Great video. If you liked the series that much I should reveal you a hidden gem: There is actually another “part” of the stalker universe that no one knows about. It's S.T.A.L.K.E.R.: Oblivion Lost, a canceled game from 2002-2004. You see, Shadow of Chernobyl was in development for a very long time, from 2001 to 2007, and in that span of time - the concepts, locations, story, characters - everything changed during the development. Even though it was a direct prototype of Shadow of Chernobyl, it was more atmosphere, scary, primal and desolate. You won't recognize the locations, story, or characters at all. This is a completely different game, in which everything you liked in Shadows of Chernobyl is not only present, it is much stronger. But since the game was canceled, the only way to play it is to download the mod for Shadows of Chernobyl called OLR 2.5, which restores almost all the content of the Oblivion Lost period Hope you like it and make a video about OL as well
most of all, the stalker community is waiting for only two projects SoC update and Stalker new project, both of these mods have developer diaries on RUclips, a link to SoC update is below, the old version of this mod is already freely available, but the author is preparing the release of version 2.0, it will be much more advanced technically and graphically, as well as the locations have been significantly redesigned for the better, you can write a lot... just look at his latest developer's diary, it's 55 min. ruclips.net/video/THg5ifKiXnk/видео.htmlfeature=shared
let me say this: orginal xray engine was old when game relased. They made fantastic job at the time with this garbage! When i went to chernobyl/pripiat it looks so familiar :D Now with unreal engine i hope they recreate zone with such effort as orginal games. I dont know if you read history about creation, they started in 2001/2 with planned relase at end of 2004.
@@Pateramalina the developers of the Stalker new project modification changed the game engine by adding full-fledged multithreading of processor cores to it, this allowed them to create very beautiful and large locations, in addition, they radically changed the SDK of the game engine, I attach a link to their development diary, in the future they will give all these developments free access, and it will be a bomb. To be honest, I very much doubt that Stalker 2 will be a good game on release, it may look beautiful, but the technical side will be like in cyberpunk 2077, and it will take more than one year before all this is corrected and the Stalker that many expect will be made, unfortunately this is the fate of this franchise, the first part was also terrible the state of the release, and only many years later, the modders made the Stalker that many people now love thanks to the anomaly, gamma ...and other ruclips.net/video/4r7coJNulaY/видео.htmlfeature=shared
Even if it's not, it will be modified and expanded by the community. Just look how amazing the old games are with 15 years worth of mods in the shape of STALKER Anomaly or STALKER Gamma. I have no doubts it will be stunning, sooner or later :)
One of the reasons I'm excited for the sequel is that as much as the zone is already scary, it looks like they're really ramping up the idea of the zone warping people. Every other NPC seems absolutely unhinged and I am ALL IN, BABY.
American here. I was in Ukraine this summer as a volunteer. Went to the Chernobyl Museum in Kyiv and asked the workers there if was possible to go visit the zone itself. Worker said it was impossible, as it’s been restricted to military only with the war going on. Bummer :( While I was there, I use to drink the Stalker 2 Non-Stop energy drinks all the time haha
I was honestly thinking I wanted to visit there after playing. Maybe after the war we'll be able to check out the zone, definitely on my list of destinations I want to see!
There is a channel called supersus it's crazy guys, they go sneak into the zone, and go all through the plant. I recommend it to see things you've never seen in the plant.
@@Rehabz4Quitterz There are a lot of mine fields and unexploded bombs/ammo left after russian attack. So even after the war ends, it won't be possible to visit it for a long time.
19:47 : Might be one of the main strenghts of Stalker Modern gaming is often about giving constant goals ; "do this for a reward", hiding loot everywhere, etc. Though, I like how Stalker puts a lot of sidequests, stashes and areas that are technically pointless, as it would be more optimal to go with whatever I have and savescum my way through the story to clear it asap. However, I'd just take these pointless quests anyways just because I feel like it, especially when I get burnt out for fixating on the same goal. Just doing whatever not important and experiencing the world, feeling like a "pure waste of time where I don't feel like my time was wasted", and I just like it.
Yeah and I definietly fall into the category of gamers chasing the next objective. But when there's a world truly worth exploring, it sucks me in and I get lost in it
From what I’ve seen of the MASSIVE Stalker 2 map, that is going to be what I’m going to do for 20-30 hours. But, you know what? That’s what I want. Give me 20-30 hours of sneaking around, barely surviving every encounter. State of Decay 2 was the first game years ago where I went, “oh ya, that’s the itch I was trying to find.”
@@TheNoobyNoob1 At least for Anomaly, 20-30 hours is more like "I tried it, it sucks, not coming back". That'd be about the lenght of a first playthrough, but there are solid replayability options, like selecting your starting faction, warfare mode (factions fighting for territories), and especially the Ironman mode with Invictus achievement (Clear the story without dying once, and if you die, your saves for this character get deleted), which really puts the emphasis on respecting the zone's dangers while knowing when to say "I'm not going for this juicy loot, too risky" while you would've savescummed your way through it otherwise. The game has stashes that sometimes contain loot (with tools mandatory for crafting that are otherwise very rare), and NPCs give you stash locations as rewards. This means when you start a new playthrough, you can go check all the stashes you know and get a decent kickstart depending on your knowledge of the game. it's also not rare for players to replay with various restrictions : Not buying ammo or straight up not using shops, not hiring companions, pistols only,... various ways to completely change the way they progress and deal with various situations. Though Stalker 2 seems focused on a more scripted playthrough like Call of Pripyat, so the stock version replayability might be limited, although you can be sure modders will let it loose with all the hype Stalker 2 got.
It was interesting to see the opinion of a person who had never played Stalker and had nothing to do with the series. As for me, it will be interesting to see such people in the content of the release of Stalker 2, because too much time has passed, the team has changed, the priorities and approach to development have changed. Stalker 2 went through a more difficult path than Shadow of Chernobyl, although, as for me, the development of both was quite problematic for various reasons that are not related to each other. As soon as I immersed myself in the process of creating both games, I found a lot of similarities and it is obvious that some things are similar, although not completely. And the Stalker trilogy will forever be in my heart. Some of the most atmospheric games in my memory. Each of the games has problems and advantages over each other. Shadow of Chernobyl has an excellent atmosphere of immersion in the world, Clear Sky is the most graphically beautiful game with excellent ambient, and Call of Pripyat takes from each part and, despite its small size, goes into the quality of additional quests and tries to focus on various new mechanics, characters. The same journey along the Overpass to Pripyat-1 is one of my favorite missions in the game. The game has created a huge and active community that is alive and makes global and not so global mods for these games to this day despite all the problems that the franchise has faced from Oblivion Lost to Stalker 2. I am really looking forward to the sequel and want to see what the reaction of people who have never been familiar with the series will be to this world, how they will perceive this world that GSC gave us. Thx for the video!
Thanks for checking out my video! I'm beyond excited to experience the zone again in Stalker 2. Despite the developmental struggles, everything I've seen shown off by creators that have gotten a chance to play looks like GSC did a great job evolving the franchise into the modern day. November 20th can't come soon enough!
long time stalker fan here, i would recommend giving a try for veteran and master difficulty as they work prefectly well with the game and doesnt feel unfair like in certain games. also, i would recommend to check stalker lost alpha (complete fan-remake of SOC), anomaly (hard sandbox with all 3 stalker maps + new maps and a ton of new content) and maybe call of chernobyl too (anomaly's dad with a more COP gameplay style) ...and don't fall for the trap of gamma and misery as a newcomer to the series, they will break you before even completing the first quest
@@IDeathStalkerI I definitely want to. I downloaded Anomoly, but I'm working on another video to get out before Stalker 2, so prob won't jump into any mods until after I'm done with S2
S.T.A.L.K.E.R series is the Grandfather of every post apocalyptic fps shooters, (and survival shooters, such as Escape from Tarkov, Day Z, etc). Can't wait for S.T.A.L.K.E.R 2. It gonna be extraterrestrial experience after all these years to play it again and re-visit the ZONE, with marvelous graphics. Massive kudos to devs o7
Blowout happened into the zone, and people transitioned to mutants, zombies, and such. If this ain't some kind of post-apoc scenario, then what it is? Roller Coaster Tycoon scenario due to Ferris Wheel at Pripyat?
@@XtreeM_FaiL STALKER is definitely an apocalypse. Call of Pripyat ends on the very specific note that the zone is expanding. It always was too, and does with every blowout, which after SoC happened more and more often. They also started expanding the zone more and more.
Great video Probably the best "I played stalker for first time" video Ive seen Lot of the common miscomceptions safely avoided. SoC and CoP parts were nearly spot on. With CS I cant fully agree but still. Good video, keep up the good work
I'm glad (most) people agree with my takes, unlike my Half Life video where everyone was flaming me lol. I really appreciate you checking out the channel. Maybe I'll see you back when I cover STALKER 2
I'm always glad to see new people appreciating this series. I also tried to play it when i was younger and only in the last few years actually played through them all. You can leave the zone, but the zone doesn't leave you!
Call of Pripyat to me made sense, being closer to the actual CNPP than, let's say stalkers that had to go through the South. The sense of community and camaraderie must have formed naturally as Stalkers here find it hard to survive alone as more stronger and deadlier mutants exist on a daily basis compared to the areas down south where most times you would get killed are from stalkers and not mutants. That and the lesser military presence made it more traversable and people perhaps understood that this side of the Zone didn't work like the one below it.
It was a real pleasure to watch this video! I was just about to replay the og trilogy again just to get a vibe for S2, but honestly just watching this video turned me off the idea. It's more entertaining to hear someone's first journey through the zone. I look forward to joining you in S2, Stalker.
Thanks so much for checking out my channel! The original trilogy is a big commitment to start now this close to the launch of Stalker 2, but glad I made the time for it!
The reason your bullets do nothing is because you're playing on low difficulty. Weirdly making the difficulty higher will kill enemies as easy as they kill you
Small correction, but the world in STALKER is _not_ post apocalyptic. The zone is just that, A zone, the area outside of it is completely normal. In fact super old supplementary materials on the extremely old website and game manuals implies that the world outside of the zone is not just normal but ironically way better then out current one. Artifact research has lead to amazing advancements in technology, and while its not exactly holograms and teleporters its mostly grounded stuff like medical technology and pharmaceuticals, they are way more advanced than our world. And an important flipside is that again, ironically weapons tech is _not_ super advance since trying to apply the artifacts to weapons and such is too unpredictable and as such the outside world is surprisingly peaceful.
@@Rehabz4Quitterzgamma is fun, but it was also the most difficult gaming experience of my life. Played for 30 hrs and barely made it beyond the swamps/ rostok. Might have to go back...
@@Rehabz4Quitterz Gamma is great, the community itself is rough around the edges though. I got banned from talking in the discord for simply joking about buying Grok his own site to host the files for when moddb was down.
@@boomdaddymaxwell it's worth powering through. I struggled with it for a long time too, to the point of giving it up, but after my friend convinced me to give it another try and just stick with it, I eventually got the hang of things and even made it to wishgranter.
Original stalker was excellent. Well done for going back and playing it. I'm going through call of Pripyat currently with gunslinger mod. Having a good blast. Got stalker 2 on pre-order. Really looking forward to it. What's worked for me is carrying no more than 2 main weapons and a side arm. Long/mid range rifle for other stalkers and a shotgun for mutants. With a handful of grenades to use on controllers if any pop up. Saving every 5 mins is essential. 😂 enemies don't fuck around.
@@Rehabz4Quitterz It's the reverse, GAMMA is an extended overhaul of Anomaly. Anomaly is more of a sandbox with all the maps from the trilogy (and some cut content) giving you the chance to explore the whole zone through the different factions and and some unique storylines. GAMMA takes this and adds an insane amount of survival elements to it, if you like a lot of micromanaging the multiple crafting systems it can be a great experience. As well you can change nearly every single part of the experience so if there is something that you find frustrating or irritating you can change to whatever suits your fancy. Both experiences are very different from the OG stalker experience though.
Gamma is Anomaly, grok just slapped a bunch of mods together and made em work... Mostly. Gamma does NOT feel like stalker at all. The hardcore aspects arent realistic, theyre cheesy nerfs/buffs that dont make any sense at all. If you want some good options, Lost Alpha True Stalker Radiophobia 3 Anomaly Custom (not hayzees, the real Anomaly Custom) Anomaly WarDogs (mine, a true to the trilogy overhaul of Anomaly)
Nice work. If my friend was named “Lebedev” I would always hope he got lost so I could have an excuse to call his name over and over while I searched for him. Because no name is more fun to say than “Lebedev”. It’s like Scooby Do but much less silly.
I want to try the mods, but I don't wanna get sucked in this close to Stalker 2 lol. Maybe once I finish it and wait for the modders to work their magic on it I'll jump into anamoly
nice :) also 22:15 i have side this once and i will say it again call of Pripyat's main story gets overshadowed by it's side quests and character's the story more so is there to tie everything together
played all three on release and ShOC is still the strongest game. the atmosphere, the difficulty, the varied environments. going to Yantar lab the first time is a core gaming memory. i was let down by clear sky which felt more action focused and janky. CoP i like that they leaned into the open world aspect but it still felt a bit hollow. all of this can be fixed with mods of course which have been a core part of my stalker experience since 2007. can't wait for STALKER 2!
Generally, it seems that my opinion mirrors yours, which is great to hear since I got into the franchise so late. I definitely need to get into the modding scene for the original trilogy, but might need to wait until after Stalker 2. I can't wait to get lost in the zone again next week!
@@Rehabz4Quitterz i may dig through the current mods to see what the top "vanilla" updates for the original trilogy are. eg. mods that update the visuals, HUD, gunplay but keep the core gameplay and mechanics. If i find something good, i'll comment here.
Lifelong STALKER fan here. Always thought that Call of Pripyat was the best of the three games, but Shadow of Chernobyl has a larger world to explore, while Clear Sky has a shorter and more linear and action-packed story to follow.
you should give stalker anomaly a try. it has a story you can follow or you can just play it like an open ended sandbox. there's a warzone mode that is a better version of clear sky's faction warfare and take over mechanics.
18:54 - dunno, personally I find earning money in CoP pretty easy. Lots of stashes, generous rewards for the mission, expensive artifacts, especially ordered by Beard (some of which cost 24k/piece).
You NEED to go and play Stalker Anomaly now. I LOVE it, ive never played GAMMA though. But if you want MORE stalker, like ALL of stalker in ONE game, with a little extra added survival mechanics and such, then Anomaly is PERFECT. I CAN'T WAIT to see what modders will do with Stalker 2, im REALLY hoping it will lead to Anomaly 2 eventually. LOL!
I downloaded anomaly, but probably won't be able to play until after losing my life to Stalker 2 lol. Gonna play on gamepass, but will probably eventually buy on steam if it has workshop support and after modders have time to work their magic. I'm really excited for both the base game and whatever future content the community makes
Ayooo that's the commitment! So happy to see that people are still discovering this awesome game and enjoying the first games of the series even without mods! Huge kudos to you! And btw, if you're looking to get that hardcore Zone experience try out the GAMMA modpack. I just can't say how good this modpack actually is. It sucked me in for months, I've spent so many happy hours in that standalone modpack that once I have done just about everything and played every faction in there (yeah, you choose which faction you want to be in right from the get-go), so once I've done everything in the game, I couldn't play anything else. it was THAT good! Definitely try it out, you won't regret it...or you will, if you are not into hardcore playstyle of Stalker.
Thanks for checking out my video! I'm loving seeing how passionate the Stalker community is about the franchise. Definitely going to be checking out the mods at some point. Maybe I'll even cover in a future video
Thanks, I really appreciate that. I have a few things I'm working on (a Halo CE video to get out before Stalker 2, and then playing/doing a video on Stalker 2) but if you have any suggestions for series you want to see after that, let me know and I'll look into it. I have a few series in mind, but I haven't decided on what one to do next.
Gears of war series would be really cool maybe just 1-3 if you dont want to commit to the full series. Basically any game series that has a cult following would be good i enjoyed a lot!
@ thanks for the suggestion! The problem is that I’ve already beaten every gears. But maybe I could revisit them all leading up to E-days release, or maybe do it after and include E-day. I’ll see how it works out
There is two more stalkers you can play. Stalker Anomaly which is a fan game that combines all of the games together and is the whole game free with a new story and its unofficial mod DLC Stalker Gamma. that's right a Mod... for a Mod. Anomaly is just a combined map with custom story, game fixes and a love letter to stalker while Gamma cranks the game up to realism on and graphical quality on part with Escape from Tarkov. both are beloved by the Stalker community.
@@Kolljak tons of people have suggested both, and I’m definitely going to try them both out. Most likely after I’m done with stalker 2. Thanks for sharing all the extra detail though! They both sound incredible
Really wish I was in on that, too bad my Dell laptop couldn't run it lol. Regardless, I'm just glad I gave it a chance in 2024. I can't wait for Stalker 2!
Around 10:40 - as a Stalker veteran - I'm actually disappointed with how easy the swamp section is now. Half the time all points are captured by the time I leave the camp. And I loved the firefights in the swamp years back, I jsut can't actually get them, because friendly AI is too good
Well as a noob I struggled lol. The difficulty was that the AI was breaking though. I didn't feel like it was too difficult (didn't find it too easy either though)
The thing about STALKER, that you cannot have the same experience on the same difficulty for long, because you're getting better. There are no points to upgrade your character, it doesn't get experience, you do. The game is upgrading YOU.
I actually feel likeI didn't realize while making this video, but you're definitely right. By the time I got to CoP I was so much better at Stalker that it definitely contributed to me feeling like it was much easier. Looking back the my SoC gameplay, I'm wasting entire clips trying to kill one guy and then I'm struggling to find enough ammo to progress lol
I just beat the trilogy for the first time today, I have a lot of similar views. I do agree in the same order of greatest, SoC had the best feeling, more random things would happen, more chaos on the battle field's. Pripyat felt dead besides the random dog attacks. I played on all difficulties, mostly on veteran but on call of pripyat it felt much like I was playing on novice or stalker difficulty compared to the others. I tried hardest difficulty and it just took way too long to progress. Each game i felt like I had way too much ammo/meds it was too easy to get. I spent 25 hours on SOC, 18 hours on clear sky, and COP I had 21 hours. The best part of clear sky is the swamp and bad weapons in the beginning, pripyat had some decent side missions. I might just try an old save and just try to attack the main bases just for fun, I really didn't like them giving us good guns in the beginning of pripyat, gun progression is part of the main fun of the series.
Glad to hear I'm not the only one just getting into the franchise all these years later! I'm still working up the courage to jump into some of the standalone mods, I might wait until after Stalker 2
@@Rehabz4Quitterz In SoC depends which weapon are you using and even with a high accuracy weapon the bullets can go way far from crosshair for some reason, like, in my experience, if you shot 10 times in SoC with a good weapon, 7-8 bullets will hit, in CoP even with a bad weapon 9-10 bullets will hit (in clear sky it's probably 3 bullets even with a upgraded weapon) In resume, I think that in CoP the accuracy is way more consistent, the shots really goes where you're aiming, making easier to kill anything
If you want some obscure sandbox games to explore, I can propose Boiling Point: Road to Hell and White Gold: War in Paradise, there are two games of Xenus series developed by another Ukranian studio. It little bit junky and I don't sure how well it will run on modern PC without some obscure guides. But that was "We have Far Cry at home" games XD
@Rehabz4Quitterz metro was done by people that left gsc when gsc became unactive, it is like spiritual successor and much more mainstream. Thats why I propose something different and what less people know about :)
I am so unbelievably stoked. I was a little bit worried when the leak dropped, BUT I have to give the Devs credit; the more I see, the happier I get. The way the mutants are animated? The art style? The sound? It's all just SO good. An unbelievable effort for a newer team working under some of the worst obstacles imaginable. It's inspiring.
@@pamew I’m trying not to set my expectations too high to avoid spoiling the experience for myself. I think the game will be decent, though not without bugs and flaws, but it will put a foundation for a new trilogy. The next games and addons will likely be amazing since the developers will already have both the resources and the technical groundwork to focus directly on content and story, rather than overcoming technical challenges.
I guess back then they used "standalone expansion", I just assumed they were sequels since they have their own launcher on steam. But thanks for the clarification
I made it 10 minutes into Stalker 2 before it scared the s*** out of me and beat me to death😅😅 they weren't playing around with the blackness of shadows and night time in general
I think someone already suggested Gamma. But honestly I'd suggest Stalker Anomaly since you've finished the trilogy, a free mod that encompasses a bunch of the trilogy's good features, alongside various customisation to how intense or relaxed you'd want -your- zone to be. Gamma being an extension of Anomaly is basically all the cool shit on steroids, but yeah Anomaly is pretty decent on it's own too, and for only like 9gb of space and an easy install. As opposed to Gamma's 70+ GB and the install being somewhat more complex.
Call of Pripyat is the best in terms of engine and execution. Much more refined idea in general. I advise you to play such giants (Mods) as: "Dead Air", "Anomaly" (the best), "Gamma" (Hardcore), also u can play in "Call of Chernobyl"(That's roughly the basis). Stalker is a good game(but not in the first couple years where everything was buggy), thanks to the players who support the game and still refine their mods over the years.
@@Chesesino6111 "Dead Air" now can be said to be abandoned, as there is a lack of active developers(Already like 3 years). Therefore, as a base I advise "Anomaly" (or "Anomaly Redux" but it is a more complex mode (in terms of realism) for those who have passed the standard "Anomaly").
Thank god for modders. I feel like I have an entire new series of games to play when I start experimenting with these mods. Both intimidating and exciting
Really looking forward to Stalker 2. Btw, you should try some mods for Stalker like Anomaly/Gamma if you like the sandbox part of Stalker games, it's crazy what modders did with the game.
Call of Pripyat was by far the most polished. But I was able to get through them all without too many issues. Definitely want to check out mods after I finish with Stalker 2
@@Rehabz4Quitterz well i will never question someone preference in term of order like that as i am a fan of resident evil but my order for the og trilogy is 3-1-2 but it seem to be backward to most people but i dont care lol
Yeah, Clear Sky is the weakest of the trilogy-especially with those dynamic territory control missions. Like you said, I spent hours clearing, running, waiting, and revisiting the same spots, and it haven't registered half the time. Still, it’s a necessary, and a canonical addition to the story of the Zone. It might be the weakest entry, but it shouldn’t be dismissed or skipped right off the bat. Just Scar alone... the living beast and the legend of the Zone, surviving 2 huge emissions and then somehow surviving the 3rd one or the Monolith conversion and appearing in Stalker 2?? That is a goddamn badass character!
I definitely don't think people should just skip it. Clear sky has it's place, and I like having the prequel experience. I just wish the missions were structured differently, or at least the AI wasn't so finnicky. Scar really was that dude, just tanking the emissions lol
The notion that "S.T.A.L.K.E.R. games have a lot of bugs" feels like some kind of conspiracy to me. I've played them extensively, and let me tell you, I've encountered far more bugs in The Witcher 3-probably 50 times more. Perhaps there's something different in the English versions of S.T.A.L.K.E.R. games, as it's mainly English-speaking reviewers who talk a lot about the bugs.
From what I could gather, the games were much more buggy at release and were patched later. I didn't have an incredibly buggy experience other than the AI in the swamp of Clear Sky
That's a valid criticism. As a gameplay mechanic, I'd probably have to agree with you. But for immersion, it made you look at the gun while you reload, which is what you'd have to do if you were actually reloading the gun. I thought it was a nice touch
No, but games that go through development hell don't typically realize the full vision of the developers. If they're struggling to get the game out of the door, there's clearly conflict regarding the vision of the game on some level. With that being said, I'm still optimistic about Stalker 2
dude im literally doing the same i only played stalker Cop a year ago and i wanted to play them all so i started clear sky finished it and im currently in soc
Wanna try some Zone Sportsmanship Challenges? Btw, how did you react the very first time you beheld a fleshy piggy fleshpig?! 1:59 No one reloads a Stoner-based rifle with their shootin' hand. Yeah, Arnie did that in 'Predator', but he was trained by the Austrian Army in the 1960s. No one in the 21st century reloads "wrong-handed" (reloading with the shootin' hand instead of the support hand). This "style over substance" malarkey doesn't belong in S.T.A.L.K.E.R., and I wish modders would put some effort into wrapping their mind-brains around that. 3:40 You can carry what I call a "three and a half" weapon combo, along with a good amount of ammo for each weapon, and still have plenty of space for food and meds, even while wearing a mid-weight armor (like a SEVA). Assault rifle with a grenade launcher, shotgun, and pistol. The launcher counts as half a weapon. If you like 40-mils as much as I do, you might opt to forgo hand grenades entirely in favor of 40-mils which are consistent and reliable. Forgoing hand grenades saves weight, and if you want to, you can sell them. Note: A grenade launcher is less necessary in ShoC than in the other games. It's even more essential in some mods. 3:43 Here's how to streamline that loadout, sticking with what you've got versus what you don't need. Put on whichever jacket is in better condish. If they're the same condish, favor the bandit one since it's slightly better. Since the amounts of ammo you have are comparable, favor the AKS-74U over the MP5. Keep the sawed-off. You've got a good amount of shotgun shells. Keep whichever PM is in better condish. Keep six to eight medkits, 14 to 16 bandages, 10 antirad, and a maximum of eight foods (your choice), which is more than you need, but it'll sustain you on a deep raid. With at least 10 antirad, you won't need to carry any vodka. Three energy drinks is fine. Max ammo quantities for an early-game loadout are as follows: 250-300 rifle rounds, 50-70 shotgun shells (buckshot preferred since slugs and darts are way too weak), and 120-150 pistol rounds. You probably won't even need that many pistol rounds. Stash the surplus, preferably in a blue or green footlocker. Choose your own stash locations. Use them as base camps in each region of the Zone. Before you know it, you'll have supply caches to fall back on all throughout the Zone. Note: 9x18mm ammo is so common that you can sell huge quantities of surplus, and you'll end up resupplying in no time. 4:12 Try hunting snorks for sport with a pistol. Favor a .45 (your choice) since it the does the job most efficiently. Go for headshots. 4:25 / 8:19 / 8:38 / 11:13 / 11:46 / 14:12 ("Shadow," not "Shadows") 14:34 "Shadow" is correct. 23:32 Mag-ditching reload animations don't belong in S.T.A.L.K.E.R., especially not with the Bizon which uses expensive, complex, and delicate helical-feed cylinder drums. 24:17 I currently use a Dell laptop, but it's a pretty good one. It's a heavy-duty industrial model. And I game with a trackball. It's a Logitech Trackman Marble (considered vintage nowadays).
I hope there won't be a perfect armor like in first game. After finding exoskeleton the zone stopped being scary. Hope there will be tradeoffs to everything
Kinda surprised that you didn't bring up the final segments of the games lol. I got too bored of Clear Sky to push to the end, but both SoC and CoP did me dirty on the end. For SoC, as I was getting back from the radar, I got told that everyone were rushing into Chernobyl, so I went there asap without even replenishing my gear. And then I get in the sarcophagus, realize I barely have any antirad and was basically softlocked there due to high levels of radiations, then had to reload my last "hard save" which was ages ago. I'd say SoC ended the moment I entered the sarcophagus. Past this point, it becomes an extremely linear series of corridors with a level design that feels like a pre-half-life shooter, which is especially striking after experiencing SoC's open world. I find the C-consciousness hilariously uncoherent. "So like yea we wanted to get rid of all the bad emotions in the world so then everyone be happy". I don't even consider that as canon lol. Even Pokémon villains wouldn't dare. It's like the writer had 3 minutes left to wrap the story. CoP had a big step-up in quests (I couldn't forget the bloodsucker nest questline), but the end came so suddenly, Like "Yooo rush here, rush here! Do you wanna go? _What? uh, yes_ - The End"
I'm a big Anomaly fan, but it's kinda hard for me to enjoy it rn lol With ironman disabled, I always end up savescumming to go through threats that I'm undergeared against, making me feel like I cheated. I do love ironman cuz now I have to constantly focus, in front of me, constantly recon where I'm going and all, cancelling plans when it rains badly, and the most important, have the maturity to tell myself "There's sick loot there, but I'm not going for it cuz too risky". I like this very much but I failed a bunch of ironman runs lately (mostly in these damn army whitehouses) and I'm kinda fed up of hanging in Rostok as duty lol. I could start somewhere else, but Rostok is just too good for start. Lots of stashes, quests, couple quests that take place in garbage which are really easy, very short trip to night market, then Yantar, and especially the dogs cuz most of the time, there'd be up to 3 npcs who want the dogs dead at the start of a run (barman is almost guaranteed), which can reward 5-8k just per quest. Anyways what was I talking about?
There is no much mods on Clear Sky. Most of them to Shadow of Chernobyl and Call of Pripyat. My favorite mod is last version of Ukrainian OGSR for Shadow of Chernobyl, highly recommended.
Someone mentioned Sky Reclamation Project to help with the AI bugs. Not a content mod, just to fix the jankiness. I'll definitely need to check them out!
Courious how you played SOC and CS? Did you have to use a vanilla mod for SOC? Horroblly bugged. I guess CS got patched alot. Nm, you just mentioned it. Luckily no game break bugs with SOC. Maybe Steam has a cleaner version. Disk version was rough. Still is to patch right.
I bought them all on steam sale for like $11. I'm sure steam version includes most updated patch. I'm glad I was able to get through it without anything breaking!
@@darkknight3385 I’ve never played metro so I can’t comment on that. But I’m assuming that stalker 2 will have an easy difficulty that would be similar to metro on easy. That being said, if it’s anything like the original trilogy it’s not going to hold your hand
If the game doesn't explicitly show me the hotkeys, there's a good chance I don't know they exist lol. But I'm sure most PC players are like no shit there's a hotkey for every single type of heal in the game
@@fallegapyro this video has been incredibly well received so far (which is surprising for my channel). But if you have any examples I’d be happy to hear you out
@Rehabz4Quitterz it has some mistakes but I was joking about the "gravity". Btw, thanks for your lovely reply. Well, the lore of S.T.A.L.K.E.R doesn't tie up directly with the CNPP incident we know IRL even though that one prepped for it. After the first incident (the irl one) some scientists found refuge there to work on top secret unethical project, that to them seemed the right thing to do. (I think you know by now that the game focus very much on the fact that there's no black and white, everything is in shades of gray). Those scientists created something they called C consciousness (C for Common, I think) which communicates with the noosphere (fun fact: that's an IRL proposition for a theory). Their goal was to eradicate everything bad from every single human's consciousness. Very expectedly, they messed up. They made a whole/break in that sphere which in turn created the zone, the anomalies and the artifacts. The storms you go through while playing are made by either the zone itself (emissions) or the scientists aka CCon (psy storms). The aims of these are different, that being emissions are just lethal and psy storms can make zombies (now you know where they come from) I think you know many things amongst what I have stated, I didn't watch 100% of the video, I skipped some parts. And I'd be happy to discuss the lore and theories if you want to know more. i have been addicted to the game for years now 🤣
Just replay soc with the with the radiophobia 3 mod, or go for the fun mods like lost alpha, Oblivion lost or Gold sphere. Or the whole anomaly rabbit hole. Playing the trilogy is just the begining of the whole stalkerworld. There are endless mods
Highly recommend giving a modded game a try. Arguably the best is GAMMA. It's a couple hundred mods together creating the ultimate STALKER experience. It has its own installer so it doesn't take a week to install the modpack and it works flawlessly. I have minimum 1k hours in it and I love it. Super detailed weapon modding, much better AI, tons of things to do honestly its a completely different experience. And it's super configurable, you can make it as hardcore as you want ( permadeath, you can only save by campfire, etc.. ) or bring the intensity down. You can adjust the loot, the damage, pretty much every aspect of the game ( if you want to ). It's one of the best single player games I have ever played. Also it perfectly highlights two things. 1. Not trying to start a war here but IMHO modding is the main reason PC gaming is vastly superior to consoles. Once you play GAMMA with the experience of playing the trilogy already behind you, I reckon you will be of the same opinion. 2. Games that are moddable live forever. Countless examples, pretty much every bugthesda game, Stellaris, ARMA series, Truck and Farming sims, Tycoon type games, etc... It also creates a two way appreciation between devs and players. Stalker is a great example of that. Great vid mate, the bit about the hotkeys cracked me up. :) Operator Drewski has a few vids on it if you would like to see what's its about.
I've seen some Operator Drewski videos, he makes great content! Thanks for the recommendation. I'm planning on jumping into Gamma and Anomaly after I'm done with Stalker 2
It was an absolute pleasure to experience this series for the first time and I cannot wait for stalker 2
Great video. If you liked the series that much I should reveal you a hidden gem:
There is actually another “part” of the stalker universe that no one knows about. It's S.T.A.L.K.E.R.: Oblivion Lost, a canceled game from 2002-2004. You see, Shadow of Chernobyl was in development for a very long time, from 2001 to 2007, and in that span of time - the concepts, locations, story, characters - everything changed during the development. Even though it was a direct prototype of Shadow of Chernobyl, it was more atmosphere, scary, primal and desolate. You won't recognize the locations, story, or characters at all. This is a completely different game, in which everything you liked in Shadows of Chernobyl is not only present, it is much stronger.
But since the game was canceled, the only way to play it is to download the mod for Shadows of Chernobyl called OLR 2.5, which restores almost all the content of the Oblivion Lost period
Hope you like it and make a video about OL as well
most of all, the stalker community is waiting for only two projects SoC update and Stalker new project, both of these mods have developer diaries on RUclips, a link to SoC update is below, the old version of this mod is already freely available, but the author is preparing the release of version 2.0, it will be much more advanced technically and graphically, as well as the locations have been significantly redesigned for the better, you can write a lot... just look at his latest developer's diary, it's 55 min. ruclips.net/video/THg5ifKiXnk/видео.htmlfeature=shared
let me say this: orginal xray engine was old when game relased. They made fantastic job at the time with this garbage!
When i went to chernobyl/pripiat it looks so familiar :D
Now with unreal engine i hope they recreate zone with such effort as orginal games.
I dont know if you read history about creation, they started in 2001/2 with planned relase at end of 2004.
have you seen Operator Drewski video about Stalker gamma ?
You can try it just for graphic/ai upgrade on top of orginal games.
@@Pateramalina
the developers of the Stalker new project modification changed the game engine by adding full-fledged multithreading of processor cores to it, this allowed them to create very beautiful and large locations, in addition, they radically changed the SDK of the game engine, I attach a link to their development diary, in the future they will give all these developments free access, and it will be a bomb. To be honest, I very much doubt that Stalker 2 will be a good game on release, it may look beautiful, but the technical side will be like in cyberpunk 2077, and it will take more than one year before all this is corrected and the Stalker that many expect will be made, unfortunately this is the fate of this franchise, the first part was also terrible the state of the release, and only many years later, the modders made the Stalker that many people now love thanks to the anomaly, gamma ...and other ruclips.net/video/4r7coJNulaY/видео.htmlfeature=shared
Stalker 2 is gonna be GOTY
I really hope so
@@Rehabz4QuitterzWe're all hoping brother
Even if it's not, it will be modified and expanded by the community. Just look how amazing the old games are with 15 years worth of mods in the shape of STALKER Anomaly or STALKER Gamma. I have no doubts it will be stunning, sooner or later :)
Nah game is too niche, it's also a popularity contest so wukong will win
@@hovsep56 niche or not, the game will be available on game pass day 1. Very high chance for GOTY imo
One of the reasons I'm excited for the sequel is that as much as the zone is already scary, it looks like they're really ramping up the idea of the zone warping people. Every other NPC seems absolutely unhinged and I am ALL IN, BABY.
If you know what Zone really is and how it was created, it only make sense.
Seeing the zone in current day graphics is mezmorizing
Hello from Ukraine, bro. Appreciate your interest to Stalker and thanks for the video. Already so hyped to play Stalker 2 :)
My pleasure! The stalker trilogy was incredible and I can’t wait for stalker 2. Hoping it’s a GOTY contender
Hello am Russian. Was in Ukraine for 1 year before being sent home. Love your video games and land brother
@@riflescientist1744 u survived 1 year on the frontline?
@@thrwwccnt5845 I was mechanic
@@riflescientist1744 lol cap, they tell everyone they're gonna be mechanic before being sent into the grinder
Love to see more and more people joining the Stalker fandom. Great video!
Thanks for checking out my video :) I slept on this series for far too long
American here. I was in Ukraine this summer as a volunteer. Went to the Chernobyl Museum in Kyiv and asked the workers there if was possible to go visit the zone itself. Worker said it was impossible, as it’s been restricted to military only with the war going on. Bummer :(
While I was there, I use to drink the Stalker 2 Non-Stop energy drinks all the time haha
I was honestly thinking I wanted to visit there after playing. Maybe after the war we'll be able to check out the zone, definitely on my list of destinations I want to see!
There is a channel called supersus it's crazy guys, they go sneak into the zone, and go all through the plant. I recommend it to see things you've never seen in the plant.
@@Rehabz4Quitterz There are a lot of mine fields and unexploded bombs/ammo left after russian attack. So even after the war ends, it won't be possible to visit it for a long time.
“Volunteer”
@@Chosen_Ashuh, ya? Like medical, infrastructure, and a million other things anyone could do. I don’t really get what you’re saying.
19:47 : Might be one of the main strenghts of Stalker
Modern gaming is often about giving constant goals ; "do this for a reward", hiding loot everywhere, etc. Though, I like how Stalker puts a lot of sidequests, stashes and areas that are technically pointless, as it would be more optimal to go with whatever I have and savescum my way through the story to clear it asap.
However, I'd just take these pointless quests anyways just because I feel like it, especially when I get burnt out for fixating on the same goal.
Just doing whatever not important and experiencing the world, feeling like a "pure waste of time where I don't feel like my time was wasted", and I just like it.
Yeah and I definietly fall into the category of gamers chasing the next objective. But when there's a world truly worth exploring, it sucks me in and I get lost in it
From what I’ve seen of the MASSIVE Stalker 2 map, that is going to be what I’m going to do for 20-30 hours. But, you know what? That’s what I want. Give me 20-30 hours of sneaking around, barely surviving every encounter. State of Decay 2 was the first game years ago where I went, “oh ya, that’s the itch I was trying to find.”
@@TheNoobyNoob1 At least for Anomaly, 20-30 hours is more like "I tried it, it sucks, not coming back".
That'd be about the lenght of a first playthrough, but there are solid replayability options, like selecting your starting faction, warfare mode (factions fighting for territories), and especially the Ironman mode with Invictus achievement (Clear the story without dying once, and if you die, your saves for this character get deleted), which really puts the emphasis on respecting the zone's dangers while knowing when to say "I'm not going for this juicy loot, too risky" while you would've savescummed your way through it otherwise.
The game has stashes that sometimes contain loot (with tools mandatory for crafting that are otherwise very rare), and NPCs give you stash locations as rewards.
This means when you start a new playthrough, you can go check all the stashes you know and get a decent kickstart depending on your knowledge of the game.
it's also not rare for players to replay with various restrictions : Not buying ammo or straight up not using shops, not hiring companions, pistols only,... various ways to completely change the way they progress and deal with various situations.
Though Stalker 2 seems focused on a more scripted playthrough like Call of Pripyat, so the stock version replayability might be limited, although you can be sure modders will let it loose with all the hype Stalker 2 got.
I hope they improve the artifact hunting as that’s one of my favorite things to do in stalker
@@eglaiosdeminecraft9259in the vanilla trilogy a stash only has loot in it once it’s been marked as a reward or dead body info
It was interesting to see the opinion of a person who had never played Stalker and had nothing to do with the series. As for me, it will be interesting to see such people in the content of the release of Stalker 2, because too much time has passed, the team has changed, the priorities and approach to development have changed. Stalker 2 went through a more difficult path than Shadow of Chernobyl, although, as for me, the development of both was quite problematic for various reasons that are not related to each other. As soon as I immersed myself in the process of creating both games, I found a lot of similarities and it is obvious that some things are similar, although not completely. And the Stalker trilogy will forever be in my heart. Some of the most atmospheric games in my memory. Each of the games has problems and advantages over each other. Shadow of Chernobyl has an excellent atmosphere of immersion in the world, Clear Sky is the most graphically beautiful game with excellent ambient, and Call of Pripyat takes from each part and, despite its small size, goes into the quality of additional quests and tries to focus on various new mechanics, characters. The same journey along the Overpass to Pripyat-1 is one of my favorite missions in the game. The game has created a huge and active community that is alive and makes global and not so global mods for these games to this day despite all the problems that the franchise has faced from Oblivion Lost to Stalker 2. I am really looking forward to the sequel and want to see what the reaction of people who have never been familiar with the series will be to this world, how they will perceive this world that GSC gave us. Thx for the video!
Thanks for checking out my video! I'm beyond excited to experience the zone again in Stalker 2. Despite the developmental struggles, everything I've seen shown off by creators that have gotten a chance to play looks like GSC did a great job evolving the franchise into the modern day. November 20th can't come soon enough!
long time stalker fan here, i would recommend giving a try for veteran and master difficulty as they work prefectly well with the game and doesnt feel unfair like in certain games.
also, i would recommend to check stalker lost alpha (complete fan-remake of SOC), anomaly (hard sandbox with all 3 stalker maps + new maps and a ton of new content) and maybe call of chernobyl too (anomaly's dad with a more COP gameplay style)
...and don't fall for the trap of gamma and misery as a newcomer to the series, they will break you before even completing the first quest
Thanks for the recommendations! Downloading Stalker Anomaly now :)
even though technically anomaly is a 64 bit port of a misery merge of coc
@@Rehabz4Quitterz you should also try GAMMA
@@IDeathStalkerI I definitely want to. I downloaded Anomoly, but I'm working on another video to get out before Stalker 2, so prob won't jump into any mods until after I'm done with S2
S.T.A.L.K.E.R series is the Grandfather of every post apocalyptic fps shooters, (and survival shooters, such as Escape from Tarkov, Day Z, etc). Can't wait for S.T.A.L.K.E.R 2. It gonna be extraterrestrial experience after all these years to play it again and re-visit the ZONE, with marvelous graphics. Massive kudos to devs o7
Stalker is not post apocalyptic and neither is Escape from Tarkov.
Blowout happened into the zone, and people transitioned to mutants, zombies, and such. If this ain't some kind of post-apoc scenario, then what it is? Roller Coaster Tycoon scenario due to Ferris Wheel at Pripyat?
I'm foaming at the mouth thinking about experiencing the zone in modern graphics/tech. I can't wait!
@@XtreeM_FaiLWhat is post apocalyptic then? Minecraft?
@@XtreeM_FaiL STALKER is definitely an apocalypse. Call of Pripyat ends on the very specific note that the zone is expanding. It always was too, and does with every blowout, which after SoC happened more and more often. They also started expanding the zone more and more.
Great video
Probably the best "I played stalker for first time" video Ive seen
Lot of the common miscomceptions safely avoided.
SoC and CoP parts were nearly spot on. With CS I cant fully agree but still.
Good video, keep up the good work
I'm glad (most) people agree with my takes, unlike my Half Life video where everyone was flaming me lol.
I really appreciate you checking out the channel. Maybe I'll see you back when I cover STALKER 2
I'm always glad to see new people appreciating this series. I also tried to play it when i was younger and only in the last few years actually played through them all. You can leave the zone, but the zone doesn't leave you!
Couldn't have said it better myself!
Call of Pripyat to me made sense, being closer to the actual CNPP than, let's say stalkers that had to go through the South. The sense of community and camaraderie must have formed naturally as Stalkers here find it hard to survive alone as more stronger and deadlier mutants exist on a daily basis compared to the areas down south where most times you would get killed are from stalkers and not mutants. That and the lesser military presence made it more traversable and people perhaps understood that this side of the Zone didn't work like the one below it.
I appreciate the explanation. These are things you don't think about as a new player in their first experience
In this game, you become more powerful by gaining real experience through playing it, not by applying some 'experience' points
I would say that mirrored my experience. Even from game to game, my gameplay was so much better in CoP than SoC
It was a real pleasure to watch this video! I was just about to replay the og trilogy again just to get a vibe for S2, but honestly just watching this video turned me off the idea. It's more entertaining to hear someone's first journey through the zone. I look forward to joining you in S2, Stalker.
Thanks so much for checking out my channel! The original trilogy is a big commitment to start now this close to the launch of Stalker 2, but glad I made the time for it!
The reason your bullets do nothing is because you're playing on low difficulty. Weirdly making the difficulty higher will kill enemies as easy as they kill you
That is odd, but thank you for that info. I'll just need to play through again on Master difficulty ;)
Fantastic Video, welcome to the universe, Stalker.
Thanks for watching my video :) glad to be here!
I finished SOC and I'm slowly making my way thru CS right now. Been wanting to play thru this series since release!
lol hey, better late than never!
Small correction, but the world in STALKER is _not_ post apocalyptic. The zone is just that, A zone, the area outside of it is completely normal. In fact super old supplementary materials on the extremely old website and game manuals implies that the world outside of the zone is not just normal but ironically way better then out current one. Artifact research has lead to amazing advancements in technology, and while its not exactly holograms and teleporters its mostly grounded stuff like medical technology and pharmaceuticals, they are way more advanced than our world. And an important flipside is that again, ironically weapons tech is _not_ super advance since trying to apply the artifacts to weapons and such is too unpredictable and as such the outside world is surprisingly peaceful.
I appreciate the added lore. GSC Gameworld definitely built an interesting world. I'll have to go down the rabbit hole one of these days
it's so nice to see people discovering the stalker games
and hopefully staying away from the gamma cult
fingers crossed _!_
Lol should I try anomaly instead?
@@Rehabz4Quitterz all these mods are fun
it's the fandom surrounding some of them.. just play the mods but keep it quiet
😝
@@Rehabz4Quitterzgamma is fun, but it was also the most difficult gaming experience of my life. Played for 30 hrs and barely made it beyond the swamps/ rostok. Might have to go back...
@@Rehabz4Quitterz Gamma is great, the community itself is rough around the edges though. I got banned from talking in the discord for simply joking about buying Grok his own site to host the files for when moddb was down.
@@boomdaddymaxwell it's worth powering through. I struggled with it for a long time too, to the point of giving it up, but after my friend convinced me to give it another try and just stick with it, I eventually got the hang of things and even made it to wishgranter.
Original stalker was excellent. Well done for going back and playing it. I'm going through call of Pripyat currently with gunslinger mod. Having a good blast. Got stalker 2 on pre-order. Really looking forward to it. What's worked for me is carrying no more than 2 main weapons and a side arm. Long/mid range rifle for other stalkers and a shotgun for mutants. With a handful of grenades to use on controllers if any pop up. Saving every 5 mins is essential. 😂 enemies don't fuck around.
Hahaha enemies surely do NOT fuck around lol. Can't wait for Stalker 2!
Good video, it was nice to remember vanilla games that i played decade ago :P
Thanks for checking out my channel :)
Truly immersion to the highest degree
Fully immersed in the world
Great job bro! Now time for STALKER Anomaly or Gamma :D
I've seen a lot fo people say that. But from what I've seen, Anomaly is an updated Gamma? So why play Gamma over Anomaly if that's the case?
@@Rehabz4Quitterz It's the reverse, GAMMA is an extended overhaul of Anomaly. Anomaly is more of a sandbox with all the maps from the trilogy (and some cut content) giving you the chance to explore the whole zone through the different factions and and some unique storylines. GAMMA takes this and adds an insane amount of survival elements to it, if you like a lot of micromanaging the multiple crafting systems it can be a great experience. As well you can change nearly every single part of the experience so if there is something that you find frustrating or irritating you can change to whatever suits your fancy.
Both experiences are very different from the OG stalker experience though.
Gamma is Anomaly, grok just slapped a bunch of mods together and made em work... Mostly. Gamma does NOT feel like stalker at all. The hardcore aspects arent realistic, theyre cheesy nerfs/buffs that dont make any sense at all.
If you want some good options,
Lost Alpha
True Stalker
Radiophobia 3
Anomaly Custom (not hayzees, the real Anomaly Custom)
Anomaly WarDogs (mine, a true to the trilogy overhaul of Anomaly)
Nice work. If my friend was named “Lebedev” I would always hope he got lost so I could have an excuse to call his name over and over while I searched for him.
Because no name is more fun to say than “Lebedev”. It’s like Scooby Do but much less silly.
Everything is fun to say in that accent lol
Welcome to the zone bro! You and I are the same in that we only ever played vanilla versions of such a heavily modded series. 😂 Can't wait for 2
I want to try the mods, but I don't wanna get sucked in this close to Stalker 2 lol. Maybe once I finish it and wait for the modders to work their magic on it I'll jump into anamoly
nice :)
also 22:15 i have side this once and i will say it again
call of Pripyat's main story gets overshadowed by it's side quests and character's
the story more so is there to tie everything together
Yeah I know what you mean. But the story still didn't grab my attention like the first two. Still a great game though!
Soundtrack is what makes this unmatched atmosphere
The Music ties in with every other aspect of the game perfectly
You do not need to go to your inventory when you need to heal or use a bandage, there are dedicated keys for that. Thanks for video mate.
I realized that way too late into the franchise lol. Thanks for watching!
played all three on release and ShOC is still the strongest game. the atmosphere, the difficulty, the varied environments. going to Yantar lab the first time is a core gaming memory. i was let down by clear sky which felt more action focused and janky. CoP i like that they leaned into the open world aspect but it still felt a bit hollow. all of this can be fixed with mods of course which have been a core part of my stalker experience since 2007. can't wait for STALKER 2!
Generally, it seems that my opinion mirrors yours, which is great to hear since I got into the franchise so late. I definitely need to get into the modding scene for the original trilogy, but might need to wait until after Stalker 2. I can't wait to get lost in the zone again next week!
@@Rehabz4Quitterz i may dig through the current mods to see what the top "vanilla" updates for the original trilogy are. eg. mods that update the visuals, HUD, gunplay but keep the core gameplay and mechanics. If i find something good, i'll comment here.
@@SloopJohnB91 definitely let me know!
Lifelong STALKER fan here. Always thought that Call of Pripyat was the best of the three games, but Shadow of Chernobyl has a larger world to explore, while Clear Sky has a shorter and more linear and action-packed story to follow.
First time STALKER fan here, but my experience was the same
you should give stalker anomaly a try. it has a story you can follow or you can just play it like an open ended sandbox. there's a warzone mode that is a better version of clear sky's faction warfare and take over mechanics.
I already downloaded it! Just waiting for a good time to dive in. Probably gonna have to wait until after stalker 2
stalker is not post-apocalyptic game Its our beloved zone
@@slawojka yeah I get that it’s not literally the post apocalypse. But for all intents and purposes, the area in the zone acts as if it is
18:54 - dunno, personally I find earning money in CoP pretty easy. Lots of stashes, generous rewards for the mission, expensive artifacts, especially ordered by Beard (some of which cost 24k/piece).
Ah. One minute later you said exactly that 😂
Hahaha it just took me a bit to figure out how
You NEED to go and play Stalker Anomaly now. I LOVE it, ive never played GAMMA though. But if you want MORE stalker, like ALL of stalker in ONE game, with a little extra added survival mechanics and such, then Anomaly is PERFECT. I CAN'T WAIT to see what modders will do with Stalker 2, im REALLY hoping it will lead to Anomaly 2 eventually. LOL!
I downloaded anomaly, but probably won't be able to play until after losing my life to Stalker 2 lol. Gonna play on gamepass, but will probably eventually buy on steam if it has workshop support and after modders have time to work their magic. I'm really excited for both the base game and whatever future content the community makes
Ayooo that's the commitment! So happy to see that people are still discovering this awesome game and enjoying the first games of the series even without mods! Huge kudos to you! And btw, if you're looking to get that hardcore Zone experience try out the GAMMA modpack. I just can't say how good this modpack actually is. It sucked me in for months, I've spent so many happy hours in that standalone modpack that once I have done just about everything and played every faction in there (yeah, you choose which faction you want to be in right from the get-go), so once I've done everything in the game, I couldn't play anything else. it was THAT good! Definitely try it out, you won't regret it...or you will, if you are not into hardcore playstyle of Stalker.
Thanks for checking out my video! I'm loving seeing how passionate the Stalker community is about the franchise. Definitely going to be checking out the mods at some point. Maybe I'll even cover in a future video
gamma is for tourists
Call of Chernobyl was my first experience. Amazing game. Its a mod that ties the first and third games.
I haven't heard much about Call of Chernobyl. Everyone mentions Gamma and Anomaly, but might have to check that one out!
these videos where you try entire series are soooo good
Thanks, I really appreciate that. I have a few things I'm working on (a Halo CE video to get out before Stalker 2, and then playing/doing a video on Stalker 2) but if you have any suggestions for series you want to see after that, let me know and I'll look into it. I have a few series in mind, but I haven't decided on what one to do next.
Gears of war series would be really cool maybe just 1-3 if you dont want to commit to the full series. Basically any game series that has a cult following would be good i enjoyed a lot!
@ thanks for the suggestion! The problem is that I’ve already beaten every gears. But maybe I could revisit them all leading up to E-days release, or maybe do it after and include E-day. I’ll see how it works out
@Rehabz4Quitterz dragon age & mass effect series are also good ones
@ I played mass effect as well. Dragon age is on my list, never tried any of them
There is two more stalkers you can play. Stalker Anomaly which is a fan game that combines all of the games together and is the whole game free with a new story and its unofficial mod DLC Stalker Gamma. that's right a Mod... for a Mod. Anomaly is just a combined map with custom story, game fixes and a love letter to stalker while Gamma cranks the game up to realism on and graphical quality on part with Escape from Tarkov. both are beloved by the Stalker community.
@@Kolljak tons of people have suggested both, and I’m definitely going to try them both out. Most likely after I’m done with stalker 2. Thanks for sharing all the extra detail though! They both sound incredible
Glad to see more people entering the zone, welcome, stalker.
I can't wait to go back
Playing Stalker Shadow of Chernobyl back in The Day was like having a entire World for yourself.
Really wish I was in on that, too bad my Dell laptop couldn't run it lol. Regardless, I'm just glad I gave it a chance in 2024. I can't wait for Stalker 2!
Around 10:40 - as a Stalker veteran - I'm actually disappointed with how easy the swamp section is now. Half the time all points are captured by the time I leave the camp. And I loved the firefights in the swamp years back, I jsut can't actually get them, because friendly AI is too good
Well as a noob I struggled lol. The difficulty was that the AI was breaking though. I didn't feel like it was too difficult (didn't find it too easy either though)
The thing about STALKER, that you cannot have the same experience on the same difficulty for long, because you're getting better. There are no points to upgrade your character, it doesn't get experience, you do. The game is upgrading YOU.
I actually feel likeI didn't realize while making this video, but you're definitely right. By the time I got to CoP I was so much better at Stalker that it definitely contributed to me feeling like it was much easier. Looking back the my SoC gameplay, I'm wasting entire clips trying to kill one guy and then I'm struggling to find enough ammo to progress lol
@@Rehabz4Quitterz Exactly, so you know what to do with the new game, if it's too easy, just pop those difficulty settings 🤕
I just beat the trilogy for the first time today, I have a lot of similar views. I do agree in the same order of greatest, SoC had the best feeling, more random things would happen, more chaos on the battle field's. Pripyat felt dead besides the random dog attacks. I played on all difficulties, mostly on veteran but on call of pripyat it felt much like I was playing on novice or stalker difficulty compared to the others. I tried hardest difficulty and it just took way too long to progress. Each game i felt like I had way too much ammo/meds it was too easy to get. I spent 25 hours on SOC, 18 hours on clear sky, and COP I had 21 hours. The best part of clear sky is the swamp and bad weapons in the beginning, pripyat had some decent side missions. I might just try an old save and just try to attack the main bases just for fun, I really didn't like them giving us good guns in the beginning of pripyat, gun progression is part of the main fun of the series.
Glad to hear I'm not the only one just getting into the franchise all these years later! I'm still working up the courage to jump into some of the standalone mods, I might wait until after Stalker 2
16:42 This is true because in CoP the shots go straight and don't just vanish from reality
@@GabrielFeaR so in CoP they go straight but in SoC they don’t?
@@Rehabz4Quitterz In SoC depends which weapon are you using and even with a high accuracy weapon the bullets can go way far from crosshair for some reason, like, in my experience, if you shot 10 times in SoC with a good weapon, 7-8 bullets will hit, in CoP even with a bad weapon 9-10 bullets will hit (in clear sky it's probably 3 bullets even with a upgraded weapon)
In resume, I think that in CoP the accuracy is way more consistent, the shots really goes where you're aiming, making easier to kill anything
@ that’s good to know. It’s crazy how much I’ve learned about the games from the comments. Thanks for sharing!
@@Rehabz4Quitterz 🤝
I loved how id easily die.
Now i literally know those games like my own backyard so that feeling of helplesness went out.
It's definitely a learning process but once you adapt it feels great!
thanks for the great video bro
My pleasure :) I appreciate you checking out my content!
Try also the great story mods. The Zone is vast and full of wonders!
I didn't know there were story mods, that sounds awesome! Definitely want to check them out
@@Rehabz4Quitterz , yes, try out Incubator, Dreamcatcher, Spatial Anomaly, Wind Of Time, Path in the mist, Photograph and True Stalker.
@ thanks for all the suggestions, I’ll add them to my list of stalker mods to play!
damn someones from DELCO lol good video
hahaha not quite but very close. Thanks for checking out my channel
16:16 no wonder you didnt like Clear sky if you didnt remember to hotkey bandages 😂😂
Yeah no I'm a fkn noob lol
If you want some obscure sandbox games to explore, I can propose Boiling Point: Road to Hell and White Gold: War in Paradise, there are two games of Xenus series developed by another Ukranian studio. It little bit junky and I don't sure how well it will run on modern PC without some obscure guides. But that was "We have Far Cry at home" games XD
Hahah that sounds interesting. Other recommended the Metro series, and obviously, the Stalker mods. But I'll look these too :)
@Rehabz4Quitterz metro was done by people that left gsc when gsc became unactive, it is like spiritual successor and much more mainstream. Thats why I propose something different and what less people know about :)
16:10 The first thing everybody should do, when playing a new game, is go through the settings and just read.
I looked but there were a laundry list of settings lol. I'll be sure to look when I jump into anamoly as well as stalker 2 :)
you better be downloading STALKER 2 rn
Already preloaded, but I work until 5 pm est unfortunately :(
@@Rehabz4Quitterz so unlucky, my friends are already unresponsive, i'm still downloading
Less than month left until Stalker2😊! Play and enjoy but don’t forget to support Ukraine.
I am so unbelievably stoked. I was a little bit worried when the leak dropped, BUT I have to give the Devs credit; the more I see, the happier I get. The way the mutants are animated? The art style? The sound? It's all just SO good. An unbelievable effort for a newer team working under some of the worst obstacles imaginable. It's inspiring.
@@pamew I’m trying not to set my expectations too high to avoid spoiling the experience for myself. I think the game will be decent, though not without bugs and flaws, but it will put a foundation for a new trilogy. The next games and addons will likely be amazing since the developers will already have both the resources and the technical groundwork to focus directly on content and story, rather than overcoming technical challenges.
Counting the days!
Hey man! Nice job. Clear Sky is an addon, not the actual sequel. Just wanted to let you know!
I guess back then they used "standalone expansion", I just assumed they were sequels since they have their own launcher on steam. But thanks for the clarification
18:30 ohhh so you played on normal, should have been master. Its not just difficulty increase its completelly different experience
Just means I'll have to play them all again ;) I'm wondering if Stalker 2 will be similar and I should jump straight to the hardest difficulty
I made it 10 minutes into Stalker 2 before it scared the s*** out of me and beat me to death😅😅 they weren't playing around with the blackness of shadows and night time in general
Dude I might as well be playing with my eyes closed once it's nighttime lol a candle would be brighter than that damn flashlight
I think someone already suggested Gamma. But honestly I'd suggest Stalker Anomaly since you've finished the trilogy, a free mod that encompasses a bunch of the trilogy's good features, alongside various customisation to how intense or relaxed you'd want -your- zone to be. Gamma being an extension of Anomaly is basically all the cool shit on steroids, but yeah Anomaly is pretty decent on it's own too, and for only like 9gb of space and an easy install. As opposed to Gamma's 70+ GB and the install being somewhat more complex.
Id suggest he doesnt play those dogshit tourist mods
Tons of people have recommended both Gamma and Anomaly. I feel like I need to give both a try
@@Rehabz4Quitterz nope tourist
Unfortunately, I’ve never played Stalker. I have heard a lot of good recommendations about it.
I you want to try it just play CoP it will teach you the atmosfere and the basics of stalker
Absolutely a series worth trying :) Worst case, jump into Stalker 2 when it drops!
I was pretty underwhelmed with the ending of call of pripyat. Shadow of chernobyl was just brilliant through and through
Agreed 100%
Did not see this coming lol.
Hahah just tryina keep the viewers on their toes
Call of Pripyat is the best in terms of engine and execution. Much more refined idea in general. I advise you to play such giants (Mods) as: "Dead Air", "Anomaly" (the best), "Gamma" (Hardcore), also u can play in "Call of Chernobyl"(That's roughly the basis). Stalker is a good game(but not in the first couple years where everything was buggy), thanks to the players who support the game and still refine their mods over the years.
Its dead air god? For now the only mods y tried outside of the anomaly ones were gunslinger,true stalker and misery
@@Chesesino6111 "Dead Air" now can be said to be abandoned, as there is a lack of active developers(Already like 3 years). Therefore, as a base I advise "Anomaly" (or "Anomaly Redux" but it is a more complex mode (in terms of realism) for those who have passed the standard "Anomaly").
Thank god for modders. I feel like I have an entire new series of games to play when I start experimenting with these mods. Both intimidating and exciting
shut up tourist
@@Rehabz4Quitterz Try Lost alpha E Edition First
"...twisted creatures, warped by the fallout..."
**SPITS OUT VODKA
Excuse me, comrade?
Good Hunting, Stalker
Really looking forward to Stalker 2. Btw, you should try some mods for Stalker like Anomaly/Gamma if you like the sandbox part of Stalker games, it's crazy what modders did with the game.
A recommendation a ton of people are making, I'm definitely interested to check them out. Maybe I'll even cover it in a video :)
I played all 3 games on their og realize a long way ago, and I can recommend only call of Prypjat as the most polished one. Never used mods
Call of Pripyat was by far the most polished. But I was able to get through them all without too many issues. Definitely want to check out mods after I finish with Stalker 2
Oh god, he plays with head bobbing on.
I didn't even know I could turn that off lol
@@Rehabz4Quitterz That's why you should go through the settings, for any game.
@@tshcktall to be fair, there was a laundry list of settings
19:52 You found Kolobok there? You lucky SoB.
Hahah I guess this was wasted on someone who didn't truly appreciate what they found, because I instantly sold it for Rubles
It's a great trilogy. My favorite is Shadow of Chernobyl.
SoC was definitely my favorite as well, although I liked them all for different reasons. But SoC was peak immersion which is what I enjoyed the most
Funny how you play without armor in final stages of Clear Sky. :D However true, i spend a lot of time playing CS. It is kinda linear.
Lol I'm just a Stalker noob tryina survive the zone
pretty much everyone rank the og trilogy as 1-3-2 from best to worst.
I’m glad I came to the right conclusion, unlike my half life video. Everyone was flaming my opinion lol
@@Rehabz4Quitterz well i will never question someone preference in term of order like that as i am a fan of resident evil but my order for the og trilogy is 3-1-2 but it seem to be backward to most people but i dont care lol
@ hahah right, everyone’s entitled to their own opinion
Yeah, Clear Sky is the weakest of the trilogy-especially with those dynamic territory control missions. Like you said, I spent hours clearing, running, waiting, and revisiting the same spots, and it haven't registered half the time. Still, it’s a necessary, and a canonical addition to the story of the Zone. It might be the weakest entry, but it shouldn’t be dismissed or skipped right off the bat.
Just Scar alone... the living beast and the legend of the Zone, surviving 2 huge emissions and then somehow surviving the 3rd one or the Monolith conversion and appearing in Stalker 2?? That is a goddamn badass character!
I definitely don't think people should just skip it. Clear sky has it's place, and I like having the prequel experience. I just wish the missions were structured differently, or at least the AI wasn't so finnicky.
Scar really was that dude, just tanking the emissions lol
What an incredible series
World class
Ok, now we waiting for new video about modding stalker, like stalker anomaly, stalker NLC 7, but stalker gamma it's masterpiece . 🙂 👍
@@gambitgambitt853 hahaha I’ll have to add them to my list of videos I want to make. Might be a while though lol
@@Rehabz4Quitterz ok bro trying, stalker misery with gunslinger it's beautiful and brutal
The notion that "S.T.A.L.K.E.R. games have a lot of bugs" feels like some kind of conspiracy to me. I've played them extensively, and let me tell you, I've encountered far more bugs in The Witcher 3-probably 50 times more. Perhaps there's something different in the English versions of S.T.A.L.K.E.R. games, as it's mainly English-speaking reviewers who talk a lot about the bugs.
From what I could gather, the games were much more buggy at release and were patched later. I didn't have an incredibly buggy experience other than the AI in the swamp of Clear Sky
I advise you to watch the stalker trailers again now. You will notice many more details
I think i'm going to do that, thanks for the recommendation!
The reload blur wasn’t shuttle and was utter cancer and blocked you from seeing where to aim and shoot while reloading.
That's a valid criticism. As a gameplay mechanic, I'd probably have to agree with you. But for immersion, it made you look at the gun while you reload, which is what you'd have to do if you were actually reloading the gun. I thought it was a nice touch
Thanks a lot!
No, Thank YOU!
23:36 "That doesn't tend to bode well for the quality of the game" Are you serious? Would you rather it release as an rushed, unfinished bugfest?
No, but games that go through development hell don't typically realize the full vision of the developers. If they're struggling to get the game out of the door, there's clearly conflict regarding the vision of the game on some level. With that being said, I'm still optimistic about Stalker 2
One of us one of us one of us
I have joined the cult
dude im literally doing the same i only played stalker Cop a year ago and i wanted to play them all so i started clear sky finished it and im currently in soc
Best time to do it! Playing the original trilogy has me so excited for Stalker 2
Wanna try some Zone Sportsmanship Challenges? Btw, how did you react the very first time you beheld a fleshy piggy fleshpig?!
1:59 No one reloads a Stoner-based rifle with their shootin' hand. Yeah, Arnie did that in 'Predator', but he was trained by the Austrian Army in the 1960s. No one in the 21st century reloads "wrong-handed" (reloading with the shootin' hand instead of the support hand). This "style over substance" malarkey doesn't belong in S.T.A.L.K.E.R., and I wish modders would put some effort into wrapping their mind-brains around that.
3:40 You can carry what I call a "three and a half" weapon combo, along with a good amount of ammo for each weapon, and still have plenty of space for food and meds, even while wearing a mid-weight armor (like a SEVA). Assault rifle with a grenade launcher, shotgun, and pistol. The launcher counts as half a weapon. If you like 40-mils as much as I do, you might opt to forgo hand grenades entirely in favor of 40-mils which are consistent and reliable. Forgoing hand grenades saves weight, and if you want to, you can sell them.
Note: A grenade launcher is less necessary in ShoC than in the other games. It's even more essential in some mods.
3:43 Here's how to streamline that loadout, sticking with what you've got versus what you don't need. Put on whichever jacket is in better condish. If they're the same condish, favor the bandit one since it's slightly better. Since the amounts of ammo you have are comparable, favor the AKS-74U over the MP5. Keep the sawed-off. You've got a good amount of shotgun shells. Keep whichever PM is in better condish. Keep six to eight medkits, 14 to 16 bandages, 10 antirad, and a maximum of eight foods (your choice), which is more than you need, but it'll sustain you on a deep raid. With at least 10 antirad, you won't need to carry any vodka. Three energy drinks is fine. Max ammo quantities for an early-game loadout are as follows: 250-300 rifle rounds, 50-70 shotgun shells (buckshot preferred since slugs and darts are way too weak), and 120-150 pistol rounds. You probably won't even need that many pistol rounds. Stash the surplus, preferably in a blue or green footlocker. Choose your own stash locations. Use them as base camps in each region of the Zone. Before you know it, you'll have supply caches to fall back on all throughout the Zone.
Note: 9x18mm ammo is so common that you can sell huge quantities of surplus, and you'll end up resupplying in no time.
4:12 Try hunting snorks for sport with a pistol. Favor a .45 (your choice) since it the does the job most efficiently. Go for headshots.
4:25 / 8:19 / 8:38 / 11:13 / 11:46 / 14:12 ("Shadow," not "Shadows")
14:34 "Shadow" is correct.
23:32 Mag-ditching reload animations don't belong in S.T.A.L.K.E.R., especially not with the Bizon which uses expensive, complex, and delicate helical-feed cylinder drums.
24:17 I currently use a Dell laptop, but it's a pretty good one. It's a heavy-duty industrial model. And I game with a trackball. It's a Logitech Trackman Marble (considered vintage nowadays).
Yes to everything here
17:59 You didn't recruit Vano and Sokolov? Or they died on the way to the Pripyat?
They both died in the tunnel unfortunately :(
Prypyat*
Everybody knows you have to play stalker on master difficulty
Unfortunately I didn't learn that until after I made this video lol
I hope there won't be a perfect armor like in first game. After finding exoskeleton the zone stopped being scary. Hope there will be tradeoffs to everything
Yeah i'm sure they're considering it at least. Although, there will always be an armor set that rises to the top
Time for stalker gamma now.
Definitely looking into either gamma or anomaly
Gamma more unforgiven than anomaly
@@Rehabz4Quitterz better try CoP misery 2.1.2, easy hardcore and high stakes but a rewarding and rich experience
classic STALKER tourist
try stalker GAMMA, its a big mod that combines all stalker games
I heard anomaly is the same but less hardcore. I’ll probably try both at some point
Kinda surprised that you didn't bring up the final segments of the games lol.
I got too bored of Clear Sky to push to the end, but both SoC and CoP did me dirty on the end.
For SoC, as I was getting back from the radar, I got told that everyone were rushing into Chernobyl, so I went there asap without even replenishing my gear.
And then I get in the sarcophagus, realize I barely have any antirad and was basically softlocked there due to high levels of radiations, then had to reload my last "hard save" which was ages ago.
I'd say SoC ended the moment I entered the sarcophagus. Past this point, it becomes an extremely linear series of corridors with a level design that feels like a pre-half-life shooter, which is especially striking after experiencing SoC's open world.
I find the C-consciousness hilariously uncoherent. "So like yea we wanted to get rid of all the bad emotions in the world so then everyone be happy". I don't even consider that as canon lol. Even Pokémon villains wouldn't dare. It's like the writer had 3 minutes left to wrap the story.
CoP had a big step-up in quests (I couldn't forget the bloodsucker nest questline), but the end came so suddenly, Like "Yooo rush here, rush here! Do you wanna go? _What? uh, yes_ - The End"
Yeah I didn't find any of the ending missions especially compelling, but I guess they need to have an end somewhere lol.
All you need to do now is play Stalker Anomaly GAMMA, it's brutal.
I'm a big Anomaly fan, but it's kinda hard for me to enjoy it rn lol
With ironman disabled, I always end up savescumming to go through threats that I'm undergeared against, making me feel like I cheated.
I do love ironman cuz now I have to constantly focus, in front of me, constantly recon where I'm going and all, cancelling plans when it rains badly, and the most important, have the maturity to tell myself "There's sick loot there, but I'm not going for it cuz too risky".
I like this very much but I failed a bunch of ironman runs lately (mostly in these damn army whitehouses) and I'm kinda fed up of hanging in Rostok as duty lol.
I could start somewhere else, but Rostok is just too good for start. Lots of stashes, quests, couple quests that take place in garbage which are really easy, very short trip to night market, then Yantar, and especially the dogs cuz most of the time, there'd be up to 3 npcs who want the dogs dead at the start of a run (barman is almost guaranteed), which can reward 5-8k just per quest. Anyways what was I talking about?
Peak of video game immersion? Metro Exodus wants a word.
I've never played any Metro games, might have to be the next series I cover
@Rehabz4Quitterz They are all good, but Exodus is on another level. Definitely recommend!
@ I’ll have to do a similar video on the exodus series then! Not sure my pc will run the new VR title though…
Metro is too linear.
There is no much mods on Clear Sky. Most of them to Shadow of Chernobyl and Call of Pripyat.
My favorite mod is last version of Ukrainian OGSR for Shadow of Chernobyl, highly recommended.
Someone mentioned Sky Reclamation Project to help with the AI bugs. Not a content mod, just to fix the jankiness.
I'll definitely need to check them out!
And its more difficult version - Ukranian Radiophobia 3
Clear Sky LFo, Dead Sky// COP Wasted sky, SGM gunslinger
I don't know how but i too play the trilogy vanilla but i don't encounter such annoying bugs like everyone else
Yeah I didn't have anything gamebreaking, only annoying part was Clear Sky
The making of stalker 2 documentary was dope
Fire emoji
You're wrong, Ivan.
good hunting stalker
thank you stalker
14:00 We actually know for a fact Scar is coming back in Stalker 2!
I guess I've been living under a rock lol. I'm curious to see where his story goes!
Courious how you played SOC and CS?
Did you have to use a vanilla mod for SOC? Horroblly bugged.
I guess CS got patched alot.
Nm, you just mentioned it. Luckily no game break bugs with SOC. Maybe Steam has a cleaner version. Disk version was rough. Still is to patch right.
I bought them all on steam sale for like $11. I'm sure steam version includes most updated patch. I'm glad I was able to get through it without anything breaking!
I want to play stalker 2 but how hard is it exactly for someone who has only played the metro games on the easiest difficulty settings
@@darkknight3385 I’ve never played metro so I can’t comment on that. But I’m assuming that stalker 2 will have an easy difficulty that would be similar to metro on easy. That being said, if it’s anything like the original trilogy it’s not going to hold your hand
You REALLY need to try Stalker Anomaly I promise you won't be disappointed
BuT wHaT aBoUt GaMmA
I'm hot key illiterate myself, buddy, don't be too hard on yourself.
If the game doesn't explicitly show me the hotkeys, there's a good chance I don't know they exist lol. But I'm sure most PC players are like no shit there's a hotkey for every single type of heal in the game
The intro has so many mistakes, stalker fans would come at you with torches and pitchforks
@@fallegapyro this video has been incredibly well received so far (which is surprising for my channel). But if you have any examples I’d be happy to hear you out
@Rehabz4Quitterz it has some mistakes but I was joking about the "gravity". Btw, thanks for your lovely reply.
Well, the lore of S.T.A.L.K.E.R doesn't tie up directly with the CNPP incident we know IRL even though that one prepped for it. After the first incident (the irl one) some scientists found refuge there to work on top secret unethical project, that to them seemed the right thing to do. (I think you know by now that the game focus very much on the fact that there's no black and white, everything is in shades of gray). Those scientists created something they called C consciousness (C for Common, I think) which communicates with the noosphere (fun fact: that's an IRL proposition for a theory).
Their goal was to eradicate everything bad from every single human's consciousness. Very expectedly, they messed up. They made a whole/break in that sphere which in turn created the zone, the anomalies and the artifacts. The storms you go through while playing are made by either the zone itself (emissions) or the scientists aka CCon (psy storms). The aims of these are different, that being emissions are just lethal and psy storms can make zombies (now you know where they come from)
I think you know many things amongst what I have stated, I didn't watch 100% of the video, I skipped some parts. And I'd be happy to discuss the lore and theories if you want to know more. i have been addicted to the game for years now 🤣
now you only need to play GAMMA mod to get your hopes even higher
tourist
Everyone loves GAMMA and Anomaly in these comments lol. I'm definitely gonna at least try them
@@Rehabz4Quitterz typical tourist
@@masterterrorman I enjoyed my stay at least
Seeing you in the endgame with a viper5 makes my blood boil, jesus christ
hahaha maybe I'll figure out the weapon tier list on a second playthrough
Just replay soc with the with the radiophobia 3 mod, or go for the fun mods like lost alpha, Oblivion lost or Gold sphere. Or the whole anomaly rabbit hole.
Playing the trilogy is just the begining of the whole stalkerworld. There are endless mods
@@silence3994 I appreciate the info. I have a big rabbit hole to go down now lol
@@Rehabz4Quitterz if you need guidance I can help, I went down it myself already
@@silence3994 I appreciate it! I’ll definitely reach out if I run into issues
Highly recommend giving a modded game a try. Arguably the best is GAMMA. It's a couple hundred mods together creating the ultimate STALKER experience. It has its own installer so it doesn't take a week to install the modpack and it works flawlessly. I have minimum 1k hours in it and I love it. Super detailed weapon modding, much better AI, tons of things to do honestly its a completely different experience. And it's super configurable, you can make it as hardcore as you want ( permadeath, you can only save by campfire, etc.. ) or bring the intensity down. You can adjust the loot, the damage, pretty much every aspect of the game ( if you want to ). It's one of the best single player games I have ever played.
Also it perfectly highlights two things.
1. Not trying to start a war here but IMHO modding is the main reason PC gaming is vastly superior to consoles. Once you play GAMMA with the experience of playing the trilogy already behind you, I reckon you will be of the same opinion.
2. Games that are moddable live forever. Countless examples, pretty much every bugthesda game, Stellaris, ARMA series, Truck and Farming sims, Tycoon type games, etc... It also creates a two way appreciation between devs and players. Stalker is a great example of that.
Great vid mate, the bit about the hotkeys cracked me up. :)
Operator Drewski has a few vids on it if you would like to see what's its about.
I've seen some Operator Drewski videos, he makes great content!
Thanks for the recommendation. I'm planning on jumping into Gamma and Anomaly after I'm done with Stalker 2