Creating a Mocap Fight Cinematic in Unreal Engine 5

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  • Опубликовано: 11 июн 2024
  • ► Animation Courses + Workshops - courses.sirwade.com/
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    Discounts:
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    -- Software --
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    Chapters
    0:00 - Unreal Engine 5
    0:14 - Planning and Brainstorming
    1:12 - Creating the Environment
    1:59 - Omniverse Multi-App
    2:47 - Previs Animation Blocking
    4:00 - 3D Cameras + Customizing Mocap
    4:59 - Completed Previs Pass
    5:27 - Moving from LA to NYC
    6:39 - Xsens Motion Capture
    7:31 - Acting and Choreography
    8:46 - Processing, Editing, Cleaning Up Animation Data
    9:38 - Custom Animation Retiming
    10:37 - Animation Retargeting
    12:40 - Niagara FX and Props
    13:01 - Cameras and Rendering
    13:40 - Sound Design and Caveats
    14:10 - Final Animation (For Now)
    ---------------------------------------------------------------------------------
    Thanks for watching!
    Subscriber Tracking - 226,902
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    #UE5 #UnrealEngine #UE5Animation
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Комментарии • 53

  • @SirWade
    @SirWade  Месяц назад +17

    This is going to be the first of MANY UE5 videos on my channel :) You should see my upcoming videos list! What part of this process are you most curious about seeing more about? Also, 5% discount to Xsens in the description if you end up grabbing their mocap tech.

    • @Jsfilmz
      @Jsfilmz Месяц назад

      welcome go UE5

    • @grit-mike
      @grit-mike Месяц назад

      Metahumans! 😊

  • @AnimationSimplified
    @AnimationSimplified Месяц назад +5

    I’ve used the MVN suit plenty of times on multiple projects! Love utilizing those suits for previs, great video as always!

    • @matteo.grossi
      @matteo.grossi Месяц назад

      Did you know Movella increased the price for the Motion Cloud monthly subscription service to 500$ per month, without an announcement?

    • @matteo.grossi
      @matteo.grossi Месяц назад

      What do you think about the new Motion Cloud monthly subscription price? It went up to 500$ per month in April.

  • @NoTheRobot
    @NoTheRobot Месяц назад +1

    Hooray for robot animations! 😄 This is so great, love how in depth this is. Also that Brutalist 2055 kit is stunning.

  • @gregorymanucharyan6283
    @gregorymanucharyan6283 6 дней назад

    Totally support the idea of a Part2 with facial animations. Excellent work!

  • @alfryguzman8138
    @alfryguzman8138 Месяц назад +7

    Part 2 with MetaHuman Cinematic 👌👌

  • @jazzmancodoi3520
    @jazzmancodoi3520 Месяц назад +1

    Wow . Just wow. This is why you're my mentor🔥🔥💯

  • @manaskakkad
    @manaskakkad Месяц назад +3

    I hope you make a tutorial on the whole animation workflow and techniques you used in this video. Since I'm learning UE for animation it would be really helpful for me.

  • @AnimatorHeadSpace
    @AnimatorHeadSpace Месяц назад +1

    Freaking awesome! Turned out great man!

  • @diegogomez6634
    @diegogomez6634 Месяц назад +1

    Very cool! I want to start learning more about Omniverse, please do more stuff about it.

  • @JoshPurple
    @JoshPurple Месяц назад

    EXCEPTIONAL 🏆🏆🏆!! Right on, way to go, luv it 🏆😁🥳❤👍!

  • @juanangulo555
    @juanangulo555 Месяц назад

    Super cool! I love your animation video projects like this one and the VFX Robot animation in Blender and Maya. I would love it if you would drop links to any tutorials you used to learn or figure out any of the steps for the whole process. I love the learning about other peoples workflows.

  • @3dsteveo765
    @3dsteveo765 Месяц назад

    Awesome!! Yes make videos on everything! Sleep is over rated.

  • @lFunGuyl
    @lFunGuyl Месяц назад +1

    Holy product placement Batman!

    • @lFunGuyl
      @lFunGuyl Месяц назад

      Other than that this was a very informative video! I appreciate you explaining every step so noobs like me can learn how to do what you've done

  • @techdraconis
    @techdraconis Месяц назад +1

    Interesting, looking forward to a part 2 with metahumans!

  • @A_Writers_Touch
    @A_Writers_Touch Месяц назад

    I'd love a part 2!

  • @liampugh
    @liampugh 28 дней назад

    You can edit the shots together in unreal using a master sequence, so you don't have to spend all that time rendering coverage. Just render out the finished edit when you're done.

    • @SirWade
      @SirWade  28 дней назад

      Very true! We were originally going to do some other stuff outside of UE (that we didn’t do) so a master sequence would have been way smarter in the end lol

  • @matteo.grossi
    @matteo.grossi Месяц назад +3

    What about the cost of exporting fbx files and reprocessing the data? That comes at 500$ per month!

  • @AmeJouten
    @AmeJouten Месяц назад

    Prettty dope animation! do you ever cover the lightsaber niagra fx's in another video?

  • @CineWorldvfx
    @CineWorldvfx Месяц назад

    Great!!!

  • @CreativeSteve69
    @CreativeSteve69 Месяц назад

    Hey Sir, it's been really great to watch ya grow recently learning both blender and UE5. It's also great to see ya uploading videos again. This summer my goal is to get back into evniroment creation again so i can give into tackling short films as a fun hobby. I'm planning on upgrading my old 2020 laptop to a more modernized one that can handle ue5 so i can learn it more myself. since it looks like a fun tool. Any plans on making enivormental creation tutorials for ue5 beginners on the horizon?

  • @virtualfilmer
    @virtualfilmer Месяц назад

    This is awesome! Yesterday I was rewatching your unreal fellowship talk so this is very odd timing 😂 Hey does pose library support animation yet??

  • @senornash8328
    @senornash8328 Месяц назад

    we want more!

  • @pandaslovecake2020
    @pandaslovecake2020 Месяц назад +2

    ue 5.4 now has modular control rigs, which in theory should have saved you the pain of fk animating

    • @SirWade
      @SirWade  Месяц назад

      SO true! I was on 5.3 at the time :P

  • @virtualfilmer
    @virtualfilmer Месяц назад +1

    Sorry for adding another comment; but if you have Epic’s ear, I was wondering whether they would add a button that just changes all settings to be the proper animation ones?? Seems like an obvious one, for Maya etc people jumping across. By default, so much is “wrong” - from editor preferences to Sequencer preferences (eg. people get frustrated with going into negative frame numbers on the timeline and give up, never realising theres an option to stop it - which should be on by default!)

  • @virtualfilmer
    @virtualfilmer Месяц назад

    Btw my most asked question is literally just about the metahuman body rig - ie. People touch controls and the head flies off lol. They want to know how to stop breaking the body rig - ie. They want to know what each ring and shape means. And also they get confused cause in Maya it won’t let you move the head (for example) suddenly 5 feet to the right and “break” it.

  • @luisantoniodelbosquegomez4539
    @luisantoniodelbosquegomez4539 19 часов назад

    Disculpa dónde puedo comprar el traje y cuánto cuesta?

  • @carlosmiret35
    @carlosmiret35 Месяц назад

    was it really worth make all this stuff of mocap, cleaning, configurations, etc only for making it in Unreal? I mean density of work vs results

  • @saifchowdhury974
    @saifchowdhury974 Месяц назад

    I think the sound effects at the end (of the lightsaber) could use work

    • @SirWade
      @SirWade  29 дней назад +1

      I agree! I’d love to use something other than lightsaber sounds but I didn’t have a ton of time

    • @saifchowdhury974
      @saifchowdhury974 28 дней назад

      @@SirWade it still looked so good!

  • @stavrosfyl
    @stavrosfyl Месяц назад +2

    Hi Sir Wade! Cool video! Since you promote the Xsens suit, what is your opinion on their latest price hike on their motion cloud from $250 to $500? (without any notice and without any public announcement) Isn't that an information that your followers ,who you are promoting this very expensive suit, should be aware of it?

    • @SirWade
      @SirWade  29 дней назад +1

      I didn’t hear about any of this until after I’d posted the video but yeah, price transparency is extremely important! Not a fan of what I’ve been hearing about all this business

    • @stavrosfyl
      @stavrosfyl 29 дней назад

      @@SirWade Really appreciate your reply! It's not often to hear back from influencers and take a stance regarding these matters.
      Xsens is an amazing product that I use my self as well. But their business model is based on bullying and sucking their customers dry and we need to stand up against these tactics.

  • @RandallsDiversion
    @RandallsDiversion Месяц назад

    Hi does the prop tracker works without placing on hand? If you throw the weapon, will it be tracked?

    • @SirWade
      @SirWade  Месяц назад +2

      Sort of, it’s separate from the hand tracker so technically yes- but the cable isn’t very long because it’s still connected to the body, so you can’t really throw it. But I did let go / pick up the prop a few times and that works

    • @RandallsDiversion
      @RandallsDiversion Месяц назад

      @@SirWade alright will try it out as well. Thanks for the info

  • @Vikky-gk1tm
    @Vikky-gk1tm Месяц назад

    Hey @SirWade can you teach us how to make hand cut or head slash animation in Maya... Please

  • @jazzmancodoi3520
    @jazzmancodoi3520 Месяц назад

    Meta human part 2 please

  • @amineroula
    @amineroula Месяц назад

    Would it be possible to retime the animation inside of unreal engine?. I would love a part 2 of this workflow with metahumans :)

    • @SirWade
      @SirWade  Месяц назад +1

      Yes! I totally could have done all of the animation stuff in UE :)

  • @ThinkTankIllustration
    @ThinkTankIllustration Месяц назад

    $9000 laptop wow

  • @maximilianmander2471
    @maximilianmander2471 Месяц назад +1

    lol his Laptop costs around €9000 after I configured it. :D

  • @lordofthevets7677
    @lordofthevets7677 Месяц назад +1

    Be aware, they are now charging $500 US per month just to be able to export your animation files...

    •  Месяц назад

      Yea if you want Xsens quality for less than rokoko cost, vive trackers in mocap Fusion works without subscription !!

  • @Polyroad3D
    @Polyroad3D Месяц назад +2

    Computers and 3D modeling programs are becoming so powerful that there will soon be no jobs left in Hollywood 🙂