Mega Drill Has Taken Shape, Deleting Grids and making some mistakes in Space Engineers Episode 6

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  • Опубликовано: 5 фев 2025
  • The lake base is taking shape! I made a few mistakes trying to clean up the spawned in grids that some of the mods brought into the game. Any tips would be great for clearing grids I don't want/need!
    Current Mod list/collection on steam, follow the link below:
    steamcommunity...
    #spaceengineers #gamingvideos #gaming

Комментарии • 7

  • @sebs143
    @sebs143 День назад

    Love the content man! I’ve been wanting to get into space engineering for a while but man seeing videos like this sure leaves me in awe and kind of scared to pick it up haha. Keep it up 💪💪

  • @JustVan-D
    @JustVan-D 11 дней назад

    I can't wait to see how bad I am at greebling in SE2 xD The unified grid system is gonna be awesome

  • @JustVan-D
    @JustVan-D 11 дней назад +1

    also, to remove kaiju: try converting the game to creative, enable copy/paste, cntl+x the grid. Failing that, right click delete each block. Then switch back to survival. It's a performance thing and you're not gaining any materials that violate "the spirit of the game". Cntl+F10 opens your blueprint menu ;D

  • @Mabrjjcj
    @Mabrjjcj 4 дня назад

    Would you tell us the mod you use for the extra large O2 collectors you use please? They are shown @ 11:29 in episode 6. Thanks. Please continue!

    • @Official_Dominatus
      @Official_Dominatus  4 дня назад +1

      Federal Industrial - Utilites is how you find it in the workshop, and yes utilities is spelt wrong on the workshop. It also includes the large windmill, a very bright light and some cool hollow rotors I haven't tried to use yet.

    • @Mabrjjcj
      @Mabrjjcj 2 дня назад

      Thank you for this. They are just the addition i need for my site! Please continue as your life allows!