Endzone 2 - Gameplay Trailer

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  • Опубликовано: 9 апр 2024
  • ☢️Wishlist Endzone 2: store.steampowered.com/app/21...
    💜Join Endzone Discord: / discord
    🌲Buy Endzone - A World Apart: store.steampowered.com/app/93...
    ▬ Gentlymad Studios ▬▬▬▬▬▬
    Discord: / discord
    Twitter: / gentlymadgames
    Instagram: / gentlymadstudios
    Facebook: / gentlymadstudios
    Website: gentlymad.org/
    RUclips: / gentlymadcompany
    ▬ About Endzone 2 ▬▬
    Endzone 2 is a post-apocalyptic survival colony builder, where you embark to secure humanities survival after a cataclysmic disaster. Discover and repopulate the last habitable grounds, while the survival of your people hinges on your wits, foresight and resilience in a harsh and unforgiving world.
    ▬ Features ▬▬▬▬▬▬▬▬▬▬▬▬
    • Survive amidst a relentless and ever-changing environment in a world of constant threat.
    • It's your turn to freely choose your starting point by taking direct control of your settlement bus.
    • Venture into the treacherous badlands, a terrain riddled with ancient ruins, hidden loot, and daring missions.
    • Explore habitable zones full of unique resources and daunting challenges, giving rise to multiple settlements under your command.
    • Build, develop, and expand your settlements, forging a remarkable landmark with many buildings and upgrades.
    • Secure your economic progress by researching new buildings, technologies, and refined resources as well as optimized production lines.
    • Master your trade skills as you establish and manage trade routes between your zones and traders that are essential for your survival.
    ▬ About Gentlymad Studios ▬▬▬▬▬▬
    Gentlymad Studios is the visionary development team responsible for creating Endzone 2, Endzone - A World Apart, Pizza Connection 3, and In Between, was founded in 2014 by Daniel Denne, Matthias Guntrum, Wolfgang Reichardt, and Stephan Wirth in Trier, Germany. Since its inception, the studio has cherished its independence and agility as a small team, continually adapting to the ever-evolving game development landscape. With a profound mission to challenge the traditional industrialization of game creation, Gentlymad Studios is dedicated to delivering exceptional, one-of-a-kind, and meticulously crafted gaming experiences. Currently boasting a talented team of 18 passionate individuals, the studio focuses on developing high-quality city-building and strategy games, with its current focus centered on the thriving Endzone franchise.
    ▬ About Assemble Entertainment ▬▬▬▬▬▬
    Based in Wiesbaden, Germany, Assemble Entertainment is an independent, privately owned games publisher that’s made “Saving the World. Game by Game.” it’s mission. Founded by Stefan Marcinek in 2016, Assemble is known for its critically acclaimed and diverse indie games such as Endzone 2, Endzone - A World Apart, Roadwarden, Lacuna, and Orbital Bullet. Since 2022 Assemble is responsible for the distribution of Mixtvisions games, handling indie hits such as FAR: Lone Sails. Assemble also has won the German Developer Award twice in the category “Best Publisher.” Learn more about Assemble at www.assembleteam.com.
    Shop: store.steampowered.com/publis...
    Discord: / discord
    Twitter: / assembleteam
    Facebook: / assembleteam
    Instagram: / assembleteam
    Newsletter: mailchi.mp/assembleteam/assem...
    Website: assembleteam.com/
    ▬ More Links ▬▬▬▬▬▬▬▬▬▬▬
    Livestream: / assembleentertainment
    Assemble Discord: / discord
    LinkedIn: / assemble-entertainment
    Endzone Discord: / discord
    Reddit: / assembleentertainment
    ▬ More Games ▬▬▬▬▬▬▬▬▬▬▬
    Endzone - A World Apart: • Endzone - A World Apar...
    Leisure Suit Larry - Wet Dreams Don’t Dry: • Leisure Suit Larry - W...
    Lacuna: • Lacuna | Sci-Fi Noir A...
    Orbital Bullet: • Orbital Bullet | For E...
    ITORAH: • ITORAH | Announcement ...
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    #Endzone2 #citybuilder #assembleentertainment
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Комментарии • 22

  • @szymon2525
    @szymon2525 3 месяца назад +5

    Love it. Still not a big fan of this music choice (first one was just annoying to me), but the game will be great, I just know it. Can't wait.

  • @pavelbobrov5019
    @pavelbobrov5019 3 месяца назад +3

    not sure i understood from the trailer - what's the difference comparing to the 1st part?

    • @assembleteam
      @assembleteam  3 месяца назад +3

      Hey Pavel,
      in the video trailer the developers gentlymad demonstrate new features, for example allowing players to travel between settlements, referred to as 'zones,' and establish multiple settlements instead of just one! This also enables the creation of trading routes between these zones. Additionally, players now have the freedom to choose their starting point in each session!
      Another significant addition showcased in the trailer is the revamped expedition system. In the first Endzone installment, expeditions were primarily text-based. However, in Endzone 2, players interact with settlers to embark on expeditions into ruins, where they can gather resources to bring back to their settlement using a bus.
      Furthermore, the trailer highlights a visual upgrade, including a complete overhaul of graphics, UI, and details. There are more prominent assets we call ruins, for example the broken bridge in the trailer.
      These are just a few of the features planned for Endzone 2. For further details, we've provided a comparison on Steam for those interested. You can find more details here:
      1. steamcommunity.com/app/2144640/discussions/0/3826425993231946752/
      2. steamcommunity.com/app/2144640/discussions/0/3823046931421005200/#c3826425264475241568
      3. steamcommunity.com/app/2144640/discussions/0/4292565586208423398/#c4355617769806635874

    • @derekp9737
      @derekp9737 2 месяца назад

      @@assembleteam so...in short not that much ...besides he visuals...

  • @Skedz33
    @Skedz33 3 месяца назад +8

    Going through another playthrough of the original to get hyped for this! Super excited

  • @reggie_au
    @reggie_au 2 месяца назад

    so keen

  • @WasabiAisu
    @WasabiAisu 3 месяца назад +6

    I'ma need more info on the song used in this trailer...

    • @jonasalbrechtmusic
      @jonasalbrechtmusic 3 месяца назад +1

      hi, composer here 🤫 what do you want to know?

    • @WasabiAisu
      @WasabiAisu 3 месяца назад +3

      @@jonasalbrechtmusic That's all I need to know! Never played the original game, but if your soundtrack is this good, I might have to!

    • @jonasalbrechtmusic
      @jonasalbrechtmusic 3 месяца назад +1

      ​@@WasabiAisu ❤

  • @OsningOsning
    @OsningOsning 3 месяца назад +5

    👍

  • @akonyak
    @akonyak 3 месяца назад +5

    yooo that music theme is SICK!!! so happy to feel these vibes from original OST

    • @jonasalbrechtmusic
      @jonasalbrechtmusic 3 месяца назад +3

      Thank you ❤

    • @szymon2525
      @szymon2525 3 месяца назад

      @@jonasalbrechtmusic So this is awkward... But please hear me out. You're a great composer (if that's you, who created soundtrack for Endzone) but I have some perspective (being a gamer for 30 years, +over 200 hours of playing Endzone) on music for city builders. The thing is, the best ambient soundtrack that I believe most people appreciate is the one that blends in so well with the game, that you can't ever hear it, so to speak. It creates a background that's non intrusive. Yours on the other hand is great for listening (some really sick notes there) but not while focusing on such complex game like a city builder. Too many lows and highs to not be noticed every 15 seconds. It's distracting to say the least. It's great but very distracting. It does not blend in seamlessly I feel. After 100 hours of listening to it I just had enough and had to switch it off. Played another 100 without music. Never in my entire life, hundreds of city builders I played, I had to do that. Never. I'm writing this because I really care about this project. I love city builders. They are the best games. I really, really want Endzone 2 to join those really good ones for all the right reasons. I wish you well and hope you'll create some awe inspiring soundtrack and maybe tone it down a notch with the "visibility" of it. Best regards and thank you for reading.

    • @derekp9737
      @derekp9737 2 месяца назад

      if it is sick..go heal it!

  • @sol-ha123
    @sol-ha123 3 месяца назад +2

    It really feels like the first one but with better graphic, so I kinda want to know what makes it a new game? Cause I really want to like it, but I don't really want to play the same exact same thing. And from the trailer it really give that vibe of being a copy :(

    • @assembleteam
      @assembleteam  3 месяца назад +1

      Hi there! I'm happy to provide some insights into your question! In short, yes, there are numerous new features: Zones, Vehicles, trade routes between zones, a complete graphics overhaul including particles and art assets, an expedition overhaul, new settler behavior, and much more. For further details, please follow these links:
      1. steamcommunity.com/app/2144640/discussions/0/3826425993231946752/
      2. steamcommunity.com/app/2144640/discussions/0/3823046931421005200/#c3826425264475241568
      3. steamcommunity.com/app/2144640/discussions/0/4292565586208423398/#c4355617769806635874

  • @Smoses_senpai
    @Smoses_senpai 3 месяца назад +5

    Super excited for it^^

  • @tyalikanky
    @tyalikanky 3 месяца назад +1

    add desert biome. Grey shading is bad

  • @betsnoop
    @betsnoop 3 месяца назад +1

    Xbox Series X?

  • @alaric_
    @alaric_ 3 месяца назад

    So, will we be able to do something else besides making air filter masks and the supply lines for them? Because that's what 1 felt like, struggling to produce coal and fabric to barely keep people equipped with masks and perhaps not die because the lack of them. I wanted to like it but to take that option off from settings just felt cheating... Hopefully you balance the game before launch.
    Now, queue the comments bashing because they had zero problems and felt the game was "easy"....