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Astig mo toll
Thanks toll
Hi @mugman leafy anomaly 610 observable universe
Make a coupling tutorial
WOW SO COOL DUDE
Thanks man!
Can you show me how to make a train
😁😎👍
Oh man i cant upload right now
Put a bogie on the block
Get bearing and wheel
I am Overlord
Oo
Fiät is a named place where i put the trains, old video
How to make the Train JRE231?
Train tyer kaha se aaye
Haha dude train Nang wheels
It came from i dont know
is this a mod?
Yes
World link pls
Its not a publish link its my world i cannot publish
Pls make a link for me to dowload pls
I cant
Ok ill try
Я могу сделать качественней
No Lagi!
Ok
Yo, outgoing count: 1UnityEngine.Logger:Log(LogType, Object)ItemsConnector:DestroyLine(Connection, Connection)System.Action`2:Invoke(T1, T2)Root:PrepareMultiblockForRemoving(MultiBlock, Boolean)BuildController:DeleteMultiblock(MultiBlock, Boolean, String[], Int32[], Int32[], Int32)BuildController:DeleteByHitInfo(RaycastHit, Vector3, Single, Int32)BuildController:DeleteFixedCommon(Transform, Single, Single)BuildController:FixedUpdate()
Astig mo toll
Thanks toll
Hi @mugman leafy anomaly 610 observable universe
Make a coupling tutorial
WOW SO COOL DUDE
Thanks man!
Can you show me how to make a train
😁😎👍
Oh man i cant upload right now
Put a bogie on the block
Get bearing and wheel
I am Overlord
Oo
Fiät is a named place where i put the trains, old video
How to make the Train JRE231?
Train tyer kaha se aaye
Haha dude train Nang wheels
It came from i dont know
is this a mod?
Yes
World link pls
Its not a publish link its my world i cannot publish
Pls make a link for me to dowload pls
I cant
Ok ill try
Я могу сделать качественней
No Lagi!
Ok
Yo, outgoing count: 1
UnityEngine.Logger:Log(LogType, Object)
ItemsConnector:DestroyLine(Connection, Connection)
System.Action`2:Invoke(T1, T2)
Root:PrepareMultiblockForRemoving(MultiBlock, Boolean)
BuildController:DeleteMultiblock(MultiBlock, Boolean, String[], Int32[], Int32[], Int32)
BuildController:DeleteByHitInfo(RaycastHit, Vector3, Single, Int32)
BuildController:DeleteFixedCommon(Transform, Single, Single)
BuildController:FixedUpdate()