The one way I know this game is by its nifty rotating ring. Really cool game though. Not the best, but certainly flashy and the cute squat characters are fun to play as. This is a 3 megabit cart, and I bet most of that went to all the animations for the wrestlers as well as the rotating tiles for the ring. As for japanese fans... well... there are some out there, on japanese twitter! I've even seen fanart.
Never knew this game existed either but the rotating ring thing seems pretty cool from the outside looking in and I'm of course digging the Natsume sountrack. This game reminds me a lot of Pro Wresting on the Master System except with the inclusion of a stamina gauge, an anger mode, though it's lacking any tag teams. Now that I think about it, did any of the NES wrestling games have tag team modes? That's what I felt was missing from NES Pro Wrestling and Tecmo World Wrestling though they were both great games.
It looks like most of the characters are homages to real wrestlers of the time. There looks to be a Hulk Hogan, Antonio Inoki, Abdullah the Butcher, Giant Baba and a Road Warrior from just a quick look.
okay I've NEVER seen one of these have the ring actually rotate, a neat effect, I'll give them that. I mean seems cool? wrestling games aren't really my jam but if they were I'd be curious to try this one.
Yeah, likely the weakest Natsume game for the platform (I'm surprised that they even worked with Jaleco). The fact that this wrestling game is one of the best on the system but it's still a chore to play made me think that the only company that did it right was Nintendo with the Pro Wrestling game on the Disk System.
These are based on real wrestlers to the point where a hypothetical American localization might need to make further changes if challenged? Fire Pro on GBA is proof enough of that. At least, parody might not protect them if anyone had really cared about 8-bit copyright law instead of making every other action game an unofficial Aliens crossover. See also: Rambo, Bruce Lee, Terminator, etc. You could argue that the caricatures alone are transformative enough to be protected speech, and you'd probably be right, but was this a game worth the cost of defending?
Did anyone figure out the timing required to win grapples? I'm used to Fire Pro and similar games, but I can't quite get it in this one, especially with the action slowing down when the camera rotates.
Of course you won't find anyone talking about this game; the first rule of Toukon Club is you do not talk about Toukon Club.
😂😂 I LOVE the "Fight Club" reference
I just like how it... spins!
That nifty rotation effect was wasted here.
Also, Pro Wrestling by Nintendo and Human was actuslly good, not sure if it counts being on the FDS.
The one way I know this game is by its nifty rotating ring. Really cool game though. Not the best, but certainly flashy and the cute squat characters are fun to play as. This is a 3 megabit cart, and I bet most of that went to all the animations for the wrestlers as well as the rotating tiles for the ring.
As for japanese fans... well... there are some out there, on japanese twitter! I've even seen fanart.
Never knew this game existed either but the rotating ring thing seems pretty cool from the outside looking in and I'm of course digging the Natsume sountrack. This game reminds me a lot of Pro Wresting on the Master System except with the inclusion of a stamina gauge, an anger mode, though it's lacking any tag teams. Now that I think about it, did any of the NES wrestling games have tag team modes? That's what I felt was missing from NES Pro Wrestling and Tecmo World Wrestling though they were both great games.
It looks like most of the characters are homages to real wrestlers of the time. There looks to be a Hulk Hogan, Antonio Inoki, Abdullah the Butcher, Giant Baba and a Road Warrior from just a quick look.
okay I've NEVER seen one of these have the ring actually rotate, a neat effect, I'll give them that. I mean seems cool? wrestling games aren't really my jam but if they were I'd be curious to try this one.
Obviously the ring spins because it's the squared circle.
Yeah, likely the weakest Natsume game for the platform (I'm surprised that they even worked with Jaleco). The fact that this wrestling game is one of the best on the system but it's still a chore to play made me think that the only company that did it right was Nintendo with the Pro Wrestling game on the Disk System.
These are based on real wrestlers to the point where a hypothetical American localization might need to make further changes if challenged? Fire Pro on GBA is proof enough of that.
At least, parody might not protect them if anyone had really cared about 8-bit copyright law instead of making every other action game an unofficial Aliens crossover. See also: Rambo, Bruce Lee, Terminator, etc.
You could argue that the caricatures alone are transformative enough to be protected speech, and you'd probably be right, but was this a game worth the cost of defending?
Did anyone figure out the timing required to win grapples? I'm used to Fire Pro and similar games, but I can't quite get it in this one, especially with the action slowing down when the camera rotates.