The Year of FDS - Part 93 - Tanigawa Kouji no Shogi Shinan II (谷川浩司の将棋指南2)

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  • Опубликовано: 24 июн 2024
  • An English translation of this title is Tanigawa Kouji's Shogi Coach II.
    I was hoping to get into weird shogi cheating scandals, but there's no connection here.
    The Year of FDS is a catalog of the Famicom Disk System, Nintendo's expansion to their Family Computer.
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Комментарии • 13

  • @cappantwan2978
    @cappantwan2978 7 дней назад +5

    If the title screen is anything to go by, this shogi game is haunted by ghosts

  • @anactualmotherbear
    @anactualmotherbear 7 дней назад +1

    I thought this was familiar: Famidaily 320. Shockingly, I apparently didn't even comment on that episode!

    • @SovrinnK
      @SovrinnK 7 дней назад +1

      It's not too late to correct that mistake!

  • @nate567987
    @nate567987 7 дней назад +2

    NEW SHOGI OVERVEIW

  • @stevep9177
    @stevep9177 7 дней назад +1

    Deep shogi lore right here

  • @darktetsuya
    @darktetsuya 7 дней назад +3

    definite shame this wasn't based on the other person I would have loved to hear *that* story... as it is I don't know much on shogi outside of what I've learned from famidaily and the year of FDS, so I'm sure I'd be even more lost trying to play this!

    • @nate567987
      @nate567987 7 дней назад

      yea I would want to see that random stuff from japan is my b&b

  • @fruitbatsalad
    @fruitbatsalad 7 дней назад

    These old shogi games have a certain charm to them, and I enjoy your videos on them! One thing - I could be wrong, but my understanding was that the special version was never in kiosks. I can't remember where I originally read this, but I thought it was a mail order deal with the publisher. If you finished all of the tsume shogi problems on side B, then Pony Canyon would mail you a new set of problems on side B with a new label. That's why it's essentially impossible to find the special version now (other than bootlegs, of course). Am I wrong about this, and maybe it was in kiosks? I don't read Japanese, so your research could be better than mine.
    I do see that page 21-22 of the game manual has a form for you to fill out and mail in. But it only says you'll get a certificate, so now I'm not sure if that has anything to do with the special version. The form asks you to write the winning position of all 40 tsume problems to prove that you solved them, and it also asks for a passcode that will be granted if you solved all 20 "next move" problems. I'm wondering if maybe the special version was included as a prize with the certificate. Either way, it's interesting that there was a mail-in aspect to this game for completionists.

    • @RndStranger
      @RndStranger  7 дней назад +1

      The Japanese source I had claimed it was a re-writer release, but I'm willing to concede that it could be wrong. I'm often working from limited sources.

  • @bafflemint8442
    @bafflemint8442 7 дней назад +3

    Shogi is way too slow and deliberate for me, and when I tried to learn it I found that memorizing specific openings was even more important than in chess. It takes so long to reach your opponent that you spend most of the game start rearranging the pieces into a better defensive position because your opponent isn't getting there any time soon. Being able to put captured pieces back on your side is a fantastic addition to chess though. I'm fascinated by these old games that sort of don't matter anymore because there's just a better version of the same thing now. It's kind of bittersweet in a way.

  • @candykatkittylichiousisthebomb
    @candykatkittylichiousisthebomb 7 дней назад +3

    Board game ports are such replaceable consumable "practical" products in the video game industry. All they ever do is simply clone the same game with the same rules and graphics to the best of the hardware and developers ability. There is no difference between this shogi game and shogi game on switch other than it is objectively better. Better graphics. Better ai. More accessible hardware... Maybe its even endorsed by a modern celeb. Theyre all going to represent the same thing. No design philosophy on the devs part, no art style.. It is like whisking cream by hand vs using an appliance. No reason to go back.

    • @jasonblalock4429
      @jasonblalock4429 7 дней назад +2

      I think that's why it's arguably better that we now have games like Yakuza/Like A Dragon which incorporate a whole bunch of traditional games as side content, rather than as the main focus.
      (Or something like RDR2 for the western equivalent, with its multitude of dice and 52-card games.)