Blender Low Poly Character Creation : Modeling

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  • Опубликовано: 18 дек 2024

Комментарии • 12

  • @ms77grz
    @ms77grz 7 лет назад +4

    music is awesome

  • @callmedeno
    @callmedeno 6 лет назад +2

    where did you get your different colors highlighting file? the blue color with the white dots for selected vertices?

  • @dukemagus
    @dukemagus 7 лет назад +7

    Good guide as always, but there's a very small tip that can speed up the process: instead of adding and applying the subsurface, just select all the cube in edit mode (a), press w then subdivide smooth. This gives the same result without leaving edit mode.

    • @JayAnAm
      @JayAnAm  7 лет назад +2

      Alright, thx for the shortcut.

  • @Gartist45
    @Gartist45 6 лет назад +2

    Nice work ...how would you add a back pack on a character?

  • @Adkinsy85
    @Adkinsy85 5 лет назад

    Can you please tell how many polygons are used on the character i am creating a mobile game on unity and need a character that has small amount polygons and also looks good like a 2d character, it's a 3d game with 2d character

  • @schmuddelecke
    @schmuddelecke 5 лет назад +2

    Hi Jayanam!
    Is the little guy still evolving?
    I thought of faces and clothes of different people in LowPoly Land.

    • @JayAnAm
      @JayAnAm  5 лет назад +1

      Good idea, I put it to my list of TODOs

  • @serdaryatar1248
    @serdaryatar1248 4 года назад

    impossible to find part 1. Why?

    • @JayAnAm
      @JayAnAm  4 года назад

      ruclips.net/video/7dA2yGeU2eQ/видео.html

  • @testaccount2698
    @testaccount2698 5 лет назад

    За правду однозначно лайк

  • @apod-gaming
    @apod-gaming 6 лет назад

    /next