Couldn't agree more!!!! When he pulled the crystal binder recipe up last episode and didn't even click on it, I was like we'll hear about this next episode!!!
Reminds me of Angels for Factorio. When you realize what you have to lay out just to make something basic, the sun darkens and the wail of your ancestors fills your ears.
Dire: This machine takes tons of power, I don't want it running all the time. Also Dire: Installs void upgrade into the output drawers. Same thing for melon drawer in powergen room. You WANT the cloche to backstuff and not waste energy.
Should void the opposite - only the primary output or he will run out of secondaries fast. Like he did with sulphur (sp*). *The primary spelling, +sulfur only has 5k results on Google, whereas +sulphur gets 61 million. What gives? Oh. +"sulfur" has 55 million. Weird syntax discrepancy.
Hey Dire I since you spend so much time building at your base I think it would be a good idea to attuned an astral sorcery celestial crystal to Vicio and put it in a ritual altar...(Creative Flight around your base 🙂 )
There's a machine from Industrail foregoing which allows you to get a lot of emeralds... You only have to take one villager an the string or wool and you have an automated production of emeralds. Have a nice day!
@@nightcaste that mod is complex to say the least. So much in fact it gets to be only the few trek in an come out happy. I mean, you can loose do much time into it that you neglect many projects just to make it all some what stable. And even then, I still had to revisit that area quite a bit to check on it. Not a fan of babysitting areas very often. Kinda like what happened to dire.. oh.. I'm out of blood? Yeah, no bueno
Tim Arnold Not sure about all that. It’s complex, but very fun and once you get the basics down not to difficult to deal with. I don’t find I need to babysit it much at all. If you are worried about meltdowns you can disable them in the config (although they are pretty mild in comparison to IC2 reactor explosions). EDIT: I’d also recommend the content on the NC devs channel. Very well put together and much better than anything you could hope for from Dire or other spotlighters.
uh,no. I've watched his spotlight and its mediocre at best. Regardless of him knowing the mod better, he doesn't hold a candle to Dire when it comes to explaining something and presenting a proper showcase.
Looks to me, TBH, your going to need a newer and better power source soon. Its tedious at best to watch what us running versus what isnt to keep the systems going. Rockets take a lot of juice to make and use.
With all of the byproducts Dire is producing, NuclearCraft power with Solid Fuel Reactors, Fusion Reactors, and Molten Salt Reactors would be a desirable option. But it'll end up like his Modern Skyblock 3 series: Continuously exploding and not caring about how/why & completely ignoring any form of efficiency.
@@saturnGEEK I'm hoping he goes with bigger Mekanism type power. Mostly because I need to learn it myself. I always run away from that mess, but I'm sure he will make it right.
@@Souless44 That's the simplest option. But Dire's wasting so much byproduct just to be able to make some rocketry stuff. NuclearCraft Solid fuel is easier to manage, fusion needs its heat properly managed, and molten salt is phenomenally intricate and complex.
@@saturnGEEK I really hope to see the storage of power and the various resources he is getting into become a thing. Myself, I originally tried a dynamic tank, but now I have gases and odd resources just all out of control.
The wireless crafting terminal can be a bauble. I know giving you tips at this point on such an old series is a bit useless, but yeah, you can just wear it in any bauble slot and activate it with a hotkey, which is much more convenient than having it in your hotbar.
This episode we learn why, in expert packs, it’s always advisable to focus on building up a solid foundational infrastructure (power, storage, base of appropriate size or expandability, resource production) first, rather than picking an end game(ish) block/mod and trying to work backwards. Dire doesn’t have a solid foundation on any of the things listed above and you can see the struggle already.
Direee, the machines will run all the time and waste power with the void upgrades. You should not install void upgrades because then the machines will just stop producing when they’re backstuffed. Same goes for your cloches.
Dire, have you considered ender tanks for lava collection then feeding your generators? then you could cover your lava hole and have lava for automation purposes? :)
@@zecorezecron thanks for the reminder because I didn't do the 5x ore process for about 8 months now and im close to 4x my ores in my world and i was prepared for the sulfuric acid 😛
Does anyone know why the AE system acts weird for me...i mean,when i right click on the ME Pattern Terminal,it freezes for like half a second and then opens the terminal. But,it happens only when the crafting grid is empty,if it has some recipe in it from the last time i encoded something,it runs smooth. I am blown away! Any help would be appreciated.
@@marcopasta6274 Yeah but it happens only when the crafting grid is cleared,when i leave a recipe in the crafting grid everything is smooth and it happens only with the Pattern Terminal. Crafting Terminal and Interface Terminal are as smooth as it can be. Never had a similar problem with AE2. It is not such a big deal,everything else works just fine,AutoCrafting is flawless. It is just weird!
I just wish the basement could be sorted out causr everything just gets moved into there and the base up top the rooms barely get used and just have holes in the bottom and sides and roofs
Dire you keep too much stuff in your inventory as default items. You can keep all your wrenches and stuff from your bag into your AE system.. the system can be your bag of everything that you don't need to build with. Please try it and you won't regret it
For a long time (since you started with travel anchors) I have been annoyed that you jump instead of shifting too teleport! If you shift you will teleport faster, then if you were dealing with the delay of missing while jumping. Just a little hint ;)
Why is my first thought to this: Is there an Abyssalcraft recipe for calcium sulfate? I don't think that mod is even in the pack. #chemistryinminecraft
Sounds Like You Need Some More Tea Dire Did You Try That Combination I Suggested? Lemon, Ginger & Honey Makes The Best Tea For Colds As It Helps With The Throat Ok!
Grind would be "you need 50,000 blocks of (say) emeralds to do this". This is "there's a bunch of steps you need to do (and automate) to do this". This pack appears to be made for the automation nerds.
Watching people see the calcium sulphate recipe for the first time never gets old... but Dire, forever brimming with optimism, is unfazed!
Holy. Fuck.
Couldn't agree more!!!! When he pulled the crystal binder recipe up last episode and didn't even click on it, I was like we'll hear about this next episode!!!
dude, this is the first time I've seen your mod. it looks fantastic, i love chemistry. well done
Reminds me of Angels for Factorio. When you realize what you have to lay out just to make something basic, the sun darkens and the wail of your ancestors fills your ears.
As for my above comment: Are you thinking of having cross-mod content with Abyssalcraft? Mainly just for the chemistry aspects. #chemistryinminecraft
Dire: This machine takes tons of power, I don't want it running all the time.
Also Dire: Installs void upgrade into the output drawers.
Same thing for melon drawer in powergen room. You WANT the cloche to backstuff and not waste energy.
Should void the opposite - only the primary output or he will run out of secondaries fast. Like he did with sulphur (sp*).
*The primary spelling, +sulfur only has 5k results on Google, whereas +sulphur gets 61 million. What gives?
Oh. +"sulfur" has 55 million. Weird syntax discrepancy.
@@x3ICEx sulphur is an homeopathic remedy as well as an alternative spelling for sulfur so it will include both kinds of results
dire, your videos are so perfectly regular I use them as a placeholder for each day's videos.
Andrew Skipsey saaaame. I start my day with this series every day. It’s nice
A nice easy way to get emeralds would be from the "shipping bin". You can trade the combs and grubs from pam's bees at 16 per emerald.
Dire - has a huge neat base
allso Dire - puts every thing into basement
At least we don't have to see his grass floor when he's in the basement...
@@quicksilverzxc Dude made a mod that can exchange a large number of blocks with other blocks, and yet he lives in a house with a grass floor 😭
Thank goodness for [mostly] enderIO. Cool to see the process and thinking 👌💚
Hey Dire I since you spend so much time building at your base I think it would be a good idea to attuned an astral sorcery celestial crystal to Vicio and put it in a ritual altar...(Creative Flight around your base 🙂 )
Welcome to the rabbit hole, today we dig deeper :)
There's a machine from Industrail foregoing which allows you to get a lot of emeralds... You only have to take one villager an the string or wool and you have an automated production of emeralds. Have a nice day!
I am looking forward to the day dire BUILDS a basement.
Having just played through this pack, the title made me laugh 😂
Dire, could we see you do a spotlight or three on NuclearCraft?
You could watch the spotlights that have been made by the actual NuclearCraft developer, who actually understands the mod...
@@nightcaste that mod is complex to say the least. So much in fact it gets to be only the few trek in an come out happy. I mean, you can loose do much time into it that you neglect many projects just to make it all some what stable. And even then, I still had to revisit that area quite a bit to check on it. Not a fan of babysitting areas very often. Kinda like what happened to dire.. oh.. I'm out of blood? Yeah, no bueno
Tim Arnold Not sure about all that. It’s complex, but very fun and once you get the basics down not to difficult to deal with. I don’t find I need to babysit it much at all. If you are worried about meltdowns you can disable them in the config (although they are pretty mild in comparison to IC2 reactor explosions).
EDIT: I’d also recommend the content on the NC devs channel. Very well put together and much better than anything you could hope for from Dire or other spotlighters.
@@chris909090 I think the fusion reactor is my favorite because of how they look. I just get picky about the efficiency and stuff
uh,no. I've watched his spotlight and its mediocre at best. Regardless of him knowing the mod better, he doesn't hold a candle to Dire when it comes to explaining something and presenting a proper showcase.
If you ever find you need one specific ore or material, I suggest using the digital miner to help find it.
Storing lava in an ender io tank, is a great way to automate filling a bucket up with lava. Works with other fluids too :)
Looks to me, TBH, your going to need a newer and better power source soon. Its tedious at best to watch what us running versus what isnt to keep the systems going. Rockets take a lot of juice to make and use.
With all of the byproducts Dire is producing, NuclearCraft power with Solid Fuel Reactors, Fusion Reactors, and Molten Salt Reactors would be a desirable option. But it'll end up like his Modern Skyblock 3 series: Continuously exploding and not caring about how/why & completely ignoring any form of efficiency.
@@saturnGEEK I'm hoping he goes with bigger Mekanism type power. Mostly because I need to learn it myself. I always run away from that mess, but I'm sure he will make it right.
@@Souless44 That's the simplest option. But Dire's wasting so much byproduct just to be able to make some rocketry stuff.
NuclearCraft Solid fuel is easier to manage, fusion needs its heat properly managed, and molten salt is phenomenally intricate and complex.
He'll probably just make an extreme reactor.
@@saturnGEEK I really hope to see the storage of power and the various resources he is getting into become a thing. Myself, I originally tried a dynamic tank, but now I have gases and odd resources just all out of control.
The energy upgrades from nuclearcrat are oing to be the Mvps in this process.
The wireless crafting terminal can be a bauble. I know giving you tips at this point on such an old series is a bit useless, but yeah, you can just wear it in any bauble slot and activate it with a hotkey, which is much more convenient than having it in your hotbar.
Phantomface + interface = 👍😁
Genius, and it actually works :P
That's one way of preventing direwire lol
I feel like you've made so many big changes to the base project that it might be time for a Base Remodelling Episode
also, can you just input the oxygen and hydrogen into the ME system, since it would have only 1 area for input, yet be usable anywhere
This episode we learn why, in expert packs, it’s always advisable to focus on building up a solid foundational infrastructure (power, storage, base of appropriate size or expandability, resource production) first, rather than picking an end game(ish) block/mod and trying to work backwards. Dire doesn’t have a solid foundation on any of the things listed above and you can see the struggle already.
dire's like: "this is less complicated than the other thing i promise! ( maybe...)"
guy on this mod pack is advanced interface (I do not know what it's called but somehow)
Direee, the machines will run all the time and waste power with the void upgrades. You should not install void upgrades because then the machines will just stop producing when they’re backstuffed. Same goes for your cloches.
In the pack you you get compact machines and if you don’t it will lag world with all the mods in the pack later on
That recipe for dimensional shards was a bug which is now fixed. Have to void mine (level 5!) for them now.
If he has nuclear craft isotopes he should make some of those passive RTG power things, like the one he made in sky block.
Dire, have you considered ender tanks for lava collection then feeding your generators? then you could cover your lava hole and have lava for automation purposes? :)
Legend within our Minecraft community!
remember to use phantome face from actualy adition
they act like aditionnal input/output face to a machine
useful for more interfaces
;p
Or the ExU Ender Porcupine because it's way cheaper. Or even better just put another machine and not make such a mess
I need help what is the difference between black list and white list in thermal dynamics
Took me a day t0 figure this one out. Had to make a flow chart.
I think sulfuric acid is used to quadruple your ores
It does 5X actually. You use the hydrochloric acid for 4X
@@zecorezecron thanks for the reminder because I didn't do the 5x ore process for about 8 months now and im close to 4x my ores in my world and i was prepared for the sulfuric acid 😛
Does anyone know why the AE system acts weird for me...i mean,when i right click on the ME Pattern Terminal,it freezes for like half a second and then opens the terminal. But,it happens only when the crafting grid is empty,if it has some recipe in it from the last time i encoded something,it runs smooth. I am blown away!
Any help would be appreciated.
I think the freezing might be rendering all the items
@@marcopasta6274 Yeah but it happens only when the crafting grid is cleared,when i leave a recipe in the crafting grid everything is smooth and it happens only with the Pattern Terminal. Crafting Terminal and Interface Terminal are as smooth as it can be.
Never had a similar problem with AE2.
It is not such a big deal,everything else works just fine,AutoCrafting is flawless.
It is just weird!
I just wish the basement could be sorted out causr everything just gets moved into there and the base up top the rooms barely get used and just have holes in the bottom and sides and roofs
If you want to solve the quartz in the alloy furnace problem, try putting two full stacks of quartz as the recipe
That doesn't work, it just puts one stack in then gets stuck. the only way to automate fused quartz is through ender io.
@@BasedSquared nevermind, then
@@BasedSquared Yes it does work, I used that method for ages before I got my first Ender IO chassis and it never caused me any problems
@@namelesspony well it doesn't work now. I just tried it today.
Or use chest and itemduct with roudrobin
does stacking interfaces not work with AE? Love that feature with RS
Everytime he said diorite, I could thinking diorite20...
Dire you keep too much stuff in your inventory as default items. You can keep all your wrenches and stuff from your bag into your AE system.. the system can be your bag of everything that you don't need to build with. Please try it and you won't regret it
No need for that, he could carry all his wrenches in one inventory slot if he just made a Morph-o-tool
@@namelesspony
Or a storage bag, they're really cheap for early gane
Getting a better backpack is also an option… An option that he never took
In the first day Ya!
For a long time (since you started with travel anchors) I have been annoyed that you jump instead of shifting too teleport! If you shift you will teleport faster, then if you were dealing with the delay of missing while jumping. Just a little hint ;)
with as much as you use that glass, why not change the recipe so it uses 2 stacks at a time. that way it would be forced to use both slots
Am i just imagining the minecraft music?
Wow I was actually up when the vid came out!
I think a talented builder should make you a launch site/rocket lab, if I could run this mod pack I'd try but I can't, would be cool.
dirwolf are you ok?
Make a villager farm for emeralds.
Why is my first thought to this: Is there an Abyssalcraft recipe for calcium sulfate? I don't think that mod is even in the pack. #chemistryinminecraft
Sounds Like You Need Some More Tea Dire Did You Try That Combination I Suggested?
Lemon, Ginger & Honey Makes The Best Tea For Colds As It Helps With The Throat Ok!
Don't do sieves for emerald ,villagers in a smeltry are way better.
I did a heavy sieve with the stone work factory as a passive resource gen
Works really well
Instant regret, never forget
Basically, TEDIOUS AS HELL (and expensive)
You could always teach the system how to make fused quartz... Large amounts at a time. (Two stacks of quartz per craft)
"Minecraft is for kids" yeah, sure...
Looks pretty grindey to me, all this.
Grind would be "you need 50,000 blocks of (say) emeralds to do this". This is "there's a bunch of steps you need to do (and automate) to do this".
This pack appears to be made for the automation nerds.
so perfect for dire :D
#DireNotificationSquad
Looks like Direwolf got sick ;(
ah
Hi
I wanted to watch the wiring
I demand a refund
Dire..... I hear you need emeralds...... check your twitter
Man do you sound sick. Sooo sloow aaaand rougghh. It's sad you are trapped into having to do videos every day.
Stop putting everything underground PLEASE
Fuck I'm late
dont do the space mods just skip them x.x PLEASE