his tracking with the stuff like his new lows is a good step in the right direction for him
If his weakness is that he has no generic good mids, then I say let him keep that character trait. Characters with weaknesses and execution barriers are for more interesting than those without these qualities.
but he... does have strong mids???
He doesn't need a lot of mids.
As others have said, and as a Drag main myself, I'm fine with lacking mids if he got stronger in other areas, which certainly seems to be the case. Characters shouldn't excel at everything.
So... his blue spark is basically if you input the original IWR command?
Yes.
@@JakubDi do you know what is the diference from normal WR2 to BSWR2?
just 5 more dmg for BS, frames are same@@tsugako1765
Poco daño, ¿no?
Did you get a chance to test if you can still cancel the stealth step thing with a sidestep? Just about every single combo I knew for him used that and it was insanely satisfying to do, so I'm hoping it remains in T8.
Unfortunately, I didn't. For most characters I had time to record move lists and sample combos only.
@@JakubDi It's all good, thank you for the videos these are all awesome and have significantly raised my excitement for the game. Just a few more weeks now!
@@armorhawk8109 Someone did the F3 cdc 1 combo in another video where Dragunov fought Victor, so they can't be completely removed.
f1+2 no longer offers combos, what do we do with them now? we put it together with ff4, 3+4 and ub2 among the useless moves, thank you very much for nerfing a high blow that made sense, now we have yet another useless move, thanks Harada
Wait, where is the chain throw ?
Oh good point. I was thinking he kept everything but I forgot about the chain throw. I guess it's gone? I can live without it cause he seems to have kept almost everything else, while gaining a couple new throw animations as well. WR4 at the wall is sick.
@@RoaringTide Also didn't see the counter hit version of the sweep, the one that transform into a grab...? i really fear this dragunov has lost some cool...
@@simonarques5201 It's there. I think you might have missed it.
@@RoaringTide I'm assuming the chain throw he's referring to is the option from sneak 4? Cause i'm okay with them getting rid of it. I personally didnt use it too much, but was fun when it did hit. I feel them taking it away gave him more especially at the wall.
His heat seems awful and gimmicky, the main thing is unbreakable tackle aside from unbreakable ff2, 1+2 which is a gimmick. That would be good if the tackle was still available from neutral, but you have to do it from string cancels, each of which comes out in 40 whole frames where you can just hopkick. Worse still, the heat noise it makes will make it even easier to react. I'm not saying he's going to be weak given his new op wall combo, low, and ch throws, but his heat seems like it might be the worst in the game along with Nina.
But drag with chip damage seems pretty scary
Hhy no tornado for 3,1,4 and b/d2,1,2?
What?db212 is still a launcher
Where's his F3,2?
Few interesting changes...others same.... overall....i like him
1:05
3:00
3:45
Music name?
That's from Tekken 8 stages, I didn't edit music. You can check the latest tracks in Level Up Your Game's video: ruclips.net/video/ji23k-U9Z2E/видео.html
He sounds Japanese now lol
Why is he screaming like a japanese, sounds so Ganryu-ish ...lol
Yes he's much screechier now, for lack of a better term.
@@LegendaryPlank lol yeah..it'll be hard to get used to it
It really is a shame
Jack 8 vibes a bit, too
Apparently he's 26? Didn't think he's that young
His style looks like taekwondo not sambo
Is it fact?
Is it real tekken8 skills?
It's real, although some content can still change before the release. I participated in a press event, you can find more in this video: ruclips.net/video/i0UNj6S9LIU/видео.html
@@JakubDiThank you
3:10 :(
Not gonna lie the crouching grabs being untechable is a terrible change. I’m already getting nightmares about the snake edge cancel into grab into instant heat. Don’t think that change was thought about enough 😅
It's not so bad. The low is slow so if u see it duck n if u don't see the low hit just mash anything possible. Your ws moves would hit B4 the throw connects as long as it is not too slow. Like any ws move from 15 n faster should be fine
@@SharkfinExorcist I know the low is slow and that u can do a ws to beat both options. The fact that the grab is untechable is simply stupid
@@derrickbunch1142 I see ur point
People had absolutely no reason to use crouch grabs before, being untechable struck me as a little strange, but they did reduce the damage. 4,3 no longer knocks down on CH, so if the throw attempt wasn't guaranteed, that's a straight nerf since it used to guarantee a stomp follow up.
We'll see if they really get used a lot now, I guess.
you can hopkick dragunov when you see the snake edge and you'll beat both option
Wow. F1+2 isnt a launcher anymore. Instead they gave him a new low as if d2 wasnt good enough. And of course, no good mids or anything tracking.
All 3 my mains, dragunov, lee and kazuya C tier. I guess im gonna be seeing a lot of jun, azucena, jin, jack.
Those 4 are like from a different game compared to my mains. Not even in the same universe for moves and frames.
That was my favorite whiff punisher :(
I wonder why they didn't give him something else since that move is basically useless now
Tiers don't mean anything outside the highest levels of play, and that change alone isn't going to be responsible for any losses you have as Drag.
@@RoaringTide 😂 they fuckin do 😂
The top characters are stringer than leroy at launch, like Jin, jun, azucena and jack, meanwhile lee, dragunov and kazuya are WEAKER than Tekken 7 😂
The thiers matter. A lot.
@@kato093 No, they really don't. They only matter against high level players. Timmy and Johnny down in blue ranks have no clue about things like what's punishable or how to step specific moves. 90% of the playerbase throws out risky or "bad" moves and it catches people all the time. Weaknesses in frame data are only going to be exploited by the highest level players.
@@RoaringTide i don't give a crap about green ranks, im talking about the average Tekken player above green rank, once you know how to play.
Jin is broken op compared to kazuya. Jin is like S or S+ tier and kazuya is around C tier maybe B.
The difference is MASSIVE.
Now take someone like lee who got mostly massive nerfs in Tekken 8, he is DONE.
Dragunov seems just like Tekken 7 (which is crap, bottom of the barrel), unless they fixed his hitboxes (doesn't look like they did) and changed some frames on his mids and tracking (which it doesn't look like they did. He still uses lows to stop steps and his mids are trash).
But keep going, parroting the same thing, as of we are talking about Tekken 7 and not Tekken 8, a game that is WAY more unbalanced and casual.
db 3+4 is -13 on block?
Unfortunately, I didn't have time to check moves on block.
@@JakubDi okay :(