Ngl I'ma Miss These Things With Akuma

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  • Опубликовано: 8 ноя 2024

Комментарии • 137

  • @edl4114
    @edl4114 5 месяцев назад +503

    It's kind of absurd to me that Akuma is the only character that has had three different English voice actors over the span of three different games. They're really having trouble finding the perfect guy to voice a demon lol.

    • @bakedcrystal915
      @bakedcrystal915 5 месяцев назад +172

      His Japanese voice is sick though

    • @edl4114
      @edl4114 5 месяцев назад +129

      @@bakedcrystal915 Oh absolutely. I can't see anyone else other than Taketora voicing Akuma.

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 5 месяцев назад +77

      At least the english va is closer to the jp voice than ever before so there's that

    • @mythosinfinite6736
      @mythosinfinite6736 5 месяцев назад +32

      All three options have been good imo, which makes it strange to me that they keep swapping him out.

    • @tabkg5802
      @tabkg5802 5 месяцев назад +23

      ​@@mythosinfinite6736being "good enough" isn't sufficient for the biggest character in all of fighting games. All of them really just don't stand up to JP voice actor

  • @holllow
    @holllow 5 месяцев назад +229

    Lucia after being destroyed within an inch of her life:
    “not bad”

  • @ttgb2990
    @ttgb2990 5 месяцев назад +284

    Turns out he can do stuff like this if he’s well fed

    • @CarbyGuuGuu
      @CarbyGuuGuu 5 месяцев назад +47

      🍙

    • @greenstarsage9627
      @greenstarsage9627 5 месяцев назад +4

      even the Goshoryu into the Tatsumaki Senpukyaku ?

    • @MOONWOLF7395
      @MOONWOLF7395 5 месяцев назад +16

      You're not you when you're hungry

    • @TemperedPuro
      @TemperedPuro 5 месяцев назад +3

      @@greenstarsage9627 That was v-trigger exclusive

    • @Ani8900
      @Ani8900 5 месяцев назад +2

      @@TemperedPuro not exactly that the trigger move was introduced into the older games, but they stopped using it after a while. You can use it in streetfighter six but you have to do something first: feed him onigiri

  • @jamalyoung5797
    @jamalyoung5797 5 месяцев назад +97

    Back jump tatsu my beloved😢

  • @1dayago843
    @1dayago843 5 месяцев назад +124

    I miss being able to throw hadoukens while jumping back

    • @imaginaryking5276
      @imaginaryking5276 5 месяцев назад +6

      Me too bro… me too

    • @Shaera574
      @Shaera574 5 месяцев назад +1

      You can’t ? 😢

    • @Banthis89
      @Banthis89 5 месяцев назад +20

      I miss being about to do specials jumping backwards in general.

    • @a.p5413
      @a.p5413 5 месяцев назад

      You can do that now wtf

    • @Gold_Lightan
      @Gold_Lightan 5 месяцев назад +6

      Yep, they should have at least given him vertical jump fireball, and not just forward jump

  • @moseslalmuanpuia8988
    @moseslalmuanpuia8988 5 месяцев назад +33

    Always wished his sandals had heel straps like ryu's new design. I always involuntarily braced my toes out of some wierd fear that they would fly off his feet whenever he throwed those hurricane kicks, especially his ultra in sf4

    • @castellomarcos
      @castellomarcos 5 месяцев назад +2

      lmao

    • @ManateeMentality
      @ManateeMentality 5 месяцев назад +4

      This is such a weirdly specific thing to want in a character design. Oh no he might lose his sandals! lol

    • @ozairchishti1264
      @ozairchishti1264 5 месяцев назад +3

      SF6 Akuma fixes that problem by throwing out the sandals altogether. They were holding him back.

    • @kevingriffith6011
      @kevingriffith6011 5 месяцев назад +1

      @@ManateeMentality Clearly he needs to be able to hold the kick button with his tatsu to not clench his toes so that he gets a sandal projectile as part of his tatsu.

  • @dorkasaurus_rex
    @dorkasaurus_rex 5 месяцев назад +10

    Akuma VT2 combos were always soooo slick and underrated/slept on in SF V. We rarely saw it in tournament but my god the swag was real. Also that double kick normal (?) from SF 4 just reminds me of SF4 Akuma so much.

  • @Native2087
    @Native2087 5 месяцев назад +6

    The damage reduction in 4 was insane. That Ultra did strong punch button damage 😂

  • @Killerex100
    @Killerex100  5 месяцев назад +27

    Really hope either one of these things return one day, anyways akuma vids start tomorrow

    • @Jarubimba
      @Jarubimba 5 месяцев назад +7

      He just need to eat some rice, for the supers at least

  • @imjustbread9209
    @imjustbread9209 5 месяцев назад +3

    Akuma now has insane corner carry off an ex air fireball

  • @Ani8900
    @Ani8900 5 месяцев назад +1

    1:28 actually they found a way to use that move again. If you look up alchemist secret moves it'll tell you how to access them.

  • @RicardoVargasGames
    @RicardoVargasGames 5 месяцев назад +9

    Straight sauce 🔥🔥🔥

  • @BoozertheArtist
    @BoozertheArtist 5 месяцев назад +12

    Sf6 akuma does feel water down

    • @Kara-de5cz
      @Kara-de5cz 5 месяцев назад +19

      You've not seen his juggle/drive rush combos, trust me, they're absolutely wild.
      Who cares about spamming air fireballs 24/7 when you can do these sick combos ?

    • @ThouzandWattz
      @ThouzandWattz 5 месяцев назад +1

      Watch the homie "desk" combo video.

    • @BoozertheArtist
      @BoozertheArtist 5 месяцев назад +1

      @@ThouzandWattz I know desk. Akuma is just Missing some of his best tools. Demon flip grab, invulnerable shadow step, etc

    • @Kara-de5cz
      @Kara-de5cz 5 месяцев назад +2

      @@BoozertheArtist I guess you don't understand what his best tools actually are

    • @adambaryliuk3393
      @adambaryliuk3393 5 месяцев назад +1

      Every SF6 character got watered down, and the cast overall feels very homogenized. Like half the roster has a game plan that just consists of “fish for cr.mk into drive rush cancel into boring ass drive rush combo that every character does”.

  • @DEVeloper_ACE
    @DEVeloper_ACE 5 месяцев назад +18

    I miss being able to do air specials while jumping back, I miss proximity normals, I miss Akuma's invulnerable command dash/teleport, his super cool air throw out of demon flip, and KKZ

    • @TheLOLKING123
      @TheLOLKING123 5 месяцев назад +5

      i think a lot of the community would agree on most of these except proximity normals

    • @DEVeloper_ACE
      @DEVeloper_ACE 5 месяцев назад +1

      @TheLOLKING123 what's wrong with proximity normals?

    • @Kara-de5cz
      @Kara-de5cz 5 месяцев назад +1

      @@DEVeloper_ACE it's just too precise

    • @theivace9705
      @theivace9705 5 месяцев назад +6

      You know, funky that SNK games still have proximity normals and air specials during back jumps.

    • @Countdownsmiles
      @Countdownsmiles 5 месяцев назад

      Wait did he lose teleport and demon flip throw in sf6?

  • @degen7278
    @degen7278 5 месяцев назад

    Since I got into street fighter with five and mained Akuma; I definitely miss some stuff from that game. I rocked vskill 1 and loved the utility and how fluid it made his routing. Aside from that not being able to kara cancel demon and its invuln being gutted is pain man.

  • @nathanm2648
    @nathanm2648 5 месяцев назад +1

    Akuma also finds absurd

  • @gameclips5734
    @gameclips5734 5 месяцев назад +1

    agreed, SF6 akuma is pretty mild in comparison

  • @nader886
    @nader886 5 месяцев назад +1

    I'm miss Demon flip throws.

  • @Waternett
    @Waternett 5 месяцев назад

    keep in mind this is version 1 Akuma, he will get a lot more

  • @TekkLuthor
    @TekkLuthor 5 месяцев назад

    I notice in SF6 a lot of the characters don't have vocal reactions to getting hit

  • @DaAssMan
    @DaAssMan 5 месяцев назад

    VT2 was dope... Im not gonna miss Akuma from 5 tho. Thank god he doesn't get to be +3 on his cr. HP, that button was negligent af LOL

  • @thelightseeker94
    @thelightseeker94 5 месяцев назад +1

    1 frame links sf4>>>>>> SFV had some sauce as well.

  • @marche4ever
    @marche4ever 5 месяцев назад +1

    the graphics look worse than i remember...

  • @KriziaAlisia
    @KriziaAlisia 5 месяцев назад +3

    Nice video!🔥

  • @OldOne1_
    @OldOne1_ 5 месяцев назад +8

    F.Hp, hp is good on sf6 I discovered that n training among other crazy combos

    • @Stinkyremy
      @Stinkyremy 5 месяцев назад

      What can you get from it? its the target combo, cant cancel from it. I know you can get a heavy tatsu in the corner after air hit or something like that, was in combo trial.

    • @WelshFGC
      @WelshFGC 5 месяцев назад

      @@StinkyremyIt’s a link, not a cancel.

    • @gameclips5734
      @gameclips5734 5 месяцев назад +2

      @@WelshFGC he means it's not special cancelable

  • @kinghunter9828
    @kinghunter9828 5 месяцев назад

    I need to learn akuma in street fighter 4

  • @shirosatsuma4946
    @shirosatsuma4946 5 месяцев назад +6

    Why would you miss them? They're not leaving

    • @ezmoney4598
      @ezmoney4598 5 месяцев назад

      They miss that being on Akuma in current game. It’s not as easy to enjoy playing as him when the player base has shrunk significantly in both SF4 and 5.

  • @ramielsonedgar2095
    @ramielsonedgar2095 Месяц назад

    I think here ex zanku looks match more better than sf6

  • @androidps1440
    @androidps1440 5 месяцев назад +1

    man SFV looks so fucking slow even compared to SF6

  • @Dr3thaG1antYT
    @Dr3thaG1antYT 5 месяцев назад +2

    Who r u why did i get a notification for this video im not even subbed to ur channel or anything

  • @marcorodriguez8792
    @marcorodriguez8792 5 месяцев назад +3

    i was really hoping SF6 Akuma's teleport would work the same like in SF4 as well as giving him the ability to throw air fireballs while jumping backwards back. that is what makes akuma feel like akuma

    • @chillgamingh
      @chillgamingh 5 месяцев назад +2

      Not having jump back air fireballs is just criminal 💀

  • @BlueLightningSky
    @BlueLightningSky 5 месяцев назад +1

    Wtf is that? Jump cancel HP?

    • @Luun89
      @Luun89 5 месяцев назад +1

      Demon flip into ex air fireball, neat stuff

  • @SuperSuccessfulTroll
    @SuperSuccessfulTroll 5 месяцев назад +10

    my boy cant even raging demon without being almost dead... sf6 akuma sucks hard

    • @imaginaryking5276
      @imaginaryking5276 5 месяцев назад +2

      Yeah Sf4 Akuma feels like Akuma at his strongest when it comes to gameplay

    • @frozenvoltz6739
      @frozenvoltz6739 5 месяцев назад +2

      He can actually do the Raging Demon without being at 25% Hp

    • @TheCoachTex
      @TheCoachTex 5 месяцев назад

      @@frozenvoltz6739how?

    • @frozenvoltz6739
      @frozenvoltz6739 5 месяцев назад

      @@TheCoachTex By using the same inputs you would use when using it as a CA. He essentially has 2 Supers/CA's

    • @Kara-de5cz
      @Kara-de5cz 5 месяцев назад +5

      Do you even play him in SF6 ?
      Ffs, why are folks always complaining about everything new ?

  • @XCT82
    @XCT82 5 месяцев назад +1

    ngl SF6 akuma sucks.

  • @JonNewgate
    @JonNewgate 5 месяцев назад +2

    SF6 akuma is the lamest version we have gotten in the online era. SF4 and SF5 is much better.

  • @rickberny1424
    @rickberny1424 5 месяцев назад +1

    Ive never played sf4, ngl thats super sucks looks so stupid

    • @Reshi9984
      @Reshi9984 5 месяцев назад

      Its pretty hard to input, you have to immediately teleport after a HP and then immediately cancel into Up Up 3K