Aliens Fireteam Elite - End Game Demolisher Build | Best Weapons, Perks, Playstyle, And More

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  • Опубликовано: 29 окт 2024

Комментарии • 395

  • @LegacyGamingUS
    @LegacyGamingUS  3 года назад +20

    Interested in more Aliens: Fireteam Elite videos? Be sure to subscribe - bit.ly/2HMw6zc
    And don't forget to join us on Discord - discord.gg/U9QJk2J

    • @littlebadassgaming
      @littlebadassgaming 3 года назад +1

      How do you already have end-game content? the game just came out?
      Is it really that short?
      I mean, if it's that easy to max out then that equates to about 7-8 hours of gameplay.

    • @phantom_dragon
      @phantom_dragon 3 года назад

      @@littlebadassgaming they had early access

    • @bankoetsu879
      @bankoetsu879 3 года назад

      @@littlebadassgaming early access and people don't know how to enjoy a video game anymore without making these then you get new comers to rush end game

    • @fearless9087
      @fearless9087 3 года назад +1

      Suggestion to improve your build with a small simple tweak, instead of quick charge 4 on your blast wave use rapid deployment. It frees up one more slot and allows you to put in assault and battery which provides even more cool down than what you had with quick charge 4.

    • @NobleWolfe
      @NobleWolfe 3 года назад

      Hey Legacy guys, I was wondering do you know how to get the Specialist Elite Outfit for any of the characters? I keep hearing to many theories why people can’t get that outfit. Thanks!

  • @mrdashin8323
    @mrdashin8323 3 года назад +84

    If you like COD zombies, left 4 dead, or any other wave shooter, you'll like this game. They did a good job on capturing the wild chaos shooting you see in movie. I just love sweeping the smart rifle across the deck when being over ran.

    • @andrewmeyer3599
      @andrewmeyer3599 2 года назад +2

      Smart gun is so much fun when you get 4 stars on that bad boy

  • @Rayzur.
    @Rayzur. 2 года назад +48

    As a pretty big improvement for the perks selection, instead of using quick charge 4 for the blastwave for 22% charge, use batteries included (from phalanx modifier for lvl 2) for 20% charge but it only takes up 3 slots, and then insert the demolisher heavy expertise for 10% damage increase for the smartgun. It’s like running 4 stacks of clear the room all the time just for 2% less charge time for blaswave, definitely worth it

  • @TheRealMinotaur667
    @TheRealMinotaur667 3 года назад +134

    Let me start by saying that you've got the right idea with Demolisher. However, where you have fallen short is thinking that this class is ineffective against the biggest threats and is only useful for locking down Runners. If all you're doing is using it to clear out specials and Runners, I'm afraid you're using it wrong. Please allow me to explain how to improve.
    You have an unused slot in the perk grid. Instead of using the 22% cooldown bonus, go for one of the other classes 20% boosts instead. Why? Because they only take up 3 slots, instead of 4, which frees up one extra slot, which can then allow for a 13% cooldown bonus perk modifier (is tier 2, so only uses two slots). This uses all perk grid slots, and gives you a combined whopping 33% cooldown bonus on Blastwave.
    Removal of the damage boost to Micro Rockets frees up the much needed space for further max ammo and damage modifiers for Heavy Weapons. Why do this? Because you can replace the 40% bigger blast mod in favour of Incendiary Rockets instead, which covers a significantly larger area, and while each rocket does less damage, there's 4x the rockets per shot (12 micro rockets per salvo instead of 3). It actually translates to far greater damage per shot if you can land most of them on targets and, these leave behind fire patches that also deal damage over time, and create a sort of area denial. I found that I've been able to solo any Intense difficulty mission with relative ease, and it's still incredibly effective in the two higher difficulties too.
    While the Rocket Launcher is alright, I would suggest instead utilising the Impact Grenade Launcher. Why this change? It's simple, you do more than 2/3 of the damage per grenade per shot when compared to the Rocket Launcher, have significantly more ammo both reserve and in the magazine, each blast is smaller to better decrease your chances of friendly fire, and finally, it still demolishes Xenos like the Crusher and Praetorian. Enough so, that you can solo these threats and your teammates can sit back and watch.
    To better suit this altered build, running Fire and Forget now allows you to damage threats with the AREA BASED damage of the grenade launcher (yes, that works), Because the entire point of the Fire and Forget perk is to buff area based attacks (no, it does NOT affect the damage of your micro rockets, as if you bother to read it, it specificies that using the skill causes 25% more damage to affected targets, meaning that damage only comes AFTER you fire the rockets).
    If you've made it this far, congrats on reading about a way more effective build. Dont touch the M42A3 Sniper Rifle. If you need dakka, instead take either the Burst Rifle, or if you dont like burst, just take the Pulse Rifle or the Heavy Assault Rifle. I've also had success with using the L33 Pike and specializing in taking down big threats.

    • @guitarwithjamesoffical
      @guitarwithjamesoffical 3 года назад +6

      Badass man I agree. Impact Is great for standard.

    • @AHunter498
      @AHunter498 3 года назад +8

      Marcus do you have a pic or link to what the grid would look like as far as perks go?

    • @andrewwadsworth1143
      @andrewwadsworth1143 3 года назад +3

      This helped me thanks for taking the time to type this out

    • @andrewmeyer3599
      @andrewmeyer3599 2 года назад +3

      Thank you, better Demolisher player. I shall from now on spread your gospel

    • @gabrielcunha3079
      @gabrielcunha3079 2 года назад +2

      @@AHunter498 up!

  • @TeddysVentures
    @TeddysVentures 3 года назад +76

    Love this game! Solid 8/10 for me. Plays almost like Division per se. Great Aliens vibe! With some DLC and a little tweaking it has a bright future IMO. Thanks for the Demolisher Build info. This will definitely help me. Let's Rock!

    • @richardfaile1966
      @richardfaile1966 3 года назад +3

      It's even better when you have the smart gun and the challenge card active that Grant's you 400 rounds in the mag and an extra 751 as spare.

    • @lancepage1914
      @lancepage1914 3 года назад +2

      @@richardfaile1966 i was playing Intense difficulty last night with a mate. We were both running Demo with the Ammo Hoarder challenge card. It was epic and you must try it.

    • @richardfaile1966
      @richardfaile1966 3 года назад +1

      @@lancepage1914 I will. The final battle of this game was brilliant and all three of us were Dems.

    • @bcmm1880
      @bcmm1880 3 года назад +1

      I really don’t get why ppl hate this so much

  • @STARSBarry
    @STARSBarry 3 года назад +37

    use a similar build although I use the recons recharge perk for 20% instead of 18% recharge on rockets and I drop the 22% damage IV to a 18% damage III, means I can take heavy weapon expertise which adds 10% bonus damage to your Heavy weapon and +15% radius if you use any of the explosive options in the slot. gaining a 10% boost to your primary weapon beats a 4% loss to one of you abilities any day.

    • @ryanh7844
      @ryanh7844 3 года назад +2

      Thanks for sharing!

    • @Prometheus-hb9mh
      @Prometheus-hb9mh 3 года назад

      Where you get the Damage 3 at? Challenge cards?

  • @starguy77777
    @starguy77777 3 года назад +19

    This game is actually awesome. 8/10 for me! Thanks for the demolisher tips 💪🏽

  • @mykayeldelossantos2050
    @mykayeldelossantos2050 3 года назад +26

    If you derp about with sentry placement there’s some spots you can drop sentry turrets that all the melee xenos can’t reach and will waste time swiping at with zero results.

    • @Thronnos
      @Thronnos 3 года назад +2

      You can get behind the ammo box in the Horde mission 1 - it will cause Elites and tougher enemies to bug out. I've had crushers, praetorians and others just standing there not moving staring at me because the AI can't figure out how to get to me. It's hilarious to watch. Though some of the smaller xenos can still hit you with their jump attack so not completely safe. Pairs well with the Recon for the healing however.

  • @MrAndrew60
    @MrAndrew60 Год назад +2

    I don't know why, but I just started playing this game, and it's very underrated. Thanks for the breakdown, loving this class!

  • @ksenomorf333
    @ksenomorf333 3 года назад +12

    my life is now the demolisher. such a fun class and weapon.

  • @bravesirrobin6293
    @bravesirrobin6293 2 года назад +3

    Totally new to this game. These build vids are SUPERB. I've got some grinding to do now! Thanks for putting these together.

  • @kylepaquet5930
    @kylepaquet5930 3 года назад +4

    I can't believe one of you two don't like the pulse rifle sound, it's spot on

    • @LegacyGamingUS
      @LegacyGamingUS  3 года назад

      Yeah, it's just not as punchy as the films. I think it's just a bad mix to be honest. The sound effect is correct, but it doesn't give the same weight as the ones in the films.

  • @RepKyle95
    @RepKyle95 3 года назад +14

    Absolutely LOVE the demolisher class. First class I maxed out rank on.

    • @TobiasKlose.
      @TobiasKlose. 3 года назад

      What Heavy Weapon do you Use?

    • @RepKyle95
      @RepKyle95 3 года назад +1

      @@TobiasKlose. I like the Volcan but I only play on Standard difficulty. I also use the smartgun

    • @TobiasKlose.
      @TobiasKlose. 3 года назад

      @@RepKyle95 Volcan is the Flamethrower or Not? Not useful in every Mission regarding Terrain. I played a few missions with the Rocket Launcher it was fun But still inferior to the Smart Gun

    • @HEADBANGA34
      @HEADBANGA34 3 года назад

      Did you get those glasses everybody’s getting in a hidden chest?

  • @c0mmanderKeen
    @c0mmanderKeen 3 года назад +1

    Loving these guides! Great work on going in-depth with your reasoning & giving alternatives while having great footage to boot. A labor of love it seems!

  • @Dunning-Krugereffect
    @Dunning-Krugereffect Год назад +13

    Still waiting for the ability to crouch.

    • @Einhorn-Ted
      @Einhorn-Ted 3 дня назад

      Same, we still cant crouch. Kinda frustrating😅

  • @courage9106
    @courage9106 3 года назад +14

    Currently playing as the demolisher and loving it.

  • @adam346
    @adam346 2 года назад +2

    blast-wave also works wonders at stunning the elite targets to allow for a focused fire on it w/o wasting ammo... gunner pops over-drive, demo stuns the warrior/praetor ect... and the whole team guns it down in a few secs max. Otherwise you are shooting a moving target and wasting ammo (typically).

  • @1980chardison
    @1980chardison 5 месяцев назад

    I quickly moved into the demolisher and love it so far

  • @chucknorrissaurus4398
    @chucknorrissaurus4398 2 месяца назад

    so late to this gem of a game! Thank you so much for the vides, its helped me figure out how to best spend my time and resources... and have fun!

  • @QueerlyBeloved386
    @QueerlyBeloved386 3 года назад +1

    Thanks man. This really helps solidify how to get the best of my build. I didn’t even think about the buffs that way

    • @NYC_Goody
      @NYC_Goody 3 года назад +1

      Yeah same here. I was just slotting in a bunch of stuff probably inefficiently that was stacking on damage and whatnot.

  • @zombiehunter1152
    @zombiehunter1152 3 года назад +8

    I’m loving this game

  • @willcool24
    @willcool24 3 года назад +1

    Great stuff. My demolisher,is at 170 and I'm goood. But. Your set up nice. To each is own.love the video bo

  • @Alastair_
    @Alastair_ 3 года назад +2

    If you have the "Downrange" augment it works really well with smart gun builds.

  • @DeltaUK57170
    @DeltaUK57170 3 года назад +2

    Great Job! If you love Xeno's your going to like this. A Small thing that I did appreciate was the campaign mission titles being quotes from the aliens movie. Overall would give this game a solid 8/10.
    Now kindly make a new AVP Game 🙏

    • @joshuajablanski1198
      @joshuajablanski1198 2 года назад +1

      Every AVP game and alien gsme has been awesome, even the one on the original Xbox.

  • @MrRussianMad
    @MrRussianMad 3 года назад +13

    Don’t sleep on Flamethrower, it’s pretty OP in Insane Difficulty , just need position correct so no random teammate come in front of fire )

    • @dumahssbeech9114
      @dumahssbeech9114 3 года назад

      Just switch to that secondary when the elites run in cause it's IMPOSSIBLE to see weak points

    • @mikehunt4265
      @mikehunt4265 3 года назад +1

      @@TheEdwin73 flamethrowers don't have any weak point bonus damage but between the tick damage from burning and the damage from being hit by the flamethrower it evens out, I'd imagine the flamethrower works similar to a shotgun in that it technically has multiple projectiles to hit with

    • @mikehunt4265
      @mikehunt4265 3 года назад

      As long as you don't have teammates running in front of you the flamethrower is the way! It absolutely dominates in tight spaces and mixed with the demolishers ability to stagger enemies in a wide area even elites struggle to get through the flames

    • @soketh3132
      @soketh3132 3 года назад

      @@mikehunt4265 especially when accompanied by an Overclock spec Gunner.

    • @mikehunt4265
      @mikehunt4265 3 года назад

      @@soketh3132 a gunner can be amazing or mediocre from what I've seen, I think it mostly depends on the player as most I've seen just try to sweep mobs when their first priority should be elites and then mobs

  • @jason7719
    @jason7719 3 года назад +2

    Run something similar but I use the M42A2 Scout Rifle instead of the sniper rifle, has medium optics for the green dot so less zoom than the sniper, much better follow up shots and nearly 3 times the mag capacity for doing 630 dmg with 66% stumble chance. performs amazingly well under a gunners overclocked as well since your not reloading constantly like the sniper

  • @TheLoneTrombone
    @TheLoneTrombone 2 года назад +2

    I’m new to the game and love using the smart gun, however I choose the max capacity armature and still manage to burn through nearly 750 rounds in a wave

  • @KennethVolk
    @KennethVolk 2 года назад +2

    Please, please please. Make an End Game Lancer Build! Please and Thank you!

  • @GingerBeardedGaming
    @GingerBeardedGaming 3 года назад +1

    Amazing vid! I love the demolisher so this is great to know 👍

  • @popcorn4465
    @popcorn4465 3 года назад +2

    love this game and the Demolisher is awesome build to play

  • @chrisb.9083
    @chrisb.9083 3 года назад +1

    Just know one thing about big boys. Stun them or when grabbing teammate. Shoot green spot on back of head. It's a great weak point and can almost kill him in 1 clip of pulse rifle solo

  • @killedbymyangels2345
    @killedbymyangels2345 2 года назад +1

    Love u guys content much love

  • @michaelbrubaker4285
    @michaelbrubaker4285 3 года назад

    I have modified your build. I dropped Dazed & Confused and picked up the modifier Concussive Rockets. Since Down & Out triggers on knocks and stuns adding another stun made sense to further increase damage output by 20%. I feel it is a bit of a trade off in the fact my rockets by themselves do not have the same damage outright but when you factor in 20% from all sources it is worth.

  • @Rampagelex
    @Rampagelex 3 года назад +5

    Good video bro! what is your class tier list?

  • @CareerKnight
    @CareerKnight 3 года назад +2

    You could buff the build a little by swapping quick charge 3 for the Gunner's rapid deployment.

    • @jason7719
      @jason7719 3 года назад +1

      and slotting in the 2 slot heavy expertise for 10% more dmg and radius (if using an aoe weapon) not a bad pickup by just using a better recharge ability

  • @blitzboyslim6304
    @blitzboyslim6304 2 года назад

    This build did justice.

  • @armandoporras9276
    @armandoporras9276 3 года назад

    This was so helpful thank you !!

  • @jareddepew1467
    @jareddepew1467 2 года назад

    Bro, I’m so addicted to this game. Trying to grind out credits to buy the weapons from th armory. All of them

  • @addashinoro
    @addashinoro Год назад +2

    Do you think you could do some updated build for the pathogen expansion along with a lancer build?

  • @amnezjanabani
    @amnezjanabani 3 года назад +1

    Tech max out lvl in like 6 hours really nice build u can make.. I see much potential in this if they keep on adding survival maps and some other small stuff ✨👁

  • @CeritaAbriya
    @CeritaAbriya 3 года назад +1

    Awesome build..so helpful..thanks bro

  • @davegunnir2801
    @davegunnir2801 3 года назад +1

    Shoot those elites in the chest...the green glowing area....wow just wow

  • @BojanZdjelar
    @BojanZdjelar 3 года назад

    Livid you bad boy. Great vid !

  • @DerDrecksack87
    @DerDrecksack87 3 года назад +3

    I dunno why the impact greande launcher gets no love for the demolisher builds, but in the first 3 difficulties u can pretty much solo almost every map, i found it to be much more useful than the rocket launcher, does only a bit less damage but u get a huge mag size, higher fire rate and almost as much aoe damage. Can some of u high difficulty veterans elaborate if it loses DPS in high difficulty?

    • @CareerKnight
      @CareerKnight 3 года назад

      I'm guessing its an ease of use thing since its a lobbed shot and you have a hard time hitting enemies on the ceiling.

    • @theSpiritofVengence
      @theSpiritofVengence 3 года назад

      I agree i use the grenade launcher the most it clears groups and fucks up the big baddies

  • @havoidable5983
    @havoidable5983 3 года назад +1

    u could use the Gunner mod for CD reduction (3 cases) and then add an extra 2 case mod (like Demo Heavy mastery)

  • @CrazyKoenie
    @CrazyKoenie 2 года назад +2

    Why is there no Lancer end game build?

  • @s.b.andm.g.4045
    @s.b.andm.g.4045 2 года назад

    Surprise game for me. Got it on gamepass, a simple but a fun shooter.

  • @quantumz4625
    @quantumz4625 Год назад +1

    Do I have to progress more to get the M42A3 Sniper Rifle? Because it's not in Park's shop yet.

  • @TheRiz1205
    @TheRiz1205 3 года назад

    Can't wait for a Gunner build, I'm a sucker for Overclocked Shotgun on Gunner.

    • @LegacyGamingUS
      @LegacyGamingUS  3 года назад +1

      Comes out later today!

    • @mikehunt4265
      @mikehunt4265 3 года назад

      Big fan of the shotgun it's what kept my technician on the front lines and thriving but after using the flamethrower on a demolisher I've started using the cqc flamethrower you can buy on my gunner as flamethrowers just dominate xenos

  • @thecowboyjoiner8295
    @thecowboyjoiner8295 3 года назад

    Great and useful vid as always

  • @jeb865
    @jeb865 3 года назад

    Great video, Thanks!!

  • @rodneysmalls7782
    @rodneysmalls7782 3 года назад

    I am enjoying this game. I don't have many problems and I am playing on ps 4. Just add quick play mode and a drop in and drop out to keep the lobby full .

  • @taurvanath
    @taurvanath 2 года назад

    Smart gun. Make ammo build. Both consumables are ammo. Never run out of bullets.

  • @ThatZenoGuy
    @ThatZenoGuy 3 года назад +8

    This build has severe issues, the smaller the perk the more efficient they are, a 4 slot perk has less effectiveness than 2 2 slot perks. Therefore you should try to cram in as many smaller perks as possible. 3 slot perks typically offer unique bonuses and you can often grab ones off of other classes, some give 4 slot perk bonuses in a 3 slot perk package.

    • @lancepage1914
      @lancepage1914 3 года назад +3

      Exactly my thought. In regards to this video perk Loadout:
      Force modifier 4 on the Rocket ability and 1 unused slot? Why not use a Force modifier 3 + Force modifier 2 so that all perk slots are implemented. Any unused slots is sub-optimal and need reevaluation.

    • @TheRealMinotaur667
      @TheRealMinotaur667 3 года назад +6

      @@lancepage1914 Yeah, there's so much that is wrong with this build. Not just the fact he hasnt used all slots of on the grid. Him saying that the Demo is ineffective against the biggest targets is wrong if you've built it right. For the best results against ALL targets and crank that damage dealt per match from 300k to 650k, read below:
      He's missing several opportunities in his build to allow for greater damage potenial. Including but not limited to running Fire and Forget, but not running an Impact Grenade Launcher. Hit the target with rifle fire as it closes the gap so that it's armour is removed. Stagger the target with Blastwave. Line up and fire the Micro Rockets directly into the target (with the included 20% damage to staggered targets, this works best). Unload GL into the threat. Even on Intense, and with zero help from teammates, Crushers and Praetorians die before they can do any damage to you or your team. Best part of this alteration? It doesn't cripple your ability to fight smaller threats too.
      The Impact GL is greatly underappreciated in my opinion. If you're gonna use a Sniper, you may as well go all out and use the Flechette Rifle or the L33 Pike (I know that wasnt out when this video was made). Otherwise, use a Heavy Assault Rifle and you'll not only be effective at cutting through runners and bursters, you'll also be effective against armour.

  • @Gegengrupenfuhrur
    @Gegengrupenfuhrur 3 года назад

    I would recommend the scout rifle over the twilight. Higher stun/stagger, better damage, and higher accuracy.

    • @bcmm1880
      @bcmm1880 3 года назад

      Well it all depends on how good the aim is, I’ve had several times where hipfiring is quite needed, but I don’t have the ammo to spare with the secondary, so twilight provides a faster fire rate

  • @dalle5840
    @dalle5840 3 года назад +4

    Most mods for the heavy is random drops? I checked the store but there is no Deep railed Arm. Or does the game unlock more options to the store as you progress?

    • @mikehunt4265
      @mikehunt4265 3 года назад +1

      Most attachments aren't in the store and it doesn't look like it updates, it looks like you normally get attachments for what kit you're running but if you already have alot of that type it will give you other attachments for weapons you don't have many for

    • @dalle5840
      @dalle5840 3 года назад +1

      @@mikehunt4265 Thanks, yeah some weighted drop logic is definitely in play since I alway find "useful" stuff.

    • @leonfranco3709
      @leonfranco3709 3 года назад

      This dropped for me after using a Challenge Card with a mod drop perk on it 👍

  • @lhfinatl7068
    @lhfinatl7068 2 года назад +1

    How come Gunner and Demolisher are the only classes that don't have a single perk grid modifier like [Piece of Mind] or [Deep Leverage]? You might argue they don't need it but with your loadout, it seems a shame to have an empty spot left on your grid.

  • @slaanax9119
    @slaanax9119 3 года назад +1

    Blastwave is the ability I miss the most when playing other classes. I wish the Phalanx classes stun was as good.

    • @vinhtrieu8060
      @vinhtrieu8060 2 года назад

      Phalanx can, concussion blast knock for 3 to 4 seconds

  • @solidgamesmercer6208
    @solidgamesmercer6208 3 года назад +1

    If you take off Force Multiplier 4 and replace it with 3 and 2 you will have 31% instead of 22%

    • @lancepage1914
      @lancepage1914 3 года назад

      Exactly my thoughts upon glancing on this videos perk selection.

  • @ryanwolf7174
    @ryanwolf7174 2 года назад

    Ty

  • @WarGolem2011
    @WarGolem2011 9 месяцев назад

    Weird first weapon option. I honestly say pulse rifle. Extreme and insane only give limited ammo on heavy. You'd run out of bullets and be useless before you got to the next box.

  • @demiurge6212
    @demiurge6212 7 месяцев назад

    Hi, I'm a demolition player and I have a question. Where do I get the precision rockets? I only have the first two modifications of the micro rockets and I'm at rank level 60, so it's somewhat frustrating that they haven't come out yet. Do you have any idea where to get them?

  • @updfdrakkell143
    @updfdrakkell143 2 года назад +1

    I did the perk build and it took my Cr down by 15 and i was at 720

  • @XxDUBSTEPxXxXHEROxX
    @XxDUBSTEPxXxXHEROxX 2 года назад +1

    Where do you find of farm for the mod "QUICK AND DIRTY" Can't find I fo Where to farm for it

  • @joelmartinez2896
    @joelmartinez2896 2 года назад +1

    Question, can you make a video on how to get specific weapons u can't buy at the store? Or is it random drops from random missions?

  • @DarkKnight1518
    @DarkKnight1518 Год назад

    How do I get the M42A3 sniper rifle? Online it said that Sgt. Park sells it but I only see the M42A2 in his list... Am I missing something?

  • @MrSpik13
    @MrSpik13 3 года назад

    Use rapid deployment instead of quick charge 3 it give 5% more for a total of 20% recharge speed

  • @sikevillain
    @sikevillain 3 года назад +9

    Can you do a build video like this for every class? Im running gunner main and would like to see a end game build for that..

    • @LegacyGamingUS
      @LegacyGamingUS  3 года назад +13

      Gunner vid coming out tomorrow!

    • @sikevillain
      @sikevillain 3 года назад +1

      @@LegacyGamingUS ahh yes thank you!

    • @paragonveteran8992
      @paragonveteran8992 3 года назад

      @@LegacyGamingUS DOC class next! Please. Great vids btw. keep it up!

    • @vett1635
      @vett1635 3 года назад

      Is doc class not really worth it?

    • @A25Phoenix
      @A25Phoenix 3 года назад

      @@vett1635 for course is worth it! Healing, Support, Defensive is great

  • @Impulset0
    @Impulset0 3 года назад +1

    the m42 sniper is a bolt action yet operates as a semi auto

  • @VegetaHimself
    @VegetaHimself 3 года назад +3

    Cant wait for the Predator DLC!!!

    • @ninjakitty0219
      @ninjakitty0219 3 года назад

      sadly i saw an interview with the studio head and they had asked him about if there’s any predators and he said no and there are no plans to put it in the game either 😔 doesn’t seem likely, an easter egg of sorts would be cool

    • @VegetaHimself
      @VegetaHimself 3 года назад +1

      @@ninjakitty0219 Its fun to joke sometimes

    • @ninjakitty0219
      @ninjakitty0219 3 года назад

      @@VegetaHimself no problem!! still an awesome and fun game!

    • @cheukbunchan515
      @cheukbunchan515 3 года назад

      @@ninjakitty0219 That's a shame. When I saw the shoulder rockets on the demolisher, I thought a Predator skin DLC would just be a matter of time. They would make megabucks!

    • @dalle5840
      @dalle5840 3 года назад

      Demolisher IS the predator (Shoulder rockets)

  • @scottsocia7828
    @scottsocia7828 3 года назад +2

    Quick question and that's, "why you don't run concussive rockets perk on Demolisher?" Since it increases the knockdown and stun as well as the aoe with just a reduced damage modifier on it as the drawback

    • @Symbioteposion
      @Symbioteposion 3 года назад

      I also want to know this

    • @werewolfofsimi
      @werewolfofsimi 3 года назад

      It also tightens the spread of the rockets rather than spreading them over an area. Least that’s what I have noticed. Less stacks of CtR and outright killing potential can mean the difference.

    • @scottsocia7828
      @scottsocia7828 3 года назад

      @@werewolfofsimi it condenses them at closer range but, they spread out at longer range and if the goal is to hard CC (Crowd Control) enemies, none compare since it has a knockdown and larger blast radius. Iirc the normal micro rockets just stumble enemies they hit rather than knockdown.

    • @werewolfofsimi
      @werewolfofsimi 3 года назад

      @@scottsocia7828 Which is fine, but I've noticed from a few matches earlier today that there is a large difference between the two. Yes if you want to CC a target or small group it works. BUT I was noticing that with my rockets even at long range I was never getting above 15% CtR because of the tighter spread. However, when using just base micros with all the increases I unlocked thanks to Rank 7 I was still only getting 15% and on the rare chance 20%. The damage is also just great to delete hoards of fodder in one hallway that way you can focus on the next. That and I noticed when focusing down the Elites or Specials the rockets plus AoE damage from other sources were causing some MAJOR improvements to my own build. I took a bit of what was in this build but altered it to fit into my guns and style.With some small experimentation. However due to MM Instabilities I was also having a lot of issues staying connected due to a ton of entities just suddenly splattering into chunks or the host just not having good connection.

    • @scottsocia7828
      @scottsocia7828 3 года назад

      @@werewolfofsimi For me the hard CC of knockdown supersedes the 1 stack, but that's also how I set up my build. Everyone has different combos so, whatever works works.

  • @tinyGiraffasaurus
    @tinyGiraffasaurus 3 года назад +1

    the extended flash hider for the smart gun isn’t very good, tbh. the tanker muzzle is infinitely better since it covers pretty much the only flaw in the demos kit, which taking care heavy enemies. it gives your team breathing room when it’s stun-locking everything every 1-2 seconds. i tried out the extended flash for a few games because of this video and it’s just noticeable worse.. it might have better dps but the amount of control the tanker muzzle gives you is absolutely insane.

    • @LegacyGamingUS
      @LegacyGamingUS  3 года назад

      Yeah but the tanker muzzle can only proc every 15 seconds. It's better used on a dedicated heavy rifle for on demand emergency stun.

    • @tinyGiraffasaurus
      @tinyGiraffasaurus 3 года назад

      @@LegacyGamingUS the perk itself might be better for rifles but it also brings up the stumble stat of the smart gun to 5.5%, and even with that small chance, you’re pretty much guaranteed a proc approx every 20 bullets or less, which is roughly at least 10+ in a 200-round mag of smart gun. the tanker muzzle’s 33% chance perk is the only thing that can proc every 15 seconds, not the regular stun chance itself. even without the perk stun, the regular stuns will still proc and they’ll still be stunned more than once. try it out for yourself~

  • @rosmith606
    @rosmith606 3 года назад

    I disagree with miller twist or hammer forged for the smart gun's rifling slot: Stumble is 5.5% so a 25% boost to that is negligible, and handling is non-existent so any % boost to 0 is still 0. I personally went with Hybrid Rifling - it ups handling and fire rate, so it makes the most sense in clearing a wave ASAP - typically I find myself using the smartgun to clear smaller enemies, not bosses, so they should/would be going down faster than the 10 seconds they're slowed for anyway.
    Just my opinion though! I've been having fun experimenting with builds in this game.

  • @gateofdivine582
    @gateofdivine582 3 года назад +1

    Great video. Really fun game

  • @serjio88e
    @serjio88e 2 года назад +1

    Hey I was wondering if you guys were going to do a new class review with the new update?

  • @chillwillfromtheville
    @chillwillfromtheville 3 года назад

    After level 10 that horde mode is brutal.

  • @firelordzuko4871
    @firelordzuko4871 3 года назад +1

    Hey could you do a re work of the demolisher? I've noticed you left a spot unused. Not just that but we got new weapons and stuff

  • @OsceolaLongBeard
    @OsceolaLongBeard 11 месяцев назад

    Where do you get the Tanker Muzzle Break? Ive beat this game on every difficulty and still dont have that or the armor piercing mag..... wtf

  • @nategatley7577
    @nategatley7577 3 года назад

    I use force multiplier 3 instead of 4...moving armed and dangerous underneath force multi 3 and down and out
    Allowing me to have assault and batter in under dazed and confused
    What do you think of that load out?

  • @Jdsmi6
    @Jdsmi6 3 года назад

    I got my demolisher perk setup to combat rating of 170. U got a better score? Tell how if so please.

  • @EricLinstone
    @EricLinstone 3 года назад

    Couple of tweaks here... you can get 2% more recharge if you swap out Quick Charge 3 for something like Rapid Deployment or Batteries Included. (assuming you've unlocked those) It probably doesn't even amount to 1 second though. But still. 2% is 2%.
    Fire and Forget's bleed is nice but... the wording sounds like you are only getting 25% more damage from AoE. And if you are using a Smart Gun... that is probably not doing anything for you. Now if it was from all sources then yeah. I would say that is an OP perk.

    • @LegacyGamingUS
      @LegacyGamingUS  3 года назад +1

      Yeah seeing as this was one of our first builds up, it was before we had the Gunner/Recon/or Phalanx perks, plus it lets players who only ran one class at the time to build it to the best of their ability, but I've definitely made those changes by now. The 25% AOE damage increase is significant because with the explosions on smart gun, that ups that damage and is pretty sizeable. Also then works if you roll rocket launchers or flamethrower if you are feelin risky.

  • @ivokegevic361
    @ivokegevic361 3 года назад

    Hey! Thx for the info! But, where don i find the sniper rifle’s that u mention? Ty again!

  • @PatriarchalGaming
    @PatriarchalGaming 3 года назад +1

    How did you get that helmet??!

  • @shaunslaughter2589
    @shaunslaughter2589 3 года назад

    Where do you unlock the armour piercing rounds for the sniper rifle? Can't seem to find the attachment anywhere!

  • @sosumya
    @sosumya 3 года назад

    Ok, I'm rank 8 demo, and four star and three star on my most used weapons. How do you break over 648 battle power? What am I missing? I also copied your perk build out exactly...

  • @danepatterson8107
    @danepatterson8107 2 года назад

    What if you're not accurate enough for that sniper rifle? What's the next best ?

  • @DepotGiant03
    @DepotGiant03 2 года назад

    Where can you get the high caliber rounds are they just a random find in crates

  • @erictrinidad918
    @erictrinidad918 3 года назад

    I was wondering I got alien fireteam normal edition and then got the deluxe upgrade later but it’s not giving me my rewards, I am on Xbox by the way. What do I have to do in order to get the deluxe rewards.

  • @seanwhitehall4652
    @seanwhitehall4652 Год назад

    I need the smart gun auto target to make up for my ineptitude.

  • @TirehtooriRIP
    @TirehtooriRIP 3 года назад

    for demolisher the sidearm perks Rifle or Heavy ?

  • @motasmagic
    @motasmagic 2 года назад

    what about the rampage perk? hidden cache mod. surely that should be in the build right?

  • @BwAaS
    @BwAaS 3 года назад +1

    I like this channel and all, But can you mix the intro music a bit lower... it's quite a bit louder than everything else.

    • @LegacyGamingUS
      @LegacyGamingUS  3 года назад +2

      Sure can. Appreciate the feedback!

    • @BwAaS
      @BwAaS 3 года назад +1

      @@LegacyGamingUS Tyvm keep up the good work, great game to cover.

  • @Freyafanboy90
    @Freyafanboy90 3 года назад

    SO what weapons are locked behind higher difficutlies or can all weapons be found in random drops or from the shop?

  • @sawaiian6507
    @sawaiian6507 3 года назад

    How did you get your smart gun to 113 damage? Mine is maxed out at 86 🤷🏽‍♂️🤷🏽‍♂️🤷🏽‍♂️ pls help

  • @1937Brett
    @1937Brett 2 года назад

    Is the flamethrower no good then?

  • @arbok1312
    @arbok1312 2 года назад

    Why not the X46 Ballista Rifle? I was able to get it to have higher stats on everything except for damage compared to the M42A3 and much higher damage compared to the Twilight, personally i see it being a better pick compared to both

  • @jamesgonzales2285
    @jamesgonzales2285 Год назад

    How do you get the enemies to have health bars? That has never happened to me when I play.

  • @mikehunt4265
    @mikehunt4265 3 года назад

    When it comes to the demolisher there's only one thing you need to know... Use the fucking flamethrower 😤

  • @Leonard6711
    @Leonard6711 3 года назад

    How are the spots on the left and right that are blue letting you use 4 spots….it only allows 3 for me …..talking about the grid

  • @armaniwalker2287
    @armaniwalker2287 3 года назад +2

    Tryna look for a build with the flamethrower as a heavy weapon